Files
OpenSpace/src/rendering/renderengine.cpp
2016-03-22 09:31:17 -04:00

1421 lines
47 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2016 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#include <openspace/rendering/renderengine.h>
#ifdef OPENSPACE_MODULE_NEWHORIZONS_ENABLED
#include <modules/newhorizons/util/imagesequencer.h>
#endif
#include <openspace/rendering/renderer.h>
#include <openspace/rendering/abufferrenderer.h>
#include <openspace/rendering/framebufferrenderer.h>
#include <openspace/engine/openspaceengine.h>
#include <openspace/interaction/interactionhandler.h>
#include <openspace/scene/scene.h>
#include <openspace/util/camera.h>
#include <openspace/util/time.h>
#include <openspace/util/screenlog.h>
#include <openspace/util/spicemanager.h>
//#include <openspace/rendering/renderablepath.h>
#include <modules/base/rendering/renderablepath.h>
#include <openspace/util/syncbuffer.h>
#include <ghoul/filesystem/filesystem.h>
#include <ghoul/misc/sharedmemory.h>
#include <ghoul/opengl/programobject.h>
#include <openspace/engine/configurationmanager.h>
#include <ghoul/systemcapabilities/systemcapabilities.h>
#include <ghoul/systemcapabilities/openglcapabilitiescomponent.h>
#include <ghoul/font/fontrenderer.h>
#include <ghoul/font/fontmanager.h>
#include <ghoul/glm.h>
#include <openspace/engine/wrapper/windowwrapper.h>
#include <ghoul/io/texture/texturereader.h>
#include <ghoul/io/texture/texturewriter.h>
#ifdef GHOUL_USE_DEVIL
#include <ghoul/io/texture/texturereaderdevil.h>
#endif //GHOUL_USE_DEVIL
#ifdef GHOUL_USE_FREEIMAGE
#include <ghoul/io/texture/texturereaderfreeimage.h>
#endif // GHOUL_USE_FREEIMAGE
#include <ghoul/io/texture/texturereadercmap.h>
#include <ghoul/misc/exception.h>
#ifdef GHOUL_USE_SOIL
#include <ghoul/io/texture/texturereadersoil.h>
#include <ghoul/io/texture/texturewritersoil.h>
#endif //GHOUL_USE_SOIL
#include <array>
#include <fstream>
#include <sgct.h>
// These are temporary ---abock
#include <modules/base/ephemeris/spiceephemeris.h>
#include <modules/base/ephemeris/staticephemeris.h>
// ABuffer defines
#define RENDERER_FRAMEBUFFER 0
#define RENDERER_ABUFFER 1
#include "renderengine_lua.inl"
namespace {
const std::string _loggerCat = "RenderEngine";
const std::string KeyRenderingMethod = "RenderingMethod";
std::chrono::seconds ScreenLogTimeToLive(15);
const std::string DefaultRenderingMethod = "ABuffer";
const std::string RenderFsPath = "${SHADERS}/render.frag";
}
namespace openspace {
const std::string RenderEngine::PerformanceMeasurementSharedData =
"OpenSpacePerformanceMeasurementSharedData";
const std::string RenderEngine::KeyFontMono = "Mono";
const std::string RenderEngine::KeyFontLight = "Light";
RenderEngine::RenderEngine()
: _mainCamera(nullptr)
, _sceneGraph(nullptr)
, _renderer(nullptr)
, _rendererImplementation(RendererImplementation::Invalid)
, _log(nullptr)
, _showInfo(true)
, _showLog(true)
, _takeScreenshot(false)
, _doPerformanceMeasurements(false)
, _performanceMemory(nullptr)
, _globalBlackOutFactor(1.f)
, _fadeDuration(2.f)
, _currentFadeTime(0.f)
, _fadeDirection(0)
// , _sgctRenderStatisticsVisible(false)
{
_onScreenInformation = {
glm::vec2(0.f),
12,
-1
};
}
RenderEngine::~RenderEngine() {
delete _sceneGraph;
_sceneGraph = nullptr;
delete _mainCamera;
delete _performanceMemory;
if (ghoul::SharedMemory::exists(PerformanceMeasurementSharedData))
ghoul::SharedMemory::remove(PerformanceMeasurementSharedData);
}
bool RenderEngine::deinitialize() {
_sceneGraph->clearSceneGraph();
