mirror of
https://github.com/OpenSpace/OpenSpace.git
synced 2026-01-16 08:51:26 -06:00
328 lines
11 KiB
C++
328 lines
11 KiB
C++
/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2021 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#include <openspace/documentation/documentation.h>
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#include <openspace/documentation/verifier.h>
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#include <openspace/engine/downloadmanager.h>
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#include <openspace/engine/globals.h>
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#include <openspace/properties/triggerproperty.h>
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#include <openspace/rendering/renderengine.h>
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#include <openspace/scene/scenegraphnode.h>
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#include <ghoul/filesystem/cachemanager.h>
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#include <ghoul/filesystem/filesystem.h>
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#include <filesystem>
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namespace openspace::luascriptfunctions {
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/**
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* \ingroup LuaScripts
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* toggleShutdown():
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* Toggles the shutdown mode that will close the application after the countdown timer is
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* reached
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*/
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int toggleShutdown(lua_State* L) {
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ghoul::lua::checkArgumentsAndThrow(L, 0, "lua::toggleShutdown");
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global::openSpaceEngine->toggleShutdownMode();
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return 0;
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}
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/**
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* \ingroup LuaScripts
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* writeDocumentation():
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* Writes out documentation files
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*/
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int writeDocumentation(lua_State* L) {
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ghoul::lua::checkArgumentsAndThrow(L, 0, "lua::writeDocumentation");
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global::openSpaceEngine->writeStaticDocumentation();
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global::openSpaceEngine->writeSceneDocumentation();
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return 0;
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}
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/**
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* \ingroup LuaScripts
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* addVirtualProperty():
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* Adds a virtual property that will set a group of properties
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*/
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int addVirtualProperty(lua_State* L) {
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ghoul::lua::checkArgumentsAndThrow(L, { 5, 7 }, "lua::addVirtualProperty");
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auto [type, name, identifier, description] =
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ghoul::lua::values<std::string, std::string, std::string, std::string>(L);
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std::unique_ptr<properties::Property> prop;
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if (type == "BoolProperty") {
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const bool v = ghoul::lua::value<bool>(L);
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prop = std::make_unique<properties::BoolProperty>(
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properties::Property::PropertyInfo {
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identifier.c_str(),
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name.c_str(),
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description.c_str()
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},
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v
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);
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}
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else if (type == "IntProperty") {
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auto [v, min, max] = ghoul::lua::values<int, int, int>(L);
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prop = std::make_unique<properties::IntProperty>(
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properties::Property::PropertyInfo {
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identifier.c_str(),
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name.c_str(),
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description.c_str()
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},
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v,
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min,
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max
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);
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}
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else if (type == "FloatProperty") {
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auto [v, min, max] = ghoul::lua::values<float, float, float>(L);
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prop = std::make_unique<properties::FloatProperty>(
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properties::Property::PropertyInfo {
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identifier.c_str(),
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name.c_str(),
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description.c_str()
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},
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v,
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min,
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max
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);
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}
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else if (type == "TriggerProperty") {
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prop = std::make_unique<properties::TriggerProperty>(
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properties::Property::PropertyInfo {
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identifier.c_str(),
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name.c_str(),
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description.c_str()
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}
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);
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}
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else {
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return ghoul::lua::luaError(L, fmt::format("Unknown property type '{}'", type));
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}
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global::virtualPropertyManager->addProperty(std::move(prop));
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return 0;
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}
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/**
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* \ingroup LuaScripts
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* removeVirtualProperty():
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* Removes a previously added virtual property
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*/
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int removeVirtualProperty(lua_State* L) {
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ghoul::lua::checkArgumentsAndThrow(L, 1, "lua::removeVirtualProperty");
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const std::string name = ghoul::lua::value<std::string>(L);
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properties::Property* p = global::virtualPropertyManager->property(name);
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if (p) {
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global::virtualPropertyManager->removeProperty(p);
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}
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else {
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LWARNINGC(
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"removeVirtualProperty",
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fmt::format("Virtual Property with name '{}' did not exist", name)
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);
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}
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return 0;
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}
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/**
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* \ingroup LuaScripts
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* removeAllVirtualProperties():
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* Remove all registered virtual properties
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*/
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int removeAllVirtualProperties(lua_State* L) {
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ghoul::lua::checkArgumentsAndThrow(L, 0, "lua::removeAllVirtualProperties");
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for (properties::Property* p : global::virtualPropertyManager->properties()) {
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global::virtualPropertyManager->removeProperty(p);
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delete p;
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}
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return 0;
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}
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int setScreenshotFolder(lua_State* L) {
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ghoul::lua::checkArgumentsAndThrow(L, 1, "lua::setScreenshotFolder");
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const std::string arg = ghoul::lua::value<std::string>(L);
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std::filesystem::path folder = absPath(arg);
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if (!std::filesystem::exists(folder)) {
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std::filesystem::create_directory(folder);
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}
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FileSys.registerPathToken(
