Files
OpenSpace/modules/globebrowsing/src/tileindex.cpp
Alexander Bock 9047dc7a3e Feature/globebrowsing speedup (#735)
* Removal of ChunkRenderer, ChunkedLodGlobe, ChunkCuller, chunklevel evaluator, culling classes, layershadermanager, GpuLayer, GPUData, ChunkNode, Grid, BasicGrid, Chunk files, Angle, AABB classes, PointGlobe, Ellipsoid, TileSelector, tiledatatype, iodescription, simplerawtilerreader, rawtilereader
 * Less dynamic allocation for SkirtedGrid, LayerManager, RenderableGlobe, TextureUnit
 * Clean up memory management in RawTiles
 * Code simplification
 * Optimize shader uniform setting
 * Introduce UniformCache
 * Callback simplification
 * Turn ChunkNode into a struct
 * Use a MemoryPool to organize all ChunkNodes rather than use unique_ptr and the necessary memory allocation
 * Collect draw calls
 * Consolidate fragment shaders between local and global renderer
 * Shader cleanup and optimization
 * Update CMake to not include included shaders
 * Integrate traversal function into the looping
 * Replace std::queue with std::vector
 * Merge TextureContainer into MemoryAwareTileCache
 * Lazy computation of chunk bounding boxes
 * Memory management of LayerGroup
 * Remove class hierarchy from tileproviders (temporaltileprovider not working yet)
 * Remove PBO classes
* Chunk status stored in Chunk
* Don't create a copy of the ChunkTilePile
* Enable culling by projected area on default
* Have raw tile reader return a Tile instead of a shared_ptr to a tile
* Start making GDAL mandatory
* Increase the default lod scale factor to 15
2018-10-30 17:20:06 -04:00

70 lines
3.3 KiB
C++

/*****************************************************************************************
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* OpenSpace *
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* Copyright (c) 2014-2018 *
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#include <modules/globebrowsing/src/tileindex.h>
namespace openspace::globebrowsing {
bool operator==(const TileIndex& lhs, const TileIndex& rhs) {
return (lhs.x == rhs.x) && (lhs.y == rhs.y) && (lhs.level == rhs.level);
}
TileIndex::TileIndex(int x_, int y_, int level_)
: x(x_)
, y(y_)
, level(level_)
{}
TileIndex TileIndex::child(Quad q) const {
return TileIndex(2 * x + q % 2, 2 * y + q / 2, level + 1);
}
glm::vec2 TileIndex::positionRelativeParent() const {
const bool isEastChild = (x % 2 == 1);
const bool isNorthChild = (y % 2 == 0);
// In OpenGL, positive y direction is up
return glm::vec2(isEastChild ? 0.5f : 0.f, isNorthChild ? 0.5f : 0.f);
}
// Creates a hash which can be used as key in hash maps.
//
// +-------+------------+-------+------------+
// | USAGE | BIT RANGE | #BITS | MAX VALUE |
// +-------+------------+-------+------------+
// | level | 0 - 5 | 5 | 31 |
// | x | 5 - 35 | 30 | 1073741824 |
// | y | 35 - 64 | 29 | 536870912 |
// +-------+------------+-------+------------+
TileIndex::TileHashKey TileIndex::hashKey() const {
TileHashKey key = 0LL;
key |= level;
key |= x << 5;
key |= static_cast<TileHashKey>(y) << 35;
return key;
}
} // namespace openspace::globebrowsing