mirror of
https://github.com/OpenSpace/OpenSpace.git
synced 2026-01-01 09:10:18 -06:00
1063 lines
36 KiB
C++
1063 lines
36 KiB
C++
/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2018 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#include <modules/space/rendering/renderablestars.h>
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#include <openspace/documentation/documentation.h>
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#include <openspace/documentation/verifier.h>
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#include <openspace/util/updatestructures.h>
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#include <openspace/engine/globals.h>
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#include <openspace/rendering/renderengine.h>
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#include <ghoul/filesystem/cachemanager.h>
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#include <ghoul/filesystem/filesystem.h>
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#include <ghoul/logging/logmanager.h>
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#include <ghoul/misc/templatefactory.h>
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#include <ghoul/io/texture/texturereader.h>
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#include <ghoul/opengl/programobject.h>
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#include <ghoul/opengl/texture.h>
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#include <ghoul/opengl/textureunit.h>
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#include <array>
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#include <cstdint>
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#include <fstream>
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namespace {
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constexpr const char* _loggerCat = "RenderableStars";
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constexpr const char* KeyFile = "File";
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constexpr const char* KeyStaticFilterValue = "StaticFilter";
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constexpr const char* KeyStaticFilterReplacement = "StaticFilterReplacement";
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constexpr const std::array<const char*, 13> UniformNames = {
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"view", "projection", "colorOption", "alphaValue", "scaleFactor",
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"minBillboardSize", "screenSize", "scaling", "psfTexture", "colorTexture",
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"otherDataTexture", "otherDataRange", "filterOutOfRange"
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};
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constexpr int8_t CurrentCacheVersion = 2;
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struct CommonDataLayout {
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std::array<float, 4> position; // (x,y,z,e)
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float value;
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float luminance;
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float absoluteMagnitude;
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};
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struct ColorVBOLayout : public CommonDataLayout {};
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struct VelocityVBOLayout : public CommonDataLayout {
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float vx; // v_x
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float vy; // v_y
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float vz; // v_z
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};
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struct SpeedVBOLayout : public CommonDataLayout {
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float speed;
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};
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struct OtherDataLayout : public CommonDataLayout {};
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constexpr openspace::properties::Property::PropertyInfo SpeckFileInfo = {
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"SpeckFile",
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"Speck File",
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"The speck file that is loaded to get the data for rendering these stars."
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};
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constexpr openspace::properties::Property::PropertyInfo PsfTextureInfo = {
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"Texture",
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"Point Spread Function Texture",
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"The path to the texture that should be used as a point spread function for the "
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"stars."
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};
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constexpr openspace::properties::Property::PropertyInfo ColorTextureInfo = {
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"ColorMap",
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"ColorBV Texture",
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"The path to the texture that is used to convert from the B-V value of the star "
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"to its color. The texture is used as a one dimensional lookup function."
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};
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constexpr openspace::properties::Property::PropertyInfo ColorOptionInfo = {
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"ColorOption",
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"Color Option",
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"This value determines which quantity is used for determining the color of the "
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"stars."
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};
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constexpr openspace::properties::Property::PropertyInfo TransparencyInfo = {
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"Transparency",
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"Transparency",
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"This value is a multiplicative factor that is applied to the transparency of "
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"all stars."
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};
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constexpr openspace::properties::Property::PropertyInfo ScaleFactorInfo = {
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"ScaleFactor",
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"Scale Factor",
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"This value is used as a multiplicative factor that is applied to the apparent "
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"size of each star."
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};
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constexpr openspace::properties::Property::PropertyInfo MinBillboardSizeInfo = {
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"MinBillboardSize",
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"Min Billboard Size",
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"This value is used as a lower limit on the size of stars that are rendered. Any "
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"stars that have a smaller apparent size will be discarded entirely."
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};
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constexpr openspace::properties::Property::PropertyInfo OtherDataOptionInfo = {
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"OtherData",
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"Other Data Column",
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"The index of the speck file data column that is used as the color input"
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};
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constexpr openspace::properties::Property::PropertyInfo OtherDataValueRangeInfo = {
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"OtherDataValueRange",
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"Range of the other data values",
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"This value is the min/max value range that is used to normalize the other data "
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"values so they can be used by the specified color map."
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};
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constexpr openspace::properties::Property::PropertyInfo OtherDataColorMapInfo = {
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"OtherDataColorMap",
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"Other Data Color Map",
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"The color map that is used if the 'Other Data' rendering method is selected"
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};
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constexpr openspace::properties::Property::PropertyInfo FilterOutOfRangeInfo = {
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"FilterOutOfRange",
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"Filter Out of Range",
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"Determines whether other data values outside the value range should be visible "
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"or filtered away"
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};
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} // namespace
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namespace openspace {
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documentation::Documentation RenderableStars::Documentation() {
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using namespace documentation;
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return {
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"RenderableStars",
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"space_renderablestars",
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{
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{
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"Type",
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new StringEqualVerifier("RenderableStars"),
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Optional::No
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},
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{
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KeyFile,
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new StringVerifier,
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Optional::No,
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"The path to the SPECK file that contains information about the stars "
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"being rendered."
