Files
OpenSpace/include/openspace/interaction/sessionrecording.h
Alexander Bock e9fdd31c56 Feature/flying fixes (#924)
* Removing various warnings
 * Fix the rendering of the touchbar on Mac
 * More warnings
 * Add ghoul deinitialize
 * Update SGCT repository
2019-07-04 09:28:42 +02:00

324 lines
12 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2019 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __OPENSPACE_CORE___SESSIONRECORDING___H__
#define __OPENSPACE_CORE___SESSIONRECORDING___H__
#include <openspace/interaction/externinteraction.h>
#include <openspace/interaction/keyframenavigator.h>
#include <openspace/scripting/lualibrary.h>
#include <vector>
namespace openspace::interaction {
class SessionRecording : public properties::PropertyOwner {
public:
enum class RecordedDataMode {
Ascii = 0,
Binary
};
enum class SessionState {
Idle = 0,
Recording,
Playback
};
using CallbackHandle = int;
using StateChangeCallback = std::function<void()>;
SessionRecording();
~SessionRecording();
/**
* Used to de-initialize the session recording feature. Any recording or playback
* in progress will be stopped, files closed, and keyframes in memory deleted.
*/
void deinitialize();
/**
* This is called with every rendered frame. If in recording state, the camera
* state will be saved to the recording file (if its state has changed since last).
* If in playback state, the next keyframe will be used (if it is time to do so).
*/
void preSynchronization();
/**
* Current time based on playback mode
*/
double currentTime() const;
/**
* Fixed delta time set by user for use during saving of frame during playback mode
*/
double fixedDeltaTimeDuringFrameOutput() const;
/**
* Starts a recording session, which will save data to the provided filename
* according to the data format specified, and will continue until recording is
* stopped using stopRecording() method.
*
* \param filename file saved with recorded keyframes.
*
* \returns true if recording to file starts without errors.
*/
bool startRecording(const std::string& filename);
/**
* Starts a recording session, which will save data to the provided filename
* in ASCII data format until recording is stopped using stopRecording() method.
*
* \param filename file saved with recorded keyframes.
*
* \return \c true if recording to file starts without errors
*/
void setRecordDataFormat(RecordedDataMode dataMode);
/**
* Used to stop a recording in progress. If open, the recording file will be closed,
* and all keyframes deleted from memory.
*/
void stopRecording();
/**
* Used to check if a session recording is in progress.
*
* \return true if recording is in progress
*/
bool isRecording() const;
/**
* Starts a playback session, which can run in one of three different time modes.
*
* \param filename file containing recorded keyframes to play back
* \param timeMode which of the 3 time modes to use for time reference during
* \param forceSimTimeAtStart if true simulation time is forced to that of playback
* playback: recorded time, application time, or simulation time. See the
* LuaLibrary entry for SessionRecording for details on these time modes
*
* \return \c true if recording to file starts without errors
*/
bool startPlayback(const std::string& filename, KeyframeTimeRef timeMode,
bool forceSimTimeAtStart);
/**
* Used to stop a playback in progress. If open, the playback file will be closed,
* and all keyframes deleted from memory.
*/
void stopPlayback();
/**
* Enables that rendered frames should be saved during playback
* \param fps Number of frames per second.
*/
void enableTakeScreenShotDuringPlayback(int fps);
/**
* Used to disable that renderings are saved during playback
*/
void disableTakeScreenShotDuringPlayback();
/**
* Used to check if a session playback is in progress.
* \returns true if playback is in progress.
*/
bool isPlayingBack() const;
/**
* Is saving frames during playback
*/
bool isSavingFramesDuringPlayback() const;
/**
* Used to obtain the state of idle/recording/playback.
*
* \return int value of state as defined by struct SessionState
*/
SessionState state() const;
/**
* Used to trigger a save of the camera states (position, rotation, focus node,
* whether it is following the rotation of a node, and timestamp). The data will be
* saved to the recording file only if a recording is currently in progress.
*/
void saveCameraKeyframe();
/**
* Used to trigger a save of the current timing states. The data will be saved to the
* recording file only if a recording is currently in progress.
*/
void saveTimeKeyframe();
/**
* Used to trigger a save of a script to the recording file, but only if a recording
* is currently in progress.
*
* \param scriptToSave String of the Lua command to be saved
*/
void saveScriptKeyframe(std::string scriptToSave);
/**
* \return The Lua library that contains all Lua functions available to affect the
* interaction
*/
static openspace::scripting::LuaLibrary luaLibrary();
/**
* Used to request a callback for notification of playback state change.
*
* \param cb function handle for callback
*
* \return CallbackHandle value of callback number
*/
CallbackHandle addStateChangeCallback(StateChangeCallback cb);
/**
* Removes the callback for notification of playback state change.
*
* \param callback function handle for the callback
*/
void removeStateChangeCallback(CallbackHandle handle);
/**
* Provides list of available playback files.
