mirror of
https://github.com/OpenSpace/OpenSpace.git
synced 2026-02-27 23:39:01 -06:00
* Removing various warnings * Fix the rendering of the touchbar on Mac * More warnings * Add ghoul deinitialize * Update SGCT repository
1340 lines
46 KiB
C++
1340 lines
46 KiB
C++
/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2019 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#include <openspace/engine/configuration.h>
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#include <openspace/documentation/documentation.h>
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#include <openspace/engine/globals.h>
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#include <openspace/engine/openspaceengine.h>
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#include <openspace/engine/windowdelegate.h>
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#include <openspace/interaction/joystickinputstate.h>
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#include <openspace/util/keys.h>
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#include <ghoul/ghoul.h>
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#include <ghoul/filesystem/filesystem.h>
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#include <ghoul/cmdparser/commandlineparser.h>
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#include <ghoul/cmdparser/singlecommand.h>
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#include <ghoul/filesystem/file.h>
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#include <ghoul/filesystem/filesystem.h>
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#include <ghoul/logging/consolelog.h>
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#include <ghoul/logging/logmanager.h>
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#include <ghoul/logging/visualstudiooutputlog.h>
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#include <ghoul/lua/ghoul_lua.h>
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#include <ghoul/misc/assert.h>
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#include <ghoul/misc/boolean.h>
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#include <sgct.h>
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#include <chrono>
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#include <ctime>
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#include <stb_image.h>
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#ifdef WIN32
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#include <openspace/openspace.h>
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#include <ghoul/misc/stacktrace.h>
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#include <ghoul/fmt.h>
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#include <dbghelp.h>
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#include <shellapi.h>
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#include <shlobj.h>
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#include <Windows.h>
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#endif // WIN32
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#ifdef OPENVR_SUPPORT
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#include <SGCTOpenVR.h>
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#endif // OPENVR_SUPPORT
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#ifdef OPENSPACE_HAS_SPOUT
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#include "SpoutLibrary.h"
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#endif // OPENSPACE_HAS_SPOUT
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#ifdef OPENSPACE_HAS_VTUNE
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#include <ittnotify.h>
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// If this is set to 'true', it will disable all frame markers in this file and expect
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// you to place them in the code you actually want to inspect
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constexpr const bool EnableDetailedVtune = false;
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#endif // OPENSPACE_HAS_VTUNE
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#ifdef OPENSPACE_HAS_NVTOOLS
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#include "nvToolsExt.h"
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#endif // OPENSPACE_HAS_NVTOOLS
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using namespace openspace;
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namespace {
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constexpr const char* _loggerCat = "main";
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constexpr const char* SpoutTag = "Spout";
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constexpr const char* OpenVRTag = "OpenVR";
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sgct::Engine* SgctEngine;
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sgct::SharedVector<char> _synchronizationBuffer;
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#ifdef OPENVR_SUPPORT
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sgct::SGCTWindow* FirstOpenVRWindow = nullptr;
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#endif
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#ifdef OPENSPACE_HAS_VTUNE
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struct {
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__itt_domain* init;
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__itt_domain* preSync;
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__itt_domain* postSyncPreDraw;
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__itt_domain* render;
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__itt_domain* draw2D;
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__itt_domain* postDraw;
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__itt_domain* keyboard;
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__itt_domain* mouseButton;
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__itt_domain* mousePos;
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__itt_domain* mouseScroll;
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__itt_domain* character;
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__itt_domain* encode;
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__itt_domain* decode;
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} _vTune;
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#endif // OPENSPACE_HAS_VTUNE
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//
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// SPOUT-support
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//
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#ifdef OPENSPACE_HAS_SPOUT
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/**
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* This struct stores all information about a single render window. Depending on the
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* frame setup, each window can be mono or stereo, the information of which is stored in
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* the \c leftOrMain and \c right members respectively.
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*/
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struct SpoutWindow {
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struct SpoutData {
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SPOUTHANDLE handle = nullptr;
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bool initialized = false;
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};
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/// The left framebuffer (or main, if there is no stereo rendering)
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SpoutData leftOrMain;
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/// The right framebuffer
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SpoutData right;
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/// The window ID of this windows
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size_t windowId = size_t(-1);
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};
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/// The list of all windows with spout senders
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std::vector<SpoutWindow> SpoutWindows;
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#endif // OPENSPACE_HAS_SPOUT
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//
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// MiniDump generation
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//
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#ifdef WIN32
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LONG WINAPI generateMiniDump(EXCEPTION_POINTERS* exceptionPointers) {
