Files
OpenSpace/modules/imgui/src/guiassetcomponent.cpp
2017-12-29 20:11:22 +01:00

149 lines
5.9 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2018 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#include <modules/imgui/include/guiassetcomponent.h>
#include <modules/imgui/include/imgui_include.h>
#include <openspace/engine/openspaceengine.h>
#include <openspace/scene/assetmanager.h>
#include <openspace/scene/asset.h>
#include <ghoul/filesystem/filesystem.h>
#include <ghoul/filesystem/file.h>
namespace {
std::string assetStateToString(openspace::Asset::State state) {
using State = openspace::Asset::State;
switch (state) {
case State::Loaded: return "Loaded";
case State::LoadingFailed: return "LoadingFailed";
case State::Synchronizing: return "Synchronizing";
case State::SyncRejected: return "SyncRejected";
case State::SyncResolved: return "SyncResolved";
case State::Initialized: return "Initialized";
case State::InitializationFailed: return "InitializationFailed";
default: return "Unknown";
}
}
std::string syncStateToString(openspace::ResourceSynchronization::State state) {
using State = openspace::ResourceSynchronization::State;
switch (state) {
case State::Unsynced: return "Unsynced";
case State::Syncing: return "Syncing";
case State::Resolved: return "Resolved";
case State::Rejected: return "Rejected";
default: return "Unknown";
}
}
}
namespace openspace::gui {
GuiAssetComponent::GuiAssetComponent()
: GuiComponent("Assets")
{}
void GuiAssetComponent::render() {
bool e = _isEnabled;
ImGui::Begin("Assets", &e);
_isEnabled = e;
AssetManager& assetManager = OsEng.assetManager();
std::string rootPath = "";
for (const std::shared_ptr<Asset>& a : assetManager.rootAsset()->childAssets()) {
renderTree(a, rootPath);
}
ImGui::End();
}
void GuiAssetComponent::renderTree(const std::shared_ptr<openspace::Asset> asset,
const std::string& relativeToPath)
{
std::string assetPath = asset->assetFilePath();
const std::string assetDirectory =
ghoul::filesystem::File(assetPath).directoryName();
if (relativeToPath != "") {
assetPath = FileSys.relativePath(assetPath, relativeToPath);
}
std::string assetText = assetPath + " " + assetStateToString(asset->state());
if (asset->state() == Asset::State::Synchronizing) {
assetText += " (" + std::to_string(
static_cast<int>(asset->requiredSynchronizationProgress() * 100)
) + "%)";
}
std::vector<std::shared_ptr<Asset>> requested = asset->requestedAssets();
std::vector<std::shared_ptr<Asset>> required = asset->requiredAssets();
std::vector<std::shared_ptr<ResourceSynchronization>> resourceSyncs =
asset->ownSynchronizations();
if (requested.empty() && required.empty() && resourceSyncs.empty()) {
ImGui::Text("%s", assetText.c_str());
} else if (ImGui::TreeNode(assetPath.c_str(), "%s", assetText.c_str())) {
for (const auto& child : required) {
renderTree(child, assetDirectory);
}
if (!requested.empty() && ImGui::TreeNode("Requested assets")) {
for (const auto& child : requested) {
renderTree(child, assetDirectory);
}
ImGui::TreePop();
}
if (!resourceSyncs.empty() && ImGui::TreeNode("Resource Synchronizations")) {
for (const auto& sync : resourceSyncs) {
std::string resourceText = sync->directory() +
" " + syncStateToString(sync->state());
if (sync->state() == ResourceSynchronization::State::Syncing) {
resourceText += " (" + std::to_string(
static_cast<int>(sync->progress() * 100)
) + "%)";
}
ImGui::Text("%s", resourceText.c_str());
}
ImGui::TreePop();
}
ImGui::TreePop();
}
}
} // namespace openspace::gui