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},
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{
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PsfTextureInfo.identifier,
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new StringVerifier,
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Optional::No,
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PsfTextureInfo.description
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},
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{
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ColorTextureInfo.identifier,
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new StringVerifier,
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Optional::No,
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ColorTextureInfo.description
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},
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{
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ColorOptionInfo.identifier,
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new StringInListVerifier({ "Color", "Velocity", "Speed", "Other Data" }),
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Optional::Yes,
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ColorOptionInfo.description
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},
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{
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OtherDataOptionInfo.identifier,
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new StringVerifier,
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Optional::Yes,
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OtherDataOptionInfo.description
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},
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{
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OtherDataColorMapInfo.identifier,
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new StringVerifier,
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Optional::Yes,
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OtherDataColorMapInfo.description
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},
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{
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FilterOutOfRangeInfo.identifier,
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new BoolVerifier,
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Optional::Yes,
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FilterOutOfRangeInfo.description
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},
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{
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KeyStaticFilterValue,
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new DoubleVerifier,
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Optional::Yes,
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"This value specifies a value that is always filtered out of the value "
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"ranges on loading. This can be used to trim the dataset's automatic "
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"value range."
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},
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{
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KeyStaticFilterReplacement,
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new DoubleVerifier,
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Optional::Yes,
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"This is the value that is used to replace statically filtered values. "
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"Setting this value only makes sense if 'StaticFilter' is 'true', as "
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"well."
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},
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{
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TransparencyInfo.identifier,
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new DoubleVerifier,
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Optional::Yes,
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TransparencyInfo.description
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},
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{
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ScaleFactorInfo.identifier,
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new DoubleVerifier,
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Optional::Yes,
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ScaleFactorInfo.description
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},
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{
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MinBillboardSizeInfo.identifier,
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new DoubleVerifier,
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Optional::Yes,
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MinBillboardSizeInfo.description
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}
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}
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};
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}
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RenderableStars::RenderableStars(const ghoul::Dictionary& dictionary)
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: Renderable(dictionary)
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, _speckFile(SpeckFileInfo)
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, _pointSpreadFunctionTexturePath(PsfTextureInfo)
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, _colorTexturePath(ColorTextureInfo)
