mirror of
https://github.com/OpenSpace/OpenSpace.git
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130 lines
4.9 KiB
C++
130 lines
4.9 KiB
C++
// /*****************************************************************************************
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// * *
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// * OpenSpace *
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// * *
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// * Copyright (c) 2014-2016 *
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// * *
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// * Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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// * software and associated documentation files (the "Software"), to deal in the Software *
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// * without restriction, including without limitation the rights to use, copy, modify, *
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// * merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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// * permit persons to whom the Software is furnished to do so, subject to the following *
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// * conditions: *
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// * *
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// * The above copyright notice and this permission notice shall be included in all copies *
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// * or substantial portions of the Software. *
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// * *
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// * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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// * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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// * PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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// * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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// * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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// * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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// ****************************************************************************************/
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#include <modules/iswa/rendering/textureplane.h>
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#include <openspace/engine/openspaceengine.h>
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#include <openspace/rendering/renderengine.h>
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//#include <ghoul/filesystem/filesystem>
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#include <ghoul/io/texture/texturereader.h>
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#include <ghoul/opengl/programobject.h>
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#include <ghoul/opengl/texture.h>
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#include <ghoul/opengl/textureunit.h>
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#include <modules/kameleon/include/kameleonwrapper.h>
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#include <openspace/scene/scene.h>
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#include <openspace/scene/scenegraphnode.h>
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#include <openspace/util/spicemanager.h>
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namespace {
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const std::string _loggerCat = "TexutePlane";
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}
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namespace openspace {
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TexturePlane::TexturePlane(const ghoul::Dictionary& dictionary)
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:CygnetPlane(dictionary)
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{
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std::string name;
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dictionary.getValue("Name", name);
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setName(name);
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registerProperties();
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_type = IswaManager::CygnetType::Texture;
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}
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TexturePlane::~TexturePlane(){}
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bool TexturePlane::loadTexture() {
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DownloadManager::MemoryFile imageFile = _futureObject.get();
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if(imageFile.corrupted)
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return false;
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std::unique_ptr<ghoul::opengl::Texture> texture = ghoul::io::TextureReader::ref().loadTexture(
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(void*) imageFile.buffer,
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imageFile.size,
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imageFile.format);
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if (texture) {
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LDEBUG("Loaded texture from image iswa cygnet with id: '" << _data->id << "'");
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texture->uploadTexture();
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// Textures of planets looks much smoother with AnisotropicMipMap rather than linear
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texture->setFilter(ghoul::opengl::Texture::FilterMode::Linear);
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_textures[0] = std::move(texture);
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}
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return false;
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}
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bool TexturePlane::updateTexture(){
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if(_textures.empty())
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_textures.push_back(nullptr);
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if(_futureObject.valid())
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return false;
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std::future<DownloadManager::MemoryFile> future = IswaManager::ref().fetchImageCygnet(_data->id);
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if(future.valid()){
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_futureObject = std::move(future);
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return true;
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}
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return false;
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}
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bool TexturePlane::readyToRender(){
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return (isReady() && ((!_textures.empty()) && (_textures[0] != nullptr)));
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}
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void TexturePlane::setUniformAndTextures(){
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ghoul::opengl::TextureUnit unit;
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unit.activate();
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_textures[0]->bind();
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_shader->setUniform("texture1", unit);
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}
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bool TexturePlane::createShader(){
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if (_shader == nullptr) {
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// Plane Program
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RenderEngine& renderEngine = OsEng.renderEngine();
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_shader = renderEngine.buildRenderProgram("PlaneProgram",
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"${MODULE_ISWA}/shaders/cygnetplane_vs.glsl",
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"${MODULE_ISWA}/shaders/cygnetplane_fs.glsl"
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);
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if (!_shader) return false;
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}
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return true;
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}
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}// namespace openspace
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