mirror of
https://github.com/OpenSpace/OpenSpace.git
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304 lines
11 KiB
C++
304 lines
11 KiB
C++
/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2018 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#include <modules/globebrowsing/globes/renderableglobe.h>
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#include <modules/globebrowsing/geometry/angle.h>
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#include <modules/globebrowsing/rendering/layer/layermanager.h>
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#include <modules/globebrowsing/rendering/layer/layer.h>
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#include <openspace/engine/openspaceengine.h>
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#include <openspace/engine/moduleengine.h>
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#include <openspace/rendering/renderengine.h>
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#include <openspace/rendering/renderable.h>
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#include <openspace/scene/scene.h>
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#include <openspace/scene/scenegraphnode.h>
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#include <openspace/query/query.h>
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namespace openspace::globebrowsing::luascriptfunctions {
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/**
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*Adds a layer to the specified globe.
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*/
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int addLayer(lua_State* L) {
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ghoul::lua::checkArgumentsAndThrow(L, 3, "lua::addLayer");
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using ghoul::lua::errorLocation;
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// Argument locations
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const int GlobeLocation = -3;
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const int LayerGroupLocation = -2;
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// String arguments
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const std::string GlobeName = luaL_checkstring(L, GlobeLocation);
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const std::string LayerGroupName = luaL_checkstring(L, LayerGroupLocation);
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// Get the node and make sure it exists
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SceneGraphNode* node = OsEng.renderEngine().scene()->sceneGraphNode(GlobeName);
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if (!node) {
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return luaL_error(L, ("Unknown globe name: " + GlobeName).c_str());
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}
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// Get the renderable globe
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RenderableGlobe* globe = dynamic_cast<RenderableGlobe*>(node->renderable());
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if (!globe) {
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return luaL_error(L, ("Renderable is not a globe: " + GlobeName).c_str());
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}
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// Get the layer group
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layergroupid::GroupID groupID = layergroupid::getGroupIDFromName(LayerGroupName);
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if (groupID == layergroupid::GroupID::Unknown) {
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return luaL_error(L, ("Unknown layer group: " + LayerGroupName).c_str());
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}
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// Get the dictionary defining the layer
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ghoul::Dictionary d;
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try {
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ghoul::lua::luaDictionaryFromState(L, d);
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}
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catch (const ghoul::lua::LuaFormatException& e) {
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LERRORC("addLayerFromDictionary", e.what());
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lua_settop(L, 0);
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return 0;
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}
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lua_settop(L, 0);
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std::shared_ptr<Layer> layer = globe->layerManager()->addLayer(groupID, d);
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if (layer) {
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layer->initialize();
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}
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ghoul_assert(lua_gettop(L) == 0, "Incorrect number of items left on stack");
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return 0;
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}
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/**
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Deletes a layer from the specified globe.
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*/
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int deleteLayer(lua_State* L) {
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ghoul::lua::checkArgumentsAndThrow(L, 3, "lua::deleteLayer");
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using ghoul::lua::errorLocation;
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// Argument locations
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const int GlobeLocation = -3;
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const int LayerGroupLocation = -2;
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const int NameLocation = -1;
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// String arguments
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const std::string GlobeName = luaL_checkstring(L, GlobeLocation);
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const std::string LayerGroupName = luaL_checkstring(L, LayerGroupLocation);
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const std::string LayerName = luaL_checkstring(L, NameLocation);
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lua_settop(L, 0);
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// Get the node and make sure it exists
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SceneGraphNode* node = OsEng.renderEngine().scene()->sceneGraphNode(GlobeName);
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if (!node) {
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return luaL_error(L, ("Unknown globe name: " + GlobeName).c_str());
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}
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// Get the renderable globe
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RenderableGlobe* globe = dynamic_cast<RenderableGlobe*>(node->renderable());
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if (!globe) {
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return luaL_error(L, ("Renderable is not a globe: " + GlobeName).c_str());
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}
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// Get the layer group
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layergroupid::GroupID groupID = layergroupid::getGroupIDFromName(LayerGroupName);
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if (groupID == layergroupid::GroupID::Unknown) {
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return luaL_error(L, ("Unknown layer group: " + LayerGroupName).c_str());
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}
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globe->layerManager()->deleteLayer(groupID, LayerName);
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ghoul_assert(lua_gettop(L) == 0, "Incorrect number of items left on stack");
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return 0;
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}
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int goToChunk(lua_State* L) {
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ghoul::lua::checkArgumentsAndThrow(L, 3, "lua::goToChunk");
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using ghoul::lua::luaTypeToString;
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int x = static_cast<int>(lua_tonumber(L, 1));
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int y = static_cast<int>(lua_tonumber(L, 2));
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int level = static_cast<int>(lua_tonumber(L, 3));
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lua_settop(L, 0);
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OsEng.moduleEngine().module<GlobeBrowsingModule>()->goToChunk(x, y, level);
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ghoul_assert(lua_gettop(L) == 0, "Incorrect number of items left on stack");
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return 0;
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}
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int goToGeo(lua_State* L) {
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int nArguments = ghoul::lua::checkArgumentsAndThrow(L, 2, 3, "lua::goToGeo");
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using ghoul::lua::luaTypeToString;
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double latitude = lua_tonumber(L, 1);
