mirror of
https://github.com/OpenSpace/OpenSpace.git
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130 lines
5.2 KiB
C++
130 lines
5.2 KiB
C++
/****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2018 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#ifndef __OPENSPACE_MODULE_SPACE___RENDERABLESATELLITES___H__
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#define __OPENSPACE_MODULE_SPACE___RENDERABLESATELLITES___H__
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#include <openspace/rendering/renderable.h>
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#include <modules/base/rendering/renderabletrail.h>
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#include <modules/space/translation/keplertranslation.h>
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#include <openspace/properties/stringproperty.h>
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#include <openspace/properties/scalar/uintproperty.h>
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#include <ghoul/glm.h>
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#include <ghoul/misc/objectmanager.h>
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#include <ghoul/opengl/programobject.h>
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namespace openspace {
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class RenderableSatellites : public Renderable {
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public:
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RenderableSatellites(const ghoul::Dictionary& dictionary);
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void initializeGL() override;
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void deinitializeGL() override;
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bool isReady() const override;
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void render(const RenderData& data, RendererTasks& rendererTask) override;
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static documentation::Documentation Documentation();
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/**
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* Reads the provided TLE file and calls the KeplerTranslation::setKeplerElments
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* method with the correct values. If \p filename is a valid TLE file but contains
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* disallowed values (see KeplerTranslation::setKeplerElements), a
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* KeplerTranslation::RangeError is thrown.
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*
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* \param filename The path to the file that contains the TLE file.
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*
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* \throw ghoul::RuntimeError if the TLE file does not exist or there is a
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* problem with its format.
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* \pre The \p filename must exist
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*/
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void readTLEFile(const std::string& filename);
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private:
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struct Vertex {
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glm::vec3 position;
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glm::vec3 color;
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glm::vec2 texcoord;
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};
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struct KeplerParameters {
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double inclination = 0.0;
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double semiMajorAxis = 0.0;
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double ascendingNode = 0.0;
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double eccentricity = 0.0;
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double argumentOfPeriapsis = 0.0;
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double meanAnomaly = 0.0;
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double meanMotion = 0.0;
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double epoch = 0.0;
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double period = 0.0;
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};
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/// The layout of the VBOs
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struct TrailVBOLayout {
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float x, y, z, time;
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double epoch, period;
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};
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KeplerTranslation _keplerTranslator;
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std::vector<KeplerParameters> _TLEData;
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/// The backend storage for the vertex buffer object containing all points for this
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/// trail.
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std::vector<TrailVBOLayout> _vertexBufferData;
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/// The index array that is potentially used in the draw call. If this is empty, no
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/// element draw call is used.
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std::vector<unsigned int> _indexBufferData;
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GLuint _vertexArray;
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GLuint _vertexBuffer;
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GLuint _indexBuffer;
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//GLuint _vaoTest; // vertexArrayObject
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//GLuint _vboTest; // vertextBufferObject
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//GLuint _eboTest; // elementBufferObject/ indexBufferObject
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void updateBuffers();
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ghoul::opengl::ProgramObject* _programObject;
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properties::StringProperty _path;
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properties::UIntProperty _nSegments;
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properties::DoubleProperty _lineFade;
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RenderableTrail::Appearance _appearance;
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glm::vec3 _position;
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UniformCache(modelView, projection, lineFade, inGameTime, color, opacity,
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numberOfSegments) _uniformCache;
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};
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} // namespace openspace
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#endif // __OPENSPACE_MODULE_SPACE___RENDERABLESATELLITES___H__
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