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* WINDOWS: Touch server integrated into module The touch server functionality has been integrated into the touch module which is enabled by-default when the touch module is used on a windows build. The touch-hook checks for a connected digitizer (pen or touchscreen, but I haven't tested pen) This commit should also fix two potential low-risk race conditions in the tuioear.cpp file. * Added comment regarding which window we use * Added copyright notice on the win32_touch files Also changed from #pragma to #ifndef * Fixes based on review - Added anonymous namespace - Put win32hook in openspace namespace - Fixed indentations and linebreaks - Fixed an issue regarding global state deinitialization
207 lines
8.4 KiB
C++
207 lines
8.4 KiB
C++
/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2019 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#include <modules/touch/touchmodule.h>
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#include <modules/touch/include/win32_touch.h>
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#include <modules/webgui/webguimodule.h>
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#include <openspace/engine/globals.h>
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#include <openspace/engine/globalscallbacks.h>
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#include <openspace/engine/moduleengine.h>
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#include <openspace/engine/windowdelegate.h>
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#include <openspace/interaction/navigationhandler.h>
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#include <openspace/interaction/interactionmonitor.h>
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#include <openspace/interaction/orbitalnavigator.h>
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#include <openspace/rendering/renderengine.h>
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#include <openspace/rendering/screenspacerenderable.h>
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#include <ghoul/logging/logmanager.h>
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#include <sstream>
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#include <string>
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#include <iostream>
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#ifdef OPENSPACE_MODULE_WEBBROWSER_ENABLED
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#include <modules/webbrowser/webbrowsermodule.h>
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#endif
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using namespace TUIO;
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namespace openspace {
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bool TouchModule::processNewInput() {
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// Get new input from listener
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_listOfContactPoints = _ear.getInput();
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_ear.clearInput();
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// Set touch property to active (to void mouse input, mainly for mtdev bridges)
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_touch.touchActive(!_listOfContactPoints.empty());
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if (!_listOfContactPoints.empty()) {
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global::interactionMonitor.markInteraction();
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}
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// Erase old input id's that no longer exists
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_lastProcessed.erase(
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std::remove_if(
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_lastProcessed.begin(),
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_lastProcessed.end(),
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[this](const Point& point) {
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return std::find_if(
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_listOfContactPoints.begin(),
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_listOfContactPoints.end(),
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[&point](const TuioCursor& c) {
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return point.first == c.getSessionID();
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}
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) == _listOfContactPoints.end(); }),
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_lastProcessed.end());
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// if tap occured, we have new input
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if (_listOfContactPoints.empty() && _lastProcessed.empty() && _ear.tap()) {
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TuioCursor c = _ear.getTap();
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_listOfContactPoints.push_back(c);
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_lastProcessed.emplace_back(c.getSessionID(), c.getPath().back());
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_touch.tap();
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return true;
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}
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// Check if we need to parse touchevent to the webgui
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processNewWebInput(_listOfContactPoints);
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// Return true if we got new input
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if (_listOfContactPoints.size() == _lastProcessed.size() &&
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!_listOfContactPoints.empty())
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{
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bool newInput = true;
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// go through list and check if the last registrered time is newer than the one in
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// lastProcessed (last frame)
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std::for_each(
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_lastProcessed.begin(),
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_lastProcessed.end(),
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[this, &newInput](Point& p) {
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std::vector<TuioCursor>::iterator cursor = std::find_if(
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_listOfContactPoints.begin(),
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_listOfContactPoints.end(),
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[&p](const TuioCursor& c) { return c.getSessionID() == p.first; }
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);
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double now = cursor->getPath().back().getTuioTime().getTotalMilliseconds();
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if (!cursor->isMoving()) {
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// if current cursor isn't moving, we want to interpret that as new input
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// for interaction purposes
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newInput = true;
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}
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else if (p.second.getTuioTime().getTotalMilliseconds() == now) {
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newInput = false;
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}
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});
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return newInput;
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}
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else {
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return false;
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}
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}
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void TouchModule::processNewWebInput(const std::vector<TuioCursor>& listOfContactPoints) {
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bool isWebPositionCallbackZero =
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(_webPositionCallback.x == 0 && _webPositionCallback.y == 0);
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bool isSingleContactPoint = (listOfContactPoints.size() == 1);
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if (isSingleContactPoint && isWebPositionCallbackZero) {
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glm::ivec2 res = global::windowDelegate.currentWindowSize();
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glm::dvec2 pos = glm::vec2(
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listOfContactPoints.at(0).getScreenX(res.x),
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listOfContactPoints.at(0).getScreenY(res.y)
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);
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#ifdef OPENSPACE_MODULE_WEBBROWSER_ENABLED
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WebBrowserModule& module = *(global::moduleEngine.module<WebBrowserModule>());
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if (module.eventHandler().hasContentCallback(pos.x, pos.y)) {
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_webPositionCallback = glm::vec2(pos.x, pos.y);
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module.eventHandler().touchPressCallback(pos.x, pos.y);
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}
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}
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// Send mouse release if not same point input
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else if (!isSingleContactPoint && !isWebPositionCallbackZero) {
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WebBrowserModule& module = *(global::moduleEngine.module<WebBrowserModule>());
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module.eventHandler().touchReleaseCallback(_webPositionCallback.x,
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_webPositionCallback.y);
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_webPositionCallback = glm::vec2(0, 0);
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#endif
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}
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}
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TouchModule::TouchModule()
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: OpenSpaceModule("Touch")
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{
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addPropertySubOwner(_touch);
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addPropertySubOwner(_markers);
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global::callback::initializeGL.push_back([&]() {
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LDEBUGC("TouchModule", "Initializing TouchMarker OpenGL");
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_markers.initialize();
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#ifdef WIN32
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// We currently only support one window of touch input internally
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// so here we grab the first window-handle and use it.
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void* nativeWindowHandle = global::windowDelegate.getNativeWindowHandle(0);
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if (nativeWindowHandle) {
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_win32TouchHook.reset(new Win32TouchHook(nativeWindowHandle));
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}
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#endif //WIN32
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});
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global::callback::deinitializeGL.push_back([&]() {
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LDEBUGC("TouchMarker", "Deinitialize TouchMarker OpenGL");
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_markers.deinitialize();
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});
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global::callback::preSync.push_back([&]() {
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_touch.setCamera(global::navigationHandler.camera());
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_touch.setFocusNode(global::navigationHandler.orbitalNavigator().anchorNode());
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if (processNewInput() && global::windowDelegate.isMaster()) {
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_touch.updateStateFromInput(_listOfContactPoints, _lastProcessed);
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}
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else if (_listOfContactPoints.empty()) {
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_touch.resetAfterInput();
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}
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// update lastProcessed
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_lastProcessed.clear();
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for (const TuioCursor& c : _listOfContactPoints) {
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_lastProcessed.emplace_back(c.getSessionID(), c.getPath().back());
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}
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// used to save data from solver, only calculated for one frame when user chooses
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// in GUI
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_touch.unitTest();
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// calculate the new camera state for this frame
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_touch.step(global::windowDelegate.deltaTime());
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});
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global::callback::render.push_back([&]() { _markers.render(_listOfContactPoints); });
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}
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TouchModule::~TouchModule() {
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//intentionally left empty
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}
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} // namespace openspace
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