mirror of
https://github.com/OpenSpace/OpenSpace.git
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670 lines
24 KiB
C++
670 lines
24 KiB
C++
/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2024 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#include <modules/digitaluniverse/rendering/renderableplanescloud.h>
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#include <modules/digitaluniverse/digitaluniversemodule.h>
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#include <openspace/documentation/documentation.h>
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#include <openspace/documentation/verifier.h>
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#include <openspace/engine/globals.h>
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#include <openspace/rendering/renderengine.h>
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#include <openspace/util/updatestructures.h>
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#include <ghoul/filesystem/filesystem.h>
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#include <ghoul/io/texture/texturereader.h>
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#include <ghoul/logging/logmanager.h>
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#include <ghoul/misc/profiling.h>
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#include <ghoul/opengl/openglstatecache.h>
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#include <ghoul/opengl/programobject.h>
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#include <ghoul/opengl/texture.h>
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#include <ghoul/opengl/textureunit.h>
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#include <array>
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#include <filesystem>
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#include <fstream>
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#include <optional>
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#include <string>
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namespace {
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constexpr std::string_view _loggerCat = "RenderablePlanesCloud";
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constexpr int PlanesVertexDataSize = 36;
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constexpr std::array<const char*, 4> UniformNames = {
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"modelViewProjectionTransform", "alphaValue", "fadeInValue", "galaxyTexture"
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};
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enum BlendMode {
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BlendModeNormal = 0,
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BlendModeAdditive
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};
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constexpr openspace::properties::Property::PropertyInfo ScaleFactorInfo = {
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"ScaleFactor",
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"Scale Factor",
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"This value is used as a multiplicative factor that is applied to the apparent "
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"size of each point",
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// @VISIBILITY(2.5)
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openspace::properties::Property::Visibility::User
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};
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static const openspace::properties::PropertyOwner::PropertyOwnerInfo LabelsInfo = {
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"Labels",
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"Labels",
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"The labels for the astronomical objects"
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};
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constexpr openspace::properties::Property::PropertyInfo DrawElementsInfo = {
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"DrawElements",
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"Draw Elements",
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"Enables/Disables the drawing of the astronomical objects",
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openspace::properties::Property::Visibility::NoviceUser
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};
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constexpr openspace::properties::Property::PropertyInfo TransformationMatrixInfo = {
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"TransformationMatrix",
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"Transformation Matrix",
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"Transformation matrix to be applied to each astronomical object",
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openspace::properties::Property::Visibility::Developer
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};
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constexpr openspace::properties::Property::PropertyInfo BlendModeInfo = {
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"BlendMode",
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"Blending Mode",
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"This determines the blending mode that is applied to this plane",
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openspace::properties::Property::Visibility::AdvancedUser
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};
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constexpr openspace::properties::Property::PropertyInfo TexturePathInfo = {
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"TexturePath",
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"Texture Path",
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"This value specifies the path for the textures in disk",
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openspace::properties::Property::Visibility::AdvancedUser
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};
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constexpr openspace::properties::Property::PropertyInfo LuminosityInfo = {
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"Luminosity",
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"Luminosity variable",
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"Datavar variable to control the luminosity/size of the astronomical objects",
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// @VISIBILITY(2.67)
