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OpenSpace/include/openspace/interaction/navigationhandler.h
Alexander Bock 0e9edaeb12 Fix byte order mark commits
Update Ghoul
2017-07-17 15:54:00 -04:00

106 lines
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C++

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2017 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __OPENSPACE_CORE___NAVIGATIONHANDLER___H__
#define __OPENSPACE_CORE___NAVIGATIONHANDLER___H__
#include <openspace/properties/propertyowner.h>
#include <openspace/interaction/orbitalnavigator.h>
#include <openspace/interaction/keyframenavigator.h>
#include <openspace/properties/stringproperty.h>
#include <openspace/properties/scalar/boolproperty.h>
#include <openspace/properties/scalar/floatproperty.h>
#include <openspace/util/mouse.h>
#include <openspace/util/keys.h>
#include <ghoul/misc/boolean.h>
namespace openspace {
class Camera;
class SceneGraphNode;
} // namespace openspace
namespace openspace::interaction {
class NavigationHandler : public properties::PropertyOwner {
public:
NavigationHandler();
~NavigationHandler();
void initialize();
void deinitialize();
// Mutators
void setFocusNode(SceneGraphNode* node);
void setCamera(Camera* camera);
void resetCameraDirection();
void setCameraStateFromDictionary(const ghoul::Dictionary& cameraDict);
void updateCamera(double deltaTime);
// Accessors
ghoul::Dictionary getCameraStateDictionary();
SceneGraphNode* focusNode() const;
glm::dvec3 focusNodeToCameraVector() const;
glm::quat focusNodeToCameraRotation() const;
Camera* camera() const;
const InputState& inputState() const;
const OrbitalNavigator& orbitalNavigator() const;
KeyframeNavigator& keyframeNavigator() const;
// Callback functions
void keyboardCallback(Key key, KeyModifier modifier, KeyAction action);
void mouseButtonCallback(MouseButton button, MouseAction action);
void mousePositionCallback(double x, double y);
void mouseScrollWheelCallback(double pos);
void saveCameraStateToFile(const std::string& filepath);
void restoreCameraStateFromFile(const std::string& filepath);
/**
* \return The Lua library that contains all Lua functions available to affect the
* interaction
*/
static scripting::LuaLibrary luaLibrary();
private:
bool _cameraUpdatedFromScript = false;
std::unique_ptr<InputState> _inputState;
Camera* _camera;
std::unique_ptr<OrbitalNavigator> _orbitalNavigator;
std::unique_ptr<KeyframeNavigator> _keyframeNavigator;
// Properties
properties::StringProperty _origin;
properties::BoolProperty _useKeyFrameInteraction;
};
} // namespace openspace::interaction
#endif // __OPENSPACE_CORE___NAVIGATIONHANDLER___H__