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To make modelgeometry more ready for extension in reading other file formats in subclasses. Some minor fixes including an out of bounds error for texture mapping with several shapes in the same file.
72 lines
3.1 KiB
C++
72 lines
3.1 KiB
C++
/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2015 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#ifndef __MODELGEOMETRY_H__
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#define __MODELGEOMETRY_H__
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#include <openspace/properties/propertyowner.h>
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#include <openspace/rendering/model/renderablemodel.h>
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#include <ghoul/misc/dictionary.h>
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namespace openspace {
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namespace modelgeometry {
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class ModelGeometry : public properties::PropertyOwner {
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public:
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static ModelGeometry* createFromDictionary(const ghoul::Dictionary& dictionary);
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ModelGeometry(const ghoul::Dictionary& dictionary);
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virtual ~ModelGeometry();
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virtual bool initialize(RenderableModel* parent);
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virtual void deinitialize();
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void render();
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virtual bool loadModel(const std::string& filename) = 0;
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protected:
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RenderableModel* _parent;
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struct Vertex {
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GLfloat location[4];
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GLfloat tex[2];
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GLfloat normal[3];
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};
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bool loadObj(const std::string& filename);
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bool loadCachedFile(const std::string& filename);
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bool saveCachedFile(const std::string& filename);
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GLuint _vaoID;
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GLuint _vbo;
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GLuint _ibo;
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std::vector<Vertex> _vertices;
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std::vector<int> _indices;
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std::string _file;
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};
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} // namespace modelgeometry
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} // namespace openspace
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#endif // __MODELGEOMETRY_H__
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