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, _colorOption(ColorOptionInfo, properties::OptionProperty::DisplayType::Dropdown)
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, _otherDataOption(
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OtherDataOptionInfo,
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properties::OptionProperty::DisplayType::Dropdown
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)
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, _otherDataColorMapPath(OtherDataColorMapInfo)
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, _otherDataRange(
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OtherDataValueRangeInfo,
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glm::vec2(0.f, 1.f),
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glm::vec2(-10.f, -10.f),
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glm::vec2(10.f, 10.f)
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)
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, _filterOutOfRange(FilterOutOfRangeInfo, false)
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, _alphaValue(TransparencyInfo, 1.f, 0.f, 1.f)
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, _scaleFactor(ScaleFactorInfo, 1.f, 0.f, 10.f)
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, _minBillboardSize(MinBillboardSizeInfo, 1.f, 1.f, 100.f)
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{
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using File = ghoul::filesystem::File;
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documentation::testSpecificationAndThrow(
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Documentation(),
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dictionary,
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"RenderableStars"
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);
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_speckFile = absPath(dictionary.value<std::string>(KeyFile));
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_speckFile.onChange([&]() { _speckFileIsDirty = true; });
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addProperty(_speckFile);
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_pointSpreadFunctionTexturePath = absPath(dictionary.value<std::string>(
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PsfTextureInfo.identifier
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));
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_pointSpreadFunctionFile = std::make_unique<File>(_pointSpreadFunctionTexturePath);
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_colorTexturePath = absPath(dictionary.value<std::string>(
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ColorTextureInfo.identifier
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));
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if (dictionary.hasKey(OtherDataColorMapInfo.identifier)) {
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_otherDataColorMapPath = absPath(dictionary.value<std::string>(
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OtherDataColorMapInfo.identifier
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));
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}
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_colorTextureFile = std::make_unique<File>(_colorTexturePath);
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_colorOption.addOptions({
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{ ColorOption::Color, "Color" },
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{ ColorOption::Velocity, "Velocity" },
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{ ColorOption::Speed, "Speed" },
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{ ColorOption::OtherData, "Other Data" }
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});
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if (dictionary.hasKey(ColorOptionInfo.identifier)) {
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const std::string colorOption = dictionary.value<std::string>(
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ColorOptionInfo.identifier
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);
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if (colorOption == "Color") {
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_colorOption = ColorOption::Color;
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}
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else if (colorOption == "Velocity") {
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_colorOption = ColorOption::Velocity;
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}
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else if (colorOption == "Speed") {
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_colorOption = ColorOption::Speed;
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}
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else {
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_colorOption = ColorOption::OtherData;
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}
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}
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_colorOption.onChange([&] { _dataIsDirty = true; });
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addProperty(_colorOption);
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_pointSpreadFunctionTexturePath.onChange([&] {
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_pointSpreadFunctionTextureIsDirty = true;
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});
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_pointSpreadFunctionFile->setCallback([&](const File&) {
