mirror of
https://github.com/OpenSpace/OpenSpace.git
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A passover of all the Parameters descriptions and PropertyInfo descriptions of the renderables in the code base to make then more consistently and concisely formatted. Also fixed some small issues and added or updated descriptions. * Start rephrasing propertyinfos for more consistency * Update eclipse cone propertyinfos * Update `RenderableFov` property infos and group colors in UI * `RenderableGalaxy` and `RenderableGlobe` * Update more descriptions * Moore descriptions * Update docs for `RenderableShadowCylinder` and add properties * `RenderableSkyTarget`, and spheres (`ImageOnline` and `ImageLocal`) * `RnederableSphericalGrid`, and update line width info of other types, for consistency * `RenderableStars` and `RenderableTimeVaryingSphere` * Update more propertyinfos * Fix inconsistent mentioning of true/false * change some phrasings for increased consistency * Update Renderbin description to include Sticker bin and remove extra property * Rename `OutlineWeight` -> `OutlineWidth` * Extend description about enable depth test for models * Clarify what relative values mean for `RenderableNodeArrow` * Elaborate on `RenderableLabel` size property --------- Co-authored-by: Alexander Bock <alexander.bock@liu.se> Co-authored-by: Ylva Selling <ylva.selling@gmail.com> Co-authored-by: Malin E <malin.ejdbo@gmail.com>
400 lines
14 KiB
C++
400 lines
14 KiB
C++
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/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2024 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#include <modules/base/rendering/grids/renderableradialgrid.h>
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#include <modules/base/basemodule.h>
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#include <openspace/engine/globals.h>
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#include <openspace/rendering/renderengine.h>
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#include <openspace/util/updatestructures.h>
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#include <openspace/documentation/verifier.h>
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#include <ghoul/glm.h>
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#include <ghoul/filesystem/filesystem.h>
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#include <ghoul/opengl/openglstatecache.h>
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#include <ghoul/opengl/programobject.h>
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#include <optional>
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namespace {
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constexpr openspace::properties::Property::PropertyInfo ColorInfo = {
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"Color",
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"Color",
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"The color used for the grid lines.",
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openspace::properties::Property::Visibility::NoviceUser
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};
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constexpr openspace::properties::Property::PropertyInfo GridSegmentsInfo = {
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"GridSegments",
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"Number of Grid Segments",
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"Specifies the number of segments for the grid, in the radial and angular "
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"direction respectively.",
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openspace::properties::Property::Visibility::User
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};
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constexpr openspace::properties::Property::PropertyInfo CircleSegmentsInfo = {
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"CircleSegments",
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"Number of Circle Segments",
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"The number of segments that is used to render each circle in the grid.",
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openspace::properties::Property::Visibility::User
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};
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constexpr openspace::properties::Property::PropertyInfo LineWidthInfo = {
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"LineWidth",
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"Line Width",
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"The width of the grid lines. The larger number, the thicker the lines.",
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openspace::properties::Property::Visibility::User
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};
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constexpr openspace::properties::Property::PropertyInfo RadiiInfo = {
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"Radii",
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"Inner and Outer Radius",
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"The radii values that determine the size of the circular grid. The first value "
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"is the radius of the inmost ring and the second is the radius of the outmost "
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"ring.",
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openspace::properties::Property::Visibility::User
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};
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const openspace::properties::PropertyOwner::PropertyOwnerInfo LabelsInfo = {
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"Labels",
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"Labels",
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"The labels for the grid."