return true;
}
void RenderEngine::setRendererFromString(const std::string& renderingMethod) {
_rendererImplementation = rendererFromString(renderingMethod);
std::unique_ptr<Renderer> newRenderer = nullptr;
switch (_rendererImplementation) {
case RendererImplementation::Framebuffer:
newRenderer = std::make_unique<FramebufferRenderer>();
break;
case RendererImplementation::ABuffer:
newRenderer = std::make_unique<ABufferRenderer>();
break;
case RendererImplementation::Invalid:
LFATAL("Rendering method '" << renderingMethod << "' not among the available "
<< "rendering methods");
}
setRenderer(std::move(newRenderer));
}
bool RenderEngine::initialize() {
std::string renderingMethod = DefaultRenderingMethod;
// If the user specified a rendering method that he would like to use, use that
if (OsEng.configurationManager().hasKeyAndValue<std::string>(KeyRenderingMethod)) {
renderingMethod = OsEng.configurationManager().value<std::string>(KeyRenderingMethod);
} else {
using Version = ghoul::systemcapabilities::OpenGLCapabilitiesComponent::Version;
// The default rendering method has a requirement of OpenGL 4.3, so if we are
// below that, we will fall back to frame buffer operation
if (OpenGLCap.openGLVersion() < Version{4,3,0}) {
LINFO("Falling back to framebuffer implementation due to OpenGL limitations");
renderingMethod = "Framebuffer";
}
}
LINFO("Seting renderer from string: " << renderingMethod);
setRendererFromString(renderingMethod);
// init camera and set temporary position and scaling
_mainCamera = new Camera();
_mainCamera->setScaling(glm::vec2(1.0, -8.0));
_mainCamera->setPosition(psc(0.f, 0.f, 1.499823f, 11.f));
OsEng.interactionHandler().setCamera(_mainCamera);
if (_renderer) {
_renderer->setCamera(_mainCamera);
}
#ifdef GHOUL_USE_DEVIL
ghoul::io::TextureReader::ref().addReader(std::make_shared<ghoul::io::TextureReaderDevIL>());
#endif // GHOUL_USE_DEVIL
#ifdef GHOUL_USE_FREEIMAGE
ghoul::io::TextureReader::ref().addReader(std::make_shared<ghoul::io::TextureReaderFreeImage>());
#endif // GHOUL_USE_FREEIMAGE
#ifdef GHOUL_USE_SOIL
ghoul::io::TextureReader::ref().addReader(std::make_shared<ghoul::io::TextureReaderSOIL>());
ghoul::io::TextureWriter::ref().addWriter(std::make_shared<ghoul::io::TextureWriterSOIL>());
#endif // GHOUL_USE_SOIL
ghoul::io::TextureReader::ref().addReader(std::make_shared<ghoul::io::TextureReaderCMAP>());
}
bool RenderEngine::initializeGL() {
// TODO: Fix the power scaled coordinates in such a way that these
// values can be set to more realistic values
// set the close clip plane and the far clip plane to extreme values while in
// development
OsEng.windowWrapper().setNearFarClippingPlane(0.001f, 1000.f);
try {
const float fontSizeTime = 15.f;
_fontDate = OsEng.fontManager().font(KeyFontMono, fontSizeTime);
const float fontSizeMono = 10.f;
_fontInfo = OsEng.fontManager().font(KeyFontMono, fontSizeMono);
const float fontSizeLight = 8.f;
_fontLog = OsEng.fontManager().font(KeyFontLight, fontSizeLight);
}
catch (const ghoul::fontrendering::Font::FreeTypeException& e) {
LERROR(e.what());
throw;
}
// ALL OF THIS HAS TO BE CHECKED
// ---abock
// sgct::Engine::instance()->setNearAndFarClippingPlanes(0.001f, 1000.0f);
// sgct::Engine::instance()->setNearAndFarClippingPlanes(0.1f, 30.0f);
// calculating the maximum field of view for the camera, used to
// determine visibility of objects in the scene graph
/* if (sgct::Engine::instance()->getCurrentRenderTarget() == sgct::Engine::NonLinearBuffer) {