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_pointSpreadFunctionTextureIsDirty = true;
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});
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addProperty(_pointSpreadFunctionTexturePath);
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_colorTexturePath.onChange([&] { _colorTextureIsDirty = true; });
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_colorTextureFile->setCallback([&](const File&) { _colorTextureIsDirty = true; }
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);
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addProperty(_colorTexturePath);
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if (dictionary.hasKey(TransparencyInfo.identifier)) {
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_alphaValue = static_cast<float>(
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dictionary.value<double>(TransparencyInfo.identifier)
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);
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}
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addProperty(_alphaValue);
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if (dictionary.hasKey(ScaleFactorInfo.identifier)) {
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_scaleFactor = static_cast<float>(
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dictionary.value<double>(ScaleFactorInfo.identifier)
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);
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}
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addProperty(_scaleFactor);
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if (dictionary.hasKey(MinBillboardSizeInfo.identifier)) {
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_minBillboardSize = static_cast<float>(
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dictionary.value<double>(MinBillboardSizeInfo.identifier)
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);
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}
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addProperty(_minBillboardSize);
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if (dictionary.hasKey(OtherDataOptionInfo.identifier)) {
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_queuedOtherData = dictionary.value<std::string>(OtherDataOptionInfo.identifier);
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}
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_otherDataOption.onChange([&]() { _dataIsDirty = true; });
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addProperty(_otherDataOption);
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addProperty(_otherDataRange);
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addProperty(_otherDataColorMapPath);
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_otherDataColorMapPath.onChange([&]() { _otherDataColorMapIsDirty = true; });
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if (dictionary.hasKey(KeyStaticFilterValue)) {
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_staticFilterValue = static_cast<float>(
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dictionary.value<double>(KeyStaticFilterValue)
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);
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}
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if (dictionary.hasKey(KeyStaticFilterReplacement)) {
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_staticFilterReplacementValue = static_cast<float>(
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dictionary.value<double>(KeyStaticFilterReplacement)
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);
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}
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addProperty(_filterOutOfRange);
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}
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RenderableStars::~RenderableStars() {} // NOLINT
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bool RenderableStars::isReady() const {
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return _program != nullptr;
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}
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void RenderableStars::initializeGL() {
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_program = global::renderEngine.buildRenderProgram("Star",
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absPath("${MODULE_SPACE}/shaders/star_vs.glsl"),
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absPath("${MODULE_SPACE}/shaders/star_fs.glsl"),
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absPath("${MODULE_SPACE}/shaders/star_ge.glsl")
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);
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ghoul::opengl::updateUniformLocations(*_program, _uniformCache, UniformNames);
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loadData();
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if (!_queuedOtherData.empty()) {
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auto it = std::find(_dataNames.begin(), _dataNames.end(), _queuedOtherData);
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if (it == _dataNames.end()) {
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LERROR(fmt::format("Could not find other data column {}", _queuedOtherData));
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}
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else {
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_otherDataOption = std::distance(_dataNames.begin(), it);
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_queuedOtherData.clear();
