Files
OpenSpace/modules/globebrowsing/tile/tileselector.cpp
2016-06-16 00:08:13 -04:00

89 lines
3.9 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2016 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
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* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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****************************************************************************************/
#include <modules/globebrowsing/tile/tileselector.h>
#include <ghoul/logging/logmanager.h>
#include <sstream>
namespace {
const std::string _loggerCat = "TileSelector";
}
namespace openspace {
TileAndTransform TileSelector::getHighestResolutionTile(TileProvider* tileProvider, ChunkIndex chunkIndex, int parents) {
TileUvTransform uvTransform;
uvTransform.uvOffset = glm::vec2(0, 0);
uvTransform.uvScale = glm::vec2(1, 1);
// Step 1. Traverse 0 or more parents up the chunkTree as requested by the caller
for (int i = 0; i < parents && chunkIndex.level > 1; i++) {
ascendToParent(chunkIndex, uvTransform);
}
// Step 2. Traverse 0 or more parents up the chunkTree to make sure we're inside
// the range of defined data.
int maximumLevel = tileProvider->getAsyncTileReader()->getTextureDataProvider()->getMaximumLevel();
while(chunkIndex.level > maximumLevel){
ascendToParent(chunkIndex, uvTransform);
}
// Step 3. Traverse 0 or more parents up the chunkTree until we find a chunk that
// has a loaded tile ready to use.
while (chunkIndex.level > 1) {
Tile tile = tileProvider->getTile(chunkIndex);
if (tile.status != Tile::Status::OK) {
ascendToParent(chunkIndex, uvTransform);
}
else return { tile, uvTransform };
}
return {Tile::TileUnavailable, uvTransform};
}
void TileSelector::ascendToParent(ChunkIndex& chunkIndex, TileUvTransform& uv) {
uv.uvOffset *= 0.5;
uv.uvScale *= 0.5;
if (chunkIndex.isEastChild()) {
uv.uvOffset.x += 0.5;
}
// In OpenGL, positive y direction is up
if (chunkIndex.isNorthChild()) {
uv.uvOffset.y += 0.5;
}
--chunkIndex;
}
} // namespace openspace