Files
OpenSpace/modules/base/rendering/grids/renderablegrid.h
Emma Broman 554373eb3e Fading of propertyowners through GUI, and more owners with fade property (#2557)
* Add property in OpenSpaceEngine for fading duration when enabling / disabling

* Add interface for fadeable components and apply to renderable

* Make layers a fadeable component

* Make globelabels a fadeable component

* Make labelscomponent a fadeable, and give it an enabled property

* Make screenspace renderables fadeable components

* Introduce concept of parent fadeables, to fade out subowners with parent

* Make rings fadeable as well

---------

Co-authored-by: Alexander Bock <alexander.bock@liu.se>
2023-04-06 12:49:49 +02:00

94 lines
4.1 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2023 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __OPENSPACE_MODULE_BASE___RENDERABLEGRID___H__
#define __OPENSPACE_MODULE_BASE___RENDERABLEGRID___H__
#include <openspace/rendering/renderable.h>
#include <modules/space/labelscomponent.h>
#include <openspace/properties/stringproperty.h>
#include <openspace/properties/vector/ivec2property.h>
#include <openspace/properties/scalar/floatproperty.h>
#include <openspace/properties/vector/vec2property.h>
#include <openspace/properties/vector/vec3property.h>
#include <ghoul/opengl/ghoul_gl.h>
namespace ghoul::opengl { class ProgramObject; }
namespace openspace::documentation { struct Documentation; }
namespace openspace {
class RenderableGrid : public Renderable {
public:
RenderableGrid(const ghoul::Dictionary& dictionary);
void initialize() override;
void initializeGL() override;
void deinitializeGL() override;
bool isReady() const override;
void render(const RenderData& data, RendererTasks& rendererTask) override;
void update(const UpdateData& data) override;
static documentation::Documentation Documentation();
protected:
struct Vertex {
double location[3];
};
ghoul::opengl::ProgramObject* _gridProgram = nullptr;
properties::Vec3Property _color;
properties::Vec3Property _highlightColor;
// @TODO (abock, 2021-01-28) This was a UVec2Property before, but it wasn't supported
// be the codegen. As soon as it does, this should be changed back
properties::IVec2Property _segments;
properties::IVec2Property _highlightRate;
properties::FloatProperty _lineWidth;
properties::FloatProperty _highlightLineWidth;
properties::Vec2Property _size;
bool _gridIsDirty = true;
GLuint _vaoID = 0;
GLuint _vBufferID = 0;
GLuint _highlightVaoID = 0;
GLuint _highlightVBufferID = 0;
GLenum _mode = GL_LINES;
std::vector<Vertex> _varray;
std::vector<Vertex> _highlightArray;
// Labels
bool _hasLabels = false;
std::unique_ptr<LabelsComponent> _labels;
};
}// namespace openspace
#endif // __OPENSPACE_MODULE_BASE___RENDERABLEGRID___H__