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}
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}
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_speckFileIsDirty = false;
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}
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void RenderableStars::deinitializeGL() {
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glDeleteBuffers(1, &_vbo);
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_vbo = 0;
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glDeleteVertexArrays(1, &_vao);
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_vao = 0;
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_pointSpreadFunctionTexture = nullptr;
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_colorTexture = nullptr;
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if (_program) {
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global::renderEngine.removeRenderProgram(_program.get());
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_program = nullptr;
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}
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}
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void RenderableStars::render(const RenderData& data, RendererTasks&) {
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if (_fullData.empty()) {
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return;
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}
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glDepthMask(false);
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_program->activate();
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// @Check overwriting the scaling from the camera; error as parsec->meter conversion
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// is done twice? ---abock
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glm::vec2 scaling = glm::vec2(1, -19);
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_program->setUniform(_uniformCache.view, data.camera.viewMatrix());
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_program->setUniform(_uniformCache.projection, data.camera.projectionMatrix());
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_program->setUniform(_uniformCache.colorOption, _colorOption);
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_program->setUniform(_uniformCache.alphaValue, _alphaValue);
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_program->setUniform(_uniformCache.scaleFactor, _scaleFactor);
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_program->setUniform(_uniformCache.minBillboardSize, _minBillboardSize);
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_program->setUniform(
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_uniformCache.screenSize,
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glm::vec2(global::renderEngine.renderingResolution())
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);
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setPscUniforms(*_program, data.camera, data.position);
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_program->setUniform(_uniformCache.scaling, scaling);
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ghoul::opengl::TextureUnit psfUnit;
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psfUnit.activate();
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_pointSpreadFunctionTexture->bind();
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_program->setUniform(_uniformCache.psfTexture, psfUnit);
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ghoul::opengl::TextureUnit colorUnit;
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if (_colorTexture) {
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colorUnit.activate();
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_colorTexture->bind();
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_program->setUniform(_uniformCache.colorTexture, colorUnit);
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}
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ghoul::opengl::TextureUnit otherDataUnit;
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if (_colorOption == ColorOption::OtherData && _otherDataColorMapTexture) {
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otherDataUnit.activate();
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_otherDataColorMapTexture->bind();
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_program->setUniform(_uniformCache.otherDataTexture, otherDataUnit);
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}
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else {
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// We need to set the uniform to something, or the shader doesn't work
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_program->setUniform(_uniformCache.otherDataTexture, colorUnit);
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}
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// Same here, if we don't set this value, the rendering disappears even if we don't
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// use this color mode --- abock 2018-11-19
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_program->setUniform(_uniformCache.otherDataRange, _otherDataRange);
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_program->setUniform(_uniformCache.filterOutOfRange, _filterOutOfRange);
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glBindVertexArray(_vao);
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const GLsizei nStars = static_cast<GLsizei>(_fullData.size() / _nValuesPerStar);
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glDrawArrays(GL_POINTS, 0, nStars);
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glBindVertexArray(0);
