mirror of
https://github.com/OpenSpace/OpenSpace.git
synced 2025-12-31 16:30:07 -06:00
* Move global objects out of OpenSpaceEngine * General cleanup of main.cpp * Add default_joystick asset to all scenes * No longer suppress mouse interaction on slave nodes * Window delegate uses function pointers rather than subclassing * Fix for false overwriting of ImGUI configuration file * Change default color and tilt angle of fisheye rendering * Restructured performance manager * Simplify screenshot handling
148 lines
6.1 KiB
C++
148 lines
6.1 KiB
C++
/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2018 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#include <modules/server/servermodule.h>
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#include <modules/server/include/connection.h>
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#include <modules/server/include/topics/topic.h>
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#include <openspace/engine/globalscallbacks.h>
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#include <ghoul/fmt.h>
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#include <ghoul/io/socket/socket.h>
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#include <ghoul/io/socket/tcpsocketserver.h>
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#include <ghoul/io/socket/websocket.h>
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#include <ghoul/io/socket/websocketserver.h>
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#include <ghoul/logging/logmanager.h>
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#include <ghoul/misc/templatefactory.h>
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namespace {
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constexpr const char* _loggerCat = "ServerModule";
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} // namespace
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namespace openspace {
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ServerModule::ServerModule() : OpenSpaceModule(ServerModule::Name) {}
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ServerModule::~ServerModule() {
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disconnectAll();
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cleanUpFinishedThreads();
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}
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void ServerModule::internalInitialize(const ghoul::Dictionary&) {
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using namespace ghoul::io;
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std::unique_ptr<TcpSocketServer> tcpServer = std::make_unique<TcpSocketServer>();
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std::unique_ptr<WebSocketServer> wsServer = std::make_unique<WebSocketServer>();
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// Temporary hard coded addresses and ports.
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tcpServer->listen("localhost", 8000);
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wsServer->listen("localhost", 8001);
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LDEBUG(fmt::format(
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"TCP Server listening on {}:{}",tcpServer->address(), tcpServer->port()
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));
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LDEBUG(fmt::format(
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"WS Server listening on {}:{}", wsServer->address(), wsServer->port()
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));
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_servers.push_back(std::move(tcpServer));
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_servers.push_back(std::move(wsServer));
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global::callback::preSync.push_back([this]() { preSync(); });
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}
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void ServerModule::preSync() {
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// Set up new connections.
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for (std::unique_ptr<ghoul::io::SocketServer>& server : _servers) {
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std::unique_ptr<ghoul::io::Socket> socket;
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while ((socket = server->nextPendingSocket())) {
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socket->startStreams();
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std::shared_ptr<Connection> connection = std::make_shared<Connection>(
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std::move(socket),
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server->address()
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);
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connection->setThread(std::thread(
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[this, connection] () { handleConnection(connection); }
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));
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_connections.push_back({ std::move(connection), false });
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}
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}
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// Consume all messages put into the message queue by the socket threads.
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consumeMessages();
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// Join threads for sockets that disconnected.
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cleanUpFinishedThreads();
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}
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void ServerModule::cleanUpFinishedThreads() {
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for (ConnectionData& connectionData : _connections) {
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Connection& connection = *connectionData.connection;
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if (!connection.socket() || !connection.socket()->isConnected()) {
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if (connection.thread().joinable()) {
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connection.thread().join();
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connectionData.isMarkedForRemoval = true;
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}
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}
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}
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_connections.erase(std::remove_if(
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_connections.begin(),
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_connections.end(),
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[](const ConnectionData& connectionData) {
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return connectionData.isMarkedForRemoval;
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}
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), _connections.end());
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}
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void ServerModule::disconnectAll() {
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for (ConnectionData& connectionData : _connections) {
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Connection& connection = *connectionData.connection;
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if (connection.socket() && connection.socket()->isConnected()) {
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connection.socket()->disconnect(
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static_cast<int>(ghoul::io::WebSocket::ClosingReason::ClosingAll)
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);
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}
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}
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}
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void ServerModule::handleConnection(std::shared_ptr<Connection> connection) {
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std::string messageString;
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while (connection->socket()->getMessage(messageString)) {
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std::lock_guard<std::mutex> lock(_messageQueueMutex);
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_messageQueue.push_back({ connection, std::move(messageString) });
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}
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}
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void ServerModule::consumeMessages() {
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std::lock_guard<std::mutex> lock(_messageQueueMutex);
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while (!_messageQueue.empty()) {
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const Message& m = _messageQueue.front();
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if (std::shared_ptr<Connection> c = m.connection.lock()) {
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c->handleMessage(m.messageString);
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}
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_messageQueue.pop_front();
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}
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}
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} // namespace openspace
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