// fisheye mode, looking upwards to the "dome"
glm::vec4 upDirection(0, 1, 0, 0);
// get the tilt and rotate the view
const float tilt = wPtr->getFisheyeTilt();
glm::mat4 tiltMatrix
= glm::rotate(glm::mat4(1.0f), tilt, glm::vec3(1.0f, 0.0f, 0.0f));
const glm::vec4 viewdir = tiltMatrix * upDirection;
// set the tilted view and the FOV
_mainCamera->setCameraDirection(glm::vec3(viewdir[0], viewdir[1], viewdir[2]));
_mainCamera->setMaxFov(wPtr->getFisheyeFOV());
_mainCamera->setLookUpVector(glm::vec3(0.0, 1.0, 0.0));
}
else {*/
// get corner positions, calculating the forth to easily calculate center
// glm::vec3 corners[4];
// sgct::SGCTWindow* wPtr = sgct::Engine::instance()->getWindowPtr(0);
// sgct_core::BaseViewport* vp = wPtr->getViewport(0);
// sgct_core::SGCTProjectionPlane* projectionPlane = vp->getProjectionPlane();
// corners[0] = *(projectionPlane->getCoordinatePtr(sgct_core::SGCTProjectionPlane::LowerLeft));
// corners[1] = *(projectionPlane->getCoordinatePtr(sgct_core::SGCTProjectionPlane::UpperLeft));
// corners[2] = *(projectionPlane->getCoordinatePtr(sgct_core::SGCTProjectionPlane::UpperRight));
// corners[3] = glm::vec3(corners[2][0], corners[0][1], corners[2][2]);
//
// const glm::vec3 center = (corners[0] + corners[1] + corners[2] + corners[3]);
////
//const glm::vec3 eyePosition = sgct_core::ClusterManager::instance()->getDefaultUserPtr()->getPos();
////// get viewdirection, stores the direction in the camera, used for culling
//const glm::vec3 viewdir = glm::normalize(eyePosition - center);
//const glm::vec3 upVector = corners[0] - corners[1];
//_mainCamera->setCameraDirection(glm::normalize(-viewdir));
_mainCamera->setCameraDirection(glm::vec3(0.f, 0.f, -1.f));
//_mainCamera->setLookUpVector(glm::normalize(upVector));
_mainCamera->setLookUpVector(glm::vec3(0.f, 1.f, 0.f));
// set the initial fov to be 0.0 which means everything will be culled
//float maxFov = 0.0f;
float maxFov = std::numeric_limits<float>::max();
//// for each corner
//for (int i = 0; i < 4; ++i) {
// // calculate radians to corner
// glm::vec3 dir = glm::normalize(eyePosition - corners[i]);
// float radsbetween = acos(glm::dot(viewdir, dir))
// / (glm::length(viewdir) * glm::length(dir));
// // the angle to a corner is larger than the current maxima
// if (radsbetween > maxFov) {
// maxFov = radsbetween;
// }
//}
_mainCamera->setMaxFov(maxFov);
//}
LINFO("Initializing Log");
std::unique_ptr<ScreenLog> log = std::make_unique<ScreenLog>(ScreenLogTimeToLive);
_log = log.get();
ghoul::logging::LogManager::ref().addLog(std::move(log));
LINFO("Finished initializing GL");
return true;
}
void RenderEngine::preSynchronization() {
if (_mainCamera)
_mainCamera->preSynchronization();
}
void RenderEngine::postSynchronizationPreDraw() {
//temporary fade funtionality
if (_fadeDirection != 0) {
if (_currentFadeTime > _fadeDuration){
_fadeDirection = 0;
_globalBlackOutFactor = fminf(1.f, fmaxf(0.f, _globalBlackOutFactor));
}
else {
if (_fadeDirection < 0)
_globalBlackOutFactor = glm::smoothstep(1.f, 0.f, _currentFadeTime / _fadeDuration);
else
_globalBlackOutFactor = glm::smoothstep(0.f, 1.f, _currentFadeTime / _fadeDuration);
_currentFadeTime += static_cast<float>(OsEng.windowWrapper().averageDeltaTime());
}
}
if (_mainCamera)
_mainCamera->postSynchronizationPreDraw();
bool windowResized = OsEng.windowWrapper().windowHasResized();
if (windowResized) {
glm::ivec2 res = OsEng.windowWrapper().currentDrawBufferResolution();
_renderer->setResolution(res);