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SYSTEMTIME stLocalTime;
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GetLocalTime(&stLocalTime);
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LFATAL("Printing Stack Trace that lead to the crash:");
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std::vector<std::string> stackTrace = ghoul::stackTrace();
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for (const std::string& s : stackTrace) {
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LINFO(s);
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}
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std::string dumpFile = fmt::format(
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"OpenSpace_{}_{}_{}-{}-{}-{}-{}-{}-{}--{}--{}.dmp",
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OPENSPACE_VERSION_MAJOR,
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OPENSPACE_VERSION_MINOR,
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OPENSPACE_VERSION_PATCH,
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stLocalTime.wYear,
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stLocalTime.wMonth,
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stLocalTime.wDay,
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stLocalTime.wHour,
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stLocalTime.wMinute,
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stLocalTime.wSecond,
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GetCurrentProcessId(),
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GetCurrentThreadId()
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);
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LINFO(fmt::format("Creating dump file: {}", dumpFile));
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HANDLE hDumpFile = CreateFileA(
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dumpFile.c_str(),
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GENERIC_READ | GENERIC_WRITE,
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FILE_SHARE_WRITE | FILE_SHARE_READ,
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nullptr,
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CREATE_ALWAYS,
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0,
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nullptr
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);
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MINIDUMP_EXCEPTION_INFORMATION exceptionParameter;
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exceptionParameter.ThreadId = GetCurrentThreadId();
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exceptionParameter.ExceptionPointers = exceptionPointers;
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exceptionParameter.ClientPointers = TRUE;
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BOOL success = MiniDumpWriteDump(
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GetCurrentProcess(),
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GetCurrentProcessId(),
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hDumpFile,
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MiniDumpWithDataSegs,
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&exceptionParameter,
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nullptr,
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nullptr
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);
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CloseHandle(hDumpFile);
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if (success) {
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LINFO("Created successfully");
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}
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else {
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LERROR("Dumpfile created unsuccessfully");
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}
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return EXCEPTION_EXECUTE_HANDLER;
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}
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#endif // WIN32
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//
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// Detect OpenGL version
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//
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std::pair<int, int> supportedOpenGLVersion() {
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// Just create a window in order to retrieve the available OpenGL version before we
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// create the real window
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glfwInit();
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// On OS X we need to explicitly set the version and specify that we are using CORE
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// profile to be able to use glGetIntegerv(GL_MAJOR_VERSION, &major) and
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// glGetIntegerv(GL_MINOR_VERSION, &minor) explicitly setting to OGL 3.3 CORE works
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// since all Mac's now support at least 3.3
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#ifdef __APPLE__
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glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
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glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3);
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glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE);
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glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
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#endif
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glfwWindowHint(GLFW_VISIBLE, GL_FALSE);
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// By creating an offscreen window, the user will not know that we created this window
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GLFWwindow* offscreen = glfwCreateWindow(128, 128, "", nullptr, nullptr);
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glfwMakeContextCurrent(offscreen);
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// Get the OpenGL version
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int major, minor;
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glGetIntegerv(GL_MAJOR_VERSION, &major);
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glGetIntegerv(GL_MINOR_VERSION, &minor);
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// And get rid of the window again
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glfwDestroyWindow(offscreen);
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glfwWindowHint(GLFW_VISIBLE, GL_TRUE);
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return { major, minor };
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}
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//
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// Init function
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//
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void mainInitFunc() {
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#ifdef OPENSPACE_HAS_VTUNE
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if (EnableDetailedVtune) {
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__itt_frame_begin_v3(_vTune.init, nullptr);
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}
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#endif // OPENSPACE_HAS_VTUNE
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LTRACE("main::mainInitFunc(begin)");
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LDEBUG("Initializing OpenSpace Engine started");
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global::openSpaceEngine.initialize();
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LDEBUG("Initializing OpenSpace Engine finished");
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{
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std::string path = absPath("${DATA}/openspace-icon.png");
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int x;
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int y;
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int n;
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unsigned char* data = stbi_load(path.c_str(), &x, &y, &n, 0);
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GLFWimage icons[1];
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icons[0].pixels = data;
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icons[0].width = x;
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icons[0].height = y;