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};
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struct [[codegen::Dictionary(RenderableRadialGrid)]] Parameters {
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// [[codegen::verbatim(ColorInfo.description)]]
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std::optional<glm::vec3> color [[codegen::color()]];
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// [[codegen::verbatim(GridSegmentsInfo.description)]]
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std::optional<glm::ivec2> gridSegments;
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// [[codegen::verbatim(CircleSegmentsInfo.description)]]
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std::optional<int> circleSegments;
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// [[codegen::verbatim(LineWidthInfo.description)]]
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std::optional<float> lineWidth;
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// [[codegen::verbatim(RadiiInfo.description)]]
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std::optional<glm::vec2> radii;
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// [[codegen::verbatim(LabelsInfo.description)]]
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std::optional<ghoul::Dictionary> labels
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[[codegen::reference("labelscomponent")]];
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};
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#include "renderableradialgrid_codegen.cpp"
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} // namespace
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namespace openspace {
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documentation::Documentation RenderableRadialGrid::Documentation() {
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return codegen::doc<Parameters>("base_renderable_radialgrid");
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}
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RenderableRadialGrid::RenderableRadialGrid(const ghoul::Dictionary& dictionary)
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: Renderable(dictionary)
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, _color(ColorInfo, glm::vec3(0.5f), glm::vec3(0.f), glm::vec3(1.f))
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, _gridSegments(GridSegmentsInfo, glm::ivec2(1), glm::ivec2(1), glm::ivec2(200))
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, _circleSegments(CircleSegmentsInfo, 36, 4, 200)
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, _lineWidth(LineWidthInfo, 0.5f, 1.f, 20.f)
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, _radii(RadiiInfo, glm::vec2(0.f, 1.f), glm::vec2(0.f), glm::vec2(20.f))
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{
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const Parameters p = codegen::bake<Parameters>(dictionary);
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addProperty(Fadeable::_opacity);
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_color = p.color.value_or(_color);
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_color.setViewOption(properties::Property::ViewOptions::Color);
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addProperty(_color);
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_gridSegments = p.gridSegments.value_or(_gridSegments);
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_gridSegments.onChange([this]() { _gridIsDirty = true; });
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addProperty(_gridSegments);
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_circleSegments = p.circleSegments.value_or(_circleSegments);
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_circleSegments.onChange([this]() {
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if (_circleSegments.value() % 2 == 1) {
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_circleSegments = _circleSegments - 1;
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}
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_gridIsDirty = true;
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});
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addProperty(_circleSegments);
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_lineWidth = p.lineWidth.value_or(_lineWidth);
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addProperty(_lineWidth);
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_radii = p.radii.value_or(_radii);
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_radii.setViewOption(properties::Property::ViewOptions::MinMaxRange);
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_radii.onChange([this]() { _gridIsDirty = true; });
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addProperty(_radii);
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if (p.labels.has_value()) {
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_labels = std::make_unique<LabelsComponent>(*p.labels);
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_hasLabels = true;
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addPropertySubOwner(_labels.get());
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// Fading of the labels should also depend on the fading of the renderable
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_labels->setParentFadeable(this);
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}
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}
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bool RenderableRadialGrid::isReady() const {
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return _hasLabels ? _gridProgram && _labels->isReady() : _gridProgram != nullptr;
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}
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void RenderableRadialGrid::initialize() {
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if (_hasLabels) {
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_labels->initialize();
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}
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}
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void RenderableRadialGrid::initializeGL() {
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_gridProgram = BaseModule::ProgramObjectManager.request(
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"GridProgram",
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[]() -> std::unique_ptr<ghoul::opengl::ProgramObject> {
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return global::renderEngine->buildRenderProgram(
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"GridProgram",
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absPath("${MODULE_BASE}/shaders/grid_vs.glsl"),
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absPath("${MODULE_BASE}/shaders/grid_fs.glsl")
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);
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}
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);
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}
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void RenderableRadialGrid::deinitializeGL() {
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BaseModule::ProgramObjectManager.release(
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"GridProgram",
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[](ghoul::opengl::ProgramObject* p) {
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global::renderEngine->removeRenderProgram(p);
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}
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);
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_gridProgram = nullptr;
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}
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void RenderableRadialGrid::render(const RenderData& data, RendererTasks&) {
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_gridProgram->activate();
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auto [modelTransform, modelViewTransform, modelViewProjectionTransform] =
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calcAllTransforms(data);
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_gridProgram->setUniform("modelViewTransform", modelViewTransform);
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_gridProgram->setUniform("MVPTransform", modelViewProjectionTransform);
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_gridProgram->setUniform("opacity", opacity());
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_gridProgram->setUniform("gridColor", _color);
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// Change GL state:
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#ifndef __APPLE__
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glLineWidth(_lineWidth);
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#else
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glLineWidth(1.f);
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#endif
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glEnablei(GL_BLEND, 0);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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glEnable(GL_LINE_SMOOTH);
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glDepthMask(false);
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for (const GeometryData& c : _circles) {
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c.render();
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}
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_lines.render();
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_gridProgram->deactivate();
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// Restore GL State
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global::renderEngine->openglStateCache().resetBlendState();
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global::renderEngine->openglStateCache().resetLineState();
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global::renderEngine->openglStateCache().resetDepthState();
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// Draw labels
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if (_hasLabels && _labels->enabled()) {
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const glm::vec3 lookup = data.camera.lookUpVectorWorldSpace();
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const glm::vec3 viewDirection = data.camera.viewDirectionWorldSpace();
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glm::vec3 right = glm::cross(viewDirection, lookup);
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const glm::vec3 up = glm::cross(right, viewDirection);
