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OpenSpace/modules/digitaluniverse/rendering/renderabledumeshes.cpp
Alexander Bock c7a96a6b59 Address clang tidy complaints
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/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2018 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#include <modules/digitaluniverse/rendering/renderabledumeshes.h>
#include <modules/digitaluniverse/digitaluniversemodule.h>
#include <openspace/documentation/documentation.h>
#include <openspace/documentation/verifier.h>
#include <openspace/util/updatestructures.h>
#include <openspace/engine/globals.h>
#include <openspace/engine/windowdelegate.h>
#include <openspace/rendering/renderengine.h>
#include <ghoul/glm.h>
#include <ghoul/filesystem/filesystem.h>
#include <ghoul/font/fontmanager.h>
#include <ghoul/font/fontrenderer.h>
#include <ghoul/misc/templatefactory.h>
#include <ghoul/io/texture/texturereader.h>
#include <ghoul/logging/logmanager.h>
#include <ghoul/opengl/programobject.h>
#include <ghoul/opengl/texture.h>
#include <ghoul/opengl/textureunit.h>
#include <array>
#include <fstream>
#include <cstdint>
namespace {
constexpr const char* _loggerCat = "RenderableDUMeshes";
constexpr const char* ProgramObjectName = "RenderableDUMeshes";
constexpr const std::array<const char*, 4> UniformNames = {
"modelViewTransform", "projectionTransform", "alphaValue", "color"
};
constexpr const char* KeyFile = "File";
constexpr const char* keyColor = "Color";
constexpr const char* keyUnit = "Unit";
constexpr const char* MeterUnit = "m";
constexpr const char* KilometerUnit = "Km";
constexpr const char* ParsecUnit = "pc";
constexpr const char* KiloparsecUnit = "Kpc";
constexpr const char* MegaparsecUnit = "Mpc";
constexpr const char* GigaparsecUnit = "Gpc";
constexpr const char* GigalightyearUnit = "Gly";
constexpr const int8_t CurrentCacheVersion = 1;
constexpr const double PARSEC = 0.308567756E17;
constexpr openspace::properties::Property::PropertyInfo TransparencyInfo = {
"Transparency",
"Transparency",
"This value is a multiplicative factor that is applied to the transparency of "
"all point."
};
//constexpr openspace::properties::Property::PropertyInfo ScaleFactorInfo = {
// "ScaleFactor",
// "Scale Factor",
// "This value is used as a multiplicative factor that is applied to the apparent "
// "size of each point."
//};
constexpr openspace::properties::Property::PropertyInfo ColorInfo = {
"Color",
"Color",
"This value is used to define the color of the astronomical object."
};
constexpr openspace::properties::Property::PropertyInfo TextColorInfo = {
"TextColor",
"Text Color",
"The text color for the astronomical object."
};
constexpr openspace::properties::Property::PropertyInfo TextSizeInfo = {
"TextSize",
"Text Size",
"The text size for the astronomical object labels."
};
constexpr openspace::properties::Property::PropertyInfo LabelFileInfo = {
"LabelFile",
"Label File",
"The path to the label file that contains information about the astronomical "
"objects being rendered."
};
constexpr openspace::properties::Property::PropertyInfo LabelMinSizeInfo = {
"TextMinSize",
"Text Min Size",
"The minimal size (in pixels) of the text for the labels for the astronomical "
"objects being rendered."
};
constexpr openspace::properties::Property::PropertyInfo LabelMaxSizeInfo = {
"TextMaxSize",
"Text Max Size",
"The maximum size (in pixels) of the text for the labels for the astronomical "
"objects being rendered."
};
constexpr openspace::properties::Property::PropertyInfo DrawElementsInfo = {
"DrawElements",
"Draw Elements",
"Enables/Disables the drawing of the astronomical objects."
};
constexpr openspace::properties::Property::PropertyInfo DrawLabelInfo = {
"DrawLabels",
"Draw Labels",
"Determines whether labels should be drawn or hidden."
};
constexpr openspace::properties::Property::PropertyInfo TransformationMatrixInfo = {
"TransformationMatrix",
"Transformation Matrix",
"Transformation matrix to be applied to each astronomical object."