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const size_t nWindows = SgctEngine->getNumberOfWindows();
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for (size_t i = 0; i < nWindows; ++i) {
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const sgct::SGCTWindow* windowPtr = SgctEngine->getWindowPtr(i);
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glfwSetWindowIcon(windowPtr->getWindowHandle(), 1, icons);
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}
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stbi_image_free(icons[0].pixels);
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}
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LDEBUG("Initializing OpenGL in OpenSpace Engine started");
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global::openSpaceEngine.initializeGL();
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LDEBUG("Initializing OpenGL in OpenSpace Engine finished");
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// Find if we have at least one OpenVR window
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// Save reference to first OpenVR window, which is the one we will copy to the HMD.
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for (size_t i = 0; i < SgctEngine->getNumberOfWindows(); ++i) {
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if (SgctEngine->getWindowPtr(i)->checkIfTagExists(OpenVRTag)) {
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#ifdef OPENVR_SUPPORT
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FirstOpenVRWindow = SgctEngine->getWindowPtr(i);
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// If we have an OpenVRWindow, initialize OpenVR.
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sgct::SGCTOpenVR::initialize(
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SgctEngine->getNearClippingPlane(), SgctEngine->getFarClippingPlane()
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);
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#else
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LWARNING("OpenVR was requested, but program was compiled without VR support");
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#endif
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break;
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}
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}
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const size_t nWindows = SgctEngine->getNumberOfWindows();
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for (size_t i = 0; i < nWindows; ++i) {
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const sgct::SGCTWindow* windowPtr = SgctEngine->getWindowPtr(i);
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if (!windowPtr->checkIfTagExists(SpoutTag)) {
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continue;
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}
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#ifdef OPENSPACE_HAS_SPOUT
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SpoutWindow w;
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w.windowId = i;
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const sgct::SGCTWindow::StereoMode sm = windowPtr->getStereoMode();
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const bool hasStereo = (sm != sgct::SGCTWindow::No_Stereo) &&
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(sm < sgct::SGCTWindow::Side_By_Side_Stereo);
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if (hasStereo) {
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SpoutWindow::SpoutData& left = w.leftOrMain;
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left.handle = GetSpout();
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left.initialized = left.handle->CreateSender(
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(windowPtr->getName() + "_left").c_str(),
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windowPtr->getXFramebufferResolution(),
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windowPtr->getYFramebufferResolution()
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);
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SpoutWindow::SpoutData& right = w.right;
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right.handle = GetSpout();
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right.initialized = right.handle->CreateSender(
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(windowPtr->getName() + "_right").c_str(),
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windowPtr->getXFramebufferResolution(),
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windowPtr->getYFramebufferResolution()
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);
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}
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else {
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SpoutWindow::SpoutData& main = w.leftOrMain;
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main.handle = GetSpout();
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main.initialized = main.handle->CreateSender(
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windowPtr->getName().c_str(),
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windowPtr->getXFramebufferResolution(),
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windowPtr->getYFramebufferResolution()
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);
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}
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SpoutWindows.push_back(std::move(w));
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#else
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LWARNING("Spout was requested, but program was compiled without Spout support");
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#endif // OPENSPACE_HAS_SPOUT
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}
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//
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// Screenshots
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//
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std::string screenshotPath = "${SCREENSHOTS}";
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if (global::configuration.shouldUseScreenshotDate) {
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std::time_t now = std::time(nullptr);
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std::tm* nowTime = std::localtime(&now);
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char mbstr[128];
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strftime(mbstr, sizeof(mbstr), "%Y-%m-%d-%H-%M", nowTime);
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FileSys.registerPathToken(
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"${SCREENSHOTS}",
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absPath(screenshotPath + '/' + std::string(mbstr)),
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ghoul::filesystem::FileSystem::Override::Yes
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);
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}
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for (size_t i = 0; i < nWindows; ++i) {
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sgct::SGCTWindow* w = SgctEngine->getWindowPtr(i);
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constexpr const char* screenshotNames = "OpenSpace";
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sgct_core::ScreenCapture* cpt0 = w->getScreenCapturePointer(0);
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sgct_core::ScreenCapture* cpt1 = w->getScreenCapturePointer(1);
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if (cpt0) {
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cpt0->setPathAndFileName(absPath(screenshotPath), screenshotNames);
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}
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if (cpt1) {
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cpt1->setPathAndFileName(absPath(screenshotPath), screenshotNames);
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}
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}
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LTRACE("main::mainInitFunc(end)");
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#ifdef OPENSPACE_HAS_VTUNE
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if (EnableDetailedVtune) {
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__itt_frame_end_v3(_vTune.init, nullptr);
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}
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#endif // OPENSPACE_HAS_VTUNE
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}
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void mainPreSyncFunc() {
