Files
OpenSpace/modules/globebrowsing/tile/tileselector.cpp
2016-10-19 14:44:09 +02:00

129 lines
5.7 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
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* Copyright (c) 2014-2016 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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#include <modules/globebrowsing/tile/tileselector.h>
#include <modules/globebrowsing/tile/tileprovider/tileprovider.h>
#include <ghoul/logging/logmanager.h>
#include <sstream>
#include <algorithm>
#include "gdal_priv.h"
namespace {
const std::string _loggerCat = "TileSelector";
}
namespace openspace {
namespace globebrowsing {
const TileSelector::CompareResolution TileSelector::HIGHEST_RES = TileSelector::CompareResolution();
ChunkTile TileSelector::getHighestResolutionTile(TileProvider* tileProvider, TileIndex tileIndex, int parents) {
TileUvTransform uvTransform;
uvTransform.uvOffset = glm::vec2(0, 0);
uvTransform.uvScale = glm::vec2(1, 1);
// Step 1. Traverse 0 or more parents up the chunkTree as requested by the caller
for (int i = 0; i < parents && tileIndex.level > 1; i++) {
ascendToParent(tileIndex, uvTransform);
}
// Step 2. Traverse 0 or more parents up the chunkTree to make sure we're inside
// the range of defined data.
int maximumLevel = tileProvider->maxLevel();
while(tileIndex.level > maximumLevel){
ascendToParent(tileIndex, uvTransform);
}
// Step 3. Traverse 0 or more parents up the chunkTree until we find a chunk that
// has a loaded tile ready to use.
while (tileIndex.level > 1) {
Tile tile = tileProvider->getTile(tileIndex);
if (tile.status != Tile::Status::OK) {
ascendToParent(tileIndex, uvTransform);
}
else return { tile, uvTransform };
}
return{ Tile::TileUnavailable, uvTransform };
}
ChunkTile TileSelector::getHighestResolutionTile(const LayerGroup& layerGroup, TileIndex tileIndex) {
ChunkTile mostHighResolution;
mostHighResolution.tile = Tile::TileUnavailable;
mostHighResolution.uvTransform.uvScale.x = 0;
auto layers = layerGroup.activeLayers();
for (size_t i = 0; i < layers.size(); i++) {
ChunkTile chunkTile = getHighestResolutionTile(layers[i].tileProvider.get(), tileIndex);
bool tileIsOk = chunkTile.tile.status == Tile::Status::OK;
bool tileHasPreprocessData = chunkTile.tile.preprocessData != nullptr;
bool tileIsHigherResolution = chunkTile.uvTransform.uvScale.x > mostHighResolution.uvTransform.uvScale.x;
if (tileIsOk && tileHasPreprocessData && tileIsHigherResolution) {
mostHighResolution = chunkTile;
}
}
return mostHighResolution;
}
bool TileSelector::CompareResolution::operator()(const ChunkTile& a, const ChunkTile& b) {
// large uv scale means smaller resolution
return a.uvTransform.uvScale.x > b.uvTransform.uvScale.x;
}
std::vector<ChunkTile> TileSelector::getTilesSortedByHighestResolution(const LayerGroup& layerGroup, const TileIndex& tileIndex) {
auto layers = layerGroup.activeLayers();
std::vector<ChunkTile> tiles;
for (auto layer : layers){
tiles.push_back(getHighestResolutionTile(layer.tileProvider.get(), tileIndex));
}
std::sort(tiles.begin(), tiles.end(), TileSelector::HIGHEST_RES);
return tiles;
}
void TileSelector::ascendToParent(TileIndex& tileIndex, TileUvTransform& uv) {
uv.uvOffset *= 0.5;
uv.uvScale *= 0.5;
if (tileIndex.isEastChild()) {
uv.uvOffset.x += 0.5;
}
// In OpenGL, positive y direction is up
if (tileIndex.isNorthChild()) {
uv.uvOffset.y += 0.5;
}
--tileIndex;
}
} // namespace globebrowsing
} // namespace openspace