};
constexpr openspace::properties::Property::PropertyInfo MeshColorInfo = {
"MeshColor",
"Meshes colors",
"The defined colors for the meshes to be rendered."
};
constexpr openspace::properties::Property::PropertyInfo RenderOptionInfo = {
"RenderOption",
"Render Option",
"Debug option for rendering of billboards and texts."
};
} // namespace
namespace openspace {
documentation::Documentation RenderableDUMeshes::Documentation() {
using namespace documentation;
return {
"RenderableDUMeshes",
"digitaluniverse_renderabledumeshes",
{
{
"Type",
new StringEqualVerifier("RenderableDUMeshes"),
Optional::No
},
{
KeyFile,
new StringVerifier,
Optional::No,
"The path to the SPECK file that contains information about the "
"astronomical object being rendered."
},
{
keyColor,
new Vector3Verifier<float>,
Optional::No,
"Astronomical Object Color (r,g,b)."
},
{
TransparencyInfo.identifier,
new DoubleVerifier,
Optional::Yes,
TransparencyInfo.description
},
/*{
ScaleFactorInfo.identifier,
new DoubleVerifier,
Optional::Yes,
ScaleFactorInfo.description
},*/
{
DrawLabelInfo.identifier,
new BoolVerifier,
Optional::Yes,
DrawLabelInfo.description
},
{
TextColorInfo.identifier,
new DoubleVector4Verifier,
Optional::Yes,
TextColorInfo.description
},
{
TextSizeInfo.identifier,
new DoubleVerifier,
Optional::Yes,
TextSizeInfo.description
},
{
LabelFileInfo.identifier,
new StringVerifier,
Optional::Yes,
LabelFileInfo.description
},
{
LabelMinSizeInfo.identifier,
new DoubleVerifier,
Optional::Yes,
LabelMinSizeInfo.description
},
{
LabelMaxSizeInfo.identifier,
new DoubleVerifier,
Optional::Yes,
LabelMaxSizeInfo.description
},
{
TransformationMatrixInfo.identifier,
new Matrix4x4Verifier<double>,
Optional::Yes,
TransformationMatrixInfo.description
},
{
MeshColorInfo.identifier,
new Vector3ListVerifier<float>,
Optional::No,
MeshColorInfo.description
},
}
};
}
RenderableDUMeshes::RenderableDUMeshes(const ghoul::Dictionary& dictionary)
: Renderable(dictionary)
, _alphaValue(TransparencyInfo, 1.f, 0.f, 1.f)
//, _scaleFactor(ScaleFactorInfo, 1.f, 0.f, 64.f)
, _textColor(
TextColorInfo,
glm::vec4(1.0f, 1.0, 1.0f, 1.f),
glm::vec4(0.f),
glm::vec4(1.f)
)
, _textSize(TextSizeInfo, 8.0, 0.5, 24.0)
, _drawElements(DrawElementsInfo, true)
, _drawLabels(DrawLabelInfo, false)
, _textMinSize(LabelMinSizeInfo, 8.0, 0.5, 24.0)
, _textMaxSize(LabelMaxSizeInfo, 500.0, 0.0, 1000.0)
, _renderOption(RenderOptionInfo, properties::OptionProperty::DisplayType::Dropdown)
{
documentation::testSpecificationAndThrow(
Documentation(),
dictionary,
"RenderableDUMeshes"
);
if (dictionary.hasKey(KeyFile)) {
_speckFile = absPath(dictionary.value<std::string>(KeyFile));
_hasSpeckFile = true;
_drawElements.onChange([&]() { _hasSpeckFile = !_hasSpeckFile; });
addProperty(_drawElements);
}
_renderOption.addOption(0, "Camera View Direction");
_renderOption.addOption(1, "Camera Position Normal");
if (global::windowDelegate.isFisheyeRendering()) {
_renderOption.set(1);
}
else {
_renderOption.set(0);
}
addProperty(_renderOption);
if (dictionary.hasKey(keyUnit)) {
std::string unit = dictionary.value<std::string>(keyUnit);
if (unit == MeterUnit) {
_unit = Meter;
}
else if (unit == KilometerUnit) {
_unit = Kilometer;
}
else if (unit == ParsecUnit) {
_unit = Parsec;
}
else if (unit == KiloparsecUnit) {