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openspace::properties::Property::Visibility::User
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};
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constexpr openspace::properties::Property::PropertyInfo ScaleLuminosityInfo = {
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"ScaleLuminosity",
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"ScaleLuminosity variable",
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"Scaling control for the luminosity/size of the astronomical objects",
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// @VISIBILITY(2.67)
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openspace::properties::Property::Visibility::User
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};
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constexpr openspace::properties::Property::PropertyInfo RenderOptionInfo = {
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"RenderOption",
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"Render Option",
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"Debug option for rendering of billboards and texts",
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openspace::properties::Property::Visibility::AdvancedUser
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};
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constexpr openspace::properties::Property::PropertyInfo FadeInDistancesInfo = {
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"FadeInDistances",
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"Fade-In Start and End Distances",
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"These values determine the initial and final distances from the center of "
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"our galaxy from which the astronomical object will start and end fading-in",
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openspace::properties::Property::Visibility::AdvancedUser
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};
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constexpr openspace::properties::Property::PropertyInfo DisableFadeInInfo = {
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"DisableFadeIn",
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"Disable Fade-in effect",
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"Enables/Disables the Fade-in effect",
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openspace::properties::Property::Visibility::User
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};
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constexpr openspace::properties::Property::PropertyInfo PlaneMinSizeInfo = {
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"PlaneMinSize",
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"Plane Min Size in Pixels",
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"The min size (in pixels) for the plane representing the astronomical object",
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openspace::properties::Property::Visibility::AdvancedUser
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};
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struct [[codegen::Dictionary(RenderablePlanesCloud)]] Parameters {
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// The path to the SPECK file that contains information about the astronomical
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// object being rendered
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std::optional<std::string> file;
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// [[codegen::verbatim(ScaleFactorInfo.description)]]
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std::optional<float> scaleFactor;
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// [[codegen::verbatim(LabelsInfo.description)]]
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std::optional<ghoul::Dictionary> labels
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[[codegen::reference("labelscomponent")]];
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// [[codegen::verbatim(TransformationMatrixInfo.description)]]
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std::optional<glm::dmat4x4> transformationMatrix;
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enum class BlendMode {
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Normal,
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Additive
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};
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// [[codegen::verbatim(BlendModeInfo.description)]]
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std::optional<BlendMode> blendMode;
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enum class [[codegen::map(openspace::DistanceUnit)]] Unit {
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Meter [[codegen::key("m")]],
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Kilometer [[codegen::key("Km")]],
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Parsec [[codegen::key("pc")]],
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Kiloparsec [[codegen::key("Kpc")]],
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Megaparsec [[codegen::key("Mpc")]],
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Gigaparsec [[codegen::key("Gpc")]],
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Gigalightyear [[codegen::key("Gly")]]
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};
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std::optional<Unit> unit;
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// [[codegen::verbatim(TexturePathInfo.description)]]
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std::string texturePath;
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// [[codegen::verbatim(LuminosityInfo.description)]]
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std::optional<std::string> luminosity;
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// [[codegen::verbatim(ScaleLuminosityInfo.description)]]
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std::optional<float> scaleLuminosity;
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// [[codegen::verbatim(FadeInDistancesInfo.description)]]
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std::optional<glm::vec2> fadeInDistances;
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// [[codegen::verbatim(DisableFadeInInfo.description)]]
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std::optional<bool> disableFadeIn;
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// [[codegen::verbatim(PlaneMinSizeInfo.description)]]