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#ifdef OPENSPACE_HAS_VTUNE
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if (EnableDetailedVtune) {
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__itt_frame_begin_v3(_vTune.preSync, nullptr);
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}
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#endif // OPENSPACE_HAS_VTUNE
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LTRACE("main::mainPreSyncFunc(begin)");
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global::openSpaceEngine.preSynchronization();
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// Query joystick status
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using namespace interaction;
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for (int i = GLFW_JOYSTICK_1; i <= GLFW_JOYSTICK_LAST; ++i) {
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JoystickInputState& state = global::joystickInputStates[i];
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int present = glfwJoystickPresent(i);
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if (present == GLFW_FALSE) {
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state.isConnected = false;
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continue;
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}
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if (!state.isConnected) {
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// Joystick was added
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state.isConnected = true;
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state.name = sgct::Engine::getJoystickName(i);
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std::fill(state.axes.begin(), state.axes.end(), 0.f);
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std::fill(state.buttons.begin(), state.buttons.end(), JoystickAction::Idle);
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}
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const float* axes = sgct::Engine::getJoystickAxes(i, &state.nAxes);
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if (state.nAxes > JoystickInputState::MaxAxes) {
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LWARNING(fmt::format(
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"Joystick/Gamepad {} has {} axes, but only {} axes are supported. "
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"All excess axes are ignored",
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state.name, state.nAxes, JoystickInputState::MaxAxes
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));
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state.nAxes = JoystickInputState::MaxAxes;
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}
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std::memcpy(state.axes.data(), axes, state.nAxes * sizeof(float));
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const unsigned char* buttons = sgct::Engine::getJoystickButtons(
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i,
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&state.nButtons
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);
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if (state.nButtons > JoystickInputState::MaxButtons) {
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LWARNING(fmt::format(
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"Joystick/Gamepad {} has {} buttons, but only {} buttons are "
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"supported. All excess buttons are ignored",
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state.name, state.nButtons, JoystickInputState::MaxButtons
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));
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state.nButtons = JoystickInputState::MaxButtons;
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}
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for (int j = 0; j < state.nButtons; ++j) {
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const bool currentlyPressed = buttons[j] == GLFW_PRESS;
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if (currentlyPressed) {
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switch (state.buttons[j]) {
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case JoystickAction::Idle:
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case JoystickAction::Release:
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state.buttons[j] = JoystickAction::Press;
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break;
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case JoystickAction::Press:
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case JoystickAction::Repeat:
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state.buttons[j] = JoystickAction::Repeat;
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break;
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}
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}
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else {
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switch (state.buttons[j]) {
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case JoystickAction::Idle:
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case JoystickAction::Release:
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state.buttons[j] = JoystickAction::Idle;
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break;
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case JoystickAction::Press:
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case JoystickAction::Repeat:
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state.buttons[j] = JoystickAction::Release;
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break;
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}
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}
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}
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}
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LTRACE("main::mainPreSyncFunc(end)");
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#ifdef OPENSPACE_HAS_VTUNE
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if (EnableDetailedVtune) {
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__itt_frame_end_v3(_vTune.preSync, nullptr);
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}
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#endif // OPENSPACE_HAS_VTUNE
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}
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|
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void mainPostSyncPreDrawFunc() {
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#ifdef OPENSPACE_HAS_VTUNE
|
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if (EnableDetailedVtune) {
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__itt_frame_begin_v3(_vTune.postSyncPreDraw, nullptr);
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}
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#endif // OPENSPACE_HAS_VTUNE
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#ifdef OPENSPACE_HAS_NVTOOLS
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nvtxRangePush("postSyncPreDraw");
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#endif // OPENSPACE_HAS_NVTOOLS
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LTRACE("main::postSynchronizationPreDraw(begin)");
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global::openSpaceEngine.postSynchronizationPreDraw();
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|
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#ifdef OPENVR_SUPPORT
|
|
if (FirstOpenVRWindow) {
|
|
// Update pose matrices for all tracked OpenVR devices once per frame
|
|
sgct::SGCTOpenVR::updatePoses();
|
|
}
|
|
#endif // OPENVR_SUPPORT
|
|
|
|
LTRACE("main::postSynchronizationPreDraw(end)");
|
|
|
|
#ifdef OPENSPACE_HAS_NVTOOLS
|
|
nvtxRangePop();
|
|
#endif // OPENSPACE_HAS_NVTOOLS
|
|
#ifdef OPENSPACE_HAS_VTUNE
|
|
if (EnableDetailedVtune) {
|
|
__itt_frame_end_v3(_vTune.postSyncPreDraw, nullptr);
|
|
}
|
|
#endif // OPENSPACE_HAS_VTUNE
|
|
}
|
|
|
|
|
|
|
|
void mainRenderFunc() {
|
|
#ifdef OPENSPACE_HAS_VTUNE
|
|
if (EnableDetailedVtune) {
|
|
__itt_frame_begin_v3(_vTune.render, nullptr);
|
|
}
|
|
#endif // OPENSPACE_HAS_VTUNE
|
|
#ifdef OPENSPACE_HAS_NVTOOLS
|
|
nvtxRangePush("render");
|
|
#endif // OPENSPACE_HAS_NVTOOLS
|
|
LTRACE("main::mainRenderFunc(begin)");
|
|
|
|
glm::mat4 viewMatrix = SgctEngine->getCurrentViewMatrix() *
|
|
glm::translate(glm::mat4(1.f), sgct::Engine::getDefaultUserPtr()->getPos());
|
|
|
|
glm::mat4 projectionMatrix = SgctEngine->getCurrentProjectionMatrix();
|
|
#ifdef OPENVR_SUPPORT