_unit = Kiloparsec;
}
else if (unit == MegaparsecUnit) {
_unit = Megaparsec;
}
else if (unit == GigaparsecUnit) {
_unit = Gigaparsec;
}
else if (unit == GigalightyearUnit) {
_unit = GigalightYears;
}
else {
LWARNING("No unit given for RenderableDUMeshes. Using meters as units.");
_unit = Meter;
}
}
/*if (dictionary.hasKey(keyColor)) {
_pointColor = dictionary.value<glm::vec3>(keyColor);
}
addProperty(_pointColor);*/
if (dictionary.hasKey(TransparencyInfo.identifier)) {
_alphaValue = static_cast<float>(
dictionary.value<double>(TransparencyInfo.identifier)
);
}
addProperty(_alphaValue);
/*if (dictionary.hasKey(ScaleFactorInfo.identifier)) {
_scaleFactor = static_cast<float>(
dictionary.value<double>(ScaleFactorInfo.identifier)
);
}
addProperty(_scaleFactor);*/
if (dictionary.hasKey(DrawLabelInfo.identifier)) {
_drawLabels = dictionary.value<bool>(DrawLabelInfo.identifier);
}
addProperty(_drawLabels);
if (dictionary.hasKey(LabelFileInfo.identifier)) {
_labelFile = absPath(dictionary.value<std::string>(
LabelFileInfo.identifier
));
_hasLabel = true;
if (dictionary.hasKey(TextColorInfo.identifier)) {
_textColor = dictionary.value<glm::vec4>(TextColorInfo.identifier);
_hasLabel = true;
}
_textColor.setViewOption(properties::Property::ViewOptions::Color);
addProperty(_textColor);
_textColor.onChange([&]() { _textColorIsDirty = true; });
if (dictionary.hasKey(TextSizeInfo.identifier)) {
_textSize = dictionary.value<float>(TextSizeInfo.identifier);
}
addProperty(_textSize);
if (dictionary.hasKey(LabelMinSizeInfo.identifier)) {
_textMinSize = floor(
dictionary.value<float>(LabelMinSizeInfo.identifier)
);
}
addProperty(_textMinSize);
if (dictionary.hasKey(LabelMaxSizeInfo.identifier)) {
_textMaxSize = floor(
dictionary.value<float>(LabelMaxSizeInfo.identifier)
);
}
addProperty(_textMaxSize);
}
if (dictionary.hasKey(TransformationMatrixInfo.identifier)) {
_transformationMatrix = dictionary.value<glm::dmat4>(
TransformationMatrixInfo.identifier
);
}
if (dictionary.hasKey(MeshColorInfo.identifier)) {
ghoul::Dictionary colorDict = dictionary.value<ghoul::Dictionary>(
MeshColorInfo.identifier
);
for (int i = 0; i < static_cast<int>(colorDict.size()); ++i) {
_meshColorMap.insert({ i + 1,
colorDict.value<glm::vec3>(std::to_string(i + 1)) }
);
}
}
}
bool RenderableDUMeshes::isReady() const {
return (_program != nullptr) &&
(!_renderingMeshesMap.empty() || (!_labelData.empty()));
}
void RenderableDUMeshes::initializeGL() {
_program = DigitalUniverseModule::ProgramObjectManager.request(
ProgramObjectName,
[]() -> std::unique_ptr<ghoul::opengl::ProgramObject> {
return global::renderEngine.buildRenderProgram(
"RenderableDUMeshes",
absPath("${MODULE_DIGITALUNIVERSE}/shaders/dumesh_vs.glsl"),
absPath("${MODULE_DIGITALUNIVERSE}/shaders/dumesh_fs.glsl")
);
}
);
ghoul::opengl::updateUniformLocations(*_program, _uniformCache, UniformNames);
bool success = loadData();
if (!success) {
throw ghoul::RuntimeError("Error loading data");
}
createMeshes();
if (_hasLabel) {
if (!_font) {
constexpr const int FontSize = 50;
_font = global::fontManager.font(
"Mono",
static_cast<float>(FontSize),
ghoul::fontrendering::FontManager::Outline::Yes,
ghoul::fontrendering::FontManager::LoadGlyphs::No
);
}
}
}
void RenderableDUMeshes::deinitializeGL() {
