Files
OpenSpace/modules/globebrowsing/tile/tileloadjob.h
Kalle Bladin f51f293989 Feature/globebrowsing optimization (#310)
* Simplest possible PBO implementation.

* Add PBO class

* TileLoadJob owns raw tile data

* Working on a soluton to cache textures and reuse them

* PBO and cached textures working for one texture type. Color textures.

* Threadpool for tile requests uses LRU cache as queue

* Remove framesUntilRequestFlush

* Clean up

* Clean up

* Use prioritizing concurrent job manager

* Use TileTextureInitData to initialize RawTileDataReader.

* Class TextureContainer owns the textures to use for tiles.

* Using TileTextureInitData to determine if new caches need to be created.

* Remove WriteDataDescription

* Remove TileDataLayout

* Rendering many different layer types again

* TileProviderByLevel gives layergroup id to tile providers

* Comment away use of PBO

* Erase unfinished requests to make room for new ones

* Enable choice of PBO or not.

* Enable resetting of asynctiledataprovider

* Add the ability to use PBO and also load to CPU

* Update ghoul

* Solve culling issue.

* Texture pointer of Tile is now a raw pointer. Currently break single image tile provider and text tile provider.

* Add gpudata

* Move fetching of shader preprocessing data to LayerManager

* No comparisons to determine shader recompilation.

* Show the tile cache size in the GUI

* Clean up and comment.

* Solve bug where float is interpreted as NaN

* Enable ability to blend between layers again

* Fix single image provider

* Fix windows build error

* Fix OSX compile issue.

* Some clean up

* Showing correct texture data size

* Enable use of text tile providers again. No backgroupd image path however.

* Change cache size from GUI

* Clean up

* Solve osx compilation error.

* Update ghoul

* Make it possible to switch between PBO and not during runtime.

* Enable resetting of tile datasets

* change function module in moduleengine to identify module by name

* MemoryAwareTileCache is no longer a singleton

* Update ownership of properties for globe browsing

* Logging info about resetting tile reader.

* Logging info

* Fix requested changes

* Fix some compile warnings.

* Fix compilation warnings

* Add ability to blend values with blend parameter. Also define settings through lua dict.

* Fix some comments on pull request.

* Change formatting

* Change formatting

* Change formatting

* Fix pull request comments.

* Those are details

* Make Mercury great again.

* Make Earth great again.

* Solve conflict

* Test to sometimes use valueblending and sometimes not

* Not always use value blending

* Update ghoul

* Change from auto to explicit type.

* Update test for LRU Cache

* Include algorithm.
2017-05-30 15:37:05 +02:00

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4.5 KiB
C++

/*****************************************************************************************
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* OpenSpace *
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* Copyright (c) 2014-2017 *
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#ifndef __OPENSPACE_MODULE_GLOBEBROWSING___TILELOADJOB___H__
#define __OPENSPACE_MODULE_GLOBEBROWSING___TILELOADJOB___H__
#include <modules/globebrowsing/other/concurrentjobmanager.h>
#include <modules/globebrowsing/tile/tile.h>
namespace openspace {
namespace globebrowsing {
class RawTileDataReader;
struct RawTile;
struct TileLoadJob : public Job<RawTile> {
/**
* Allocates enough data for one tile. When calling <code>product()</code>, the
* ownership of this data will be released. If <code>product()</code> has not been
* called before the TileLoadJob is finished, the data will be deleted as it has not
* been exposed outside of this object.
*/
TileLoadJob(std::shared_ptr<RawTileDataReader> rawTileDataReader,
const TileIndex& tileIndex);
/**
* No data is allocated unless specified so by the TileTextureInitData of
* rawTileDataReader but it is assumed that pboDataPtr is a mapped pointer to a pixel
* buffer object.
*/
TileLoadJob(std::shared_ptr<RawTileDataReader> rawTileDataReader,
const TileIndex& tileIndex, char* pboDataPtr);
/**
* Destroys the allocated data pointer if it has been allocated and the TileLoadJob
* has ownership of it.
*/
~TileLoadJob();
/**
* If the TileLoadJob has been created using PBO, this is the address that the
* RawTileDataReader will read to. In case specified so in the TileTextureInitData
* of RawTileDataReader, the data will also be written to CPU memory.
*/
void execute() override;
/**
* Marks the job as finised and releases ownership of the data.
* Unless the job is marked as finished, the pixel data will be deallocated
* when the job is deleted.
*/
std::shared_ptr<RawTile> product() override;
/**
* Get the data ownership. if any data has been allocated (ie if the job was created
* using the CPU constructor not taking a PBO data pointer) this function is
* equivalent with asking if the job is unfinished. If the job has ownership of data,
* the data will be deleted once the job is deleted.
*/
bool hasOwnershipOfData() const;
protected:
std::shared_ptr<RawTileDataReader> _rawTileDataReader;
std::shared_ptr<RawTile> _rawTile;
TileIndex _chunkIndex;
char* _pboMappedDataDestination;
bool _hasOwnershipOfData;
};
} // namespace globebrowsing
} // namespace openspace
#endif // __OPENSPACE_MODULE_GLOBEBROWSING___TILELOADJOB___H__