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"${SCREENSHOTS}",
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folder,
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ghoul::filesystem::FileSystem::Override::Yes
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);
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global::windowDelegate->setScreenshotFolder(folder.string());
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return 0;
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}
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/**
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* \ingroup LuaScripts
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* addTag()
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* Adds a Tag to a SceneGraphNode
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*/
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int addTag(lua_State* L) {
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ghoul::lua::checkArgumentsAndThrow(L, 2, "lua::addTag");
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auto [uri, tag] = ghoul::lua::values<std::string, std::string>(L);
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SceneGraphNode* node = global::renderEngine->scene()->sceneGraphNode(uri);
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if (!node) {
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return ghoul::lua::luaError(L, fmt::format("Unknown scene graph node '{}'", uri));
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}
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node->addTag(std::move(tag));
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return 0;
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}
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/**
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* \ingroup LuaScripts
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* removeTag():
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* Removes a tag from a SceneGraphNode
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*/
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int removeTag(lua_State* L) {
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ghoul::lua::checkArgumentsAndThrow(L, 2, "lua::removeTag");
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auto [uri, tag] = ghoul::lua::values<std::string, std::string>(L);
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SceneGraphNode* node = global::renderEngine->scene()->sceneGraphNode(uri);
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if (!node) {
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return ghoul::lua::luaError(L, fmt::format("Unknown scene graph node '{}'", uri));
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}
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node->removeTag(tag);
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return 0;
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}
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/**
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* \ingroup LuaScripts
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* downloadFile():
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* Downloads a file from Lua interpreter
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*/
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int downloadFile(lua_State* L) {
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ghoul::lua::checkArgumentsAndThrow(L, { 2, 3 }, "lua::downloadFile");
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auto [uri, savePath, waitForComplete] =
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ghoul::lua::values<std::string, std::string, std::optional<bool>>(L);
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waitForComplete = waitForComplete.value_or(false);
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LINFOC("OpenSpaceEngine", fmt::format("Downloading file from {}", uri));
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std::shared_ptr<DownloadManager::FileFuture> future =
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global::downloadManager->downloadFile(
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uri,
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savePath,
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DownloadManager::OverrideFile::Yes,
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DownloadManager::FailOnError::Yes,
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5
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);
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if (waitForComplete) {
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while (!future->isFinished && future->errorMessage.empty() ) {
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//just wait
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LTRACEC("OpenSpaceEngine", fmt::format("waiting {}", future->errorMessage));
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}
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}
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if (!future || !future->isFinished) {
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return ghoul::lua::luaError(
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L,
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future ? "Download failed: " + future->errorMessage : "Download failed"
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);
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}
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return 0;
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}
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/**
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* \ingroup LuaScripts
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* createSingleColorImage():
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* Creates a one pixel image with a given color and returns the path to the cached file
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*/
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int createSingleColorImage(lua_State* L) {
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ghoul::lua::checkArgumentsAndThrow(L, 2, "lua::createSingleColorImage");
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auto [name, d] = ghoul::lua::values<std::string, ghoul::Dictionary>(L);
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// @TODO (emmbr 2020-12-18) Verify that the input dictionary is a vec3
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// Would like to clean this up with a more direct use of the Verifier in the future
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const std::string& key = "color";
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ghoul::Dictionary colorDict;
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colorDict.setValue(key, d);
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documentation::TestResult res = documentation::Color3Verifier()(colorDict, key);
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if (!res.success) {
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return ghoul::lua::luaError(
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L,
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"Invalid color. Expected three double values {r, g, b} in range 0 to 1"
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);
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}
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const glm::dvec3 color = colorDict.value<glm::dvec3>(key);
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std::filesystem::path fileName = FileSys.cacheManager()->cachedFilename(
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name + ".ppm",
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""
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);
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const bool hasCachedFile = std::filesystem::is_regular_file(fileName);
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if (hasCachedFile) {
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LDEBUGC("OpenSpaceEngine", fmt::format("Cached file '{}' used", fileName));
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ghoul::lua::push(L, fileName);
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return 1;
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}
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else {
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// Write the color to a ppm file
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static std::mutex fileMutex;
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std::lock_guard guard(fileMutex);
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std::ofstream ppmFile(fileName, std::ofstream::binary | std::ofstream::trunc);
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unsigned int width = 1;
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unsigned int height = 1;
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unsigned int size = width * height;
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std::vector<unsigned char> img(size * 3);
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img[0] = static_cast<unsigned char>(255 * color.r);
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img[1] = static_cast<unsigned char>(255 * color.g);
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img[2] = static_cast<unsigned char>(255 * color.b);
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if (ppmFile.is_open()) {
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ppmFile << "P6" << std::endl;
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ppmFile << width << " " << height << std::endl;
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ppmFile << 255 << std::endl;
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ppmFile.write(reinterpret_cast<char*>(&img[0]), size * 3);
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ppmFile.close();
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ghoul::lua::push(L, fileName);
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return 1;
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}
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else {
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return ghoul::lua::luaError(L, "Could not open ppm file for writing.");
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}
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}
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}
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int isMaster(lua_State* L) {
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ghoul::lua::checkArgumentsAndThrow(L, 0, "lua::isMaster");
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ghoul::lua::push(L, global::windowDelegate->isMaster());
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return 1;
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}
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} // namespace openspace::luascriptfunctions
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