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std::optional<float> planeMinSize;
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};
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#include "renderableplanescloud_codegen.cpp"
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} // namespace
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namespace openspace {
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documentation::Documentation RenderablePlanesCloud::Documentation() {
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return codegen::doc<Parameters>("digitaluniverse_RenderablePlanesCloud");
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}
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RenderablePlanesCloud::RenderablePlanesCloud(const ghoul::Dictionary& dictionary)
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: Renderable(dictionary)
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, _scaleFactor(ScaleFactorInfo, 1.f, 0.f, 1000.f)
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, _drawElements(DrawElementsInfo, true)
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, _blendMode(BlendModeInfo, properties::OptionProperty::DisplayType::Dropdown)
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, _fadeInDistances(
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FadeInDistancesInfo,
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glm::vec2(0.f),
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glm::vec2(0.f),
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glm::vec2(200000.f)
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)
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, _disableFadeInDistance(DisableFadeInInfo, true)
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, _planeMinSize(PlaneMinSizeInfo, 0.5, 0.0, 500.0)
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, _renderOption(RenderOptionInfo, properties::OptionProperty::DisplayType::Dropdown)
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{
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const Parameters p = codegen::bake<Parameters>(dictionary);
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addProperty(Fadeable::_opacity);
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if (p.file.has_value()) {
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_speckFile = absPath(*p.file);
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_hasSpeckFile = true;
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_drawElements.onChange([this]() { _hasSpeckFile = !_hasSpeckFile; });
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addProperty(_drawElements);
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}
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// DEBUG:
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_renderOption.addOption(0, "Camera View Direction");
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_renderOption.addOption(1, "Camera Position Normal");
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_renderOption.addOption(2, "Screen center Position Normal");
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addProperty(_renderOption);
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//_renderOption = 1;
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if (p.unit.has_value()) {
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_unit = codegen::map<DistanceUnit>(*p.unit);
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}
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else {
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_unit = DistanceUnit::Meter;
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}
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_scaleFactor = p.scaleFactor.value_or(_scaleFactor);
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addProperty(_scaleFactor);
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_scaleFactor.onChange([this]() { _dataIsDirty = true; });
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if (p.labels.has_value()) {
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_labels = std::make_unique<LabelsComponent>(*p.labels);
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_hasLabels = true;
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addPropertySubOwner(_labels.get());
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// Fading of the labels should also depend on the fading of the renderable
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_labels->setParentFadeable(this);
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}
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_transformationMatrix = p.transformationMatrix.value_or(_transformationMatrix);
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_blendMode.addOptions({
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{ BlendModeNormal, "Normal" },
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{ BlendModeAdditive, "Additive" }
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});
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_blendMode.onChange([this]() {
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BlendMode m = static_cast<BlendMode>(_blendMode.value());
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switch (m) {
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case BlendModeNormal:
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setRenderBin(Renderable::RenderBin::Opaque);
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break;
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case BlendModeAdditive:
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setRenderBin(Renderable::RenderBin::PreDeferredTransparent);
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break;
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}
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});
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if (p.blendMode.has_value()) {
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switch (*p.blendMode) {
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case Parameters::BlendMode::Normal:
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_blendMode = BlendModeNormal;
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break;
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case Parameters::BlendMode::Additive:
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_blendMode = BlendModeAdditive;
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break;
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}
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}