ghoul::fontrendering::FontRenderer::defaultRenderer().setWindowSize(glm::vec2(res));
}
// converts the quaternion used to rotation matrices
if (_mainCamera)
_mainCamera->compileViewRotationMatrix();
// update and evaluate the scene starting from the root node
_sceneGraph->update({
Time::ref().currentTime(),
Time::ref().timeJumped(),
Time::ref().deltaTime(),
_doPerformanceMeasurements
});
_sceneGraph->evaluate(_mainCamera);
_renderer->update();
for (auto program : _programs) {
if (program->isDirty()) {
program->rebuildFromFile();
}
}
//Allow focus node to update camera (enables camera-following)
//FIX LATER: THIS CAUSES MASTER NODE TO BE ONE FRAME AHEAD OF SLAVES
//if (const SceneGraphNode* node = OsEng.ref().interactionHandler().focusNode()){
//node->updateCamera(_mainCamera);
//}
}
void RenderEngine::render(const glm::mat4 &projectionMatrix, const glm::mat4 &viewMatrix) {
_mainCamera->setViewMatrix(viewMatrix);
_mainCamera->setProjectionMatrix(projectionMatrix);
if (!(OsEng.isMaster() && _disableMasterRendering)) {
_renderer->render(_globalBlackOutFactor, _doPerformanceMeasurements);
}
// Print some useful information on the master viewport
if (OsEng.isMaster() && OsEng.windowWrapper().isSimpleRendering()) {
if (_showInfo) {
renderInformation();
}
if (_showLog) {
renderScreenLog();
}
}
}
void RenderEngine::postDraw() {
if (Time::ref().timeJumped())
Time::ref().setTimeJumped(false);
if (_takeScreenshot) {
OsEng.windowWrapper().takeScreenshot();
_takeScreenshot = false;
}
if (_doPerformanceMeasurements)
storePerformanceMeasurements();
}
void RenderEngine::takeScreenshot() {
_takeScreenshot = true;
}
void RenderEngine::toggleInfoText(bool b) {
_showInfo = b;
}
Scene* RenderEngine::scene() {
// TODO custom assert (ticket #5)
assert(_sceneGraph);
return _sceneGraph;
}
void RenderEngine::setSceneGraph(Scene* sceneGraph) {
_sceneGraph = sceneGraph;
}
void RenderEngine::serialize(SyncBuffer* syncBuffer) {
if (_mainCamera){
_mainCamera->serialize(syncBuffer);
}
syncBuffer->encode(_onScreenInformation._node);
syncBuffer->encode(_onScreenInformation._position.x);
syncBuffer->encode(_onScreenInformation._position.y);
syncBuffer->encode(_onScreenInformation._size);
}
void RenderEngine::deserialize(SyncBuffer* syncBuffer) {
if (_mainCamera){
_mainCamera->deserialize(syncBuffer);
}
syncBuffer->decode(_onScreenInformation._node);
syncBuffer->decode(_onScreenInformation._position.x);
syncBuffer->decode(_onScreenInformation._position.y);
syncBuffer->decode(_onScreenInformation._size);
}
Camera* RenderEngine::camera() const {
return _mainCamera;
}
Renderer* RenderEngine::renderer() const {
return _renderer.get();
}
RenderEngine::RendererImplementation RenderEngine::rendererImplementation() const {
return _rendererImplementation;
}
float RenderEngine::globalBlackOutFactor() {
return _globalBlackOutFactor;
}
void RenderEngine::setGlobalBlackOutFactor(float opacity) {
_globalBlackOutFactor = opacity;
}
void RenderEngine::startFading(int direction, float fadeDuration) {
_fadeDirection = direction;
_fadeDuration = fadeDuration;
_currentFadeTime = 0.f;
}
/**
* Build a program object for rendering with the used renderer
*/
std::unique_ptr<ghoul::opengl::ProgramObject> RenderEngine::buildRenderProgram(
std::string name,
std::string vsPath,
std::string fsPath,
const ghoul::Dictionary& data) {
ghoul::Dictionary dict = data;
// set path to the current renderer's main fragment shader
dict.setValue("rendererData", _rendererData);
// parameterize the main fragment shader program with specific contents.
