Files
OpenSpace/modules/iswa/rendering/textureplane.cpp
2016-04-20 13:29:05 -04:00

198 lines
7.3 KiB
C++

// /*****************************************************************************************
// * *
// * OpenSpace *
// * *
// * Copyright (c) 2014-2016 *
// * *
// * Permission is hereby granted, free of charge, to any person obtaining a copy of this *
// * software and associated documentation files (the "Software"), to deal in the Software *
// * without restriction, including without limitation the rights to use, copy, modify, *
// * merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
// * permit persons to whom the Software is furnished to do so, subject to the following *
// * conditions: *
// * *
// * The above copyright notice and this permission notice shall be included in all copies *
// * or substantial portions of the Software. *
// * *
// * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
// * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
// * PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
// * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
// * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
// * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
// ****************************************************************************************/
#include <modules/iswa/rendering/textureplane.h>
#include <openspace/engine/openspaceengine.h>
#include <openspace/rendering/renderengine.h>
//#include <ghoul/filesystem/filesystem>
#include <ghoul/io/texture/texturereader.h>
#include <ghoul/opengl/programobject.h>
#include <ghoul/opengl/texture.h>
#include <ghoul/opengl/textureunit.h>
#include <modules/kameleon/include/kameleonwrapper.h>
#include <openspace/scene/scene.h>
#include <openspace/scene/scenegraphnode.h>
#include <openspace/util/time.h>
#include <openspace/util/spicemanager.h>
#include <openspace/util/time.h>
namespace {
const std::string _loggerCat = "TexutePlane";
}
namespace openspace {
TexturePlane::TexturePlane(const ghoul::Dictionary& dictionary)
:CygnetPlane(dictionary)
,_futureTexture(nullptr)
{
_id = id();
std::string name;
dictionary.getValue("Name", name);
setName(name);
registerProperties();
}
TexturePlane::~TexturePlane(){}
bool TexturePlane::initialize(){
createPlane();
createShader();
updateTexture();
return isReady();
}
bool TexturePlane::deinitialize(){
unregisterProperties();
destroyPlane();
destroyShader();
_memorybuffer = "";
return true;
}
void TexturePlane::render(const RenderData& data){
if(!_texture) return;
psc position = data.position;
glm::mat4 transform = glm::mat4(1.0);
glm::mat4 rotx = glm::rotate(transform, static_cast<float>(M_PI_2), glm::vec3(1, 0, 0));
glm::mat4 roty = glm::rotate(transform, static_cast<float>(M_PI_2), glm::vec3(0, -1, 0));
glm::mat4 rotz = glm::rotate(transform, static_cast<float>(M_PI_2), glm::vec3(0, 0, 1));
glm::mat4 rot = glm::mat4(1.0);
for (int i = 0; i < 3; i++){
for (int j = 0; j < 3; j++){
transform[i][j] = static_cast<float>(_stateMatrix[i][j]);
}
}
transform = transform * rotz * roty; //BATSRUS
// Correct for the small error of x-axis not pointing directly at the sun
if(_data->frame == "GSM"){
glm::vec4 v(1,0,0,1);
glm::vec3 xVec = glm::vec3(transform*v);
xVec = glm::normalize(xVec);
double lt;
glm::vec3 sunVec =
SpiceManager::ref().targetPosition("SUN", "Earth", "GALACTIC", {}, _time, lt);
sunVec = glm::normalize(sunVec);
float angle = acos(glm::dot(xVec, sunVec));
glm::vec3 ref = glm::cross(xVec, sunVec);
glm::mat4 rotation = glm::rotate(glm::mat4(1.0f), angle, ref);
transform = rotation * transform;
}
position += transform*glm::vec4(_data->offset.x, _data->offset.z, _data->offset.y, _data->offset.w);
// Activate shader
_shader->activate();
glEnable(GL_ALPHA_TEST);
glDisable(GL_CULL_FACE);
_shader->setUniform("ViewProjection", OsEng.renderEngine().camera()->viewProjectionMatrix());
_shader->setUniform("ModelTransform", transform);
setPscUniforms(*_shader.get(), *OsEng.renderEngine().camera(), position);
ghoul::opengl::TextureUnit unit;
unit.activate();
_texture->bind();
_shader->setUniform("texture1", unit);
glBindVertexArray(_quad);
glDrawArrays(GL_TRIANGLES, 0, 6);
glEnable(GL_CULL_FACE);
_shader->deactivate();
}
void TexturePlane::update(const UpdateData& data){
if(_planeIsDirty)
createPlane();
_time = Time::ref().currentTime();
_stateMatrix = SpiceManager::ref().positionTransformMatrix("GALACTIC", _data->frame, _time);
float openSpaceUpdateInterval = abs(Time::ref().deltaTime()*_updateInterval);
if(openSpaceUpdateInterval){
if(abs(_time-_lastUpdateTime) >= openSpaceUpdateInterval){
updateTexture();
_lastUpdateTime = _time;
}
}
if(_futureTexture && _futureTexture->isFinished){
loadTexture();
_futureTexture = nullptr;
}
}
bool TexturePlane::loadTexture() {
// std::cout << _data->path << std::endl;
// std::unique_ptr<ghoul::opengl::Texture> texture = ghoul::io::TextureReader::ref().loadTexture(absPath(_data->path));
//std::unique_ptr<ghoul::opengl::Texture> texture = ghoul::io::TextureReader::ref().loadTexture(absPath("${OPENSPACE_DATA}/GM_openspace_Z0_20150315_000000.png"));
if(_memorybuffer != ""){
std::unique_ptr<ghoul::opengl::Texture> texture = ghoul::io::TextureReader::ref().loadTextureFromMemory(_memorybuffer);
if (texture) {
// LDEBUG("Loaded texture from '" << absPath(_data->path) << "'");
texture->uploadTexture();
// Textures of planets looks much smoother with AnisotropicMipMap rather than linear
texture->setFilter(ghoul::opengl::Texture::FilterMode::Linear);
_texture = std::move(texture);
return true;
}
}
return false;
}
bool TexturePlane::updateTexture(){
_memorybuffer = "";
std::shared_ptr<DownloadManager::FileFuture> future = ISWAManager::ref().downloadImageToMemory(_data->id, _memorybuffer);
// std::shared_ptr<DownloadManager::FileFuture> future = ISWAManager::ref().downloadImage(_data->id, absPath(_data->path));
if(future){
_futureTexture = future;
return true;
}
return false;
}
int TexturePlane::id(){
static int id = 0;
return id++;
}
}// namespace openspace