|
|
bool currentWindowIsHMD = FirstOpenVRWindow == SgctEngine->getCurrentWindowPtr();
|
|
if (sgct::SGCTOpenVR::isHMDActive() && currentWindowIsHMD) {
|
|
projectionMatrix = sgct::SGCTOpenVR::getHMDCurrentViewProjectionMatrix(
|
|
SgctEngine->getCurrentFrustumMode()
|
|
);
|
|
}
|
|
#endif
|
|
|
|
try {
|
|
global::openSpaceEngine.render(
|
|
SgctEngine->getModelMatrix(),
|
|
viewMatrix,
|
|
projectionMatrix
|
|
);
|
|
}
|
|
catch (const ghoul::RuntimeError& e) {
|
|
LERRORC(e.component, e.message);
|
|
}
|
|
|
|
LTRACE("main::mainRenderFunc(end)");
|
|
#ifdef OPENSPACE_HAS_NVTOOLS
|
|
nvtxRangePop();
|
|
#endif // OPENSPACE_HAS_NVTOOLS
|
|
#ifdef OPENSPACE_HAS_VTUNE
|
|
if (EnableDetailedVtune) {
|
|
__itt_frame_end_v3(_vTune.render, nullptr);
|
|
}
|
|
#endif // OPENSPACE_HAS_VTUNE
|
|
}
|
|
|
|
|
|
|
|
void mainDraw2DFunc() {
|
|
#ifdef OPENSPACE_HAS_VTUNE
|
|
if (EnableDetailedVtune) {
|
|
__itt_frame_begin_v3(_vTune.draw2D, nullptr);
|
|
}
|
|
#endif // OPENSPACE_HAS_VTUNE
|
|
LTRACE("main::mainDraw2DFunc(begin)");
|
|
|
|
try {
|
|
global::openSpaceEngine.drawOverlays();
|
|
}
|
|
catch (const ghoul::RuntimeError& e) {
|
|
LERRORC(e.component, e.message);
|
|
}
|
|
|
|
// SGCT gets angry if we change this in our function
|
|
glEnable(GL_BLEND);
|
|
glDisable(GL_CULL_FACE);
|
|
glDisable(GL_DEPTH_TEST);
|
|
|
|
LTRACE("main::mainDraw2DFunc(end)");
|
|
#ifdef OPENSPACE_HAS_VTUNE
|
|
if (EnableDetailedVtune) {
|
|
__itt_frame_end_v3(_vTune.draw2D, nullptr);
|
|
}
|
|
#endif // OPENSPACE_HAS_VTUNE
|
|
}
|
|
|
|
|
|
|
|
void mainPostDrawFunc() {
|
|
#ifdef OPENSPACE_HAS_VTUNE
|
|
if (EnableDetailedVtune) {
|
|
__itt_frame_begin_v3(_vTune.postDraw, nullptr);
|
|
}
|
|
#endif // OPENSPACE_HAS_VTUNE
|
|
LTRACE("main::mainPostDrawFunc(begin)");
|
|
|
|
#ifdef OPENVR_SUPPORT
|
|
if (FirstOpenVRWindow) {
|
|
// Copy the first OpenVR window to the HMD
|
|
sgct::SGCTOpenVR::copyWindowToHMD(FirstOpenVRWindow);
|
|
}
|
|
#endif // OPENVR_SUPPORT
|
|
|
|
global::openSpaceEngine.postDraw();
|
|
|
|
#ifdef OPENSPACE_HAS_SPOUT
|
|
for (const SpoutWindow& w : SpoutWindows) {
|
|
sgct::SGCTWindow* window = SgctEngine->getWindowPtr(w.windowId);
|
|
if (w.leftOrMain.initialized) {
|
|
const GLuint texId = window->getFrameBufferTexture(sgct::Engine::LeftEye);
|
|
glBindTexture(GL_TEXTURE_2D, texId);
|
|
w.leftOrMain.handle->SendTexture(
|
|
texId,
|
|
GL_TEXTURE_2D,
|
|
window->getXFramebufferResolution(),
|
|
window->getYFramebufferResolution()
|
|
);
|
|
}
|
|
|
|
if (w.right.initialized) {
|
|
const GLuint texId = window->getFrameBufferTexture(sgct::Engine::RightEye);
|
|
glBindTexture(GL_TEXTURE_2D, texId);
|
|
w.right.handle->SendTexture(
|
|
texId,
|
|
GL_TEXTURE_2D,
|
|
window->getXFramebufferResolution(),
|
|
window->getYFramebufferResolution()
|
|
);
|
|
}
|
|
}
|
|
glBindTexture(GL_TEXTURE_2D, 0);
|
|
#endif // OPENSPACE_HAS_SPOUT
|
|
|
|
LTRACE("main::mainPostDrawFunc(end)");
|
|
#ifdef OPENSPACE_HAS_VTUNE
|
|
if (EnableDetailedVtune) {
|
|
__itt_frame_end_v3(_vTune.postDraw, nullptr);
|
|
}
|
|
#endif // OPENSPACE_HAS_VTUNE
|
|
}
|
|
|
|
|
|
|
|
void mainKeyboardCallback(int key, int, int action, int modifiers) {
|
|
#ifdef OPENSPACE_HAS_VTUNE
|
|
if (EnableDetailedVtune) {
|
|
__itt_frame_begin_v3(_vTune.keyboard, nullptr);
|
|
}
|
|
#endif // OPENSPACE_HAS_VTUNE
|
|
LTRACE("main::mainKeyboardCallback(begin)");
|
|
|
|
const Key k = Key(key);
|
|
const KeyModifier m = KeyModifier(modifiers);
|
|
const KeyAction a = KeyAction(action);
|
|
global::openSpaceEngine.keyboardCallback(k, m, a);
|
|
|
|
LTRACE("main::mainKeyboardCallback(begin)");
|
|
#ifdef OPENSPACE_HAS_VTUNE
|
|
if (EnableDetailedVtune) {
|
|
__itt_frame_end_v3(_vTune.keyboard, nullptr);
|
|
}
|
|
#endif // OPENSPACE_HAS_VTUNE
|
|
}
|
|
|
|
|
|
|
|
void mainMouseButtonCallback(int key, int action, int modifiers) {
|
|
#ifdef OPENSPACE_HAS_VTUNE
|
|
if (EnableDetailedVtune) {
|
|
__itt_frame_begin_v3(_vTune.mouseButton, nullptr);
|
|
}
|
|
#endif // OPENSPACE_HAS_VTUNE
|
|
LTRACE("main::mainMouseButtonCallback(begin)");
|
|
|
|
const MouseButton k = MouseButton(key);
|
|
const MouseAction a = MouseAction(action);
|
|
const KeyModifier m = KeyModifier(modifiers);
|
|
global::openSpaceEngine.mouseButtonCallback(k, a, m);
|
|
|
|
LTRACE("main::mainMouseButtonCallback(end)");
|
|
#ifdef OPENSPACE_HAS_VTUNE
|
|
if (EnableDetailedVtune) {
|
|
__itt_frame_end_v3(_vTune.mouseButton, nullptr);
|
|
}
|
|
#endif // OPENSPACE_HAS_VTUNE
|
|
}
|
|
|
|
|
|
|
|
void mainMousePosCallback(double x, double y) {
|
|
#ifdef OPENSPACE_HAS_VTUNE
|
|
if (EnableDetailedVtune) {
|
|
__itt_frame_begin_v3(_vTune.mousePos, nullptr);
|
|
}
|
|
#endif // OPENSPACE_HAS_VTUNE
|
|
|
|
global::openSpaceEngine.mousePositionCallback(x, y);
|
|
|
|
#ifdef OPENSPACE_HAS_VTUNE
|
|
if (EnableDetailedVtune) {
|
|
__itt_frame_end_v3(_vTune.mousePos, nullptr);
|
|
}
|
|
#endif // OPENSPACE_HAS_VTUNE
|
|
}
|
|
|
|
|
|
|
|
void mainMouseScrollCallback(double posX, double posY) {
|
|
#ifdef OPENSPACE_HAS_VTUNE
|
|
if (EnableDetailedVtune) {
|
|
__itt_frame_begin_v3(_vTune.mouseScroll, nullptr);
|
|
}
|
|
#endif // OPENSPACE_HAS_VTUNE
|
|
LTRACE("main::mainMouseScrollCallback(begin");
|
|
|
|
global::openSpaceEngine.mouseScrollWheelCallback(posX, posY);
|
|
|
|
LTRACE("main::mainMouseScrollCallback(end)");
|
|
#ifdef OPENSPACE_HAS_VTUNE
|
|
if (EnableDetailedVtune) {
|
|
__itt_frame_end_v3(_vTune.mouseScroll, nullptr);
|
|
}
|
|
#endif // OPENSPACE_HAS_VTUNE
|
|
}
|
|
|
|
|
|
|
|
void mainCharCallback(unsigned int codepoint, int modifiers) {
|
|
#ifdef OPENSPACE_HAS_VTUNE
|
|
if (EnableDetailedVtune) {
|
|
__itt_frame_begin_v3(_vTune.character, nullptr);
|
|
}
|
|
#endif // OPENSPACE_HAS_VTUNE
|
|
|
|
const KeyModifier m = KeyModifier(modifiers);
|
|
global::openSpaceEngine.charCallback(codepoint, m);
|
|
|
|
#ifdef OPENSPACE_HAS_VTUNE
|
|
if (EnableDetailedVtune) {
|
|
__itt_frame_end_v3(_vTune.character, nullptr);
|
|
}
|
|
#endif // OPENSPACE_HAS_VTUNE
|
|
}
|
|
|
|
|
|
|
|
void mainEncodeFun() {
|
|
#ifdef OPENSPACE_HAS_VTUNE
|
|
if (EnableDetailedVtune) {
|
|
__itt_frame_begin_v3(_vTune.encode, nullptr);
|
|
}
|
|
#endif // OPENSPACE_HAS_VTUNE
|
|
LTRACE("main::mainEncodeFun(begin)");
|
|
|
|
std::vector<char> data = global::openSpaceEngine.encode();
|
|
_synchronizationBuffer.setVal(std::move(data));
|
|
sgct::SharedData::instance()->writeVector(&_synchronizationBuffer);
|
|
|
|
LTRACE("main::mainEncodeFun(end)");
|
|
#ifdef OPENSPACE_HAS_VTUNE
|
|
if (EnableDetailedVtune) {
|
|
__itt_frame_end_v3(_vTune.encode, nullptr);
|
|
}
|
|
#endif // OPENSPACE_HAS_VTUNE
|
|
}
|
|
|
|
|
|
|
|
void mainDecodeFun() {
|
|
#ifdef OPENSPACE_HAS_VTUNE
|
|
if (EnableDetailedVtune) {
|
|
__itt_frame_begin_v3(_vTune.decode, nullptr);
|
|
}
|
|
#endif // OPENSPACE_HAS_VTUNE
|
|
LTRACE("main::mainDecodeFun(begin)");
|
|
|
|
sgct::SharedData::instance()->readVector(&_synchronizationBuffer);
|
|
std::vector<char> data = _synchronizationBuffer.getVal();
|
|
global::openSpaceEngine.decode(std::move(data));
|
|
|
|
LTRACE("main::mainDecodeFun(end)");
|
|
#ifdef OPENSPACE_HAS_VTUNE
|
|
if (EnableDetailedVtune) {
|
|
__itt_frame_end_v3(_vTune.decode, nullptr);
|
|
}
|
|
#endif // OPENSPACE_HAS_VTUNE
|
|
}
|
|
|
|
|
|
|
|
void mainLogCallback(const char* msg) {
|
|
std::string message = msg;
|
|
if (message.empty() || message == ".") {
|
|
// We don't want the empty '.' message that SGCT sends while it is waiting for
|
|
// connections from other network nodes
|
|
return;
|
|
}
|
|
// Remove the trailing \n that is passed along
|
|
LINFOC("SGCT", message.substr(0, message.size() - 1));
|
|
}
|
|
|
|
} // namespace
|
|
|
|
|
|
void setSgctDelegateFunctions() {
|
|
WindowDelegate& sgctDelegate = global::windowDelegate;
|
|
sgctDelegate.terminate = []() { sgct::Engine::instance()->terminate(); };
|
|
sgctDelegate.setBarrier = [](bool enabled) {
|
|
sgct::SGCTWindow::setBarrier(enabled);
|
|
};
|
|
sgctDelegate.setSynchronization = [](bool enabled) {
|
|
sgct_core::ClusterManager::instance()->setUseIgnoreSync(enabled);
|
|
};
|
|
sgctDelegate.clearAllWindows = [](const glm::vec4& clearColor) {
|
|
size_t n = sgct::Engine::instance()->getNumberOfWindows();
|
|
for (size_t i = 0; i < n; ++i) {
|
|
glClearColor(clearColor.r, clearColor.g, clearColor.b, clearColor.a);
|
|
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
|
GLFWwindow* w = sgct::Engine::instance()->getWindowPtr(i)->getWindowHandle();
|
|
glfwSwapBuffers(w);
|
|
}
|
|
};
|
|
sgctDelegate.windowHasResized = []() {
|
|
return sgct::Engine::instance()->getCurrentWindowPtr()->isWindowResized();
|
|
};
|
|
sgctDelegate.averageDeltaTime = []() { return sgct::Engine::instance()->getAvgDt(); };
|
|
sgctDelegate.deltaTimeStandardDeviation = []() {
|
|
return sgct::Engine::instance()->getDtStandardDeviation();
|