// fsPath should point to a shader file defining a Fragment getFragment() function
// instead of a void main() setting glFragColor, glFragDepth, etc.
dict.setValue("fragmentPath", fsPath);
std::unique_ptr<ghoul::opengl::ProgramObject> program = ghoul::opengl::ProgramObject::Build(
name,
vsPath,
RenderFsPath,
dict);
if (program) {
_programs.push_back(program.get());
}
return program;
}
/**
* Build a program object for rendering with the used renderer
*/
std::unique_ptr<ghoul::opengl::ProgramObject> RenderEngine::buildRenderProgram(
std::string name,
std::string vsPath,
std::string fsPath,
std::string csPath,
const ghoul::Dictionary& data) {
ghoul::Dictionary dict = data;
dict.setValue("rendererData", _rendererData);
// parameterize the main fragment shader program with specific contents.
// fsPath should point to a shader file defining a Fragment getFragment() function
// instead of a void main() setting glFragColor, glFragDepth, etc.
dict.setValue("fragmentPath", fsPath);
std::unique_ptr<ghoul::opengl::ProgramObject> program = ghoul::opengl::ProgramObject::Build(
name,
vsPath,
RenderFsPath,
csPath,
dict);
if (program) {
_programs.push_back(program.get());
}
return program;
}
void RenderEngine::removeRenderProgram(const std::unique_ptr<ghoul::opengl::ProgramObject>& program) {
ghoul::opengl::ProgramObject* ptr = program.get();
auto it = std::find(
_programs.begin(),
_programs.end(),
ptr
);
if (it != _programs.end()) {
_programs.erase(it);
}
}
/**
* Set renderer data
* Called from the renderer, whenever it needs to update
* the dictionary of all rendering programs.
