mirror of
https://github.com/OpenSpace/OpenSpace.git
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177 lines
6.4 KiB
C++
177 lines
6.4 KiB
C++
/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2016 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#include <modules/iswa/rendering/screenspacecygnet.h>
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#include <ghoul/io/texture/texturereader.h>
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#include <ghoul/filesystem/filesystem>
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#include <openspace/util/time.h>
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#include <modules/iswa/util/iswamanager.h>
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namespace {
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const std::string _loggerCat = "ScreenSpaceCygnet";
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}
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namespace openspace {
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// ScreenSpaceCygnet::ScreenSpaceCygnet(int cygnetId)
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// : ScreenSpaceRenderable()
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// , _updateInterval("updateInterval", "Update Interval", 1.0, 0.0 , 10.0)
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// , _cygnetId(cygnetId)
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// {
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// setName("iSWACygnet" + std::to_string(_cygnetId));
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// addProperty(_updateInterval);
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// registerProperties();
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// }
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ScreenSpaceCygnet::ScreenSpaceCygnet(const ghoul::Dictionary& dictionary)
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: ScreenSpaceRenderable(dictionary)
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, _updateInterval("updateInterval", "Update Interval", 1.0, 0.0 , 10.0)
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{
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// hacky, have to first get as float and then cast to int.
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float cygnetid;
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dictionary.getValue("CygnetId", cygnetid);
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_cygnetId = (int)cygnetid;
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setName("iSWACygnet" + std::to_string(_cygnetId));
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addProperty(_updateInterval);
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registerProperties();
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}
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ScreenSpaceCygnet::~ScreenSpaceCygnet(){}
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bool ScreenSpaceCygnet::initialize(){
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_originalViewportSize = OsEng.windowWrapper().currentWindowResolution();
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createPlane();
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createShaders();
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updateTexture();
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_realTime = std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::system_clock::now().time_since_epoch());
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_lastUpdateRealTime = _realTime;
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return isReady();
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}
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bool ScreenSpaceCygnet::deinitialize(){
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OsEng.gui()._screenSpaceProperty.unregisterProperties(name());
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glDeleteVertexArrays(1, &_quad);
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_quad = 0;
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glDeleteBuffers(1, &_vertexPositionBuffer);
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_vertexPositionBuffer = 0;
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_texture = nullptr;
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RenderEngine& renderEngine = OsEng.renderEngine();
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if (_shader) {
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renderEngine.removeRenderProgram(_shader);
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_shader = nullptr;
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}
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_memorybuffer = "";
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return true;
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}
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void ScreenSpaceCygnet::render(){
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if(!isReady()) return;
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if(!_enabled) return;
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glm::mat4 rotation = rotationMatrix();
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glm::mat4 translation = translationMatrix();
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glm::mat4 scale = scaleMatrix();
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glm::mat4 modelTransform = rotation*translation*scale;
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draw(modelTransform);
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}
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void ScreenSpaceCygnet::update(){
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_realTime = std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::system_clock::now().time_since_epoch());
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int updateInterval = (int) (_updateInterval.value()*1000);
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bool timeToUpdate = ((_realTime.count()-_lastUpdateRealTime.count()) > updateInterval) &&
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(Time::ref().deltaTime() != 0);
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if(updateInterval != 0 && (Time::ref().timeJumped() || timeToUpdate )){
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updateTexture();
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_lastUpdateRealTime = _realTime;
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}
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if(_futureTexture && _futureTexture->isFinished){
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loadTexture();
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_futureTexture = nullptr;
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}
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}
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bool ScreenSpaceCygnet::isReady() const{
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bool ready = true;
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if (!_shader)
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ready &= false;
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if(!_texture)
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ready &= false;
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return ready;
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}
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void ScreenSpaceCygnet::updateTexture(){
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// If a download is in progress, dont send another request.
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//What if image failed to download?
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if(_futureTexture && !_futureTexture->isFinished)
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return;
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_memorybuffer = "";
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std::shared_ptr<DownloadManager::FileFuture> future = ISWAManager::ref().downloadImageToMemory(_cygnetId, _memorybuffer);
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if(future){
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_futureTexture = future;
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}
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}
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void ScreenSpaceCygnet::loadTexture() {
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if(_memorybuffer != ""){
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std::string format;
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std::stringstream ss(_futureTexture->format);
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getline(ss, format ,'/');
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getline(ss, format);
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std::unique_ptr<ghoul::opengl::Texture> texture = ghoul::io::TextureReader::ref().loadTexture(
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(void*) _memorybuffer.c_str(),
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_memorybuffer.size(),
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format);
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// std::unique_ptr<ghoul::opengl::Texture> texture = ghoul::io::TextureReader::ref().loadTexture(absPath(_path));
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if (texture) {
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// LDEBUG("Loaded texture from '" << absPath(_path) << "'");
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texture->uploadTexture();
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// Textures of planets looks much smoother with AnisotropicMipMap rather than linear
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texture->setFilter(ghoul::opengl::Texture::FilterMode::Linear);
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_texture = std::move(texture);
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}
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}
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}
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} |