for (const std::pair<int, RenderingMesh>& pair : _renderingMeshesMap) {
for (int i = 0; i < pair.second.numU; ++i) {
glDeleteVertexArrays(1, &pair.second.vaoArray[i]);
glDeleteBuffers(1, &pair.second.vboArray[i]);
}
}
DigitalUniverseModule::ProgramObjectManager.release(
ProgramObjectName,
[](ghoul::opengl::ProgramObject* p) {
global::renderEngine.removeRenderProgram(p);
}
);
}
void RenderableDUMeshes::renderMeshes(const RenderData&,
const glm::dmat4& modelViewMatrix,
const glm::dmat4& projectionMatrix)
{
// Saving current OpenGL state
GLfloat lineWidth = 1.0f;
glGetFloatv(GL_LINE_WIDTH, &lineWidth);
GLboolean blendEnabled = glIsEnabledi(GL_BLEND, 0);
GLenum blendEquationRGB;
glGetIntegerv(GL_BLEND_EQUATION_RGB, &blendEquationRGB);
GLenum blendEquationAlpha;
glGetIntegerv(GL_BLEND_EQUATION_ALPHA, &blendEquationAlpha);
GLenum blendDestAlpha;
glGetIntegerv(GL_BLEND_DST_ALPHA, &blendDestAlpha);
GLenum blendDestRGB;
glGetIntegerv(GL_BLEND_DST_RGB, &blendDestRGB);
GLenum blendSrcAlpha;
glGetIntegerv(GL_BLEND_SRC_ALPHA, &blendSrcAlpha);
GLenum blendSrcRGB;
glGetIntegerv(GL_BLEND_SRC_RGB, &blendSrcRGB);
glEnablei(GL_BLEND, 0);
//glBlendFunc(GL_SRC_ALPHA, GL_ONE);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glDepthMask(false);
_program->activate();
_program->setUniform(_uniformCache.modelViewTransform, modelViewMatrix);
_program->setUniform(_uniformCache.projectionTransform, projectionMatrix);
_program->setUniform(_uniformCache.alphaValue, _alphaValue);
//_program->setUniform(_uniformCache.scaleFactor, _scaleFactor);
for (const std::pair<int, RenderingMesh>& pair : _renderingMeshesMap) {
_program->setUniform(_uniformCache.color, _meshColorMap[pair.second.colorIndex]);
for (size_t i = 0; i < pair.second.vaoArray.size(); ++i) {
glBindVertexArray(pair.second.vaoArray[i]);
switch (pair.second.style) {
case Solid:
break;
case Wire:
glLineWidth(2.0);
glDrawArrays(GL_LINE_STRIP, 0, pair.second.numV);
glLineWidth(lineWidth);
break;
case Point:
glDrawArrays(GL_POINTS, 0, pair.second.numV);
break;
default:
break;
}
}
}
glBindVertexArray(0);
_program->deactivate();
// Restores blending state
glBlendEquationSeparate(blendEquationRGB, blendEquationAlpha);
glBlendFuncSeparate(blendSrcRGB, blendDestRGB, blendSrcAlpha, blendDestAlpha);
glDepthMask(true);
if (!blendEnabled) {
glDisablei(GL_BLEND, 0);
}
}
void RenderableDUMeshes::renderLabels(const RenderData& data,
const glm::dmat4& modelViewProjectionMatrix,
const glm::vec3& orthoRight,
const glm::vec3& orthoUp)
{
float scale = 0.f;
switch (_unit) {
case Meter:
scale = 1.0;
break;
case Kilometer:
scale = 1e3;
break;
case Parsec:
scale = static_cast<float>(PARSEC);
break;
case Kiloparsec:
scale = static_cast<float>(1e3 * PARSEC);
break;
case Megaparsec:
scale = static_cast<float>(1e6 * PARSEC);
break;
case Gigaparsec:
scale = static_cast<float>(1e9 * PARSEC);
break;
case GigalightYears:
scale = static_cast<float>(306391534.73091 * PARSEC);
break;
}
for (const std::pair<glm::vec3, std::string>& pair : _labelData) {
//glm::vec3 scaledPos(_transformationMatrix * glm::dvec4(pair.first, 1.0));
glm::vec3 scaledPos(pair.first);
scaledPos *= scale;
ghoul::fontrendering::FontRenderer::defaultProjectionRenderer().render(
*_font,
scaledPos,
pair.second,
_textColor,