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double longitude = lua_tonumber(L, 2);
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if (nArguments == 2) {
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OsEng.moduleEngine().module<GlobeBrowsingModule>()->goToGeo(latitude, longitude);
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}
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else if (nArguments == 3) {
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double altitude = static_cast<int>(lua_tonumber(L, 3));
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OsEng.moduleEngine().module<GlobeBrowsingModule>()->goToGeo(latitude, longitude,
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altitude);
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}
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lua_settop(L, 0);
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ghoul_assert(lua_gettop(L) == 0, "Incorrect number of items left on stack");
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return 0;
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}
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int getGeoPosition(lua_State* L) {
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ghoul::lua::checkArgumentsAndThrow(L, 4, "lua::getGeoPosition");
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std::string name = luaL_checkstring(L, 1);
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double latitude = lua_tonumber(L, 2);
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double longitude = lua_tonumber(L, 3);
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double altitude = lua_tonumber(L, 4);
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lua_settop(L, 0);
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ghoul_assert(lua_gettop(L) == 0, "Incorrect number of items left on stack");
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SceneGraphNode* n = sceneGraphNode(name);
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Renderable* r = n->renderable();
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RenderableGlobe* g = dynamic_cast<RenderableGlobe*>(r);
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if (!g) {
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return luaL_error(L, "Name must be a RenderableGlobe");
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}
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GlobeBrowsingModule& mod = *(OsEng.moduleEngine().module<GlobeBrowsingModule>());
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glm::vec3 pos = mod.cartesianCoordinatesFromGeo(
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*g,
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latitude,
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longitude,
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altitude
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);
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lua_pushnumber(L, pos.x);
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lua_pushnumber(L, pos.y);
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lua_pushnumber(L, pos.z);
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return 3;
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}
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int getGeoPositionForCamera(lua_State* L) {
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ghoul::lua::checkArgumentsAndThrow(L, 0, "lua::getGeoPositionForCamera");
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GlobeBrowsingModule* module = OsEng.moduleEngine().module<GlobeBrowsingModule>();
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RenderableGlobe* globe = module->castFocusNodeRenderableToGlobe();
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if (!globe) {
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return luaL_error(L, "Focus node must be a RenderableGlobe");
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}
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glm::dvec3 cameraPosition = OsEng.navigationHandler().camera()->positionVec3();
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glm::dmat4 inverseModelTransform =
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OsEng.navigationHandler().focusNode()->inverseModelTransform();
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glm::dvec3 cameraPositionModelSpace =
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glm::dvec3(inverseModelTransform * glm::dvec4(cameraPosition, 1.0));
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SurfacePositionHandle posHandle = globe->calculateSurfacePositionHandle(
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cameraPositionModelSpace);
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Geodetic2 geo2 = globe->ellipsoid().cartesianToGeodetic2(
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posHandle.centerToReferenceSurface
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);
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double altitude = glm::length(cameraPositionModelSpace -
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posHandle.centerToReferenceSurface);
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lua_settop(L, 0);
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lua_pushnumber(L, Angle<double>::fromRadians(geo2.lat).asDegrees());
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lua_pushnumber(L, Angle<double>::fromRadians(geo2.lon).asDegrees());
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lua_pushnumber(L, altitude);
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ghoul_assert(lua_gettop(L) == 3, "Incorrect number of items left on stack");
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return 3;
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}
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#ifdef GLOBEBROWSING_USE_GDAL
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int loadWMSCapabilities(lua_State* L) {
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ghoul::lua::checkArgumentsAndThrow(L, 3, "lua::loadWMSCapabilities");
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std::string url = ghoul::lua::checkStringAndPop(L);
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std::string globe = ghoul::lua::checkStringAndPop(L);
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std::string name = ghoul::lua::checkStringAndPop(L);
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OsEng.moduleEngine().module<GlobeBrowsingModule>()->loadWMSCapabilities(
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std::move(name),
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std::move(globe),
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std::move(url)
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);
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ghoul_assert(lua_gettop(L) == 0, "Incorrect number of items left on stack");
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return 0;
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}
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int removeWMSServer(lua_State* L) {
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ghoul::lua::checkArgumentsAndThrow(L, 1, "lua::removeWMSServer");
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std::string name = ghoul::lua::checkStringAndPop(L);
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OsEng.moduleEngine().module<GlobeBrowsingModule>()->removeWMSServer(name);
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ghoul_assert(lua_gettop(L) == 0, "Incorrect number of items left on stack");
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return 0;
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}
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int capabilities(lua_State* L) {
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ghoul::lua::checkArgumentsAndThrow(L, 1, "lua::capabilities");
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std::string name = ghoul::lua::checkStringAndPop(L);
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GlobeBrowsingModule::Capabilities cap =
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OsEng.moduleEngine().module<GlobeBrowsingModule>()->capabilities(name);
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lua_settop(L, 0);
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lua_newtable(L);
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for (unsigned long i = 0; i < cap.size(); ++i) {
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const GlobeBrowsingModule::Layer& l = cap[i];
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lua_newtable(L);
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lua_pushstring(L, "Name");
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lua_pushstring(L, l.name.c_str());
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lua_settable(L, -3);
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lua_pushstring(L, "URL");
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lua_pushstring(L, l.url.c_str());
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lua_settable(L, -3);
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lua_rawseti(L, -2, i + 1);
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}
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ghoul_assert(lua_gettop(L) == 1, "Incorrect number of items left on stack");
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return 1;
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}
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#endif // GLOBEBROWSING_USE_GDAL
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} // namespace openspace::globebrowsing::luascriptfunctions
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