Files
OpenSpace/include/openspace/util/gpudata.h
Kalle Bladin f51f293989 Feature/globebrowsing optimization (#310)
* Simplest possible PBO implementation.

* Add PBO class

* TileLoadJob owns raw tile data

* Working on a soluton to cache textures and reuse them

* PBO and cached textures working for one texture type. Color textures.

* Threadpool for tile requests uses LRU cache as queue

* Remove framesUntilRequestFlush

* Clean up

* Clean up

* Use prioritizing concurrent job manager

* Use TileTextureInitData to initialize RawTileDataReader.

* Class TextureContainer owns the textures to use for tiles.

* Using TileTextureInitData to determine if new caches need to be created.

* Remove WriteDataDescription

* Remove TileDataLayout

* Rendering many different layer types again

* TileProviderByLevel gives layergroup id to tile providers

* Comment away use of PBO

* Erase unfinished requests to make room for new ones

* Enable choice of PBO or not.

* Enable resetting of asynctiledataprovider

* Add the ability to use PBO and also load to CPU

* Update ghoul

* Solve culling issue.

* Texture pointer of Tile is now a raw pointer. Currently break single image tile provider and text tile provider.

* Add gpudata

* Move fetching of shader preprocessing data to LayerManager

* No comparisons to determine shader recompilation.

* Show the tile cache size in the GUI

* Clean up and comment.

* Solve bug where float is interpreted as NaN

* Enable ability to blend between layers again

* Fix single image provider

* Fix windows build error

* Fix OSX compile issue.

* Some clean up

* Showing correct texture data size

* Enable use of text tile providers again. No backgroupd image path however.

* Change cache size from GUI

* Clean up

* Solve osx compilation error.

* Update ghoul

* Make it possible to switch between PBO and not during runtime.

* Enable resetting of tile datasets

* change function module in moduleengine to identify module by name

* MemoryAwareTileCache is no longer a singleton

* Update ownership of properties for globe browsing

* Logging info about resetting tile reader.

* Logging info

* Fix requested changes

* Fix some compile warnings.

* Fix compilation warnings

* Add ability to blend values with blend parameter. Also define settings through lua dict.

* Fix some comments on pull request.

* Change formatting

* Change formatting

* Change formatting

* Fix pull request comments.

* Those are details

* Make Mercury great again.

* Make Earth great again.

* Solve conflict

* Test to sometimes use valueblending and sometimes not

* Not always use value blending

* Update ghoul

* Change from auto to explicit type.

* Update test for LRU Cache

* Include algorithm.
2017-05-30 15:37:05 +02:00

108 lines
4.0 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2017 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __OPENSPACE_CORE___GPUDATA___H__
#define __OPENSPACE_CORE___GPUDATA___H__
#include <ghoul/opengl/programobject.h>
#include <ghoul/opengl/texture.h>
#include <ghoul/opengl/textureunit.h>
#include <string>
#include <memory>
namespace openspace {
/**
* Very simple class maintaining a uniform location.
*/
class UniformLocation {
public:
/**
* Updates the uniform location of the uniform variable named <name>
* in the provided shader program.
*/
void bind(ghoul::opengl::ProgramObject* program, const std::string& name);
protected:
GLint _uniformLocation = -1;
};
/**
* Manages a GPU representation of the templated data type T.
* This class provides a simple interface setting the value of
* the binded GLSL variable.
*/
template<typename T>
class GPUData : public UniformLocation{
public:
/**
* Sets the value of T to its corresponding GPU value.
* OBS! Users must ensure bind has been called before using this method
*/
void setValue(ghoul::opengl::ProgramObject* program, T val){
program->setUniform(_uniformLocation, val);
}
};
/**
* Manages a Texture on the GPU.
* This class provides a simple interface binding texture to the
* named uniform.
*/
class GPUTexture : public UniformLocation{
public:
/**
* Sets and assignes a texture unit within the provided shader
* program.
* OBS! Users must ensure bind has been called before using this method.
*/
void setValue(ghoul::opengl::ProgramObject* program, ghoul::opengl::Texture* texture){
_texUnit = std::make_unique<ghoul::opengl::TextureUnit>();
_texUnit->activate();
if (texture) {
texture->bind();
}
program->setUniform(_uniformLocation, *_texUnit);
}
void deactivate(){
_texUnit = nullptr;
}
private:
std::unique_ptr<ghoul::opengl::TextureUnit> _texUnit;
};
} // namespace openspace
#endif // __OPENSPACE_CORE___GPUDATA___H__