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const glm::dmat4 worldToModelTransform = glm::inverse(modelTransform);
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glm::vec3 orthoRight = glm::normalize(
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glm::vec3(worldToModelTransform * glm::vec4(right, 0.0))
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);
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if (orthoRight == glm::vec3(0.0)) {
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const glm::vec3 otherVector = glm::vec3(lookup.y, lookup.x, lookup.z);
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right = glm::cross(viewDirection, otherVector);
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orthoRight = glm::normalize(
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glm::vec3(worldToModelTransform * glm::vec4(right, 0.0))
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);
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}
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const glm::vec3 orthoUp = glm::normalize(
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glm::vec3(worldToModelTransform * glm::dvec4(up, 0.0))
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);
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_labels->render(data, modelViewProjectionTransform, orthoRight, orthoUp);
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}
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}
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void RenderableRadialGrid::update(const UpdateData&) {
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if (!_gridIsDirty) {
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return;
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}
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const float innerRadius = _radii.value().x;
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const float outerRadius = _radii.value().y;
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// Circles
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const int nRadialSegments = _gridSegments.value()[0];
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const float fnCircles = static_cast<float>(nRadialSegments);
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const float deltaRadius = (outerRadius - innerRadius) / fnCircles;
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const bool hasInnerRadius = innerRadius > 0.f;
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const int nCircles = hasInnerRadius ? nRadialSegments : nRadialSegments + 1;
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_circles.clear();
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_circles.reserve(nCircles);
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auto addRing = [this](int nSegments, float radius) {
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std::vector<rendering::helper::Vertex> vertices =
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rendering::helper::createRing(nSegments, radius);
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_circles.emplace_back(GL_LINE_STRIP);
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_circles.back().varray = rendering::helper::convert(std::move(vertices));
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_circles.back().update();
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};
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// add an extra inmost circle
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if (hasInnerRadius) {
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addRing(_circleSegments, innerRadius);
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}
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for (int i = 0; i < nRadialSegments; i++) {
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const float ri = static_cast<float>(i + 1) * deltaRadius + innerRadius;
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addRing(_circleSegments, ri);
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}
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// Lines
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const int nLines = _gridSegments.value()[1];
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const int nVertices = 2 * nLines;
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_lines.varray.clear();
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_lines.varray.reserve(nVertices);
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if (nLines > 1) {
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std::vector<rendering::helper::Vertex> outerVertices =
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rendering::helper::createRing(nLines, outerRadius);
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std::vector<rendering::helper::Vertex> innerVertices =
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rendering::helper::createRing(nLines, innerRadius);
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for (int i = 0; i < nLines; i++) {
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const rendering::helper::VertexXYZ vOut =
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rendering::helper::convertToXYZ(outerVertices[i]);
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const rendering::helper::VertexXYZ vIn =
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rendering::helper::convertToXYZ(innerVertices[i]);
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_lines.varray.push_back(vOut);
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_lines.varray.push_back(vIn);
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}
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}
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_lines.update();
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setBoundingSphere(static_cast<double>(outerRadius));
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_gridIsDirty = false;
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}
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RenderableRadialGrid::GeometryData::GeometryData(GLenum renderMode)
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: mode(renderMode)
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{
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glGenVertexArrays(1, &vao);
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glGenBuffers(1, &vbo);
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glBindVertexArray(vao);
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glBindBuffer(GL_ARRAY_BUFFER, vbo);
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glEnableVertexAttribArray(0);
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glBindVertexArray(0);
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}
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RenderableRadialGrid::GeometryData::GeometryData(GeometryData&& other) noexcept {
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if (this == &other) {
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return;
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}
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vao = other.vao;
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vbo = other.vbo;
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varray = std::move(other.varray);
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mode = other.mode;
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other.vao = 0;
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other.vbo = 0;
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}
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RenderableRadialGrid::GeometryData&
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RenderableRadialGrid::GeometryData::operator=(GeometryData&& other) noexcept
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{
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if (this != &other) {
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vao = other.vao;
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vbo = other.vbo;
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varray = std::move(other.varray);
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mode = other.mode;
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other.vao = 0;
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other.vbo = 0;
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}
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return *this;
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}
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RenderableRadialGrid::GeometryData::~GeometryData() {
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glDeleteVertexArrays(1, &vao);
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vao = 0;
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glDeleteBuffers(1, &vbo);
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vbo = 0;
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}
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void RenderableRadialGrid::GeometryData::update() const {
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glBindVertexArray(vao);
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glBindBuffer(GL_ARRAY_BUFFER, vbo);
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glBufferData(
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GL_ARRAY_BUFFER,
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varray.size() * sizeof(rendering::helper::VertexXYZ),
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varray.data(),
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GL_STATIC_DRAW
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);
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glVertexAttribPointer(
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0,
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3,
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GL_FLOAT,
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GL_FALSE,
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sizeof(rendering::helper::VertexXYZ),
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nullptr
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);
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}
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void RenderableRadialGrid::GeometryData::render() const {
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glBindVertexArray(vao);
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glDrawArrays(mode, 0, static_cast<GLsizei>(varray.size()));
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glBindVertexArray(0);
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}
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} // namespace openspace
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