pow(10.f, _textSize.value()),
static_cast<int>(_textMinSize),
static_cast<int>(_textMaxSize),
modelViewProjectionMatrix,
orthoRight,
orthoUp,
data.camera.positionVec3(),
data.camera.lookUpVectorWorldSpace(),
_renderOption.value()
);
}
}
void RenderableDUMeshes::render(const RenderData& data, RendererTasks&) {
const glm::dmat4 modelMatrix =
glm::translate(glm::dmat4(1.0), data.modelTransform.translation) * // Translation
glm::dmat4(data.modelTransform.rotation) * // Spice rotation
glm::scale(glm::dmat4(1.0), glm::dvec3(data.modelTransform.scale));
const glm::dmat4 modelViewMatrix = data.camera.combinedViewMatrix() * modelMatrix;
const glm::dmat4 projectionMatrix = data.camera.projectionMatrix();
const glm::dmat4 modelViewProjectionMatrix = projectionMatrix * modelViewMatrix;
const glm::vec3 lookup = data.camera.lookUpVectorWorldSpace();
const glm::vec3 viewDirection = data.camera.viewDirectionWorldSpace();
glm::vec3 right = glm::cross(viewDirection, lookup);
const glm::vec3 up = glm::cross(right, viewDirection);
const glm::dmat4 worldToModelTransform = glm::inverse(modelMatrix);
glm::vec3 orthoRight = glm::normalize(
glm::vec3(worldToModelTransform * glm::vec4(right, 0.0))
);
if (orthoRight == glm::vec3(0.0)) {
glm::vec3 otherVector(lookup.y, lookup.x, lookup.z);
right = glm::cross(viewDirection, otherVector);
orthoRight = glm::normalize(
glm::vec3(worldToModelTransform * glm::vec4(right, 0.0))
);
}
const glm::vec3 orthoUp = glm::normalize(
glm::vec3(worldToModelTransform * glm::vec4(up, 0.0))
);
if (_hasSpeckFile) {
renderMeshes(data, modelViewMatrix, projectionMatrix);
}
if (_drawLabels && _hasLabel) {
renderLabels(data, modelViewProjectionMatrix, orthoRight, orthoUp);
}
}
void RenderableDUMeshes::update(const UpdateData&) {
if (_program->isDirty()) {
_program->rebuildFromFile();
ghoul::opengl::updateUniformLocations(*_program, _uniformCache, UniformNames);
}
}
bool RenderableDUMeshes::loadData() {
bool success = false;
if (_hasSpeckFile) {
// I disabled the cache as it didn't work on Mac --- abock
// std::string cachedFile = FileSys.cacheManager()->cachedFilename(
// _speckFile,
// ghoul::filesystem::CacheManager::Persistent::Yes
// );
// bool hasCachedFile = FileSys.fileExists(cachedFile);
// if (hasCachedFile) {
// LINFO(
// "Cached file '" << cachedFile <<
// "' used for Speck file '" << _speckFile << "'"
// );
// success = loadCachedFile(cachedFile);
// if (!success) {
// FileSys.cacheManager()->removeCacheFile(_speckFile);
// // Intentional fall-through to the 'else' to generate the cache
// // file for the next run
// }
// }
// else
// {
// LINFO("Cache for Speck file '" << _speckFile << "' not found");
LINFO(fmt::format("Loading Speck file '{}'", _speckFile));
success = readSpeckFile();
if (!success) {
return false;
}
// LINFO("Saving cache");
//success &= saveCachedFile(cachedFile);
// }
}
std::string labelFile = _labelFile;
if (!labelFile.empty()) {
// I disabled the cache as it didn't work on Mac --- abock
// std::string cachedFile = FileSys.cacheManager()->cachedFilename(
// labelFile,
// ghoul::filesystem::CacheManager::Persistent::Yes
// );
// bool hasCachedFile = FileSys.fileExists(cachedFile);
// if (hasCachedFile) {
// LINFO(
// "Cached file '" << cachedFile << "' used for Label file '" <<
