Files
OpenSpace/modules/globebrowsing/tile/tileprovider/texttileprovider.cpp

164 lines
5.7 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2016 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#include <modules/globebrowsing/tile/tileprovider/texttileprovider.h>
#include <modules/globebrowsing/chunk/chunkindex.h>
#include <ghoul/filesystem/filesystem.h>
#include <ghoul/logging/logmanager.h>
#include <ghoul/font/fontrenderer.h>
#include <ghoul/font/fontmanager.h>
#include <openspace/engine/openspaceengine.h>
#include <sstream>
namespace {
const std::string _loggerCat = "TextTileProvider";
}
namespace openspace {
TextTileProvider::TextTileProvider(const glm::uvec2& textureSize, size_t fontSize)
: _tileCache(500)
, _textureSize(textureSize)
, _fontSize(fontSize)
{
_font = OsEng.fontManager().font("Mono", _fontSize);
_fontRenderer = std::unique_ptr<FontRenderer>(FontRenderer::createDefault());
_fontRenderer->setFramebufferSize(textureSize);
glGenFramebuffers(1, &_fbo);
}
TextTileProvider::~TextTileProvider() {
glDeleteFramebuffers(1, &_fbo);
}
Tile TextTileProvider::getTile(const ChunkIndex& chunkIndex) {
ChunkHashKey key = chunkIndex.hashKey();
if (!_tileCache.exist(key)) {
_tileCache.put(key, createChunkIndexTile(chunkIndex));
}
return _tileCache.get(key);
}
Tile TextTileProvider::getDefaultTile() {
return Tile::TileUnavailable;
}
Tile::Status TextTileProvider::getTileStatus(const ChunkIndex& index) {
return Tile::Status::OK;
}
TileDepthTransform TextTileProvider::depthTransform() {
TileDepthTransform transform;
transform.depthOffset = 0.0f;
transform.depthScale = 1.0f;
return transform;
}
void TextTileProvider::update() {
// nothing to be done
}
void TextTileProvider::reset() {
_tileCache.clear();
}
Tile TextTileProvider::createChunkIndexTile(const ChunkIndex& chunkIndex) {
glm::uvec4 color = { 0, 0, 0, 0 };
Tile tile = Tile::createPlainTile(_textureSize, color);
// Keep track of defaultFBO and viewport to be able to reset state when done
GLint defaultFBO;
GLint viewport[4];
glGetIntegerv(GL_FRAMEBUFFER_BINDING, &defaultFBO);
glGetIntegerv(GL_VIEWPORT, viewport);
// Render to texture
glBindFramebuffer(GL_FRAMEBUFFER, _fbo);
glFramebufferTexture2D(
GL_FRAMEBUFFER,
GL_COLOR_ATTACHMENT0,
GL_TEXTURE_2D,
*(tile.texture),
0
);
GLenum status = glCheckFramebufferStatus(GL_FRAMEBUFFER);
//LDEBUG(status);
glViewport(
0, 0,
static_cast<GLsizei>(tile.texture->width()),
static_cast<GLsizei>(tile.texture->height())
);
ghoul_assert(_fontRenderer != nullptr, "_fontRenderer must not be null");
renderText(*_fontRenderer, chunkIndex);
// Reset state: bind default FBO and set viewport to what it was
glBindFramebuffer(GL_FRAMEBUFFER, defaultFBO);
glViewport(viewport[0], viewport[1], viewport[2], viewport[3]);
return tile;
}
int TextTileProvider::maxLevel() {
return 1337; // unlimited
}
void ChunkIndexTileProvider::renderText(const FontRenderer& fontRenderer, const ChunkIndex& chunkIndex) const {
fontRenderer.render(
*_font,
glm::vec2(
_textureSize.x / 4 - (_textureSize.x / 32) * log10(1 << chunkIndex.level),
_textureSize.y / 2 + _fontSize),
glm::vec4(1.0, 0.0, 0.0, 1.0),
"level: %i \nx: %i \ny: %i",
chunkIndex.level, chunkIndex.x, chunkIndex.y
);
}
} // namespace openspace