mirror of
https://github.com/OpenSpace/OpenSpace.git
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165 lines
6.8 KiB
C++
165 lines
6.8 KiB
C++
/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2024 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#include <modules/webbrowser/include/webrenderhandler.h>
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#include <ghoul/glm.h>
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#include <ghoul/logging/logmanager.h>
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namespace openspace {
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void WebRenderHandler::reshape(int w, int h) {
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if (w == _windowSize.x && h == _windowSize.y) {
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return;
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}
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_windowSize = glm::ivec2(w, h);
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_needsRepaint = true;
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}
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void WebRenderHandler::GetViewRect(CefRefPtr<CefBrowser>, CefRect& rect) {
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rect = CefRect(0, 0, _windowSize.x, _windowSize.y);
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}
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void WebRenderHandler::OnPaint(CefRefPtr<CefBrowser>, CefRenderHandler::PaintElementType,
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const CefRenderHandler::RectList& dirtyRects,
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const void* buffer, int w, int h)
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{
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const size_t bufferSize = static_cast<size_t>(w * h);
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glm::ivec2 upperUpdatingRectBound = glm::ivec2(0, 0);
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glm::ivec2 lowerUpdatingRectBound = glm::ivec2(w, h);
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if (_needsRepaint || _browserBuffer.size() != bufferSize) {
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_browserBufferSize = glm::ivec2(w, h);
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_browserBuffer.resize(w * h, Pixel(0));
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_textureSizeIsDirty = true;
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_upperDirtyRectBound = upperUpdatingRectBound = glm::ivec2(w, h);
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_lowerDirtyRectBound = lowerUpdatingRectBound = glm::ivec2(0, 0);
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}
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for (const CefRect& r : dirtyRects) {
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lowerUpdatingRectBound = glm::min(lowerUpdatingRectBound, glm::ivec2(r.x, r.y));
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upperUpdatingRectBound = glm::max(
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upperUpdatingRectBound,
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glm::ivec2(r.x + r.width, r.y + r.height)
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);
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}
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const glm::ivec2 rectSize = upperUpdatingRectBound - lowerUpdatingRectBound;
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if (rectSize.x > 0 && rectSize.y > 0) {
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_textureIsDirty = true;
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}
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else {
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return;
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}
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// Copy the updated rectangle line by line.
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for (int y = lowerUpdatingRectBound.y; y < upperUpdatingRectBound.y; ++y) {
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const int lineOffset = y * w + lowerUpdatingRectBound.x;
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// Chromium stores image upside down compared to OpenGL, so we flip it:
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const int invLineOffset = (h - y - 1) * w + lowerUpdatingRectBound.x;
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const int rectWidth = upperUpdatingRectBound.x - lowerUpdatingRectBound.x;
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std::copy(
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reinterpret_cast<const Pixel*>(buffer) + lineOffset,
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reinterpret_cast<const Pixel*>(buffer) + lineOffset + rectWidth,
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_browserBuffer.data() + invLineOffset
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);
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}
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// Add the dirty rect bounds to the GPU texture dirty rect.
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_lowerDirtyRectBound = glm::min(lowerUpdatingRectBound, _lowerDirtyRectBound);
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_upperDirtyRectBound = glm::max(upperUpdatingRectBound, _upperDirtyRectBound);
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_needsRepaint = false;
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}
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void WebRenderHandler::updateTexture() {
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if (_needsRepaint) {
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return;
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}
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if (_textureSizeIsDirty) {
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glBindTexture(GL_TEXTURE_2D, _texture);
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glTexImage2D(
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GL_TEXTURE_2D,
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0,
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GL_RGBA,
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_browserBufferSize.x,
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_browserBufferSize.y,
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0,
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GL_BGRA_EXT,
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GL_UNSIGNED_BYTE,
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reinterpret_cast<char*>(_browserBuffer.data())
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);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
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glBindTexture(GL_TEXTURE_2D, 0);
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}
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else if (_textureIsDirty) {
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glBindTexture(GL_TEXTURE_2D, _texture);
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glPixelStorei(GL_UNPACK_ROW_LENGTH, _browserBufferSize.x);
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glTexSubImage2D(
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GL_TEXTURE_2D,
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0,
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_lowerDirtyRectBound.x,
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_browserBufferSize.y - _upperDirtyRectBound.y,
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_upperDirtyRectBound.x - _lowerDirtyRectBound.x,
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_upperDirtyRectBound.y - _lowerDirtyRectBound.y,
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GL_BGRA_EXT,
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GL_UNSIGNED_BYTE,
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reinterpret_cast<char*>(
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_browserBuffer.data() +
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(_browserBufferSize.y - _upperDirtyRectBound.y) *
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_browserBufferSize.x + _lowerDirtyRectBound.x
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)
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);
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glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
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glBindTexture(GL_TEXTURE_2D, 0);
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}
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_upperDirtyRectBound = glm::ivec2(0, 0);
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_lowerDirtyRectBound = glm::ivec2(_browserBufferSize.x, _browserBufferSize.y);
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_textureSizeIsDirty = false;
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_textureIsDirty = false;
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}
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bool WebRenderHandler::hasContent(int x, int y) {
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if (_browserBuffer.empty()) {
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return false;
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}
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int index = x + _browserBufferSize.x * (_browserBufferSize.y - y - 1);
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index = glm::clamp(index, 0, static_cast<int>(_browserBuffer.size() - 1));
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return _browserBuffer[index].a;
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}
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bool WebRenderHandler::isTextureReady() const {
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return !_needsRepaint;
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}
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} // namespace openspace
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