Files
OpenSpace/modules/space/rendering/renderableconstellationsbase.h
Emma Broman 554373eb3e Fading of propertyowners through GUI, and more owners with fade property (#2557)
* Add property in OpenSpaceEngine for fading duration when enabling / disabling

* Add interface for fadeable components and apply to renderable

* Make layers a fadeable component

* Make globelabels a fadeable component

* Make labelscomponent a fadeable, and give it an enabled property

* Make screenspace renderables fadeable components

* Introduce concept of parent fadeables, to fade out subowners with parent

* Make rings fadeable as well

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Co-authored-by: Alexander Bock <alexander.bock@liu.se>
2023-04-06 12:49:49 +02:00

112 lines
4.9 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2023 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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****************************************************************************************/
#ifndef __OPENSPACE_MODULE_SPACE___RENDERABLECONSTELLATIONSBASE___H__
#define __OPENSPACE_MODULE_SPACE___RENDERABLECONSTELLATIONSBASE___H__
#include <openspace/rendering/renderable.h>
#include <modules/space/labelscomponent.h>
#include <openspace/properties/optionproperty.h>
#include <openspace/properties/selectionproperty.h>
#include <openspace/properties/vector/vec3property.h>
#include <openspace/properties/vector/ivec2property.h>
#include <openspace/util/distanceconversion.h>
#include <ghoul/misc/managedmemoryuniqueptr.h>
#include <ghoul/opengl/ghoul_gl.h>
#include <map>
#include <vector>
namespace ghoul::opengl { class ProgramObject; }
namespace openspace {
namespace documentation { struct Documentation; }
/**
* This is a base class for constellation lines and bounds
*/
class RenderableConstellationsBase : public Renderable {
public:
virtual ~RenderableConstellationsBase() override = default;
virtual void initialize() override;
virtual void initializeGL() override = 0;
virtual void deinitializeGL() override = 0;
virtual bool isReady() const override;
virtual void render(const RenderData& data, RendererTasks& rendererTask) override;
static documentation::Documentation Documentation();
protected:
explicit RenderableConstellationsBase(const ghoul::Dictionary& dictionary);
/**
* Callback method that gets triggered when `_constellationSelection` changes
*/
virtual void selectionPropertyHasChanged() = 0;
/// Takes the given constellation `identifier` and returns the corresponding
/// full name
std::string constellationFullName(const std::string& identifier) const;
// Width for the rendered lines
properties::FloatProperty _lineWidth;
// Property that stores all constellations chosen by the user to be drawn
properties::SelectionProperty _selection;
// Temporary storage of which constellations should be rendered as stated in the
// asset file
std::vector<std::string> _assetSelection;
// Labels
bool _hasLabels = false;
// Everything related to the labels is handled by LabelsComponent
std::unique_ptr<LabelsComponent> _labels;
private:
// Map over the constellations names and their abbreviations
// key = abbreviation, value = full name
std::map<std::string, std::string> _namesTranslation;
/**
* Loads the file specified in `_constellationNamesFilename` that contains
* the mapping between abbreviations and full names of constellations
*/
void loadConstellationFile();
/// Fills the `_constellationSelection` property with all constellations
void fillSelectionProperty();
// The file containing constellation names and abbreviations
properties::StringProperty _namesFilename;
};
} // namespace openspace
#endif // __OPENSPACE_MODULE_SPACE___RENDERABLECONSTELLATIONSBASE___H__