Files
OpenSpace/modules/base/rotation/staticrotation.cpp
Alexander Bock 9a928231be Enable OrVerifier and AndVerifier to have an arbritrary (>=2) number of verifiers
Make specifying the line number in TLETranslation optional
2018-07-18 18:22:18 -04:00

97 lines
4.2 KiB
C++

/*****************************************************************************************
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* OpenSpace *
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#include <modules/base/rotation/staticrotation.h>
#include <openspace/documentation/documentation.h>
#include <openspace/documentation/verifier.h>
namespace {
constexpr openspace::properties::Property::PropertyInfo RotationInfo = {
"Rotation",
"Rotation",
"This value is the used as a 3x3 rotation matrix that is applied to the scene "
"graph node that this transformation is attached to relative to its parent."
};
} // namespace
namespace openspace {
documentation::Documentation StaticRotation::Documentation() {
using namespace openspace::documentation;
return {
"Static Rotation",
"base_transform_rotation_static",
{
{
"Type",
new StringEqualVerifier("StaticRotation"),
Optional::No
},
{
RotationInfo.identifier,
new OrVerifier({
new DoubleVector3Verifier(),
new DoubleMatrix3Verifier()
}),
Optional::No,
"Stores the static rotation as either a vector containing Euler angles "
"or by specifiying the 3x3 rotation matrix directly"
}
}
};
}
StaticRotation::StaticRotation()
: _rotationMatrix(RotationInfo, glm::dmat3(1.0), glm::dmat3(-1.0), glm::dmat3(1.0))
{
addProperty(_rotationMatrix);
_rotationMatrix.onChange([this]() { requireUpdate(); });
}
StaticRotation::StaticRotation(const ghoul::Dictionary& dictionary) : StaticRotation() {
documentation::testSpecificationAndThrow(
Documentation(),
dictionary,
"StaticRotation"
);
if (dictionary.hasKeyAndValue<glm::dvec3>(RotationInfo.identifier)) {
_rotationMatrix = glm::mat3_cast(
glm::dquat(dictionary.value<glm::dvec3>(RotationInfo.identifier))
);
}
else {
// Must be glm::dmat3 due to specification restriction
_rotationMatrix = dictionary.value<glm::dmat3>(RotationInfo.identifier);
}
}
glm::dmat3 StaticRotation::matrix(const UpdateData&) const {
return _rotationMatrix;
}
} // namespace openspace