Files
OpenSpace/include/openspace/performance/performancelayout.h
Alexander Bock d139dd2d22 Clean include guards in OpenSpace core
Remove unused files
2016-12-09 13:54:22 +01:00

64 lines
3.1 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2016 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __OPENSPACE_CORE___PERFORMANCELAYOUT___H__
#define __OPENSPACE_CORE___PERFORMANCELAYOUT___H__
#include <cstdint>
namespace openspace {
namespace performance {
struct PerformanceLayout {
static const int8_t Version = 0;
static const int LengthName = 256;
static const int NumberValues = 256;
static const int MaxValues = 256;
PerformanceLayout();
struct SceneGraphPerformanceLayout {
char name[LengthName];
float renderTime[NumberValues];
float updateRenderable[NumberValues];
float updateTranslation[NumberValues];
float updateRotation[NumberValues];
float updateScaling[NumberValues];
};
SceneGraphPerformanceLayout sceneGraphEntries[MaxValues];
int16_t nScaleGraphEntries;
struct FunctionPerformanceLayout {
char name[LengthName];
float time[NumberValues];
};
FunctionPerformanceLayout functionEntries[MaxValues];
int16_t nFunctionEntries;
};
} // namespace performance
} // namespace openspace
#endif // __OPENSPACE_CORE___PERFORMANCELAYOUT___H__