Files
OpenSpace/include/openspace/properties/property.h
Alexander Bock ac38f73faa More property work
Add StringProperty
Add possibility for callbacks
Switch RenderablePlanet to use Properties
2014-05-03 19:53:12 +02:00

95 lines
3.7 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __PROPERTY_H__
#define __PROPERTY_H__
#include "openspace/properties/propertydelegate.h"
#include <ghoul/misc/dictionary.h>
#include <boost/any.hpp>
#include <functional>
#include <string>
namespace openspace {
namespace properties {
class PropertyOwner;
class Property {
public:
Property(std::string identifier, std::string guiName);
virtual ~Property();
//virtual Property* create() const = 0;
virtual std::string className() const = 0;
virtual boost::any get() const;
virtual void set(boost::any value);
virtual const std::type_info& type() const;
virtual void onChange(std::function<void()> callback);
const std::string& identifier() const;
const std::string& guiName() const;
PropertyOwner* owner() const;
void setPropertyOwner(PropertyOwner* owner);
void setGroupIdentifier(std::string groupId);
std::string groupIdentifier() const;
void setVisible(bool state);
bool isVisible() const;
void setReadOnly(bool state);
bool isReadOnly() const;
void setViewOption(std::string option, bool value = true);
bool viewOption(const std::string& option) const;
struct ViewOptions {
static const std::string Color;
static const std::string LightPosition;
static const std::string PowerScaledScalar;
static const std::string PowerScaledCoordinate;
};
const ghoul::Dictionary& metaData() const;
protected:
PropertyOwner* _owner;
std::string _identifier;
std::string _guiName;
ghoul::Dictionary _metaData;
std::vector<std::function<void()>> _onChangeCallbacks;
};
} // namespace properties
} // namespace openspace
#endif // __PROPERTY_H__