mirror of
https://github.com/OpenSpace/OpenSpace.git
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204 lines
6.8 KiB
C++
204 lines
6.8 KiB
C++
/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2016 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#ifndef __OPENSPACE_CORE___PARALLELCONNECTION___H__
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#define __OPENSPACE_CORE___PARALLELCONNECTION___H__
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//openspace includes
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#include <openspace/network/messagestructures.h>
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//glm includes
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#include <glm/gtx/quaternion.hpp>
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//ghoul includes
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#include <ghoul/designpattern/event.h>
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//std includes
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#include <string>
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#include <vector>
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#include <deque>
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#include <atomic>
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#include <thread>
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#include <mutex>
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#include <map>
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#include <condition_variable>
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#if defined(WIN32) || defined(__MING32__) || defined(__MING64__)
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typedef size_t _SOCKET;
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#else
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typedef int _SOCKET;
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#include <netdb.h>
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#endif
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struct addrinfo;
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namespace openspace {
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class ParallelConnection {
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public:
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enum class Status : uint32_t {
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Disconnected = 0,
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ClientWithoutHost,
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ClientWithHost,
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Host
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};
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enum class MessageType : uint32_t {
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Authentication = 0,
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Data,
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ConnectionStatus,
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HostshipRequest,
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HostshipResignation,
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NConnections
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};
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struct Message {
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Message() {};
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Message(MessageType t, const std::vector<char>& c)
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: type(t)
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, content(c)
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{};
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MessageType type;
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std::vector<char> content;
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};
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struct DataMessage {
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DataMessage() {};
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DataMessage(datamessagestructures::Type t, const std::vector<char>& c)
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: type(t)
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, content(c)
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{};
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datamessagestructures::Type type;
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std::vector<char> content;
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};
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ParallelConnection();
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~ParallelConnection();
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void clientConnect();
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void setPort(const std::string &port);
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void setAddress(const std::string &address);
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void setName(const std::string& name);
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bool isHost();
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const std::string& hostName();
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void requestHostship(const std::string &password);
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void resignHostship();
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void setPassword(const std::string &password);
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void signalDisconnect();
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void preSynchronization();
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void sendScript(const std::string& script);
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/**
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* Returns the Lua library that contains all Lua functions available to affect the
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* remote OS parallel connection. The functions contained are
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* -
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* \return The Lua library that contains all Lua functions available to affect the
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* interaction
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*/
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static scripting::LuaLibrary luaLibrary();
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Status status();
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size_t nConnections();
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std::shared_ptr<ghoul::Event<>> connectionEvent();
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private:
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//@TODO change this into the ghoul hasher for client AND server
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uint32_t hash(const std::string &val);
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void queueOutMessage(const Message& message);
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void queueOutDataMessage(const DataMessage& dataMessage);
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void queueInMessage(const Message& message);
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void disconnect();
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void closeSocket();
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bool initNetworkAPI();
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void establishConnection(addrinfo *info);
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void sendAuthentication();
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void listenCommunication();
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int receiveData(_SOCKET & socket, std::vector<char> &buffer, int length, int flags);
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void handleMessage(const Message&);
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void dataMessageReceived(const std::vector<char>& messageContent);
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void connectionStatusMessageReceived(const std::vector<char>& messageContent);
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void nConnectionsMessageReceived(const std::vector<char>& messageContent);
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void broadcast();
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void sendCameraKeyframe();
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void sendTimeKeyframe();
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void sendFunc();
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void threadManagement();
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void setStatus(Status status);
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void setHostName(const std::string& hostName);
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void setNConnections(size_t nConnections);
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double calculateBufferedKeyframeTime(double originalTime);
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uint32_t _passCode;
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std::string _port;
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std::string _address;
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std::string _name;
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_SOCKET _clientSocket;
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std::atomic<bool> _isConnected;
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std::atomic<bool> _isRunning;
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std::atomic<bool> _tryConnect;
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std::atomic<bool> _disconnect;
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std::atomic<bool> _initializationTimejumpRequired;
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std::atomic<size_t> _nConnections;
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std::atomic<Status> _status;
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std::string _hostName;
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std::condition_variable _disconnectCondition;
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std::mutex _disconnectMutex;
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std::condition_variable _sendCondition;
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std::deque<Message> _sendBuffer;
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std::mutex _sendBufferMutex;
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std::deque<Message> _receiveBuffer;
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std::mutex _receiveBufferMutex;
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std::atomic<bool> _timeJumped;
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std::mutex _latencyMutex;
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std::deque<double> _latencyDiffs;
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double _initialTimeDiff;
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std::unique_ptr<std::thread> _connectionThread;
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std::unique_ptr<std::thread> _broadcastThread;
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std::unique_ptr<std::thread> _sendThread;
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std::unique_ptr<std::thread> _listenThread;
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std::unique_ptr<std::thread> _handlerThread;
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std::shared_ptr<ghoul::Event<>> _connectionEvent;
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};
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} // namespace openspace
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#endif // __OPENSPACE_CORE___PARALLELCONNECTION___H__
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