*
* \return vector of filenames in recordings dir
*/
std::vector<std::string> playbackList() const;
private:
enum class RecordedType {
Camera = 0,
Time,
Script,
Invalid
};
struct timelineEntry {
RecordedType keyframeType;
unsigned int idxIntoKeyframeTypeArray;
double timestamp;
};
ExternInteraction _externInteract;
double _timestampRecordStarted = 0.0;
double _timestampPlaybackStarted_application = 0.0;
double _timestampPlaybackStarted_simulation = 0.0;
double _timestampApplicationStarted_simulation = 0.0;
bool hasCameraChangedFromPrev(datamessagestructures::CameraKeyframe kfNew);
double appropriateTimestamp(double timeOs, double timeRec, double timeSim);
double equivalentSimulationTime(double timeOs, double timeRec, double timeSim);
double equivalentApplicationTime(double timeOs, double timeRec, double timeSim);
void playbackCamera();
void playbackTimeChange();
void playbackScript();
bool playbackAddEntriesToTimeline();
void signalPlaybackFinishedForComponent(RecordedType type);
void writeToFileBuffer(double src);
void writeToFileBuffer(std::vector<char>& cvec);
void writeToFileBuffer(unsigned char c);
void writeToFileBuffer(bool b);
void saveStringToFile(const std::string& s);
void saveKeyframeToFileBinary(unsigned char* bufferSource, size_t size);
void findFirstCameraKeyframeInTimeline();
void saveKeyframeToFile(std::string entry);
void addKeyframe(double timestamp,
interaction::KeyframeNavigator::CameraPose keyframe);
void addKeyframe(double timestamp, datamessagestructures::TimeKeyframe keyframe);
void addKeyframe(double timestamp, std::string scriptToQueue);
void moveAheadInTime();
void lookForNonCameraKeyframesThatHaveComeDue(double currTime);
void updateCameraWithOrWithoutNewKeyframes(double currTime);
bool isTimeToHandleNextNonCameraKeyframe(double currTime);
bool processNextNonCameraKeyframeAheadInTime();
bool findNextFutureCameraIndex(double currTime);
bool processCameraKeyframe(double now);
bool processScriptKeyframe();
//bool isDataModeBinary();
unsigned int findIndexOfLastCameraKeyframeInTimeline();
bool doesTimelineEntryContainCamera(unsigned int index) const;
std::vector<std::pair<CallbackHandle, StateChangeCallback>> _stateChangeCallbacks;
RecordedType getNextKeyframeType();
RecordedType getPrevKeyframeType();
double getNextTimestamp();
double getPrevTimestamp();
void cleanUpPlayback();
RecordedDataMode _recordingDataMode = RecordedDataMode::Binary;
SessionState _state = SessionState::Idle;
SessionState _lastState = SessionState::Idle;
std::string _playbackFilename;
std::ifstream _playbackFile;
std::string _playbackLineParsing;
std::ofstream _recordFile;
int _playbackLineNum = 1;
KeyframeTimeRef _playbackTimeReferenceMode;
datamessagestructures::CameraKeyframe _prevRecordedCameraKeyframe;
bool _playbackActive_camera = false;
bool _playbackActive_time = false;
bool _playbackActive_script = false;
bool _hasHitEndOfCameraKeyframes = false;
bool _setSimulationTimeWithNextCameraKeyframe = false;
bool _saveRenderingDuringPlayback = false;
double _saveRenderingDeltaTime = 1.0 / 30.0;
double _saveRenderingCurrentRecordedTime;
static const size_t keyframeHeaderSize_bytes = 33;
static const size_t saveBufferCameraSize_min = 82;
static const size_t saveBufferStringSize_max = 500;
static const size_t _saveBufferMaxSize_bytes = keyframeHeaderSize_bytes +
+ saveBufferCameraSize_min
+ saveBufferStringSize_max;
unsigned char _keyframeBuffer[_saveBufferMaxSize_bytes];
size_t _bufferIndex = 0;
bool _cleanupNeeded = false;
std::vector<interaction::KeyframeNavigator::CameraPose> _keyframesCamera;
std::vector<datamessagestructures::TimeKeyframe> _keyframesTime;
std::vector<std::string> _keyframesScript;
std::vector<timelineEntry> _timeline;
unsigned int _idxTimeline_nonCamera = 0;
unsigned int _idxTime = 0;
unsigned int _idxScript = 0;
unsigned int _idxTimeline_cameraPtrNext = 0;
unsigned int _idxTimeline_cameraPtrPrev = 0;
unsigned int _idxTimeline_cameraFirstInTimeline = 0;
double _cameraFirstInTimeline_timestamp = 0;
int _nextCallbackHandle = 0;
};
} // namespace openspace
#include "sessionrecording.inl"
#endif // __OPENSPACE_CORE___SESSIONRECORDING___H__