Files
OpenSpace/modules/iswa/rendering/cygnetplane.cpp
2016-05-27 16:50:01 -04:00

87 lines
3.6 KiB
C++

// * Permission is hereby granted, free of charge, to any person obtaining a copy of this *
// * software and associated documentation files (the "Software"), to deal in the Software *
// * without restriction, including without limitation the rights to use, copy, modify, *
// * merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
// * permit persons to whom the Software is furnished to do so, subject to the following *
// * conditions: *
// * *
// * The above copyright notice and this permission notice shall be included in all copies *
// * or substantial portions of the Software. *
// * *
// * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
// * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
// * PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
// * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
// * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
// * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
// ****************************************************************************************/
#include <modules/iswa/rendering/cygnetplane.h>
#include <openspace/engine/openspaceengine.h>
#include <openspace/rendering/renderengine.h>
#include <openspace/util/spicemanager.h>
#include <openspace/util/time.h>
namespace openspace{
CygnetPlane::CygnetPlane(const ghoul::Dictionary& dictionary)
:IswaCygnet(dictionary)
,_quad(0)
,_vertexPositionBuffer(0)
{}
CygnetPlane::~CygnetPlane(){}
bool CygnetPlane::createGeometry() {
glGenVertexArrays(1, &_quad); // generate array
glGenBuffers(1, &_vertexPositionBuffer); // generate buffer
// ============================
// GEOMETRY (quad)
// ============================
// GLfloat x,y, z;
float s = _data->spatialScale.x;
const GLfloat x = s*_data->scale.x/2.0;
const GLfloat y = s*_data->scale.y/2.0;
const GLfloat z = s*_data->scale.z/2.0;
const GLfloat w = _data->spatialScale.w;
const GLfloat vertex_data[] = { // square of two triangles (sigh)
// x y z w s t
-x, -y, -z, w, 0, 1,
x, y, z, w, 1, 0,
-x, ((x>0)?y:-y), z, w, 0, 0,
-x, -y, -z, w, 0, 1,
x, ((x>0)?-y:y), -z, w, 1, 1,
x, y, z, w, 1, 0,
};
glBindVertexArray(_quad); // bind array
glBindBuffer(GL_ARRAY_BUFFER, _vertexPositionBuffer); // bind buffer
glBufferData(GL_ARRAY_BUFFER, sizeof(vertex_data), vertex_data, GL_STATIC_DRAW);
glEnableVertexAttribArray(0);
glVertexAttribPointer(0, 4, GL_FLOAT, GL_FALSE, sizeof(GLfloat) * 6, reinterpret_cast<void*>(0));
glEnableVertexAttribArray(1);
glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, sizeof(GLfloat) * 6, reinterpret_cast<void*>(sizeof(GLfloat) * 4));
return true;
}
bool CygnetPlane::destroyGeometry(){
glDeleteVertexArrays(1, &_quad);
_quad = 0;
glDeleteBuffers(1, &_vertexPositionBuffer);
_vertexPositionBuffer = 0;
return true;
}
void CygnetPlane::renderGeometry() const {
glBindVertexArray(_quad);
glDrawArrays(GL_TRIANGLES, 0, 6);
}
} //namespace openspace