// labelFile << "'"
// );
// success &= loadCachedFile(cachedFile);
// if (!success) {
// FileSys.cacheManager()->removeCacheFile(labelFile);
// // Intentional fall-through to the 'else' to generate the cache
// // file for the next run
// }
// }
// else {
// LINFO("Cache for Label file '" << labelFile << "' not found");
LINFO(fmt::format("Loading Label file '{}'", labelFile));
success &= readLabelFile();
if (!success) {
return false;
}
// }
}
return success;
}
bool RenderableDUMeshes::readSpeckFile() {
std::ifstream file(_speckFile);
if (!file.good()) {
LERROR(fmt::format("Failed to open Speck file '{}'", _speckFile));
return false;
}
int meshIndex = 0;
// The beginning of the speck file has a header that either contains comments
// (signaled by a preceding '#') or information about the structure of the file
// (signaled by the keywords 'datavar', 'texturevar', and 'texture')
std::string line;
while (true) {
std::streampos position = file.tellg();
std::getline(file, line);
if (file.eof()) {
break;
}
// Guard against wrong line endings (copying files from Windows to Mac) causes
// lines to have a final \r
if (!line.empty() && line.back() == '\r') {
line = line.substr(0, line.length() -1);
}
if (line.empty() || line[0] == '#') {
continue;
}
if (line.substr(0, 4) != "mesh") {
// we read a line that doesn't belong to the header, so we have to jump back
// before the beginning of the current line
file.seekg(position);
break;
}
if (line.substr(0, 4) == "mesh") {
// mesh lines are structured as follows:
// mesh -t texnum -c colorindex -s style {
// where textnum is the index of the texture;
// colorindex is the index of the color for the mesh
// and style is solid, wire or point (for now we support only wire)
std::stringstream str(line);
RenderingMesh mesh;
mesh.meshIndex = meshIndex;
std::string dummy;
str >> dummy; // mesh command
dummy.clear();
str >> dummy; // texture index command?
do {
if (dummy == "-t") {
dummy.clear();
str >> mesh.textureIndex; // texture index
}
else if (dummy == "-c") {
dummy.clear();
str >> mesh.colorIndex; // color index command
}
else if (dummy == "-s") {
dummy.clear();
str >> dummy; // style value command
if (dummy == "solid") {
mesh.style = Solid;
}
else if (dummy == "wire") {
mesh.style = Wire;
}
else if (dummy == "point") {
mesh.style = Point;
}
else {
mesh.style = INVALID;
break;
}
}
dummy.clear();
str >> dummy;
} while (dummy != "{");
std::getline(file, line);
std::stringstream dim(line);
dim >> mesh.numU; // numU
dim >> mesh.numV; // numV
// We can now read the vertices data:
for (int l = 0; l < mesh.numU * mesh.numV; ++l) {
std::getline(file, line);
if (line.substr(0, 1) != "}") {
std::stringstream lineData(line);
for (int i = 0; i < 7; ++i) {
GLfloat value;
lineData >> value;
bool errorReading = lineData.rdstate() & std::ifstream::failbit;
if (!errorReading) {
mesh.vertices.push_back(value);
}
else {
break;
}
}
}
else {
break;
}
}
std::getline(file, line);
if (line.substr(0, 1) == "}") {
_renderingMeshesMap.insert({ meshIndex++, mesh });
}
else {
return false;
}
}
}
return true;
}
bool RenderableDUMeshes::readLabelFile() {
std::ifstream file(_labelFile);
if (!file.good()) {
LERROR(fmt::format("Failed to open Label file '{}'", _labelFile));
return false;
}