|
};
|
|
sgctDelegate.minDeltaTime = []() {
|
|
return sgct::Engine::instance()->getMinDt();
|
|
};
|
|
sgctDelegate.maxDeltaTime = []() {
|
|
return sgct::Engine::instance()->getMaxDt();
|
|
};
|
|
sgctDelegate.deltaTime = []() { return sgct::Engine::instance()->getDt(); };
|
|
sgctDelegate.applicationTime = []() { return sgct::Engine::getTime(); };
|
|
sgctDelegate.mousePosition = []() {
|
|
int id = sgct::Engine::instance()->getCurrentWindowPtr()->getId();
|
|
double posX, posY;
|
|
sgct::Engine::getMousePos(id, &posX, &posY);
|
|
return glm::vec2(posX, posY);
|
|
};
|
|
sgctDelegate.mouseButtons = [](int maxNumber) {
|
|
int id = sgct::Engine::instance()->getCurrentWindowPtr()->getId();
|
|
uint32_t result = 0;
|
|
for (int i = 0; i < maxNumber; ++i) {
|
|
bool button = (sgct::Engine::getMouseButton(id, i) != 0);
|
|
if (button) {
|
|
result |= (1 << i);
|
|
}
|
|
}
|
|
return result;
|
|
};
|
|
sgctDelegate.currentWindowSize = []() {
|
|
return glm::ivec2(
|
|
sgct::Engine::instance()->getCurrentWindowPtr()->getXResolution(),
|
|
sgct::Engine::instance()->getCurrentWindowPtr()->getYResolution());
|
|
};
|
|
sgctDelegate.currentSubwindowSize = []() {
|
|
auto window = sgct::Engine::instance()->getCurrentWindowPtr();
|
|
switch (window->getStereoMode()) {
|
|
case sgct::SGCTWindow::Side_By_Side_Stereo:
|
|
case sgct::SGCTWindow::Side_By_Side_Inverted_Stereo:
|
|
return glm::ivec2(window->getXResolution() / 2, window->getYResolution());
|
|
case sgct::SGCTWindow::Top_Bottom_Stereo:
|
|
case sgct::SGCTWindow::Top_Bottom_Inverted_Stereo:
|
|
return glm::ivec2(window->getXResolution(), window->getYResolution() / 2);
|
|
default:
|
|
return glm::ivec2(window->getXResolution(), window->getYResolution());
|
|
}
|
|
};
|
|
sgctDelegate.currentWindowResolution = []() {
|
|
int x, y;
|
|
auto window = sgct::Engine::instance()->getCurrentWindowPtr();
|
|
window->getFinalFBODimensions(x, y);
|
|
return glm::ivec2(x, y);
|
|
};
|
|
sgctDelegate.currentDrawBufferResolution = []() {
|
|
sgct_core::Viewport* viewport =
|
|
sgct::Engine::instance()->getCurrentWindowPtr()->getViewport(0);
|
|
if (viewport != nullptr) {
|
|
if (viewport->hasSubViewports() && viewport->getNonLinearProjectionPtr()) {
|
|
int res = viewport->getNonLinearProjectionPtr()->getCubemapResolution();
|
|
return glm::ivec2(res, res);
|
|
}
|
|
else {
|
|
int x, y;
|
|
auto window = sgct::Engine::instance()->getCurrentWindowPtr();
|
|
window->getFinalFBODimensions(x, y);
|
|
return glm::ivec2(x, y);
|
|
}
|
|
}
|
|
return glm::ivec2(-1, -1);
|
|
};
|
|
sgctDelegate.currentViewportSize = []() {
|
|
sgct_core::Viewport* viewport =
|
|
sgct::Engine::instance()->getCurrentWindowPtr()->getViewport(0);
|
|
if (viewport != nullptr) {
|
|
int x = 0;
|
|
int y = 0;
|
|
sgct::Engine::instance()->getCurrentViewportSize(x, y);
|
|
return glm::ivec2(x, y);
|
|
}
|
|
return glm::ivec2(-1, -1);
|
|
};
|
|
sgctDelegate.dpiScaling = []() {
|
|
return glm::vec2(
|
|
sgct::Engine::instance()->getCurrentWindowPtr()->getXScale(),
|
|
sgct::Engine::instance()->getCurrentWindowPtr()->getYScale()
|
|
);
|
|
};
|
|
sgctDelegate.currentNumberOfAaSamples = []() {
|
|
return sgct::Engine::instance()->getCurrentWindowPtr()->getNumberOfAASamples();
|
|
};
|
|
sgctDelegate.isRegularRendering = []() {
|
|
sgct::SGCTWindow* w = sgct::Engine::instance()->getCurrentWindowPtr();
|
|
ghoul_assert(
|
|
w->getNumberOfViewports() > 0,
|
|
"At least one viewport must exist at this time"
|
|
);
|
|
sgct_core::Viewport* vp = w->getViewport(0);
|
|
sgct_core::NonLinearProjection* nlp = vp->getNonLinearProjectionPtr();
|
|
return nlp == nullptr;
|
|
};
|
|
sgctDelegate.hasGuiWindow = []() {
|
|
auto engine = sgct::Engine::instance();
|
|
for (size_t i = 0; i < engine->getNumberOfWindows(); ++i) {
|
|
if (engine->getWindowPtr(i)->checkIfTagExists("GUI")) {
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
};
|
|
sgctDelegate.isGuiWindow = []() {
|
|
return sgct::Engine::instance()->getCurrentWindowPtr()->checkIfTagExists("GUI");
|
|
};
|
|
sgctDelegate.isMaster = []() { return sgct::Engine::instance()->isMaster(); };
|
|
sgctDelegate.isUsingSwapGroups = []() {
|
|
return sgct::SGCTWindow::isUsingSwapGroups();
|
|
};
|
|
sgctDelegate.isSwapGroupMaster = []() {
|
|
return sgct::SGCTWindow::isSwapGroupMaster();
|
|
};
|
|
sgctDelegate.viewProjectionMatrix = []() {
|
|
return sgct::Engine::instance()->getCurrentModelViewProjectionMatrix();
|
|
};
|
|
sgctDelegate.modelMatrix = []() {
|
|
return sgct::Engine::instance()->getModelMatrix();
|
|
};
|
|
sgctDelegate.setNearFarClippingPlane = [](float nearPlane, float farPlane) {
|
|
sgct::Engine::instance()->setNearAndFarClippingPlanes(nearPlane, farPlane);
|
|
};
|
|
sgctDelegate.setEyeSeparationDistance = [](float distance) {
|
|
sgct::Engine::instance()->setEyeSeparation(distance);
|
|
};
|
|
sgctDelegate.viewportPixelCoordinates = []() {
|
|
sgct::SGCTWindow* window = sgct::Engine::instance()->getCurrentWindowPtr();
|
|
if (!window || !window->getCurrentViewport()) {
|
|
return glm::ivec4(0, 0, 0, 0);
|
|
}
|
|
else {
|
|
const int* data = sgct::Engine::instance()->getCurrentViewportPixelCoords();
|
|
return glm::ivec4(data[0], data[2], data[1], data[3]);
|
|
}
|
|
};
|
|
sgctDelegate.isExternalControlConnected = []() {
|
|
return sgct::Engine::instance()->isExternalControlConnected();
|
|
};
|
|
sgctDelegate.sendMessageToExternalControl = [](const std::vector<char>& message) {
|
|
sgct::Engine::instance()->sendMessageToExternalControl(
|
|
message.data(),
|
|
static_cast<int>(message.size())
|
|
);
|
|
};
|
|
sgctDelegate.isSimpleRendering = []() {
|
|
return (sgct::Engine::instance()->getCurrentRenderTarget() !=
|
|
sgct::Engine::NonLinearBuffer);
|
|
};
|
|
sgctDelegate.isFisheyeRendering = []() {
|
|
sgct::SGCTWindow* w = sgct::Engine::instance()->getCurrentWindowPtr();
|
|
return dynamic_cast<sgct_core::FisheyeProjection*>(
|
|
w->getViewport(0)->getNonLinearProjectionPtr()
|
|
) != nullptr;
|
|
};
|
|
sgctDelegate.takeScreenshot = [](bool applyWarping) {
|
|
sgct::SGCTSettings::instance()->setCaptureFromBackBuffer(applyWarping);
|
|
sgct::Engine::instance()->takeScreenshot();
|
|
};
|
|
sgctDelegate.swapBuffer = []() {
|
|
GLFWwindow* w = glfwGetCurrentContext();
|
|
glfwSwapBuffers(w);
|
|
glfwPollEvents();
|
|
};
|
|
sgctDelegate.nWindows = []() {
|
|
return static_cast<int>(sgct::Engine::instance()->getNumberOfWindows());
|
|
};
|
|
sgctDelegate.currentWindowId = []() {
|
|
return sgct::Engine::instance()->getCurrentWindowPtr()->getId();
|
|
};
|
|
sgctDelegate.openGLProcedureAddress = [](const char* func) {
|
|
return glfwGetProcAddress(func);
|
|
};
|
|
sgctDelegate.getHorizFieldOfView = []() {
|
|
return static_cast<double>(
|
|
sgct::Engine::instance()->getWindowPtr(0)->getHorizFieldOfViewDegrees()
|
|
);
|
|
};
|
|
sgctDelegate.setHorizFieldOfView = [](float hFovDeg) {
|
|
sgct::SGCTWindow* w = sgct::Engine::instance()->getWindowPtr(0);
|
|
w->setHorizFieldOfView(hFovDeg);
|
|
};
|
|
}
|
|
|
|
int main(int argc, char** argv) {
|
|
#ifdef WIN32
|
|
SetUnhandledExceptionFilter(generateMiniDump);
|
|
#endif // WIN32
|
|
|
|
#ifdef OPENSPACE_HAS_VTUNE
|
|
if (EnableDetailedVtune) {
|
|
_vTune.init = __itt_domain_create("init");
|
|
_vTune.preSync = __itt_domain_create("preSync");
|
|
_vTune.postSyncPreDraw = __itt_domain_create("postSyncPreDraw");
|
|
_vTune.render = __itt_domain_create("render");
|
|
_vTune.draw2D = __itt_domain_create("draw2D");
|
|
_vTune.postDraw = __itt_domain_create("postDraw");
|
|
_vTune.keyboard = __itt_domain_create("keyboard");
|
|
_vTune.mouseButton = __itt_domain_create("mouseButton");
|
|
_vTune.mousePos = __itt_domain_create("mousePos");
|
|
_vTune.mouseScroll = __itt_domain_create("mouseScroll");
|
|
_vTune.character = __itt_domain_create("character");
|
|
_vTune.encode = __itt_domain_create("encode");
|
|
_vTune.decode = __itt_domain_create("decode");
|
|
}
|
|
#endif // OPENSPACE_HAS_VTUNE
|
|
|
|
|
|
// Initialize the LogManager and add the console log as this will be used every time
|
|
// and we need a fall back if something goes wrong between here and when we add the
|
|
// logs from the configuration file. If the user requested as specific loglevel in the
|
|
// configuration file, we will deinitialize this LogManager and reinitialize it later
|
|
// with the correct LogLevel
|
|
{
|
|
using namespace ghoul::logging;
|
|
LogManager::initialize(LogLevel::Debug, LogManager::ImmediateFlush::Yes);
|
|
LogMgr.addLog(std::make_unique<ConsoleLog>());
|
|
#ifdef WIN32
|
|
if (IsDebuggerPresent()) {
|
|
LogMgr.addLog(std::make_unique<ghoul::logging::VisualStudioOutputLog>());
|
|
}
|
|
#endif // WIN32
|
|
|
|
}
|
|
|
|
ghoul::initialize();
|
|
|
|
// Register the path of the executable,
|
|
// to make it possible to find other files in the same directory.
