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OpenSpace/modules/globebrowsing/globes/renderableglobe.h
2016-06-17 10:52:44 -04:00

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5.7 KiB
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/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2016 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __RENDERABLEGLOBE_H__
#define __RENDERABLEGLOBE_H__
#include <ghoul/logging/logmanager.h>
// open space includes
#include <openspace/rendering/renderable.h>
#include <openspace/properties/stringproperty.h>
#include <openspace/properties/optionproperty.h>
#include <openspace/properties/selectionproperty.h>
#include <openspace/util/updatestructures.h>
#include <modules/globebrowsing/meshes/trianglesoup.h>
#include <modules/globebrowsing/chunk/chunkedlodglobe.h>
#include <modules/globebrowsing/geometry/ellipsoid.h>
#include <modules/globebrowsing/tile/tileprovidermanager.h>
#include <modules/globebrowsing/other/threadpool.h>
#include <modules/globebrowsing/other/distanceswitch.h>
namespace ghoul {
namespace opengl {
class ProgramObject;
}
}
namespace openspace {
class RenderableGlobe : public Renderable {
public:
RenderableGlobe(const ghoul::Dictionary& dictionary);
~RenderableGlobe();
bool initialize() override;
bool deinitialize() override;
bool isReady() const override;
void render(const RenderData& data) override;
void update(const UpdateData& data) override;
glm::dvec3 geodeticSurfaceProjection(glm::dvec3 position);
std::shared_ptr<ChunkedLodGlobe> chunkedLodGlobe();
properties::BoolProperty doFrustumCulling;
properties::BoolProperty doHorizonCulling;
properties::BoolProperty mergeInvisible;
properties::FloatProperty lodScaleFactor;
properties::BoolProperty initChunkVisible;
properties::BoolProperty renderSmallChunksFirst;
properties::FloatProperty chunkHeight;
// Layered rendering
properties::SelectionProperty _baseLayersSelection;
properties::SelectionProperty _nightLayersSelection;
properties::SelectionProperty _heightMapsSelection;
properties::SelectionProperty _waterMasksSelection;
properties::SelectionProperty _overlaysSelection;
properties::BoolProperty blendHeightMap;
properties::BoolProperty blendColorMap;
properties::BoolProperty blendNightTexture;
properties::BoolProperty blendOverlay;
properties::BoolProperty blendWaterMask;
properties::BoolProperty atmosphereEnabled;
properties::BoolProperty showChunkEdges;
properties::BoolProperty showChunkBounds;
properties::BoolProperty levelByProjArea;
properties::BoolProperty limitLevelByAvailableHeightData;
private:
std::string _frame;
void addToggleLayerProperties(
LayeredTextures::TextureCategory category,
properties::SelectionProperty& dest
);
void initializeToggleLayerProperties(
LayeredTextures::TextureCategory category,
properties::SelectionProperty& dest
);
double _time;
Ellipsoid _ellipsoid;
//std::vector<std::string> _heightMapKeys;
//std::vector<std::string> _colorTextureKeys;
std::shared_ptr<TileProviderManager> _tileProviderManager;
std::shared_ptr<ChunkedLodGlobe> _chunkedLodGlobe;
properties::BoolProperty _saveOrThrowCamera;
std::vector<properties::BoolProperty> _activeColorLayers;
std::vector<properties::BoolProperty> _activeNightLayers;
std::vector<properties::BoolProperty> _activeOverlays;
std::vector<properties::BoolProperty> _activeHeightMapLayers;
std::vector<properties::BoolProperty> _activeWaterMaskLayers;
void selectionChanged(
properties::SelectionProperty selectionProperty,
LayeredTextures::TextureCategory textureCategory);
void baseLayerSelectionChanged();
void nightLayersSelectionChanged();
void heightMapsSelectionChanged();
void waterMasksSelectionChanged();
void overlaysSelectionChanged();
DistanceSwitch _distanceSwitch;
};
} // namespace openspace
#endif // __RENDERABLEGLOBE_H__