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_texturesPath = absPath(p.texturePath);
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_luminosityVar = p.luminosity.value_or(_luminosityVar);
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_sluminosity = p.scaleLuminosity.value_or(_sluminosity);
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if (p.fadeInDistances.has_value()) {
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_fadeInDistances = *p.fadeInDistances;
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_disableFadeInDistance = false;
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_fadeInDistances.setViewOption(properties::Property::ViewOptions::MinMaxRange);
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addProperty(_fadeInDistances);
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addProperty(_disableFadeInDistance);
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}
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_planeMinSize = p.planeMinSize.value_or(_planeMinSize);
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if (p.planeMinSize.has_value()) {
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addProperty(_planeMinSize);
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}
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}
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bool RenderablePlanesCloud::isReady() const {
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bool isReady = _program && !_dataset.entries.empty();
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// If we have labels, they also need to be loaded
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if (_hasLabels) {
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isReady = isReady || _labels->isReady();
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}
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return isReady;
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}
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void RenderablePlanesCloud::initialize() {
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ZoneScoped;
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if (_hasSpeckFile && std::filesystem::is_regular_file(_speckFile)) {
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_dataset = dataloader::data::loadFileWithCache(_speckFile);
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if (_dataset.entries.empty()) {
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throw ghoul::RuntimeError("Error loading data");
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}
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}
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if (_hasLabels) {
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_labels->initialize();
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}
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}
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void RenderablePlanesCloud::initializeGL() {
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ZoneScoped;
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_program = DigitalUniverseModule::ProgramObjectManager.request(
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"RenderablePlanesCloud",
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[]() -> std::unique_ptr<ghoul::opengl::ProgramObject> {
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return global::renderEngine->buildRenderProgram(
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"RenderablePlanesCloud",
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absPath("${MODULE_DIGITALUNIVERSE}/shaders/plane_vs.glsl"),
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absPath("${MODULE_DIGITALUNIVERSE}/shaders/plane_fs.glsl")
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);
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}
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);
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ghoul::opengl::updateUniformLocations(*_program, _uniformCache, UniformNames);
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createPlanes();
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loadTextures();
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}
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void RenderablePlanesCloud::deleteDataGPUAndCPU() {
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for (std::unordered_map<int, PlaneAggregate>::reference pAMapItem : _planesMap) {
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glDeleteBuffers(1, &pAMapItem.second.vbo);
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glDeleteVertexArrays(1, &pAMapItem.second.vao);
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pAMapItem.second.planesCoordinates.clear();
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}
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_planesMap.clear();
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}
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void RenderablePlanesCloud::deinitializeGL() {
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deleteDataGPUAndCPU();
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DigitalUniverseModule::ProgramObjectManager.release(
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"RenderablePlanesCloud",
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[](ghoul::opengl::ProgramObject* p) {
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global::renderEngine->removeRenderProgram(p);
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}
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);
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}
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void RenderablePlanesCloud::renderPlanes(const RenderData&,
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const glm::dmat4& modelViewTransform,
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const glm::dmat4& projectionTransform,
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const float fadeInVariable)
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{
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glEnablei(GL_BLEND, 0);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE);
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//glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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glDepthMask(false);
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_program->activate();
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glm::dmat4 modelViewProjectionTransform =
