Files
OpenSpace/tests/test_assetloader.inl
Alexander Bock 9f1c4e847d Feature/globals (#690)
* Move global objects out of OpenSpaceEngine
 * General cleanup of main.cpp
 * Add default_joystick asset to all scenes
 * No longer suppress mouse interaction on slave nodes
 * Window delegate uses function pointers rather than subclassing
 * Fix for false overwriting of ImGUI configuration file
 * Change default color and tilt angle of fisheye rendering
 * Restructured performance manager
 * Simplify screenshot handling
2018-08-30 11:38:47 -04:00

149 lines
5.2 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2018 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#include "gtest/gtest.h"
#include <openspace/scene/assetloader.h>
#include <openspace/scene/asset.h>
#include <openspace/scene/scene.h>
#include <openspace/scene/scenegraphnode.h>
#include <openspace/scene/sceneinitializer.h>
#include <openspace/scripting/scriptengine.h>
#include <openspace/util/synchronizationwatcher.h>
#include <openspace/documentation/documentation.h>
#include <openspace/scene/scene.h>
#include <ghoul/lua/lua_helper.h>
#include <fstream>
#include <ghoul/misc/dictionaryluaformatter.h>
#include <ghoul/filesystem/filesystem.h>
#include <exception>
#include <memory>
#include <openspace/engine/globals.h>
//#include <openspace/engine/openspaceengine.h>
#include <openspace/engine/windowdelegate.h>
class AssetLoaderTest;
namespace {
int passTest(lua_State* state);
}
class AssetLoaderTest : public ::testing::Test {
public:
void pass() {
_passedTest = true;
}
bool passed() {
return _passedTest;
}
protected:
virtual void SetUp() {
_scene = std::make_unique<openspace::Scene>(
std::make_unique<openspace::SingleThreadedSceneInitializer>()
);
ghoul::lua::LuaState* state = openspace::global::scriptEngine.luaState();
openspace::global::scriptEngine.initialize();
_syncWatcher = std::make_unique<openspace::SynchronizationWatcher>();
_assetLoader = std::make_unique<openspace::AssetLoader>(
*state,
_syncWatcher.get(),
FileSys.absolutePath("${TESTDIR}/AssetLoaderTest/")
);
_passedTest = false;
lua_pushlightuserdata(*state, this);
lua_pushcclosure(*state, &passTest, 1);
lua_setglobal(*state, "passTest");
}
virtual void TearDown() {
openspace::global::scriptEngine.deinitialize();
}
std::unique_ptr<openspace::Scene> _scene;
std::unique_ptr<openspace::AssetLoader> _assetLoader;
std::unique_ptr<openspace::SynchronizationWatcher> _syncWatcher;
bool _passedTest;
};
namespace {
int passTest(lua_State* state) {
AssetLoaderTest *test =
reinterpret_cast<AssetLoaderTest*>(lua_touserdata(state, lua_upvalueindex(1)));
test->pass();
return 0;
}
}
TEST_F(AssetLoaderTest, Assertions) {
EXPECT_NO_THROW(_assetLoader->add("passassertion"));
EXPECT_NO_THROW(_assetLoader->add("failassertion"));
}
TEST_F(AssetLoaderTest, BasicExportImport) {
try {
_assetLoader->add("require");
}
catch (const std::exception& e) {
EXPECT_TRUE(false) << e.what();
}
}
TEST_F(AssetLoaderTest, AssetFunctions) {
try {
_assetLoader->add("assetfunctionsexist");
} catch (const std::exception& e) {
EXPECT_TRUE(false) << e.what();
}
}
TEST_F(AssetLoaderTest, DependencyFunctions) {
try {
_assetLoader->add("dependencyfunctionsexist");
}
catch (const std::exception& e) {
EXPECT_TRUE(false) << e.what();
}
}
TEST_F(AssetLoaderTest, AssetInitialization) {
try {
std::shared_ptr<openspace::Asset> asset = _assetLoader->add("initialization");
asset->initialize();
EXPECT_TRUE(passed());
}
catch (const std::exception& e) {
EXPECT_TRUE(false) << e.what();
}
}