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OpenSpace/modules/globebrowsing/tile/tileselector.cpp

128 lines
5.7 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2016 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#include <modules/globebrowsing/tile/tileselector.h>
#include <ghoul/logging/logmanager.h>
#include <sstream>
#include <algorithm>
namespace {
const std::string _loggerCat = "TileSelector";
}
namespace openspace {
const TileSelector::CompareResolution TileSelector::HIGHEST_RES = TileSelector::CompareResolution();
TileAndTransform TileSelector::getHighestResolutionTile(TileProvider* tileProvider, ChunkIndex chunkIndex, int parents) {
TileUvTransform uvTransform;
uvTransform.uvOffset = glm::vec2(0, 0);
uvTransform.uvScale = glm::vec2(1, 1);
// Step 1. Traverse 0 or more parents up the chunkTree as requested by the caller
for (int i = 0; i < parents && chunkIndex.level > 1; i++) {
ascendToParent(chunkIndex, uvTransform);
}
// Step 2. Traverse 0 or more parents up the chunkTree to make sure we're inside
// the range of defined data.
int maximumLevel = tileProvider->maxLevel();
while(chunkIndex.level > maximumLevel){
ascendToParent(chunkIndex, uvTransform);
}
// Step 3. Traverse 0 or more parents up the chunkTree until we find a chunk that
// has a loaded tile ready to use.
while (chunkIndex.level > 1) {
Tile tile = tileProvider->getTile(chunkIndex);
if (tile.status != Tile::Status::OK) {
ascendToParent(chunkIndex, uvTransform);
}
else return { tile, uvTransform };
}
return{ Tile::TileUnavailable, uvTransform };
}
TileAndTransform TileSelector::getHighestResolutionTile(const TileProviderGroup& tileProviderGroup, ChunkIndex chunkIndex) {
TileAndTransform mostHighResolution;
mostHighResolution.tile = Tile::TileUnavailable;
mostHighResolution.uvTransform.uvScale.x = 0;
auto activeProviders = tileProviderGroup.getActiveTileProviders();
for (size_t i = 0; i < activeProviders.size(); i++) {
TileAndTransform tileAndTransform = getHighestResolutionTile(activeProviders[i].get(), chunkIndex);
bool tileIsOk = tileAndTransform.tile.status == Tile::Status::OK;
bool tileHasPreprocessData = tileAndTransform.tile.preprocessData != nullptr;
bool tileIsHigherResolution = tileAndTransform.uvTransform.uvScale.x > mostHighResolution.uvTransform.uvScale.x;
if (tileIsOk && tileHasPreprocessData && tileIsHigherResolution) {
mostHighResolution = tileAndTransform;
}
}
return mostHighResolution;
}
bool TileSelector::CompareResolution::operator()(const TileAndTransform& a, const TileAndTransform& b) {
// large uv scale means smaller resolution
return a.uvTransform.uvScale.x > b.uvTransform.uvScale.x;
}
std::vector<TileAndTransform> TileSelector::getTilesSortedByHighestResolution(const TileProviderGroup& tileProviderGroup, const ChunkIndex& chunkIndex) {
auto activeProviders = tileProviderGroup.getActiveTileProviders();
std::vector<TileAndTransform> tiles;
for (auto provider : activeProviders){
tiles.push_back(getHighestResolutionTile(provider.get(), chunkIndex));
}
std::sort(tiles.begin(), tiles.end(), TileSelector::HIGHEST_RES);
return tiles;
}
void TileSelector::ascendToParent(ChunkIndex& chunkIndex, TileUvTransform& uv) {
uv.uvOffset *= 0.5;
uv.uvScale *= 0.5;
if (chunkIndex.isEastChild()) {
uv.uvOffset.x += 0.5;
}
// In OpenGL, positive y direction is up
if (chunkIndex.isNorthChild()) {
uv.uvOffset.y += 0.5;
}
--chunkIndex;
}
} // namespace openspace