Files
OpenSpace/modules/cefwebgui/src/guirenderhandler.cpp
Alexander Bock bb3db7ada7 Feature/jenkins fix (#816)
* Cleanup
* CMake cleanups
* Update current year
* Update copyright header
* Use script to return list of all modules
* Update credits, license and ghoul
2019-03-24 11:19:39 +01:00

112 lines
4.2 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2019 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#include <modules/cefwebgui/include/guirenderhandler.h>
#include <openspace/engine/globalscallbacks.h>
#include <ghoul/filesystem/filesystem.h>
#include <ghoul/logging/logmanager.h>
#include <ghoul/opengl/programobject.h>
#include <ghoul/opengl/textureunit.h>
namespace {
constexpr const char* _loggerCat = "WebGUI:RenderHandler";
} // namespace
namespace openspace {
GUIRenderHandler::GUIRenderHandler() {
LDEBUG("Initializing CEF GL environment...");
_programObject = ghoul::opengl::ProgramObject::Build(
"WebGUICEFProgram",
absPath("${MODULE_CEFWEBGUI}/shaders/gui_vs.glsl"),
absPath("${MODULE_CEFWEBGUI}/shaders/gui_fs.glsl")
);
float data[] = {
-1.0f, -1.0f, -1.0f,
1.0f, 1.0f, -1.0f,
1.0f, -1.0f, -1.0f,
1.0f, 1.0f, 1.0f
};
glGenVertexArrays(1, &_vao);
glBindVertexArray(_vao);
glGenBuffers(1, &_vbo);
glGenTextures(1, &_texture);
glBindBuffer(GL_ARRAY_BUFFER, _vbo);
glBufferData(GL_ARRAY_BUFFER, sizeof(data), data, GL_STATIC_DRAW);
glEnableVertexAttribArray(0);
glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 2 * sizeof(GLfloat), nullptr);
glBindVertexArray(0);
LDEBUG("Initializing CEF GL environment... done!");
}
GUIRenderHandler::~GUIRenderHandler() {
_programObject = nullptr;
glDeleteVertexArrays(1, &_vao);
glDeleteBuffers(1, &_vbo);
}
void GUIRenderHandler::draw() {
if (!_programObject) {
return;
}
if (!isTextureReady()) {
return;
}
if (_programObject->isDirty()) {
_programObject->rebuildFromFile();
}
updateTexture();
glEnable(GL_BLEND);
glBlendEquation(GL_FUNC_ADD);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glDisable(GL_DEPTH_TEST);
glDisable(GL_CULL_FACE);
_programObject->activate();
ghoul::opengl::TextureUnit unit;
unit.activate();
glBindTexture(GL_TEXTURE_2D, _texture);
_programObject->setUniform("tex", unit);
glBindVertexArray(_vao);
glDrawArrays(GL_TRIANGLES, 0, 6);
glBindVertexArray(0);
_programObject->deactivate();
glEnable(GL_CULL_FACE);
}
void GUIRenderHandler::render() {}
} // namespace openspace