// The beginning of the speck file has a header that either contains comments
// (signaled by a preceding '#') or information about the structure of the file
// (signaled by the keywords 'datavar', 'texturevar', and 'texture')
std::string line;
while (true) {
std::streampos position = file.tellg();
std::getline(file, line);
// Guard against wrong line endings (copying files from Windows to Mac) causes
// lines to have a final \r
if (!line.empty() && line.back() == '\r') {
line = line.substr(0, line.length() -1);
}
if (line.empty() || line[0] == '#') {
continue;
}
if (line.substr(0, 9) != "textcolor") {
// we read a line that doesn't belong to the header, so we have to jump back
// before the beginning of the current line
file.seekg(position);
continue;
}
if (line.substr(0, 9) == "textcolor") {
// textcolor lines are structured as follows:
// textcolor # description
// where # is color text defined in configuration file
std::stringstream str(line);
// TODO: handle cases of labels with different colors
break;
}
}
do {
std::vector<float> values(_nValuesPerAstronomicalObject);
std::getline(file, line);
// Guard against wrong line endings (copying files from Windows to Mac) causes
// lines to have a final \r
if (!line.empty() && line.back() == '\r') {
line = line.substr(0, line.length() -1);
}
if (line.empty()) {
continue;
}
std::stringstream str(line);
glm::vec3 position;
for (int j = 0; j < 3; ++j) {
str >> position[j];
}
std::string dummy;
str >> dummy; // text keyword
std::string label;
str >> label;
dummy.clear();
while (str >> dummy) {
label += " " + dummy;
dummy.clear();
}
glm::vec3 transformedPos = glm::vec3(
_transformationMatrix * glm::dvec4(position, 1.0)
);
_labelData.emplace_back(std::make_pair(transformedPos, label));
} while (!file.eof());
return true;
}
bool RenderableDUMeshes::loadCachedFile(const std::string& file) {
std::ifstream fileStream(file, std::ifstream::binary);
if (fileStream.good()) {
int8_t version = 0;
fileStream.read(reinterpret_cast<char*>(&version), sizeof(int8_t));
if (version != CurrentCacheVersion) {
LINFO("The format of the cached file has changed: deleting old cache");
fileStream.close();
FileSys.deleteFile(file);
return false;
}
int32_t nValues = 0;
fileStream.read(reinterpret_cast<char*>(&nValues), sizeof(int32_t));
fileStream.read(
reinterpret_cast<char*>(&_nValuesPerAstronomicalObject),
sizeof(int32_t)
);
_fullData.resize(nValues);
fileStream.read(reinterpret_cast<char*>(&_fullData[0]),
nValues * sizeof(_fullData[0]));
bool success = fileStream.good();
return success;
}
else {
LERROR(fmt::format("Error opening file '{}' for loading cache file", file));
return false;
}
}
bool RenderableDUMeshes::saveCachedFile(const std::string& file) const {
std::ofstream fileStream(file, std::ofstream::binary);
if (fileStream.good()) {
fileStream.write(reinterpret_cast<const char*>(&CurrentCacheVersion),
sizeof(int8_t));
const int32_t nValues = static_cast<int32_t>(_fullData.size());
if (nValues == 0) {
LERROR("Error writing cache: No values were loaded");
return false;
}
fileStream.write(reinterpret_cast<const char*>(&nValues), sizeof(int32_t));
const int32_t nValuesPerAstronomicalObject = static_cast<int32_t>(
_nValuesPerAstronomicalObject
);
fileStream.write(
reinterpret_cast<const char*>(&nValuesPerAstronomicalObject),