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_program->deactivate();
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glDepthMask(true);
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}
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void RenderableStars::update(const UpdateData&) {
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if (_speckFileIsDirty) {
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loadData();
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_speckFileIsDirty = false;
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_dataIsDirty = true;
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}
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if (_fullData.empty()) {
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return;
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}
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if (_dataIsDirty) {
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const int value = _colorOption;
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LDEBUG("Regenerating data");
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createDataSlice(ColorOption(value));
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int size = static_cast<int>(_slicedData.size());
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if (_vao == 0) {
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glGenVertexArrays(1, &_vao);
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}
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if (_vbo == 0) {
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glGenBuffers(1, &_vbo);
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}
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glBindVertexArray(_vao);
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glBindBuffer(GL_ARRAY_BUFFER, _vbo);
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glBufferData(
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GL_ARRAY_BUFFER,
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size * sizeof(GLfloat),
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_slicedData.data(),
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GL_STATIC_DRAW
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);
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|
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GLint positionAttrib = _program->attributeLocation("in_position");
|
|
GLint brightnessDataAttrib = _program->attributeLocation("in_brightness");
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|
|
const size_t nStars = _fullData.size() / _nValuesPerStar;
|
|
const size_t nValues = _slicedData.size() / nStars;
|
|
|
|
GLsizei stride = static_cast<GLsizei>(sizeof(GLfloat) * nValues);
|
|
|
|
glEnableVertexAttribArray(positionAttrib);
|
|
glEnableVertexAttribArray(brightnessDataAttrib);
|
|
const int colorOption = _colorOption;
|
|
switch (colorOption) {
|
|
case ColorOption::Color:
|
|
glVertexAttribPointer(
|
|
positionAttrib,
|
|
4,
|
|
GL_FLOAT,
|
|
GL_FALSE,
|
|
stride,
|
|
nullptr // = offsetof(ColorVBOLayout, position)
|
|
);
|
|
glVertexAttribPointer(
|
|
brightnessDataAttrib,
|
|
3,
|
|
GL_FLOAT,
|
|
GL_FALSE,
|
|
stride,
|
|
reinterpret_cast<void*>(offsetof(ColorVBOLayout, value))
|
|
);
|
|
|
|
break;
|
|
case ColorOption::Velocity:
|
|
{
|
|
glVertexAttribPointer(
|
|
positionAttrib,
|
|
4,
|
|
GL_FLOAT,
|
|
GL_FALSE,
|
|
stride,
|
|
nullptr // = offsetof(VelocityVBOLayout, position)
|
|
);
|
|
glVertexAttribPointer(
|
|
brightnessDataAttrib,
|
|
3,
|
|
GL_FLOAT,
|
|
GL_FALSE,
|
|
stride,
|
|
reinterpret_cast<void*>(offsetof(VelocityVBOLayout, value)) //NOLINT
|
|
);
|
|
|
|
GLint velocityAttrib = _program->attributeLocation("in_velocity");
|
|
glEnableVertexAttribArray(velocityAttrib);
|
|
glVertexAttribPointer(
|
|
velocityAttrib,
|
|
3,
|
|
GL_FLOAT,
|
|
GL_TRUE,
|
|
stride,
|
|
reinterpret_cast<void*>(offsetof(VelocityVBOLayout, vx)) // NOLINT
|
|
);
|
|
|
|
break;
|
|
}
|
|
case ColorOption::Speed:
|
|
{
|
|
glVertexAttribPointer(
|
|
positionAttrib,
|
|
4,
|
|
GL_FLOAT,
|
|
GL_FALSE,
|
|
stride,
|
|
nullptr // = offsetof(SpeedVBOLayout, position)
|
|
);
|
|
glVertexAttribPointer(
|
|
brightnessDataAttrib,
|
|
3,
|
|
GL_FLOAT,
|
|
GL_FALSE,
|
|
stride,
|
|
reinterpret_cast<void*>(offsetof(SpeedVBOLayout, value)) // NOLINT
|
|
);
|
|
|
|
GLint speedAttrib = _program->attributeLocation("in_speed");
|
|
glEnableVertexAttribArray(speedAttrib);
|
|
glVertexAttribPointer(
|
|
speedAttrib,
|
|
1,
|
|
GL_FLOAT,
|
|
GL_TRUE,
|
|
stride,
|
|
reinterpret_cast<void*>(offsetof(SpeedVBOLayout, speed)) // NOLINT
|
|
);
|
|
break;
|
|
}
|
|
case ColorOption::OtherData:
|
|
glVertexAttribPointer(
|
|
positionAttrib,
|
|
4,
|
|
GL_FLOAT,
|
|
GL_FALSE,
|
|
stride,
|
|
nullptr // = offsetof(OtherDataLayout, position)
|
|
);
|
|
glVertexAttribPointer(
|
|
brightnessDataAttrib,
|
|
3,
|
|
GL_FLOAT,
|
|
GL_FALSE,
|
|
stride,
|
|
reinterpret_cast<void*>(offsetof(OtherDataLayout, value)) // NOLINT
|
|
);
|
|
break;
|
|
}
|
|
|
|
glBindBuffer(GL_ARRAY_BUFFER, 0);
|
|
glBindVertexArray(0);
|
|
|
|
_dataIsDirty = false;
|
|
}
|
|
|
|
if (_pointSpreadFunctionTextureIsDirty) {
|
|
LDEBUG("Reloading Point Spread Function texture");
|
|
_pointSpreadFunctionTexture = nullptr;
|
|
if (!_pointSpreadFunctionTexturePath.value().empty()) {
|
|
_pointSpreadFunctionTexture = ghoul::io::TextureReader::ref().loadTexture(
|
|
absPath(_pointSpreadFunctionTexturePath)
|
|
);
|
|
|
|
if (_pointSpreadFunctionTexture) {
|
|
LDEBUG(fmt::format(
|
|
"Loaded texture from '{}'",
|
|
absPath(_pointSpreadFunctionTexturePath)
|
|
));
|
|
_pointSpreadFunctionTexture->uploadTexture();
|
|
}
|
|
_pointSpreadFunctionTexture->setFilter(
|
