mirror of
https://github.com/OpenSpace/OpenSpace.git
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116 lines
4.2 KiB
C++
116 lines
4.2 KiB
C++
/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2016 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#include <modules/globebrowsing/globes/globemesh.h>
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// open space includes
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#include <openspace/engine/openspaceengine.h>
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#include <openspace/rendering/renderengine.h>
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#include <openspace/util/spicemanager.h>
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#include <openspace/scene/scenegraphnode.h>
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// ghoul includes
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#include <ghoul/misc/assert.h>
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#define _USE_MATH_DEFINES
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#include <math.h>
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namespace {
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const std::string _loggerCat = "GlobeMesh";
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}
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namespace openspace {
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GlobeMesh::GlobeMesh()
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: _programObject(nullptr)
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, _grid(10, 10, TriangleSoup::Positions::Yes, TriangleSoup::TextureCoordinates::No, TriangleSoup::Normals::No)
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{
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}
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GlobeMesh::~GlobeMesh() {
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}
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bool GlobeMesh::initialize() {
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RenderEngine& renderEngine = OsEng.renderEngine();
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if (_programObject == nullptr) {
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_programObject = renderEngine.buildRenderProgram(
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"simpleTextureProgram",
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"${MODULE_GLOBEBROWSING}/shaders/simple_vs.glsl",
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"${MODULE_GLOBEBROWSING}/shaders/simple_fs.glsl");
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if (!_programObject) return false;
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}
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using IgnoreError = ghoul::opengl::ProgramObject::IgnoreError;
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_programObject->setIgnoreSubroutineUniformLocationError(IgnoreError::Yes);
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return isReady();
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}
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bool GlobeMesh::deinitialize() {
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RenderEngine& renderEngine = OsEng.renderEngine();
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if (_programObject) {
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renderEngine.removeRenderProgram(_programObject);
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_programObject = nullptr;
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}
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return true;
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}
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bool GlobeMesh::isReady() const {
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bool ready = true;
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ready &= (_programObject != nullptr);
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return ready;
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}
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void GlobeMesh::render(const RenderData& data)
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{
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// activate shader
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_programObject->activate();
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// scale the planet to appropriate size since the planet is a unit sphere. Ehm no?
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glm::mat4 transform = glm::mat4(1);
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// setup the data to the shader
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// _programObject->setUniform("camdir", camSpaceEye);
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_programObject->setUniform("ViewProjection", data.camera.viewProjectionMatrix());
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_programObject->setUniform("ModelTransform", transform);
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setPscUniforms(*_programObject.get(), data.camera, data.position);
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glDisable(GL_CULL_FACE);
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//glCullFace(GL_BACK);
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// render
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_grid.geometry().drawUsingActiveProgram();
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// disable shader
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_programObject->deactivate();
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}
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void GlobeMesh::update(const UpdateData& data) {
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}
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} // namespace openspace
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