mirror of
https://github.com/OpenSpace/OpenSpace.git
synced 2026-01-08 20:50:19 -06:00
* Move global objects out of OpenSpaceEngine * General cleanup of main.cpp * Add default_joystick asset to all scenes * No longer suppress mouse interaction on slave nodes * Window delegate uses function pointers rather than subclassing * Fix for false overwriting of ImGUI configuration file * Change default color and tilt angle of fisheye rendering * Restructured performance manager * Simplify screenshot handling
188 lines
7.1 KiB
C++
188 lines
7.1 KiB
C++
/*****************************************************************************************
|
|
* *
|
|
* OpenSpace *
|
|
* *
|
|
* Copyright (c) 2014-2018 *
|
|
* *
|
|
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
|
|
* software and associated documentation files (the "Software"), to deal in the Software *
|
|
* without restriction, including without limitation the rights to use, copy, modify, *
|
|
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
|
|
* permit persons to whom the Software is furnished to do so, subject to the following *
|
|
* conditions: *
|
|
* *
|
|
* The above copyright notice and this permission notice shall be included in all copies *
|
|
* or substantial portions of the Software. *
|
|
* *
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
|
|
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
|
|
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
|
|
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
|
|
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
|
|
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
|
|
****************************************************************************************/
|
|
|
|
#include <modules/globebrowsing/globes/pointglobe.h>
|
|
|
|
#include <modules/globebrowsing/globes/renderableglobe.h>
|
|
#include <openspace/engine/globals.h>
|
|
#include <openspace/rendering/renderengine.h>
|
|
#include <openspace/util/updatestructures.h>
|
|
#include <ghoul/filesystem/filesystem.h>
|
|
#include <ghoul/opengl/programobject.h>
|
|
|
|
namespace {
|
|
constexpr const std::array<const char*, 3> UniformNames = {
|
|
"lightIntensityClamped", "modelViewTransform", "projectionTransform"
|
|
};
|
|
|
|
constexpr openspace::properties::Property::PropertyInfo IntensityClampInfo = {
|
|
"IntensityClamp",
|
|
"Intensity clamp",
|
|
""
|
|
};
|
|
|
|
constexpr openspace::properties::Property::PropertyInfo LightIntensityInfo = {
|
|
"LightIntensity",
|
|
"Light intensity",
|
|
"" // @TODO Missing documentation
|
|
};
|
|
} // namespace
|
|
|
|
namespace openspace::globebrowsing {
|
|
|
|
PointGlobe::PointGlobe(const RenderableGlobe& owner)
|
|
: Renderable({ { "Identifier", owner.identifier() }, { "Name", owner.guiName() } })
|
|
, _owner(owner)
|
|
, _intensityClamp(IntensityClampInfo, 1.f, 0.f, 1.f)
|
|
, _lightIntensity(LightIntensityInfo, 1.f, 0.f, 50.f)
|
|
{
|
|
addProperty(_intensityClamp);
|
|
addProperty(_lightIntensity);
|
|
}
|
|
|
|
PointGlobe::~PointGlobe() {
|
|
glDeleteBuffers(1, &_vertexBufferID);
|
|
glDeleteVertexArrays(1, &_vaoID);
|
|
}
|
|
|
|
void PointGlobe::initialize() {
|
|
_programObject = global::renderEngine.buildRenderProgram(
|
|
"PointGlobe",
|
|
absPath("${MODULE_GLOBEBROWSING}/shaders/pointglobe_vs.glsl"),
|
|
absPath("${MODULE_GLOBEBROWSING}/shaders/pointglobe_fs.glsl")
|
|
);
|
|
|
|
ghoul::opengl::updateUniformLocations(*_programObject, _uniformCache, UniformNames);
