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OpenSpace/include/openspace/scripting/lualibrary.h
2016-07-18 12:40:29 +02:00

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/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2016 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __LUALIBRARY_H__
#define __LUALIBRARY_H__
#include <ghoul/lua/ghoul_lua.h>
namespace openspace {
namespace scripting {
/**
* This structure represents a Lua library, itself consisting of a unique #name and
* an arbitrary number of #functions
*/
struct LuaLibrary {
/**
* This structure represents a Lua function with its #name, #function pointer
* #argumentText describing the arguments this function takes, the #helpText
* describing the function, and whether it should be shared in a parallel
* connection (#parallelShared)
*/
struct Function {
/// The name of the function
std::string name;
/// The function pointer that is executed if the function is called
lua_CFunction function;
/// A text describing the arugments to this function
std::string argumentText;
/// A help text describing what the function does/
std::string helpText;
/// If <code>true</code>, this function will be shared with other parallel
/// connections
bool parallelShared;
};
/// The name of the library
std::string name;
/// The list of all functions for this library
std::vector<Function> functions;
/// Comparison function that compares two LuaLibrary%s name
bool operator<(const LuaLibrary& rhs) const;
};
} // namespace scripting
} // namespace openspace
#endif // __LUALIBRARY_H__