|
|
FileSys.registerPathToken(
|
|
"${BIN}",
|
|
ghoul::filesystem::File(absPath(argv[0])).directoryName(),
|
|
ghoul::filesystem::FileSystem::Override::Yes
|
|
);
|
|
|
|
//
|
|
// Parse commandline arguments
|
|
//
|
|
ghoul::cmdparser::CommandlineParser parser(
|
|
std::string(argv[0]),
|
|
ghoul::cmdparser::CommandlineParser::AllowUnknownCommands::Yes
|
|
);
|
|
|
|
CommandlineArguments commandlineArguments;
|
|
parser.addCommand(std::make_unique<ghoul::cmdparser::SingleCommand<std::string>>(
|
|
commandlineArguments.configurationName, "--file", "-f",
|
|
"Provides the path to the OpenSpace configuration file. Only the '${TEMPORARY}' "
|
|
"path token is available and any other path has to be specified relative to the "
|
|
"current working directory."
|
|
));
|
|
|
|
parser.addCommand(std::make_unique<ghoul::cmdparser::SingleCommand<std::string>>(
|
|
commandlineArguments.configurationOverride, "--config", "-c",
|
|
"Provides the ability to pass arbitrary Lua code to the application that will be "
|
|
"evaluated after the configuration file has been loaded but before the other "
|
|
"commandline arguments are triggered. This can be used to manipulate the "
|
|
"configuration file without editing the file on disk, for example in a "
|
|
"planetarium environment. Please not that the Lua script must not contain any - "
|
|
"or they will be interpreted as a new command. Similar, in Bash, ${...} will be "
|
|
"evaluated before it is passed to OpenSpace."
|
|
));
|
|
|
|
// setCommandLine returns a referece to the vector that will be filled later
|
|
const std::vector<std::string>& sgctArguments = parser.setCommandLine(
|
|
{ argv, argv + argc }
|
|
);
|
|
|
|
bool showHelp = parser.execute();
|
|
if (showHelp) {
|
|
parser.displayHelp(std::cout);
|
|
exit(EXIT_SUCCESS);
|
|
}
|
|
// Take an actual copy of the arguments
|
|
std::vector<std::string> arguments = sgctArguments;
|
|
|
|
//
|
|
// Set up SGCT functions for window delegate
|
|
//
|
|
setSgctDelegateFunctions();
|
|
|
|
// Create the OpenSpace engine and get arguments for the SGCT engine
|
|
std::string windowConfiguration;
|
|
try {
|
|
// Find configuration
|
|
std::string configurationFilePath = commandlineArguments.configurationName;
|
|
if (commandlineArguments.configurationName.empty()) {
|
|
LDEBUG("Finding configuration");
|
|
configurationFilePath = configuration::findConfiguration();
|
|
}
|
|
configurationFilePath = absPath(configurationFilePath);
|
|
|
|
if (!FileSys.fileExists(configurationFilePath)) {
|
|
LFATALC("main", "Could not find configuration: " + configurationFilePath);
|
|
exit(EXIT_FAILURE);
|
|
}
|
|
LINFO(fmt::format("Configuration Path: '{}'", configurationFilePath));
|
|
|
|
// Loading configuration from disk
|
|
LDEBUG("Loading configuration from disk");
|
|
global::configuration = configuration::loadConfigurationFromFile(
|
|
configurationFilePath
|
|
);
|
|
|
|
// If the user requested a commandline-based configuation script that should
|
|
// overwrite some of the values, this is the time to do it
|
|
if (!commandlineArguments.configurationOverride.empty()) {
|
|
LDEBUG("Executing Lua script passed through the commandline:");
|
|
LDEBUG(commandlineArguments.configurationOverride);
|
|
ghoul::lua::runScript(
|
|
global::configuration.state,
|
|
commandlineArguments.configurationOverride
|
|
);
|
|
parseLuaState(global::configuration);
|
|
}
|
|
|
|
// Determining SGCT configuration file
|
|
LDEBUG("SGCT Configuration file: " + global::configuration.windowConfiguration);
|
|
|
|
windowConfiguration = global::configuration.windowConfiguration;
|
|
}
|
|
catch (const documentation::SpecificationError& e) {
|
|
LFATALC("main", "Loading of configuration file failed");
|
|
for (const documentation::TestResult::Offense& o : e.result.offenses) {
|
|
LERRORC(o.offender, ghoul::to_string(o.reason));
|
|
}
|
|
for (const documentation::TestResult::Warning& w : e.result.warnings) {
|
|
LWARNINGC(w.offender, ghoul::to_string(w.reason));
|
|
}
|
|
ghoul::deinitialize();
|
|
exit(EXIT_FAILURE);
|
|
}
|
|
catch (const ghoul::RuntimeError& e) {
|
|
// Write out all of the information about the exception and flush the logs
|
|
LFATALC(e.component, e.message);
|
|
if (ghoul::logging::LogManager::isInitialized()) {
|
|
LogMgr.flushLogs();
|
|
}
|
|
ghoul::deinitialize();
|
|
return EXIT_FAILURE;
|
|
}
|
|
|
|
global::openSpaceEngine.registerPathTokens();
|
|
|
|
// Prepend the outgoing sgctArguments with the program name
|
|
// as well as the configuration file that sgct is supposed to use
|
|
arguments.insert(arguments.begin(), argv[0]);
|
|
arguments.insert(arguments.begin() + 1, "-config");
|
|
arguments.insert(arguments.begin() + 2, absPath(windowConfiguration));
|
|
|
|
// Need to set this before the creation of the sgct::Engine
|
|
sgct::MessageHandler::instance()->setLogToConsole(false);
|
|
sgct::MessageHandler::instance()->setShowTime(false);
|
|
