mirror of
https://github.com/OpenSpace/OpenSpace.git
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122 lines
5.0 KiB
C++
122 lines
5.0 KiB
C++
/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2016 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#include <modules/globebrowsing/other/layeredtextureshaderprovider.h>
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#include <openspace/rendering/renderengine.h>
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#include <openspace/engine/openspaceengine.h>
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#include "ghoul/misc/dictionary.h"
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#include <string>
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namespace {
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const std::string _loggerCat = "LayeredTextureShaderProvider";
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}
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namespace openspace {
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bool LayeredTextureInfo::operator==(const LayeredTextureInfo& other) const
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{
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return numLayers == other.numLayers && keyNumLayers == other.keyNumLayers;
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}
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bool LayeredTexturePreprocessingData::operator==(
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const LayeredTexturePreprocessingData& other) const
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{
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if (layeredTextureInfo.size() != other.layeredTextureInfo.size())
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{
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return false;
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}
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else
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{
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bool equal = true;
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for (size_t i = 0; i < layeredTextureInfo.size(); i++)
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{
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equal = equal && (layeredTextureInfo[i] == other.layeredTextureInfo[i]);
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}
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return equal;
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}
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}
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LayeredTextureShaderProvider::LayeredTextureShaderProvider(
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const std::string& shaderName,
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const std::string& vsPath,
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const std::string& fsPath)
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: _shaderName(shaderName)
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, _vsPath(vsPath)
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, _fsPath(fsPath)
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{
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}
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LayeredTextureShaderProvider::~LayeredTextureShaderProvider()
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{
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if (_programObject) {
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RenderEngine& renderEngine = OsEng.renderEngine();
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renderEngine.removeRenderProgram(_programObject);
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_programObject = nullptr;
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}
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}
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ProgramObject* LayeredTextureShaderProvider::getUpdatedShaderProgram(
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LayeredTexturePreprocessingData preprocessingData)
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{
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if (!(preprocessingData == _preprocessingData) || _programObject == nullptr)
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{ // No need to recompile shader. Shader is up to date and can be returned.
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recompileShaderProgram(preprocessingData);
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}
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return _programObject.get();
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}
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void LayeredTextureShaderProvider::recompileShaderProgram(
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LayeredTexturePreprocessingData preprocessingData)
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{
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_preprocessingData = preprocessingData;
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ghoul::Dictionary shaderDictionary;
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// Different texture types can be height maps or color texture for example
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// These are used differently within the shaders.
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auto textureTypes = _preprocessingData.layeredTextureInfo;
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for (size_t i = 0; i < textureTypes.size(); i++)
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{
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shaderDictionary.setValue(
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textureTypes[i].keyNumLayers, textureTypes[i].numLayers);
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}
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_programObject = OsEng.renderEngine().buildRenderProgram(
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_shaderName,
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_vsPath,
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_fsPath,
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shaderDictionary);
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ghoul_assert(_programObject != nullptr, "Failed to initialize programObject!");
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using IgnoreError = ProgramObject::IgnoreError;
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_programObject->setIgnoreSubroutineUniformLocationError(IgnoreError::Yes);
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}
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} // namespace openspace
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