mirror of
https://github.com/OpenSpace/OpenSpace.git
synced 2026-01-09 21:21:19 -06:00
175 lines
5.9 KiB
C++
175 lines
5.9 KiB
C++
/*****************************************************************************************
|
|
* *
|
|
* OpenSpace *
|
|
* *
|
|
* Copyright (c) 2014-2016 *
|
|
* *
|
|
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
|
|
* software and associated documentation files (the "Software"), to deal in the Software *
|
|
* without restriction, including without limitation the rights to use, copy, modify, *
|
|
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
|
|
* permit persons to whom the Software is furnished to do so, subject to the following *
|
|
* conditions: *
|
|
* *
|
|
* The above copyright notice and this permission notice shall be included in all copies *
|
|
* or substantial portions of the Software. *
|
|
* *
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
|
|
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
|
|
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
|
|
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
|
|
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
|
|
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
|
|
****************************************************************************************/
|
|
|
|
#include <modules/globebrowsing/meshes/basicgrid.h>
|
|
|
|
namespace {
|
|
const std::string _loggerCat = "BasicGrid";
|
|
}
|
|
|
|
namespace openspace {
|
|
|
|
BasicGrid::BasicGrid(
|
|
unsigned int xSegments,
|
|
unsigned int ySegments,
|
|
TriangleSoup::Positions usePositions,
|
|
TriangleSoup::TextureCoordinates useTextureCoordinates,
|
|
TriangleSoup::Normals useNormals)
|
|
: Grid(
|
|
xSegments,
|
|
ySegments,
|
|
usePositions,
|
|
useTextureCoordinates,
|
|
useNormals)
|
|
{
|
|
_geometry = std::unique_ptr<TriangleSoup>(new TriangleSoup(
|
|
CreateElements(xSegments, ySegments),
|
|
usePositions,
|
|
useTextureCoordinates,
|
|
useNormals));
|
|
|
|
if (usePositions == TriangleSoup::Positions::Yes) {
|
|
_geometry->setVertexPositions(CreatePositions(_xSegments, _ySegments));
|
|
}
|
|
if (useTextureCoordinates == TriangleSoup::TextureCoordinates::Yes) {
|
|
_geometry->setVertexTextureCoordinates(CreateTextureCoordinates(_xSegments, _ySegments));
|
|
}
|
|
if (useNormals == TriangleSoup::Normals::Yes) {
|
|
_geometry->setVertexNormals(CreateNormals(_xSegments, _ySegments));
|
|
}
|
|
}
|
|
|
|
BasicGrid::~BasicGrid()
|
|
{
|
|
|
|
}
|
|
|
|
int BasicGrid::xSegments() const {
|
|
return _xSegments;
|
|
}
|
|
|
|
int BasicGrid::ySegments() const {
|
|
return _ySegments;
|
|
}
|
|
|
|
void BasicGrid::validate(int xSegments, int ySegments) {
|
|
ghoul_assert(xSegments > 0 && ySegments > 0,
|
|
"Resolution must be at least 1x1. (" << xSegments << ", " << ySegments << ")");
|
|
}
|
|
|
|
inline size_t BasicGrid::numElements(int xSegments, int ySegments){
|
|
return 3 * 2 * xSegments * ySegments;
|
|
}
|
|
|
|
inline size_t BasicGrid::numVertices(int xSegments, int ySegments) {
|
|
return (xSegments + 1) * (ySegments + 1);
|
|
}
|
|
|
|
std::vector<GLuint> BasicGrid::CreateElements(int xSegments, int ySegments) {
|
|
validate(xSegments, ySegments);
|
|
|
|
std::vector<GLuint> elements;
|
|
elements.reserve(numElements(xSegments, ySegments));
|
|
for (unsigned int y = 0; y < ySegments; y++) {
|
|
for (unsigned int x = 0; x < xSegments; x++) {
|
|
|
|
// x v01---v11 x ..
|
|
// | / |
|
|
// x v00---v10 x ..
|
|
//
|
|
// x x x x ..
|
|
// : : : :
|
|
|
|
GLuint v00 = (y + 0) * (xSegments + 1) + x + 0;
|
|
GLuint v10 = (y + 0) * (xSegments + 1) + x + 1;
|
|
GLuint v01 = (y + 1) * (xSegments + 1) + x + 0;
|
|
GLuint v11 = (y + 1) * (xSegments + 1) + x + 1;
|
|
|
|
// add upper triangle
|
|
elements.push_back(v00);
|
|
elements.push_back(v10);
|
|
elements.push_back(v11);
|
|
|
|
// add lower triangle
|
|
elements.push_back(v00);
|
|
elements.push_back(v11);
|
|
elements.push_back(v01);
|
|
}
|
|
}
|
|
|
|
return elements;
|
|
}
|
|
|
|
std::vector<glm::vec4> BasicGrid::CreatePositions(
|
|
int xSegments,
|
|
int ySegments)
|
|
{
|
|
validate(xSegments, ySegments);
|
|
std::vector<glm::vec4> positions;
|
|
positions.reserve(numVertices(xSegments, ySegments));
|
|
|
|
// Copy from 2d texture coordinates and use as template to create positions
|
|
std::vector<glm::vec2> templateTextureCoords = CreateTextureCoordinates(xSegments, ySegments);
|
|
for (unsigned int i = 0; i < templateTextureCoords.size(); i++)
|
|
{
|
|
positions.push_back(glm::vec4(
|
|
templateTextureCoords[i],
|
|
0.0f,
|
|
1.0f
|
|
));
|
|
}
|
|
return positions;
|
|
}
|
|
|
|
std::vector<glm::vec2> BasicGrid::CreateTextureCoordinates(int xSegments, int ySegments){
|
|
validate(xSegments, ySegments);
|
|
std::vector<glm::vec2> textureCoordinates;
|
|
textureCoordinates.reserve(numVertices(xSegments, ySegments));
|
|
|
|
for (unsigned int y = 0; y < ySegments + 1; y++) {
|
|
for (unsigned int x = 0; x < xSegments + 1; x++) {
|
|
textureCoordinates.push_back(glm::vec2(
|
|
static_cast<float>(x) / static_cast<float>(xSegments),
|
|
static_cast<float>(y) / static_cast<float>(ySegments)
|
|
));
|
|
}
|
|
}
|
|
return textureCoordinates;
|
|
}
|
|
|
|
std::vector<glm::vec3> BasicGrid::CreateNormals(int xSegments, int ySegments) {
|
|
validate(xSegments, ySegments);
|
|
std::vector<glm::vec3> normals;
|
|
normals.reserve(numVertices(xSegments, ySegments));
|
|
|
|
for (unsigned int y = 0; y < ySegments + 1; y++) {
|
|
for (unsigned int x = 0; x < xSegments + 1; x++) {
|
|
normals.push_back(glm::vec3(0, 0, 1));
|
|
}
|
|
}
|
|
|
|
return normals;
|
|
}
|
|
|
|
}// namespace openspace
|