mirror of
https://github.com/OpenSpace/OpenSpace.git
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199 lines
6.9 KiB
C++
199 lines
6.9 KiB
C++
/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2015 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#include <modules/base/rendering/renderablesphere.h>
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#include <openspace/util/constants.h>
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#include <openspace/engine/openspaceengine.h>
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#include <ghoul/io/texture/texturereader.h>
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#include <ghoul/opengl/textureunit.h>
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#include <ghoul/filesystem/filesystem.h>
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#include <openspace/util/powerscaledsphere.h>
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namespace {
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const std::string _loggerCat = "RenderableSphere";
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const std::string keySize = "Size";
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const std::string keySegments = "Segments";
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const std::string keyTexture = "Texture";
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const std::string keyOrientation = "Orientation";
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enum Orientation {
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Outside = 1,
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Inside = 2
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};
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}
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namespace openspace {
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RenderableSphere::RenderableSphere(const ghoul::Dictionary& dictionary)
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: Renderable(dictionary)
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, _texturePath("texture", "Texture")
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, _orientation("orientation", "Orientation")
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, _size("size", "Size", glm::vec2(1.f, 1.f), glm::vec2(0.f), glm::vec2(100.f))
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, _segments("segments", "Segments", 8, 4, 100)
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, _transparency("transparency", "Transparency", 1.f, 0.f, 1.f)
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, _shader(nullptr)
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, _texture(nullptr)
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, _sphere(nullptr)
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, _sphereIsDirty(false)
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{
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if (dictionary.hasKeyAndValue<glm::vec2>(keySize)) {
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glm::vec2 size;
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dictionary.getValue(keySize, size);
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_size = size;
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}
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if (dictionary.hasKeyAndValue<glm::vec2>(keySegments)) {
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int segments;
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dictionary.getValue(keySegments, segments);
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_segments = segments;
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}
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if (dictionary.hasKeyAndValue<std::string>(keyTexture)) {
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std::string texture;
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dictionary.getValue(keyTexture, texture);
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_texturePath = absPath(texture);
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}
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_orientation.addOption(Outside, "Outside");
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_orientation.addOption(Inside, "Inside");
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_orientation.addOption(Outside | Inside, "Outside + Inside");
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if (dictionary.hasKeyAndValue<std::string>(keyOrientation)) {
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std::string orientation;
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dictionary.getValue(keyOrientation, orientation);
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if (orientation == "Outside")
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_orientation = Outside;
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else if (orientation == "Inside")
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_orientation = Inside;
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else
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_orientation = Outside | Inside;
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}
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addProperty(_orientation);
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addProperty(_size);
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_size.onChange([this](){ _sphereIsDirty = true; });
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addProperty(_segments);
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_segments.onChange([this](){ _sphereIsDirty = true; });
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addProperty(_transparency);
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addProperty(_texturePath);
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_texturePath.onChange(std::bind(&RenderableSphere::loadTexture, this));
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}
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bool RenderableSphere::isReady() const {
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return (_sphere != nullptr) && (_shader != nullptr) && (_texture != nullptr);
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}
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bool RenderableSphere::initialize() {
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delete _sphere;
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_sphere = new PowerScaledSphere(_size.value(), _segments);
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_sphere->initialize();
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// pscstandard
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_shader = ghoul::opengl::ProgramObject::Build("Sphere",
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"${MODULES}/base/shaders/sphere_vs.glsl",
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"${MODULES}/base/shaders/sphere_fs.glsl");
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if (!_shader)
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return false;
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loadTexture();
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return isReady();
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}
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bool RenderableSphere::deinitialize() {
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delete _sphere;
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_sphere = nullptr;
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_texture = nullptr;
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_shader = nullptr;
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return true;
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}
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void RenderableSphere::render(const RenderData& data) {
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glm::mat4 transform = glm::mat4(1.0);
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transform = glm::rotate(transform, 90.f, glm::vec3(1, 0, 0));
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// Activate shader
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_shader->activate();
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_shader->setIgnoreUniformLocationError(true);
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_shader->setUniform("ViewProjection", data.camera.viewProjectionMatrix());
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_shader->setUniform("ModelTransform", transform);
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setPscUniforms(_shader.get(), &data.camera, data.position);
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_shader->setUniform("alpha", _transparency);
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ghoul::opengl::TextureUnit unit;
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unit.activate();
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_texture->bind();
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_shader->setUniform("texture1", unit);
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_sphere->render();
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_shader->setIgnoreUniformLocationError(false);
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_shader->deactivate();
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}
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void RenderableSphere::update(const UpdateData& data) {
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if (_shader->isDirty())
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_shader->rebuildFromFile();
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if (_sphereIsDirty) {
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delete _sphere;
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_sphere = new PowerScaledSphere(_size.value(), _segments);
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_sphere->initialize();
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_sphereIsDirty = false;
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}
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}
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void RenderableSphere::loadTexture() {
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if (_texturePath.value() != "") {
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std::unique_ptr<ghoul::opengl::Texture> texture = ghoul::io::TextureReader::ref().loadTexture(_texturePath);
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if (texture) {
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LDEBUG("Loaded texture from '" << absPath(_texturePath) << "'");
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texture->uploadTexture();
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// Textures of planets looks much smoother with AnisotropicMipMap rather than linear
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// TODO: AnisotropicMipMap crashes on ATI cards ---abock
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//texture->setFilter(ghoul::opengl::Texture::FilterMode::AnisotropicMipMap);
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texture->setFilter(ghoul::opengl::Texture::FilterMode::Linear);
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_texture = std::move(texture);
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}
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}
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}
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} // namespace openspace
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