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glm::dmat4(projectionTransform) * modelViewTransform;
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_program->setUniform(
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_uniformCache.modelViewProjectionTransform,
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modelViewProjectionTransform
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);
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_program->setUniform(_uniformCache.alphaValue, opacity());
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_program->setUniform(_uniformCache.fadeInValue, fadeInVariable);
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glDisable(GL_CULL_FACE);
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GLint viewport[4];
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global::renderEngine->openglStateCache().viewport(viewport);
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ghoul::opengl::TextureUnit unit;
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unit.activate();
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_program->setUniform(_uniformCache.galaxyTexture, unit);
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int currentTextureIndex = -1;
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for (std::unordered_map<int, PlaneAggregate>::reference pAMapItem : _planesMap) {
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// For planes with undefined textures references
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if (pAMapItem.first == 30) {
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continue;
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}
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// We only bind a new texture when it is needed
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if (currentTextureIndex != pAMapItem.first) {
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_textureMap[pAMapItem.first]->bind();
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currentTextureIndex = pAMapItem.first;
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}
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glBindVertexArray(pAMapItem.second.vao);
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glDrawArrays(GL_TRIANGLES, 0, 6 * pAMapItem.second.numberOfPlanes);
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}
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glBindVertexArray(0);
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_program->deactivate();
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// Restores OpenGL Rendering State
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global::renderEngine->openglStateCache().resetBlendState();
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global::renderEngine->openglStateCache().resetDepthState();
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global::renderEngine->openglStateCache().resetPolygonAndClippingState();
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}
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void RenderablePlanesCloud::render(const RenderData& data, RendererTasks&) {
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const double scale = toMeter(_unit);
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float fadeInVariable = 1.f;
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if (!_disableFadeInDistance) {
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float distCamera = static_cast<float>(glm::length(data.camera.positionVec3()));
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distCamera = static_cast<float>(distCamera / scale);
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const glm::vec2 fadeRange = _fadeInDistances;
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//const float a = 1.f / ((fadeRange.y - fadeRange.x) * scale);
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const float a = 1.f / ((fadeRange.y - fadeRange.x));
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const float b = -(fadeRange.x / (fadeRange.y - fadeRange.x));
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const float funcValue = a * distCamera + b;
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fadeInVariable *= funcValue > 1.f ? 1.f : funcValue;
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if (funcValue < 0.01f) {
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return;
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}
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}
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const glm::dmat4 modelTransform = calcModelTransform(data);
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const glm::dmat4 modelViewTransform = calcModelViewTransform(data, modelTransform);
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const glm::mat4 projectionTransform = data.camera.projectionMatrix();
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if (_hasSpeckFile) {
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renderPlanes(data, modelViewTransform, projectionTransform, fadeInVariable);
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}
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if (_hasLabels) {
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const glm::dmat4 modelViewProjectionTransform =
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glm::dmat4(projectionTransform) * modelViewTransform;
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const glm::dmat4 invMVPParts = glm::inverse(modelTransform) *
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glm::inverse(data.camera.combinedViewMatrix()) *
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glm::inverse(glm::dmat4(projectionTransform));
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const glm::dvec3 orthoRight = glm::normalize(
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glm::dvec3(invMVPParts * glm::dvec4(1.0, 0.0, 0.0, 0.0))
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);
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const glm::dvec3 orthoUp = glm::normalize(
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glm::dvec3(invMVPParts * glm::dvec4(0.0, 1.0, 0.0, 0.0))
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);
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_labels->render(
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data,
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modelViewProjectionTransform,
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orthoRight,
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orthoUp,
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fadeInVariable