sgct::MessageHandler::instance()->setLogToCallback(true);
|
|
sgct::MessageHandler::instance()->setLogCallback(mainLogCallback);
|
|
|
|
#ifdef __APPLE__
|
|
glfwWindowHint(GLFW_STENCIL_BITS, 8);
|
|
#endif
|
|
|
|
LDEBUG("Creating SGCT Engine");
|
|
SgctEngine = new sgct::Engine(arguments);
|
|
|
|
// Bind functions
|
|
SgctEngine->setInitOGLFunction(mainInitFunc);
|
|
SgctEngine->setPreSyncFunction(mainPreSyncFunc);
|
|
SgctEngine->setPostSyncPreDrawFunction(mainPostSyncPreDrawFunc);
|
|
SgctEngine->setDrawFunction(mainRenderFunc);
|
|
SgctEngine->setDraw2DFunction(mainDraw2DFunc);
|
|
SgctEngine->setPostDrawFunction(mainPostDrawFunc);
|
|
SgctEngine->setKeyboardCallbackFunction(mainKeyboardCallback);
|
|
SgctEngine->setMouseButtonCallbackFunction(mainMouseButtonCallback);
|
|
SgctEngine->setMousePosCallbackFunction(mainMousePosCallback);
|
|
SgctEngine->setMouseScrollCallbackFunction(mainMouseScrollCallback);
|
|
SgctEngine->setCharCallbackFunction(mainCharCallback);
|
|
|
|
// Disable the immediate exit of the application when the ESC key is pressed
|
|
SgctEngine->setExitKey(SGCT_KEY_UNKNOWN);
|
|
|
|
sgct::MessageHandler::instance()->setNotifyLevel(sgct::MessageHandler::NOTIFY_ALL);
|
|
|
|
// Set encode and decode functions
|
|
// NOTE: starts synchronizing before init functions
|
|
sgct::SharedData::instance()->setEncodeFunction(mainEncodeFun);
|
|
sgct::SharedData::instance()->setDecodeFunction(mainDecodeFun);
|
|
|
|
// Try to open a window
|
|
LDEBUG("Initialize SGCT Engine");
|
|
std::map<std::pair<int, int>, sgct::Engine::RunMode> versionMapping = {
|
|
{ { 3, 3 }, sgct::Engine::RunMode::OpenGL_3_3_Core_Profile },
|
|
{ { 4, 0 }, sgct::Engine::RunMode::OpenGL_4_0_Core_Profile },
|
|
{ { 4, 1 }, sgct::Engine::RunMode::OpenGL_4_1_Core_Profile },
|
|
{ { 4, 2 }, sgct::Engine::RunMode::OpenGL_4_2_Core_Profile },
|
|
{ { 4, 3 }, sgct::Engine::RunMode::OpenGL_4_3_Core_Profile },
|
|
{ { 4, 4 }, sgct::Engine::RunMode::OpenGL_4_4_Core_Profile },
|
|
{ { 4, 5 }, sgct::Engine::RunMode::OpenGL_4_5_Core_Profile },
|
|
{ { 4, 6 }, sgct::Engine::RunMode::OpenGL_4_6_Core_Profile }
|
|
};
|
|
|
|
|
|
std::pair<int, int> version = supportedOpenGLVersion();
|
|
LINFO(fmt::format("Detected OpenGL version: {}.{}", version.first, version.second));
|
|
bool initSuccess = SgctEngine->init(versionMapping[version]);
|
|
|
|
#ifdef __APPLE__
|
|
// Workaround for OpenGL bug that Apple introduced in 10.14 Mojave that prevents an
|
|
// OpenGL context to display anything until it is first moved or resized in dark
|
|
// mode. So we are going through all windows here and resize them a bit larger and
|
|
// then back to the desired resolution. Resizing the window to the same size doesn't
|
|
// work as GLFW probably has a check for setting the current values.
|
|
// This can be removed once the OpenGL bug is fixed.
|
|
// In order to check, comment out the following lines and start OpenSpace on a 10.14
|
|
// machine. If the loading screen shows up without doing anything to the window, it
|
|
// is fixed. With the bug, the rendering stays gray even well after the main render
|
|
// loop has started -- 2018-10-28 abock
|
|
size_t n = sgct::Engine::instance()->getNumberOfWindows();
|
|
for (size_t i = 0; i < n; ++i) {
|
|
GLFWwindow* w = sgct::Engine::instance()->getWindowPtr(i)->getWindowHandle();
|
|
int x, y;
|
|
glfwGetWindowPos(w, &x, &y);
|
|
glfwSetWindowPos(w, x + 1, y + 1);
|
|
glfwSwapBuffers(w);
|
|
glfwPollEvents();
|
|
glfwSetWindowPos(w, x, y);
|
|
glfwSwapBuffers(w);
|
|
glfwPollEvents();
|
|
}
|
|
#endif // __APPLE__
|
|
|
|
|
|
// Do not print message if slaves are waiting for the master
|
|
// Only timeout after 15 minutes
|
|
SgctEngine->setSyncParameters(false, 15.f * 60.f);
|
|
|
|
auto cleanup = [&](bool isInitialized) {
|
|
if (isInitialized) {
|
|
global::openSpaceEngine.deinitializeGL();
|
|
global::openSpaceEngine.deinitialize();
|
|
}
|
|
|
|
// Clear function bindings to avoid crash after destroying the OpenSpace Engine
|
|
sgct::MessageHandler::instance()->setLogToCallback(false);
|
|
sgct::MessageHandler::instance()->setLogCallback(nullptr);
|
|
|
|
LDEBUG("Destroying SGCT Engine");
|
|
delete SgctEngine;
|
|
|
|
#ifdef OPENVR_SUPPORT
|
|
// Clean up OpenVR
|
|
sgct::SGCTOpenVR::shutdown();
|
|
#endif
|
|
|
|
#ifdef OPENSPACE_HAS_SPOUT
|
|
for (SpoutWindow& w : SpoutWindows) {
|
|
if (w.leftOrMain.handle) {
|
|
w.leftOrMain.handle->ReleaseReceiver();
|
|
w.leftOrMain.handle->Release();
|
|
}
|
|
if (w.right.handle) {
|
|
w.right.handle->ReleaseReceiver();
|
|
w.right.handle->Release();
|
|
}
|
|
}
|
|
#endif // OPENSPACE_HAS_SPOUT
|
|
|
|
ghoul::deinitialize();
|
|
};
|
|
|
|
if (!initSuccess) {
|
|
LFATAL("Initializing failed");
|
|
cleanup(false);
|
|
return EXIT_FAILURE;
|
|
}
|
|
|
|
LINFO("Starting rendering loop");
|
|
SgctEngine->render();
|
|
LINFO("Ending rendering loop");
|
|
|
|
cleanup(true);
|
|
|
|
exit(EXIT_SUCCESS);
|
|
}
|