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# Conflicts: # modules/base/rendering/renderabletrailorbit.h # modules/digitaluniverse/rendering/renderablebillboardscloud.cpp # modules/digitaluniverse/rendering/renderableplanescloud.cpp # modules/digitaluniverse/rendering/renderablepoints.cpp # modules/galaxy/rendering/renderablegalaxy.cpp # modules/galaxy/rendering/renderablegalaxy.h # modules/kameleonvolume/rendering/renderablekameleonvolume.cpp # modules/kameleonvolume/rendering/renderablekameleonvolume.h # modules/spacecraftinstruments/rendering/renderablefov.h # modules/spacecraftinstruments/rendering/renderableplaneprojection.h # modules/toyvolume/rendering/renderabletoyvolume.cpp # modules/toyvolume/rendering/renderabletoyvolume.h # modules/volume/rendering/renderabletimevaryingvolume.cpp # modules/volume/rendering/renderabletimevaryingvolume.h
75 lines
3.6 KiB
C++
75 lines
3.6 KiB
C++
/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2017 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#ifndef __OPENSPACE_MODULE_BASE___SCREENSPACEFRAMEBUFFER___H__
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#define __OPENSPACE_MODULE_BASE___SCREENSPACEFRAMEBUFFER___H__
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#include <openspace/rendering/screenspacerenderable.h>
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#include <openspace/properties/vector/vec4property.h>
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#include <ghoul/opengl/framebufferobject.h>
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#include <ghoul/opengl/textureunit.h>
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namespace openspace {
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namespace documentation { struct Documentation; }
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/**
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* @brief Creates a texture by rendering to a framebuffer, this is then used on a screen space plane.
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* @details This class lets you ass renderfunctions that should render to a framebuffer with an attached texture.
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* The texture is then used on a screen space plane that works both in fisheye and flat screens.
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*/
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class ScreenSpaceFramebuffer : public ScreenSpaceRenderable {
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public:
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ScreenSpaceFramebuffer(const ghoul::Dictionary& dictionary = ghoul::Dictionary());
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~ScreenSpaceFramebuffer();
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bool initializeGL() override;
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bool deinitializeGL() override;
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void render() override;
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void update() override;
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bool isReady() const override;
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void setSize(glm::vec4);
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void addRenderFunction(std::shared_ptr<std::function<void()>> renderFunction);
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void removeAllRenderFunctions();
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static documentation::Documentation Documentation();
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private:
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void createFragmentbuffer();
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static int id();
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properties::Vec4Property _size;
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std::unique_ptr<ghoul::opengl::FramebufferObject> _framebuffer;
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std::vector<std::shared_ptr<std::function<void()>>> _renderFunctions;
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int _id;
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};
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} //namespace openspace
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#endif // __OPENSPACE_MODULE_BASE___SCREENSPACEFRAMEBUFFER___H__
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