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OpenSpace/modules/globebrowsing/chunk/chunknode.cpp

225 lines
6.8 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2016 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#include <queue>
#include <ghoul/misc/assert.h>
#include <openspace/engine/wrapper/windowwrapper.h>
#include <openspace/engine/openspaceengine.h>
#include <modules/globebrowsing/chunk/chunknode.h>
#include <modules/globebrowsing/chunk/chunkedlodglobe.h>
#include <modules/globebrowsing/chunk/culling.h>
namespace {
const std::string _loggerCat = "ChunkNode";
}
namespace openspace {
int ChunkNode::chunkNodeCount = 0;
ChunkNode::ChunkNode(const Chunk& chunk, ChunkNode* parent)
: _chunk(chunk)
, _parent(parent)
{
_children[0] = nullptr;
_children[1] = nullptr;
_children[2] = nullptr;
_children[3] = nullptr;
chunkNodeCount++;
}
ChunkNode::~ChunkNode() {
chunkNodeCount--;
}
bool ChunkNode::isRoot() const {
return _parent == nullptr;
}
bool ChunkNode::isLeaf() const {
return _children[0] == nullptr;
}
// Returns true or false wether this node can be merge or not
bool ChunkNode::updateChunkTree(const RenderData& data) {
//Geodetic2 center = _chunk.surfacePatch.center();
//LDEBUG("x: " << patch.x << " y: " << patch.y << " level: " << patch.level << " lat: " << center.lat << " lon: " << center.lon);
if (isLeaf()) {
Chunk::Status status = _chunk.update(data);
if (status == Chunk::Status::WANT_SPLIT) {
split();
}
return status == Chunk::Status::WANT_MERGE;
}
else {
char requestedMergeMask = 0;
for (int i = 0; i < 4; ++i) {
if (_children[i]->updateChunkTree(data)) {
requestedMergeMask |= (1 << i);
}
}
bool allChildrenWantsMerge = requestedMergeMask == 0xf;
bool thisChunkWantsSplit = _chunk.update(data) == Chunk::Status::WANT_SPLIT;
if (allChildrenWantsMerge && !thisChunkWantsSplit) {
merge();
}
return false;
}
}
void ChunkNode::depthFirst(const std::function<void(const ChunkNode&)>& f) const {
f(*this);
if (!isLeaf()) {
for (int i = 0; i < 4; ++i) {
_children[i]->depthFirst(f);
}
}
}
void ChunkNode::breadthFirst(const std::function<void(const ChunkNode&)>& f) const {
std::queue<const ChunkNode*> Q;
// Loop through nodes in breadths first order
Q.push(this);
while (Q.size() > 0) {
const ChunkNode* node = Q.front();
Q.pop();
f(*node);
// Add children to queue, if any
if (!node->isLeaf()) {
for (int i = 0; i < 4; ++i) {
Q.push(node->_children[i].get());
}
}
}
}
void ChunkNode::reverseBreadthFirst(const std::function<void(const ChunkNode&)>& f) const {
std::stack<const ChunkNode*> S;
std::queue<const ChunkNode*> Q;
// Loop through nodes in breadths first order
Q.push(this);
while (Q.size() > 0) {
const ChunkNode* node = Q.front();
Q.pop();
// Add node to future stack
S.push(node);
// Add children to queue, if any
if (!node->isLeaf()) {
for (int i = 0; i < 4; ++i) {
Q.push(node->_children[i].get());
}
}
}
// Loop through all nodes in stack, this will be reversed breadth first
while (S.size() > 0) {
f(*S.top());
S.pop();
}
}
#define CHUNK_NODE_FIND(node, p) \
while (!node->isLeaf()) { \
const Geodetic2 center = node->_chunk.surfacePatch().center();\
int index = 0;\
if (center.lon < p.lon) {\
++index;\
}\
if (p.lat < center.lat) {\
++index;\
++index;\
}\
node = &(node->getChild((Quad)index));\
}
const ChunkNode& ChunkNode::find(const Geodetic2& location) const {
const ChunkNode* node = this;
CHUNK_NODE_FIND(node, location);
return *node;
}
ChunkNode& ChunkNode::find(const Geodetic2& location) {
ChunkNode* node = this;
CHUNK_NODE_FIND(node, location);
return *node;
}
const ChunkNode& ChunkNode::getChild(Quad quad) const {
return *_children[quad];
}
ChunkNode& ChunkNode::getChild(Quad quad) {
return *_children[quad];
}
void ChunkNode::split(int depth) {
if (depth > 0 && isLeaf()) {
for (size_t i = 0; i < 4; i++) {
Chunk chunk(_chunk.owner(), _chunk.index().child((Quad)i));
_children[i] = std::unique_ptr<ChunkNode>(new ChunkNode(chunk, this));
}
}
if (depth - 1 > 0) {
for (int i = 0; i < 4; ++i) {
_children[i]->split(depth - 1);
}
}
}
void ChunkNode::merge() {
for (int i = 0; i < 4; ++i) {
if (_children[i] != nullptr) {
_children[i]->merge();
}
_children[i] = nullptr;
}
ghoul_assert(isLeaf(), "ChunkNode must be leaf after merge");
}
const Chunk& ChunkNode::getChunk() const {
return _chunk;
}
} // namespace openspace