|
|
|
|
glGenVertexArrays(1, &_vaoID);
|
|
glGenBuffers(1, &_vertexBufferID);
|
|
|
|
glBindVertexArray(_vaoID);
|
|
|
|
std::array<float, 2 * 6> quadVertexData = {
|
|
-1.f, -1.f,
|
|
1.f, -1.f,
|
|
-1.f, 1.f,
|
|
-1.f, 1.f,
|
|
1.f, -1.f,
|
|
1.f, 1.f
|
|
};
|
|
|
|
// Vertex buffer
|
|
glBindBuffer(GL_ARRAY_BUFFER, _vertexBufferID);
|
|
glBufferData(
|
|
GL_ARRAY_BUFFER,
|
|
sizeof(float) * quadVertexData.size(),
|
|
quadVertexData.data(),
|
|
GL_STATIC_DRAW
|
|
);
|
|
|
|
// Position at location 0
|
|
glEnableVertexAttribArray(0);
|
|
glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 2 * sizeof(float), nullptr);
|
|
|
|
glBindVertexArray(0);
|
|
}
|
|
|
|
void PointGlobe::deinitialize() {
|
|
glDeleteVertexArrays(1, &_vaoID);
|
|
glDeleteBuffers(1, &_vertexBufferID);
|
|
}
|
|
|
|
bool PointGlobe::isReady() const {
|
|
return (_vaoID != 0) && (_vertexBufferID != 0);
|
|
}
|
|
|
|
void PointGlobe::render(const RenderData& data, RendererTasks&) {
|
|
_programObject->activate();
|
|
|
|
// Calculate variables to be used as uniform variables in shader
|
|
const glm::dvec3 bodyPosition = data.modelTransform.translation;
|
|
|
|
const glm::dmat4 rotationTransform = glm::lookAt(
|
|
glm::dvec3(0.0f),
|
|
data.camera.positionVec3() - bodyPosition,
|
|
glm::normalize(glm::dvec3(1000000.0f) - bodyPosition)
|
|
);
|
|
|
|
const glm::dvec3 camToBody = bodyPosition - data.camera.positionVec3();
|
|
const float distanceToBody = static_cast<float>(glm::length(camToBody));
|
|
|
|
const float avgRadius = static_cast<float>(_owner.ellipsoid().averageRadius());
|
|
const float lightIntensity = static_cast<float>(
|
|
_lightIntensity.value() * data.modelTransform.scale * avgRadius / distanceToBody
|
|
);
|
|
const float lightIntensityClamped = glm::min(lightIntensity, _intensityClamp.value());
|
|
//float lightOverflow = glm::max(lightIntensity - lightIntensityClamped, 0.0f);
|
|
|
|
const float billboardRadius = lightIntensityClamped * distanceToBody;
|
|
const glm::dmat4 scaleTransform = glm::scale(
|
|
glm::dmat4(1.0), glm::dvec3(billboardRadius)
|
|
);
|
|
|
|
setBoundingSphere(billboardRadius);
|
|
|
|
// Model transform and view transform needs to be in double precision
|
|
const glm::dmat4 modelTransform = glm::translate(glm::dmat4(1.0), bodyPosition) *
|
|
glm::inverse(rotationTransform) *
|
|
scaleTransform; // Scale
|
|
const glm::dmat4 modelViewTransform = data.camera.combinedViewMatrix() *
|
|
modelTransform;
|
|
|
|
|
|
_programObject->setUniform(
|
|
_uniformCache.lightIntensityClamped,
|
|
lightIntensityClamped
|
|
);
|
|
//_program->setUniform("lightOverflow", lightOverflow);
|
|
//_program->setUniform("directionToSunViewSpace", directionToSunViewSpace);
|
|
_programObject->setUniform(
|
|
_uniformCache.modelView,
|
|
glm::mat4(modelViewTransform)
|
|
);
|
|
_programObject->setUniform(
|
|
_uniformCache.projection,
|
|
data.camera.sgctInternal.projectionMatrix()
|
|
);
|
|
|
|
glBlendFunc(GL_SRC_ALPHA, GL_ONE);
|
|
|
|
glDisable(GL_CULL_FACE);
|
|
glDisable(GL_DEPTH_TEST);
|
|
|
|
glBindVertexArray(_vaoID);
|
|
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, _vertexBufferID);
|
|
glDrawArrays(GL_TRIANGLES, 0, 6);
|
|
glBindVertexArray(0);
|
|
|
|
glEnable(GL_DEPTH_TEST);
|
|
glEnable(GL_CULL_FACE);
|
|
|
|
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
|
|
|
_programObject->deactivate();
|
|
}
|
|
|
|
} // namespace openspace::globebrowsing
|