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OpenSpace/modules/space/rendering/renderablesatellites.h
2019-08-19 11:35:48 +02:00

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5.2 KiB
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/****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2018 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __OPENSPACE_MODULE_SPACE___RENDERABLESATELLITES___H__
#define __OPENSPACE_MODULE_SPACE___RENDERABLESATELLITES___H__
#include <openspace/rendering/renderable.h>
#include <modules/base/rendering/renderabletrail.h>
#include <modules/space/translation/keplertranslation.h>
#include <openspace/properties/stringproperty.h>
#include <openspace/properties/scalar/uintproperty.h>
#include <ghoul/glm.h>
#include <ghoul/misc/objectmanager.h>
#include <ghoul/opengl/programobject.h>
namespace openspace {
class RenderableSatellites : public Renderable {
public:
RenderableSatellites(const ghoul::Dictionary& dictionary);
void initializeGL() override;
void deinitializeGL() override;
bool isReady() const override;
void render(const RenderData& data, RendererTasks& rendererTask) override;
static documentation::Documentation Documentation();
/**
* Reads the provided TLE file and calls the KeplerTranslation::setKeplerElments
* method with the correct values. If \p filename is a valid TLE file but contains
* disallowed values (see KeplerTranslation::setKeplerElements), a
* KeplerTranslation::RangeError is thrown.
*
* \param filename The path to the file that contains the TLE file.
*
* \throw ghoul::RuntimeError if the TLE file does not exist or there is a
* problem with its format.
* \pre The \p filename must exist
*/
void readTLEFile(const std::string& filename);
private:
struct Vertex {
glm::vec3 position;
glm::vec3 color;
glm::vec2 texcoord;
};
struct KeplerParameters {
double inclination = 0.0;
double semiMajorAxis = 0.0;
double ascendingNode = 0.0;
double eccentricity = 0.0;
double argumentOfPeriapsis = 0.0;
double meanAnomaly = 0.0;
double meanMotion = 0.0;
double epoch = 0.0;
double period = 0.0;
};
/// The layout of the VBOs
struct TrailVBOLayout {
float x, y, z, time;
double epoch, period;
};
KeplerTranslation _keplerTranslator;
std::vector<KeplerParameters> _TLEData;
/// The backend storage for the vertex buffer object containing all points for this
/// trail.
std::vector<TrailVBOLayout> _vertexBufferData;
/// The index array that is potentially used in the draw call. If this is empty, no
/// element draw call is used.
std::vector<unsigned int> _indexBufferData;
GLuint _vertexArray;
GLuint _vertexBuffer;
GLuint _indexBuffer;
//GLuint _vaoTest; // vertexArrayObject
//GLuint _vboTest; // vertextBufferObject
//GLuint _eboTest; // elementBufferObject/ indexBufferObject
void updateBuffers();
ghoul::opengl::ProgramObject* _programObject;
properties::StringProperty _path;
properties::UIntProperty _nSegments;
properties::DoubleProperty _lineFade;
RenderableTrail::Appearance _appearance;
glm::vec3 _position;
UniformCache(modelView, projection, lineFade, inGameTime, color, opacity,
numberOfSegments) _uniformCache;
};
} // namespace openspace
#endif // __OPENSPACE_MODULE_SPACE___RENDERABLESATELLITES___H__