Files
OpenSpace/modules/newhorizons/rendering/renderableplaneprojection.h
Alexander Bock cd3a819541 Updating Ghoul version
Applying new Ghoul changes
2015-12-09 14:41:50 -05:00

102 lines
3.7 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2015 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef _RENDERABLEPLANEPROJECTION_H_
#define _RENDERABLEPLANEPROJECTION_H_
#include <openspace/rendering/renderable.h>
#include <openspace/properties/stringproperty.h>
#include <modules/newhorizons/util/imagesequencer.h>
#include <openspace/properties/vectorproperty.h>
#include <openspace/util/updatestructures.h>
#include <memory>
namespace ghoul {
namespace filesystem {
class File;
}
namespace opengl {
class ProgramObject;
class Texture;
}
}
namespace openspace {
struct LinePoint;
struct target {
std::string body;
std::string frame;
std::string node;
};
class RenderablePlaneProjection : public Renderable {
public:
RenderablePlaneProjection(const ghoul::Dictionary& dictionary);
~RenderablePlaneProjection();
bool initialize() override;
bool deinitialize() override;
bool isReady() const override;
void render(const RenderData& data) override;
void update(const UpdateData& data) override;
private:
void loadTexture();
void updatePlane(const Image img, double currentTime);
std::string findClosestTarget(double currentTime);
void setTarget(std::string body);
std::string _texturePath;
bool _planeIsDirty;
glm::dmat3 _stateMatrix;
std::string _frame;
std::unique_ptr<ghoul::opengl::ProgramObject> _shader;
bool _textureIsDirty;
std::unique_ptr<ghoul::opengl::Texture> _texture = nullptr;
// ghoul::opengl::Texture* _texture;
ghoul::filesystem::File* _textureFile;
GLuint _quad;
GLuint _vertexPositionBuffer;
std::string _spacecraft;
std::string _instrument;
std::string _defaultTarget;
double _previousTime;
target _target;
std::string _name;
bool _moving;
bool _hasImage;
};
} // namespace openspace
#endif