sizeof(int32_t)
);
const size_t nBytes = nValues * sizeof(_fullData[0]);
fileStream.write(reinterpret_cast<const char*>(&_fullData[0]), nBytes);
const bool success = fileStream.good();
return success;
}
else {
LERROR(fmt::format("Error opening file '{}' for save cache file", file));
return false;
}
}
void RenderableDUMeshes::createMeshes() {
if (_dataIsDirty && _hasSpeckFile) {
LDEBUG("Creating planes");
for (std::pair<const int, RenderingMesh>& p : _renderingMeshesMap) {
float scale = 0.f;
switch (_unit) {
case Meter:
scale = 1.f;
break;
case Kilometer:
scale = 1e3f;
break;
case Parsec:
scale = static_cast<float>(PARSEC);
break;
case Kiloparsec:
scale = static_cast<float>(1e3 * PARSEC);
break;
case Megaparsec:
scale = static_cast<float>(1e6 * PARSEC);
break;
case Gigaparsec:
scale = static_cast<float>(1e9 * PARSEC);
break;
case GigalightYears:
scale = static_cast<float>(306391534.73091 * PARSEC);
break;
}
for (GLfloat& v : p.second.vertices) {
v *= scale;
}
for (int i = 0; i < p.second.numU; ++i) {
GLuint vao;
glGenVertexArrays(1, &vao);
p.second.vaoArray.push_back(vao);
GLuint vbo;
glGenBuffers(1, &vbo);
p.second.vboArray.push_back(vbo);
glBindVertexArray(vao);
glBindBuffer(GL_ARRAY_BUFFER, vbo);
//glBufferData(GL_ARRAY_BUFFER, it->second.numV * sizeof(GLfloat),
glBufferData(
GL_ARRAY_BUFFER,
p.second.vertices.size() * sizeof(GLfloat),
&p.second.vertices[0],
GL_STATIC_DRAW
);
// in_position
glEnableVertexAttribArray(0);
// U and V may not be given by the user
if (p.second.vertices.size() / (p.second.numU * p.second.numV) > 3) {
glVertexAttribPointer(
0,
3,
GL_FLOAT,
GL_FALSE,
sizeof(GLfloat) * 5,
reinterpret_cast<GLvoid*>(sizeof(GLfloat) * i * p.second.numV)
);
// texture coords
glEnableVertexAttribArray(1);
glVertexAttribPointer(
1,
2,
GL_FLOAT,
GL_FALSE,
sizeof(GLfloat) * 7,
reinterpret_cast<GLvoid*>(
sizeof(GLfloat) * 3 * i * p.second.numV
)
);
}
else { // no U and V:
glVertexAttribPointer(
0,
3,
GL_FLOAT,
GL_FALSE,
0,
reinterpret_cast<GLvoid*>(
sizeof(GLfloat) * 3 * i * p.second.numV
)
);
}
}
// Grid: we need columns
if (p.second.numU > 1) {
for (int i = 0; i < p.second.numV; ++i) {
GLuint cvao;
glGenVertexArrays(1, &cvao);
p.second.vaoArray.push_back(cvao);
GLuint cvbo;
glGenBuffers(1, &cvbo);
p.second.vboArray.push_back(cvbo);
glBindVertexArray(cvao);
glBindBuffer(GL_ARRAY_BUFFER, cvbo);
glBufferData(
GL_ARRAY_BUFFER,
p.second.vertices.size() * sizeof(GLfloat),
&p.second.vertices[0],
GL_STATIC_DRAW
);
// in_position
glEnableVertexAttribArray(0);
// U and V may not be given by the user
if (p.second.vertices.size() /
(p.second.numU * p.second.numV) > 3)
{
glVertexAttribPointer(
0,
3,
GL_FLOAT,
GL_FALSE,
p.second.numV * sizeof(GLfloat) * 5,
reinterpret_cast<GLvoid*>(sizeof(GLfloat) * i)
);
// texture coords
glEnableVertexAttribArray(1);
glVertexAttribPointer(
1,
2,
GL_FLOAT,
GL_FALSE,
p.second.numV * sizeof(GLfloat) * 7,
reinterpret_cast<GLvoid*>(sizeof(GLfloat) * 3 * i)
);
}
else { // no U and V:
glVertexAttribPointer(
0,
3,
GL_FLOAT,
GL_FALSE,
p.second.numV * sizeof(GLfloat) * 3,
reinterpret_cast<GLvoid*>(sizeof(GLfloat) * 3 * i)
);
}
}
}
}
glBindVertexArray(0);
_dataIsDirty = false;
}
if (_hasLabel && _labelDataIsDirty) {
_labelDataIsDirty = false;
}
}
} // namespace openspace