Files
OpenSpace/modules/globebrowsing/other/tileprovider.cpp
2016-05-16 19:10:39 -04:00

310 lines
11 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2016 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#include <modules/globebrowsing/geodetics/geodetic2.h>
#include <modules/globebrowsing/other/tileprovider.h>
#include <openspace/engine/downloadmanager.h>
#include <ghoul/io/texture/texturereader.h>
#include <ghoul/filesystem/filesystem.h>
#include <ghoul/logging/logmanager.h>
#include <sstream>
namespace {
const std::string _loggerCat = "TileProvider";
}
namespace openspace {
bool TileProvider::hasInitializedGDAL = false;
TileProvider::TileProvider(
const std::string& filePath,
int tileCacheSize,
int minimumPixelSize,
int framesUntilRequestFlush)
: _filePath(filePath)
, _tileCache(tileCacheSize) // setting cache size
, _framesSinceLastRequestFlush(0)
, _framesUntilRequestFlush(framesUntilRequestFlush)
{
// Set a temporary texture
std::string fileName = "textures/earth_bluemarble.jpg";
_defaultTexture = std::move(ghoul::io::TextureReader::ref().loadTexture(absPath(fileName)));
if (_defaultTexture) {
LDEBUG("Loaded texture from '" << fileName << "'");
_defaultTexture->uploadTexture();
// Textures of planets looks much smoother with AnisotropicMipMap rather than linear
// TODO: AnisotropicMipMap crashes on ATI cards ---abock
//_testTexture->setFilter(ghoul::opengl::Texture::FilterMode::AnisotropicMipMap);
_defaultTexture->setFilter(ghoul::opengl::Texture::FilterMode::Linear);
_defaultTexture->setWrapping(ghoul::opengl::Texture::WrappingMode::ClampToBorder);
}
int downloadApplicationVersion = 1;
if (!DownloadManager::isInitialized()) {
DownloadManager::initialize(
"../tmp_openspace_downloads/",
downloadApplicationVersion);
}
if (!hasInitializedGDAL) {
GDALAllRegister();
hasInitializedGDAL = true;
}
std::string absFilePath = absPath(filePath);
_gdalDataSet = (GDALDataset *)GDALOpen(absFilePath.c_str(), GA_ReadOnly);
//auto desc = _gdalDataSet->GetDescription();
ghoul_assert(_gdalDataSet != nullptr, "Failed to load dataset: " << filePath);
GDALRasterBand* firstBand = _gdalDataSet->GetRasterBand(1);
int numOverviews = firstBand->GetOverviewCount();
int sizeLevel0 = firstBand->GetOverview(numOverviews - 1)->GetXSize();
_tileLevelDifference = log2(minimumPixelSize) - log2(sizeLevel0);
GDALDataType gdalType = firstBand->GetRasterDataType();
double maximumValue = (gdalType == GDT_Float32 || gdalType == GDT_Float64) ?
1.0 : firstBand->GetMaximum();
_depthTransform.depthOffset = firstBand->GetOffset();
_depthTransform.depthScale = firstBand->GetScale() * maximumValue;
}
TileProvider::~TileProvider(){
clearRequestQueue();
delete _gdalDataSet;
}
void TileProvider::prerender() {
initTexturesFromLoadedData();
if (_framesSinceLastRequestFlush++ > _framesUntilRequestFlush) {
clearRequestQueue();
}
}
void TileProvider::initTexturesFromLoadedData() {
while (_tileLoadManager.numFinishedJobs() > 0) {
auto finishedJob = _tileLoadManager.popFinishedJob();
std::shared_ptr<UninitializedTextureTile> uninitedTex =
finishedJob->product();
HashKey key = uninitedTex->chunkIndex.hashKey();
std::shared_ptr<Texture> texture = initializeTexture(uninitedTex);
_tileCache.put(key, texture);
}
}
void TileProvider::clearRequestQueue() {
_tileLoadManager.clearEnqueuedJobs();
_queuedTileRequests.clear();
_framesSinceLastRequestFlush = 0;
}
Tile TileProvider::getHighestResolutionTile(ChunkIndex chunkIndex) {
TileUvTransform uvTransform;
uvTransform.uvOffset = glm::vec2(0, 0);
uvTransform.uvScale = glm::vec2(1, 1);
int numOverviews = _gdalDataSet->GetRasterBand(1)->GetOverviewCount();
int maximumLevel = numOverviews - 1 - _tileLevelDifference;
while(chunkIndex.level > maximumLevel){
transformFromParent(chunkIndex, uvTransform);