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);
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}
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}
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void RenderablePlanesCloud::update(const UpdateData&) {
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if (_dataIsDirty && _hasSpeckFile) {
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deleteDataGPUAndCPU();
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createPlanes();
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_dataIsDirty = false;
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}
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if (_program->isDirty()) {
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_program->rebuildFromFile();
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ghoul::opengl::updateUniformLocations(*_program, _uniformCache, UniformNames);
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}
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}
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void RenderablePlanesCloud::loadTextures() {
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for (const dataloader::Dataset::Texture& tex : _dataset.textures) {
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std::filesystem::path fullPath = absPath(_texturesPath.string() + '/' + tex.file);
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std::filesystem::path pngPath = fullPath;
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pngPath.replace_extension(".png");
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std::filesystem::path path;
|
|
if (std::filesystem::is_regular_file(fullPath)) {
|
|
path = fullPath;
|
|
}
|
|
else if (std::filesystem::is_regular_file(pngPath)) {
|
|
path = pngPath;
|
|
}
|
|
else {
|
|
// We can't really recover from this as it would crash during rendering anyway
|
|
throw ghoul::RuntimeError(fmt::format(
|
|
"Could not find image file '{}'", tex.file
|
|
));
|
|
}
|
|
|
|
std::unique_ptr<ghoul::opengl::Texture> t =
|
|
ghoul::io::TextureReader::ref().loadTexture(path.string(), 2);
|
|
|
|
if (t) {
|
|
LINFOC("RenderablePlanesCloud", fmt::format("Loaded texture '{}'", path));
|
|
t->uploadTexture();
|
|
t->setFilter(ghoul::opengl::Texture::FilterMode::LinearMipMap);
|
|
t->purgeFromRAM();
|
|
}
|
|
else {
|
|
// Same here, we won't be able to recover from this nullptr
|
|
throw ghoul::RuntimeError(fmt::format(
|
|
"Could not find image file '{}'", tex.file
|
|
));
|
|
}
|
|
|
|
_textureMap.insert(std::pair(tex.index, std::move(t)));
|
|
}
|
|
}
|
|
|
|
void RenderablePlanesCloud::createPlanes() {
|
|
if (_dataIsDirty && _hasSpeckFile) {
|
|
const int lumIdx = std::max(_dataset.index(_luminosityVar), 0);
|
|
const double scale = toMeter(_unit);
|
|
|
|
LDEBUG("Creating planes...");
|
|
float maxSize = 0.f;
|
|
double maxRadius = 0.0;
|
|
for (const dataloader::Dataset::Entry& e : _dataset.entries) {
|
|
const glm::vec4 transformedPos = glm::vec4(
|
|
_transformationMatrix * glm::dvec4(e.position, 1.0)
|
|
);
|
|
|
|
const double r = glm::length(glm::dvec3(transformedPos) * scale);
|
|
maxRadius = std::max(maxRadius, r);
|
|
|
|
// Plane vectors u and v
|
|
glm::vec4 u = glm::vec4(
|
|
_transformationMatrix *
|
|
glm::dvec4(
|
|
e.data[_dataset.orientationDataIndex + 0],
|
|
e.data[_dataset.orientationDataIndex + 1],
|
|
e.data[_dataset.orientationDataIndex + 2],
|
|
1.f
|
|
)
|
|
);
|
|
u /= 2.f;
|
|
u.w = 0.f;
|
|
|
|
glm::vec4 v = glm::vec4(
|
|
_transformationMatrix *
|
|
glm::dvec4(
|
|
e.data[_dataset.orientationDataIndex + 3],
|
|
e.data[_dataset.orientationDataIndex + 4],
|
|
e.data[_dataset.orientationDataIndex + 5],
|
|
1.f
|
|
)
|
|
);
|
|
v /= 2.f;
|
|
v.w = 0.f;
|
|
|
|
if (!_luminosityVar.empty()) {
|
|
float lumS = e.data[lumIdx] * _sluminosity;
|
|
u *= lumS;
|
|
v *= lumS;
|
|
}
|
|
|
|
u *= _scaleFactor;
|
|
v *= _scaleFactor;
|
|
|
|
glm::vec4 vertex0 = transformedPos - u - v; // same as 3
|
|
glm::vec4 vertex1 = transformedPos + u + v; // same as 5
|
|
glm::vec4 vertex2 = transformedPos - u + v;
|
|
glm::vec4 vertex4 = transformedPos + u - v;
|
|
|
|
for (int i = 0; i < 3; i++) {
|
|
maxSize = std::max(maxSize, vertex0[i]);
|
|
maxSize = std::max(maxSize, vertex1[i]);
|
|
maxSize = std::max(maxSize, vertex2[i]);
|
|
maxSize = std::max(maxSize, vertex4[i]);
|
|
}
|
|
|
|
vertex0 = glm::vec4(glm::dvec4(vertex0) * scale);
|
|
vertex1 = glm::vec4(glm::dvec4(vertex1) * scale);
|
|
vertex2 = glm::vec4(glm::dvec4(vertex2) * scale);
|
|
vertex4 = glm::vec4(glm::dvec4(vertex4) * scale);
|
|
|
|
const std::array<GLfloat, 36> VertexData = {
|
|
// x y z w s t
|
|
vertex0.x, vertex0.y, vertex0.z, 1.f, 0.f, 0.f,
|
|
vertex1.x, vertex1.y, vertex1.z, 1.f, 1.f, 1.f,
|
|
vertex2.x, vertex2.y, vertex2.z, 1.f, 0.f, 1.f,
|
|
vertex0.x, vertex0.y, vertex0.z, 1.f, 0.f, 0.f,
|
|
vertex4.x, vertex4.y, vertex4.z, 1.f, 1.f, 0.f,
|
|
vertex1.x, vertex1.y, vertex1.z, 1.f, 1.f, 1.f,
|
|
};
|
|
|
|
int textureIndex = static_cast<int>(e.data[_dataset.textureDataIndex]);
|
|
std::unordered_map<int, PlaneAggregate>::iterator found =
|
|
_planesMap.find(textureIndex);
|
|
if (found != _planesMap.end()) {
|
|
for (int i = 0; i < PlanesVertexDataSize; i++) {
|
|
found->second.planesCoordinates.push_back(VertexData[i]);
|
|
}
|
|
found->second.numberOfPlanes++;
|
|
}
|
|
else {
|
|
PlaneAggregate pA;
|
|
pA.textureIndex = textureIndex;
|
|
glGenVertexArrays(1, &pA.vao);
|
|
glGenBuffers(1, &pA.vbo);
|
|
pA.numberOfPlanes = 1;
|
|
for (int i = 0; i < PlanesVertexDataSize; i++) {
|
|
pA.planesCoordinates.push_back(VertexData[i]);
|
|
}
|
|
_planesMap.insert(std::pair(textureIndex, pA));
|
|
}
|
|
}
|
|
|
|
// Send data to GPU
|
|
for (const std::pair<const int, PlaneAggregate>& pAMapItem : _planesMap) {
|
|
glBindVertexArray(pAMapItem.second.vao);
|
|
glBindBuffer(GL_ARRAY_BUFFER, pAMapItem.second.vbo);
|
|
glBufferData(
|
|
GL_ARRAY_BUFFER,
|
|
sizeof(GLfloat) * PlanesVertexDataSize * pAMapItem.second.numberOfPlanes,
|
|
pAMapItem.second.planesCoordinates.data(),
|
|
GL_STATIC_DRAW
|
|
);
|
|
// in_position
|
|
glEnableVertexAttribArray(0);
|
|
glVertexAttribPointer(0, 4, GL_FLOAT, GL_FALSE, 6 * sizeof(GLfloat), nullptr);
|
|
|
|
// texture coords
|
|
glEnableVertexAttribArray(1);
|
|
glVertexAttribPointer(
|
|
1,
|
|
2,
|
|
GL_FLOAT,
|
|
GL_FALSE,
|
|
6 * sizeof(GLfloat),
|
|
reinterpret_cast<GLvoid*>(4 * sizeof(GLfloat))
|
|
);
|
|
|
|
glBindVertexArray(0);
|
|
}
|
|
|
|
_dataIsDirty = false;
|
|
|
|
setBoundingSphere(maxRadius * _scaleFactor);
|
|
_fadeInDistances.setMaxValue(glm::vec2(10.f * maxSize));
|
|
}
|
|
}
|
|
|
|
} // namespace openspace
|