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74 lines
3.1 KiB
C++
74 lines
3.1 KiB
C++
/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2016 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#ifndef LAYER_H
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#define LAYER_H
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#include <memory>
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#include <string>
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#include <array>
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#include <ghoul/opengl/programobject.h>
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#include <openspace/properties/propertyowner.h>
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#include <modules/globebrowsing/layered_rendering/perlayersetting.h>
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#include <modules/globebrowsing/tile/tileindex.h>
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namespace openspace {
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namespace globebrowsing {
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/*
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class TileProvider;
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class Layer : public properties::PropertyOwner {
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public:
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Layer(const ghoul::Dictionary& dict);
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void bind(ProgramObject* program, const TileIndex& tileIndex);
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static const size_t NUM_LAYER_SETTINGS_VARIABLES = 3;
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static const size_t NUM_TILE_DATA_VARIABLES = 3;
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static const size_t NUM_BLEND_TEXTURES = 3;
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private:
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//void ensureIdsAreUpdated(LayeredTextureShaderProvider* shaderProvider);
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std::string _name;
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std::unique_ptr<TileProvider> _tileProvider;
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std::array<std::array<GLint, NUM_TILE_DATA_VARIABLES>,NUM_BLEND_TEXTURES> _tileUniformIds;
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std::array<GLint, NUM_LAYER_SETTINGS_VARIABLES> _layerSettingsUniformIds;
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bool _enabled;
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};
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*/
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} // namespace globebrowsing
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} // namespace openspace
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#endif // LAYER_H
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