chunkIndex = chunkIndex.parent();
}
return getOrEnqueueHighestResolutionTile(chunkIndex, uvTransform);
}
Tile TileProvider::getOrEnqueueHighestResolutionTile(const ChunkIndex& chunkIndex,
TileUvTransform& uvTransform)
{
HashKey key = chunkIndex.hashKey();
if (_tileCache.exist(key)) {
return { _tileCache.get(key), uvTransform };
}
else if (chunkIndex.level <= 1) {
return { getDefaultTexture(), uvTransform };
}
else {
// We don't have the tile for the requested level
// --> check if the parent has a tile we can use
transformFromParent(chunkIndex, uvTransform);
Tile tile = getOrEnqueueHighestResolutionTile(chunkIndex.parent(), uvTransform);
// As we didn't have this tile, push it to the request queue
// post order enqueueing tiles --> enqueue tiles at low levels first
enqueueTileRequest(chunkIndex);
return tile;
}
}
void TileProvider::transformFromParent(const ChunkIndex& chunkIndex, TileUvTransform& uv) const {
uv.uvOffset *= 0.5;
uv.uvScale *= 0.5;
if (chunkIndex.isEastChild()) {
uv.uvOffset.x += 0.5;
}
// In OpenGL, positive y direction is up
if (chunkIndex.isNorthChild()) {
uv.uvOffset.y += 0.5;
}
}
std::shared_ptr<Texture> TileProvider::getOrStartFetchingTile(ChunkIndex chunkIndex) {
HashKey hashkey = chunkIndex.hashKey();
if (_tileCache.exist(hashkey)) {
return _tileCache.get(hashkey);
}
else {
enqueueTileRequest(chunkIndex);
return nullptr;
}
}
bool TileProvider::enqueueTileRequest(const ChunkIndex& chunkIndex) {
HashKey key = chunkIndex.hashKey();
bool tileHasBeenQueued = _queuedTileRequests.find(key) != _queuedTileRequests.end();
if (!tileHasBeenQueued) {
// enque load job
std::shared_ptr<TextureTileLoadJob> job = std::shared_ptr<TextureTileLoadJob>(
new TextureTileLoadJob(this, chunkIndex));
_tileLoadManager.enqueueJob(job);
_queuedTileRequests.insert(key);
}
return !tileHasBeenQueued;
}
std::shared_ptr<Texture> TileProvider::getDefaultTexture() {
return _defaultTexture;
}
TileDepthTransform TileProvider::depthTransform() {
return _depthTransform;
}
std::shared_ptr<UninitializedTextureTile> TileProvider::getUninitializedTextureTile(
const ChunkIndex& chunkIndex) {
// We assume here that all rasterbands have the same data type
GDALDataType gdalType = _gdalDataSet->GetRasterBand(1)->GetRasterDataType();
switch (gdalType)
{
case GDT_Byte:
return _uByteConverter.getUninitializedTextureTile(
_gdalDataSet,
chunkIndex,
_tileLevelDifference);
break;
case GDT_UInt16:
return _uShortConverter.getUninitializedTextureTile(
_gdalDataSet,
chunkIndex,
_tileLevelDifference);
break;
case GDT_Int16:
return _shortConverter.getUninitializedTextureTile(
_gdalDataSet,
chunkIndex,
_tileLevelDifference);
break;
case GDT_UInt32:
return _uIntConverter.getUninitializedTextureTile(
_gdalDataSet,
chunkIndex,
_tileLevelDifference);
break;
case GDT_Int32:
return _intConverter.getUninitializedTextureTile(
_gdalDataSet,
chunkIndex,
_tileLevelDifference);
break;
case GDT_Float32:
return _floatConverter.getUninitializedTextureTile(
_gdalDataSet,
chunkIndex,
_tileLevelDifference);
break;
case GDT_Float64:
return _doubleConverter.getUninitializedTextureTile(
_gdalDataSet,
chunkIndex,
_tileLevelDifference);
break;
default:
LERROR("GDAL data type unknown to OpenGL: " << gdalType);
}
return nullptr;
}
std::shared_ptr<Texture> TileProvider::initializeTexture(
std::shared_ptr<UninitializedTextureTile> uninitedTexture) {
Texture* tex = new Texture(
uninitedTexture->imageData,
uninitedTexture->dimensions,
uninitedTexture->texFormat.ghoulFormat,
uninitedTexture->texFormat.glFormat,
uninitedTexture->glType,
Texture::FilterMode::Linear,
Texture::WrappingMode::ClampToEdge);
// The texture should take ownership of the data
std::shared_ptr<Texture> texture = std::shared_ptr<Texture>(tex);
texture->uploadTexture();
return texture;
}
} // namespace openspace