|
ghoul::opengl::Texture::FilterMode::AnisotropicMipMap
|
|
);
|
|
|
|
_pointSpreadFunctionFile = std::make_unique<ghoul::filesystem::File>(
|
|
_pointSpreadFunctionTexturePath
|
|
);
|
|
_pointSpreadFunctionFile->setCallback(
|
|
[&](const ghoul::filesystem::File&) {
|
|
_pointSpreadFunctionTextureIsDirty = true;
|
|
}
|
|
);
|
|
}
|
|
_pointSpreadFunctionTextureIsDirty = false;
|
|
}
|
|
|
|
if (_colorTextureIsDirty) {
|
|
LDEBUG("Reloading Color Texture");
|
|
_colorTexture = nullptr;
|
|
if (!_colorTexturePath.value().empty()) {
|
|
_colorTexture = ghoul::io::TextureReader::ref().loadTexture(
|
|
absPath(_colorTexturePath)
|
|
);
|
|
if (_colorTexture) {
|
|
LDEBUG(fmt::format(
|
|
"Loaded texture from '{}'",
|
|
absPath(_colorTexturePath)
|
|
));
|
|
_colorTexture->uploadTexture();
|
|
}
|
|
|
|
_colorTextureFile = std::make_unique<ghoul::filesystem::File>(
|
|
_colorTexturePath
|
|
);
|
|
_colorTextureFile->setCallback(
|
|
[&](const ghoul::filesystem::File&) { _colorTextureIsDirty = true; }
|
|
);
|
|
}
|
|
_colorTextureIsDirty = false;
|
|
}
|
|
|
|
if (_otherDataColorMapIsDirty) {
|
|
LDEBUG("Reloading Color Texture");
|
|
_otherDataColorMapTexture = nullptr;
|
|
if (!_otherDataColorMapPath.value().empty()) {
|
|
_otherDataColorMapTexture = ghoul::io::TextureReader::ref().loadTexture(
|
|
absPath(_otherDataColorMapPath)
|
|
);
|
|
if (_otherDataColorMapTexture) {
|
|
LDEBUG(fmt::format(
|
|
"Loaded texture from '{}'",
|
|
absPath(_otherDataColorMapPath)
|
|
));
|
|
_otherDataColorMapTexture->uploadTexture();
|
|
}
|
|
}
|
|
_otherDataColorMapIsDirty = false;
|
|
|
|
}
|
|
|
|
if (_program->isDirty()) {
|
|
_program->rebuildFromFile();
|
|
ghoul::opengl::updateUniformLocations(*_program, _uniformCache, UniformNames);
|
|
}
|
|
}
|
|
|
|
void RenderableStars::loadData() {
|
|
std::string _file = _speckFile;
|
|
if (!FileSys.fileExists(absPath(_file))) {
|
|
return;
|
|
}
|
|
|
|
std::string cachedFile = FileSys.cacheManager()->cachedFilename(
|
|
_file,
|
|
ghoul::filesystem::CacheManager::Persistent::Yes
|
|
);
|
|
|
|
_nValuesPerStar = 0;
|
|
_slicedData.clear();
|
|
_fullData.clear();
|
|
_dataNames.clear();
|
|
|
|
bool hasCachedFile = FileSys.fileExists(cachedFile);
|
|
if (hasCachedFile) {
|
|
LINFO(fmt::format(
|
|
"Cached file '{}' used for Speck file '{}'",
|
|
cachedFile, _file
|
|
));
|
|
|
|
bool success = loadCachedFile(cachedFile);
|
|
if (success) {
|
|
return;
|
|
}
|
|
else {
|
|
FileSys.cacheManager()->removeCacheFile(_file);
|
|
// Intentional fall-through to the 'else' computation to generate the cache
|
|
// file for the next run
|
|
}
|
|
}
|
|
else {
|
|
LINFO(fmt::format("Cache for Speck file '{}' not found", _file));
|
|
}
|
|
LINFO(fmt::format("Loading Speck file '{}'", _file));
|
|
|
|
readSpeckFile();
|
|
|
|
LINFO("Saving cache");
|
|
saveCachedFile(cachedFile);
|
|
}
|
|
|
|
void RenderableStars::readSpeckFile() {
|
|
std::string _file = _speckFile;
|
|
std::ifstream file(_file);
|
|
if (!file.good()) {
|
|
LERROR(fmt::format("Failed to open Speck file '{}'", _file));
|
|
return;
|
|
}
|
|
|
|
// The beginning of the speck file has a header that either contains comments
|
|
// (signaled by a preceding '#') or information about the structure of the file
|
|
// (signaled by the keywords 'datavar', 'texturevar', and 'texture')
|
|
std::string line;
|
|
while (true) {
|
|
std::streampos position = file.tellg();
|
|
std::getline(file, line);
|
|
|
|
if (line[0] == '#' || line.empty()) {
|
|
continue;
|
|
}
|
|
|
|
if (line.substr(0, 7) != "datavar" &&
|
|
line.substr(0, 10) != "texturevar" &&
|
|
line.substr(0, 7) != "texture")
|
|
{
|
|
// we read a line that doesn't belong to the header, so we have to jump back
|
|
// before the beginning of the current line
|
|
file.seekg(position);
|
|
break;
|
|
}
|
|
|
|
if (line.substr(0, 7) == "datavar") {
|
|
// datavar lines are structured as follows:
|
|
// datavar # description
|
|
// where # is the index of the data variable; so if we repeatedly overwrite
|
|
// the 'nValues' variable with the latest index, we will end up with the total
|
|
// number of values (+3 since X Y Z are not counted in the Speck file index)
|
|
std::stringstream str(line);
|
|
|
|
std::string dummy;
|
|
str >> dummy;
|
|
str >> _nValuesPerStar;
|
|
|
|
std::string name;
|
|
str >> name;
|
|
|
|
_dataNames.push_back(name);
|
|
_nValuesPerStar += 1; // We want the number, but the index is 0 based
|
|
}
|
|
}
|
|
|
|
_otherDataOption.clearOptions();
|
|
_otherDataOption.addOptions(_dataNames);
|
|
|
|
_nValuesPerStar += 3; // X Y Z are not counted in the Speck file indices
|
|
|
|
do {
|
|
std::vector<float> values(_nValuesPerStar);
|
|
|
|
std::getline(file, line);
|
|
std::stringstream str(line);
|
|
|
|
for (int i = 0; i < _nValuesPerStar; ++i) {
|
|
str >> values[i];
|
|
}
|
|
bool nullArray = true;
|
|
for (float v : values) {
|
|
if (v != 0.0) {
|
|
nullArray = false;
|
|
break;
|
|
}
|
|
}
|
|
if (!nullArray) {
|
|
_fullData.insert(_fullData.end(), values.begin(), values.end());
|
|
}
|
|
} while (!file.eof());
|
|
}
|
|
|
|
bool RenderableStars::loadCachedFile(const std::string& file) {
|
|
std::ifstream fileStream(file, std::ifstream::binary);
|
|
if (fileStream.good()) {
|
|
int8_t version = 0;
|
|
fileStream.read(reinterpret_cast<char*>(&version), sizeof(int8_t));
|
|
if (version != CurrentCacheVersion) {
|
|
LINFO("The format of the cached file has changed: deleting old cache");
|
|
fileStream.close();
|
|
FileSys.deleteFile(file);
|
|
return false;
|
|
}
|
|
|
|
int32_t nValues = 0;
|
|
fileStream.read(reinterpret_cast<char*>(&nValues), sizeof(int32_t));
|
|
fileStream.read(reinterpret_cast<char*>(&_nValuesPerStar), sizeof(int32_t));
|
|
|
|
for (int i = 0; i < _nValuesPerStar - 3; ++i) {
|
|
uint16_t len;
