Files
OpenSpace/modules/webbrowser/src/webrenderhandler.cpp
2024-03-24 20:19:14 +01:00

165 lines
6.8 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2024 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#include <modules/webbrowser/include/webrenderhandler.h>
#include <ghoul/glm.h>
#include <ghoul/logging/logmanager.h>
namespace openspace {
void WebRenderHandler::reshape(int w, int h) {
if (w == _windowSize.x && h == _windowSize.y) {
return;
}
_windowSize = glm::ivec2(w, h);
_needsRepaint = true;
}
void WebRenderHandler::GetViewRect(CefRefPtr<CefBrowser>, CefRect& rect) {
rect = CefRect(0, 0, _windowSize.x, _windowSize.y);
}
void WebRenderHandler::OnPaint(CefRefPtr<CefBrowser>, CefRenderHandler::PaintElementType,
const CefRenderHandler::RectList& dirtyRects,
const void* buffer, int w, int h)
{
const size_t bufferSize = static_cast<size_t>(w * h);
glm::ivec2 upperUpdatingRectBound = glm::ivec2(0, 0);
glm::ivec2 lowerUpdatingRectBound = glm::ivec2(w, h);
if (_needsRepaint || _browserBuffer.size() != bufferSize) {
_browserBufferSize = glm::ivec2(w, h);
_browserBuffer.resize(w * h, Pixel(0));
_textureSizeIsDirty = true;
_upperDirtyRectBound = upperUpdatingRectBound = glm::ivec2(w, h);
_lowerDirtyRectBound = lowerUpdatingRectBound = glm::ivec2(0, 0);
}
for (const CefRect& r : dirtyRects) {
lowerUpdatingRectBound = glm::min(lowerUpdatingRectBound, glm::ivec2(r.x, r.y));
upperUpdatingRectBound = glm::max(
upperUpdatingRectBound,
glm::ivec2(r.x + r.width, r.y + r.height)
);
}
const glm::ivec2 rectSize = upperUpdatingRectBound - lowerUpdatingRectBound;
if (rectSize.x > 0 && rectSize.y > 0) {
_textureIsDirty = true;
}
else {
return;
}
// Copy the updated rectangle line by line.
for (int y = lowerUpdatingRectBound.y; y < upperUpdatingRectBound.y; ++y) {
const int lineOffset = y * w + lowerUpdatingRectBound.x;
// Chromium stores image upside down compared to OpenGL, so we flip it:
const int invLineOffset = (h - y - 1) * w + lowerUpdatingRectBound.x;
const int rectWidth = upperUpdatingRectBound.x - lowerUpdatingRectBound.x;
std::copy(
reinterpret_cast<const Pixel*>(buffer) + lineOffset,
reinterpret_cast<const Pixel*>(buffer) + lineOffset + rectWidth,
_browserBuffer.data() + invLineOffset
);
}
// Add the dirty rect bounds to the GPU texture dirty rect.
_lowerDirtyRectBound = glm::min(lowerUpdatingRectBound, _lowerDirtyRectBound);
_upperDirtyRectBound = glm::max(upperUpdatingRectBound, _upperDirtyRectBound);
_needsRepaint = false;
}
void WebRenderHandler::updateTexture() {
if (_needsRepaint) {
return;
}
if (_textureSizeIsDirty) {
glBindTexture(GL_TEXTURE_2D, _texture);
glTexImage2D(
GL_TEXTURE_2D,
0,
GL_RGBA,
_browserBufferSize.x,
_browserBufferSize.y,
0,
GL_BGRA_EXT,
GL_UNSIGNED_BYTE,
reinterpret_cast<char*>(_browserBuffer.data())
);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
glBindTexture(GL_TEXTURE_2D, 0);
}
else if (_textureIsDirty) {
glBindTexture(GL_TEXTURE_2D, _texture);
glPixelStorei(GL_UNPACK_ROW_LENGTH, _browserBufferSize.x);
glTexSubImage2D(
GL_TEXTURE_2D,
0,
_lowerDirtyRectBound.x,
_browserBufferSize.y - _upperDirtyRectBound.y,
_upperDirtyRectBound.x - _lowerDirtyRectBound.x,
_upperDirtyRectBound.y - _lowerDirtyRectBound.y,
GL_BGRA_EXT,
GL_UNSIGNED_BYTE,
reinterpret_cast<char*>(
_browserBuffer.data() +
(_browserBufferSize.y - _upperDirtyRectBound.y) *
_browserBufferSize.x + _lowerDirtyRectBound.x
)
);
glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
glBindTexture(GL_TEXTURE_2D, 0);
}
_upperDirtyRectBound = glm::ivec2(0, 0);
_lowerDirtyRectBound = glm::ivec2(_browserBufferSize.x, _browserBufferSize.y);
_textureSizeIsDirty = false;
_textureIsDirty = false;
}
bool WebRenderHandler::hasContent(int x, int y) {
if (_browserBuffer.empty()) {
return false;
}
int index = x + _browserBufferSize.x * (_browserBufferSize.y - y - 1);
index = glm::clamp(index, 0, static_cast<int>(_browserBuffer.size() - 1));
return _browserBuffer[index].a;
}
bool WebRenderHandler::isTextureReady() const {
return !_needsRepaint;
}
} // namespace openspace