|
|
fileStream.read(reinterpret_cast<char*>(&len), sizeof(uint16_t));
|
|
std::vector<char> buffer(len);
|
|
fileStream.read(buffer.data(), len);
|
|
std::string value(buffer.begin(), buffer.end());
|
|
_dataNames.push_back(value);
|
|
}
|
|
_otherDataOption.addOptions(_dataNames);
|
|
|
|
_fullData.resize(nValues);
|
|
fileStream.read(reinterpret_cast<char*>(&_fullData[0]),
|
|
nValues * sizeof(_fullData[0]));
|
|
|
|
bool success = fileStream.good();
|
|
return success;
|
|
}
|
|
else {
|
|
LERROR(fmt::format("Error opening file '{}' for loading cache file", file));
|
|
return false;
|
|
}
|
|
}
|
|
|
|
void RenderableStars::saveCachedFile(const std::string& file) const {
|
|
std::ofstream fileStream(file, std::ofstream::binary);
|
|
if (!fileStream.good()) {
|
|
LERROR(fmt::format("Error opening file '{}' for save cache file", file));
|
|
return;
|
|
}
|
|
|
|
fileStream.write(reinterpret_cast<const char*>(&CurrentCacheVersion), sizeof(int8_t));
|
|
|
|
int32_t nValues = static_cast<int32_t>(_fullData.size());
|
|
if (nValues == 0) {
|
|
throw ghoul::RuntimeError("Error writing cache: No values were loaded");
|
|
}
|
|
fileStream.write(reinterpret_cast<const char*>(&nValues), sizeof(int32_t));
|
|
|
|
int32_t nValuesPerStar = static_cast<int32_t>(_nValuesPerStar);
|
|
fileStream.write(reinterpret_cast<const char*>(&nValuesPerStar), sizeof(int32_t));
|
|
|
|
// -3 as we don't want to save the xyz values that are in the beginning of the file
|
|
for (int i = 0; i < _nValuesPerStar - 3; ++i) {
|
|
uint16_t len = _dataNames[i].size();
|
|
fileStream.write(reinterpret_cast<const char*>(&len), sizeof(uint16_t));
|
|
fileStream.write(_dataNames[i].c_str(), len);
|
|
}
|
|
|
|
size_t nBytes = nValues * sizeof(_fullData[0]);
|
|
fileStream.write(reinterpret_cast<const char*>(_fullData.data()), nBytes);
|
|
}
|
|
|
|
void RenderableStars::createDataSlice(ColorOption option) {
|
|
_slicedData.clear();
|
|
|
|
// This is only temporary until the scalegraph is in place ---abock
|
|
float minDistance = std::numeric_limits<float>::max();
|
|
float maxDistance = -std::numeric_limits<float>::max();
|
|
|
|
for (size_t i = 0; i < _fullData.size(); i += _nValuesPerStar) {
|
|
float distLy = _fullData[i + 6];
|
|
//if (distLy < 20.f) {
|
|
minDistance = std::min(minDistance, distLy);
|
|
maxDistance = std::max(maxDistance, distLy);
|
|
//}
|
|
}
|
|
|
|
_otherDataRange = glm::vec2(
|
|
std::numeric_limits<float>::max(),
|
|
-std::numeric_limits<float>::max()
|
|
);
|
|
|
|
for (size_t i = 0; i < _fullData.size(); i += _nValuesPerStar) {
|
|
glm::vec3 p = glm::vec3(_fullData[i + 0], _fullData[i + 1], _fullData[i + 2]);
|
|
|
|
// Convert parsecs -> meter
|
|
psc position = psc(glm::vec4(p * 0.308567756f, 17));
|
|
|
|
switch (option) {
|
|
case ColorOption::Color:
|
|
{
|
|
union {
|
|
ColorVBOLayout value;
|
|
std::array<float, sizeof(ColorVBOLayout)> data;
|
|
} layout = {};
|
|
|
|
layout.value.position = { {
|
|
position[0], position[1], position[2], position[3]
|
|
} };
|
|
|
|
#ifdef USING_STELLAR_TEST_GRID
|
|
layout.value.value = _fullData[i + 3];
|
|
layout.value.luminance = _fullData[i + 3];
|
|
layout.value.absoluteMagnitude = _fullData[i + 3];
|
|
#else
|
|
layout.value.value = _fullData[i + 3];
|
|
layout.value.luminance = _fullData[i + 4];
|
|
layout.value.absoluteMagnitude = _fullData[i + 5];
|
|
#endif
|
|
|
|
_slicedData.insert(_slicedData.end(),
|
|
layout.data.begin(),
|
|
layout.data.end());
|
|
|
|
break;
|
|
}
|
|
case ColorOption::Velocity:
|
|
{
|
|
union {
|
|
VelocityVBOLayout value;
|
|
std::array<float, sizeof(VelocityVBOLayout)> data;
|
|
} layout = {};
|
|
|
|
layout.value.position = { {
|
|
position[0], position[1], position[2], position[3]
|
|
} };
|
|
|
|
layout.value.value = _fullData[i + 3];
|
|
layout.value.luminance = _fullData[i + 4];
|
|
layout.value.absoluteMagnitude = _fullData[i + 5];
|
|
|
|
layout.value.vx = _fullData[i + 12];
|
|
layout.value.vy = _fullData[i + 13];
|
|
layout.value.vz = _fullData[i + 14];
|
|
|
|
_slicedData.insert(_slicedData.end(),
|
|
layout.data.begin(),
|
|
layout.data.end());
|
|
break;
|
|
}
|
|
case ColorOption::Speed:
|
|
{
|
|
union {
|
|
SpeedVBOLayout value;
|
|
std::array<float, sizeof(SpeedVBOLayout)> data;
|
|
} layout = {};
|
|
|
|
layout.value.position = { {
|
|
position[0], position[1], position[2], position[3]
|
|
} };
|
|
|
|
layout.value.value = _fullData[i + 3];
|
|
layout.value.luminance = _fullData[i + 4];
|
|
layout.value.absoluteMagnitude = _fullData[i + 5];
|
|
|
|
layout.value.speed = _fullData[i + 15];
|
|
|
|
_slicedData.insert(_slicedData.end(),
|
|
layout.data.begin(),
|
|
layout.data.end());
|
|
break;
|
|
}
|
|
case ColorOption::OtherData:
|
|
{
|
|
union {
|
|
OtherDataLayout value;
|
|
std::array<float, sizeof(OtherDataLayout)> data;
|
|
} layout = {};
|
|
|
|
layout.value.position = {
|
|
{ position[0], position[1], position[2], position[3] }
|
|
};
|
|
|
|
int index = _otherDataOption.value();
|
|
layout.value.value = _fullData[i + index + 3];
|
|
|
|
if (_staticFilterValue.has_value() &&
|
|
layout.value.value == _staticFilterValue)
|
|
{
|
|
layout.value.value = _staticFilterReplacementValue;
|
|
}
|
|
|
|
glm::vec2 range = _otherDataRange.value();
|
|
range.x = std::min(range.x, layout.value.value);
|
|
range.y = std::max(range.y, layout.value.value);
|
|
_otherDataRange = range;
|
|
_otherDataRange.setMinValue(glm::vec2(range.x));
|
|
_otherDataRange.setMaxValue(glm::vec2(range.y));
|
|
|
|
layout.value.luminance = _fullData[i + 4];
|
|
layout.value.absoluteMagnitude = _fullData[i + 5];
|
|
|
|
_slicedData.insert(
|
|
_slicedData.end(),
|
|
layout.data.begin(),
|
|
layout.data.end()
|
|
);
|
|
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
} // namespace openspace
|