*/
void RenderEngine::setRendererData(const ghoul::Dictionary& data) {
_rendererData = data;
for (auto program : _programs) {
ghoul::Dictionary dict = program->dictionary();
dict.setValue("rendererData", _rendererData);
program->setDictionary(dict);
}
}
/**
* Set renderer
*/
void RenderEngine::setRenderer(std::unique_ptr<Renderer> renderer) {
glm::ivec2 res = OsEng.windowWrapper().currentDrawBufferResolution();
if (_renderer) {
_renderer->deinitialize();
}
_renderer = std::move(renderer);
_renderer->setResolution(res);
_renderer->initialize();
_renderer->setCamera(_mainCamera);
_renderer->setScene(_sceneGraph);
}
scripting::ScriptEngine::LuaLibrary RenderEngine::luaLibrary() {
return {
"",
{
{
"takeScreenshot",
&luascriptfunctions::takeScreenshot,
"",
"Renders the current image to a file on disk"
},
{
"setRenderer",
&luascriptfunctions::setRenderer,
"string",
"Sets the renderer (ABuffer or FrameBuffer)"
},
{
"showRenderInformation",
&luascriptfunctions::showRenderInformation,
"bool",
"Toggles the showing of render information on-screen text"
},
{
"setPerformanceMeasurement",
&luascriptfunctions::setPerformanceMeasurement,
"bool",
"Sets the performance measurements"
},
{
"fadeIn",
&luascriptfunctions::fadeIn,
"number",
"",
true
},
//also temporary @JK
{
"fadeOut",
&luascriptfunctions::fadeOut,
"number",
"",
true
},
},
};
}
void RenderEngine::setPerformanceMeasurements(bool performanceMeasurements) {
_doPerformanceMeasurements = performanceMeasurements;
}
bool RenderEngine::doesPerformanceMeasurements() const {
return _doPerformanceMeasurements;
}
void RenderEngine::storePerformanceMeasurements() {
const int8_t Version = 0;
const int nValues = 250;
const int lengthName = 256;
const int maxValues = 256;
struct PerformanceLayout {
int8_t version;
int32_t nValuesPerEntry;
int32_t nEntries;
int32_t maxNameLength;
int32_t maxEntries;
struct PerformanceLayoutEntry {
char name[lengthName];
float renderTime[nValues];
float updateRenderable[nValues];
float updateEphemeris[nValues];
int32_t currentRenderTime;
int32_t currentUpdateRenderable;
int32_t currentUpdateEphemeris;
};
PerformanceLayoutEntry entries[maxValues];
};
const int nNodes = static_cast<int>(scene()->allSceneGraphNodes().size());
if (!_performanceMemory) {
// Compute the total size
const int totalSize = sizeof(int8_t) + 4 * sizeof(int32_t) +
maxValues * sizeof(PerformanceLayout::PerformanceLayoutEntry);
LINFO("Create shared memory of " << totalSize << " bytes");
try {
ghoul::SharedMemory::remove(PerformanceMeasurementSharedData);
}
catch (const ghoul::SharedMemory::SharedMemoryError& e) {
LINFOC(e.component, e.what());
}
ghoul::SharedMemory::create(PerformanceMeasurementSharedData, totalSize);
_performanceMemory = new ghoul::SharedMemory(PerformanceMeasurementSharedData);
void* ptr = _performanceMemory->memory();
PerformanceLayout* layout = reinterpret_cast<PerformanceLayout*>(ptr);
layout->version = Version;
layout->nValuesPerEntry = nValues;
layout->nEntries = nNodes;
layout->maxNameLength = lengthName;
layout->maxEntries = maxValues;
memset(layout->entries, 0, maxValues * sizeof(PerformanceLayout::PerformanceLayoutEntry));
for (int i = 0; i < nNodes; ++i) {
SceneGraphNode* node = scene()->allSceneGraphNodes()[i];
memset(layout->entries[i].name, 0, lengthName);
#ifdef _MSC_VER
strcpy_s(layout->entries[i].name, node->name().length() + 1, node->name().c_str());
#else
strcpy(layout->entries[i].name, node->name().c_str());
#endif
layout->entries[i].currentRenderTime = 0;
layout->entries[i].currentUpdateRenderable = 0;
layout->entries[i].currentUpdateEphemeris = 0;
}
}
void* ptr = _performanceMemory->memory();
PerformanceLayout* layout = reinterpret_cast<PerformanceLayout*>(ptr);
_performanceMemory->acquireLock();
for (int i = 0; i < nNodes; ++i) {
SceneGraphNode* node = scene()->allSceneGraphNodes()[i];
SceneGraphNode::PerformanceRecord r = node->performanceRecord();
PerformanceLayout::PerformanceLayoutEntry& entry = layout->entries[i];
entry.renderTime[entry.currentRenderTime] = r.renderTime / 1000.f;
entry.updateEphemeris[entry.currentUpdateEphemeris] = r.updateTimeEphemeris / 1000.f;
entry.updateRenderable[entry.currentUpdateRenderable] = r.updateTimeRenderable / 1000.f;
entry.currentRenderTime = (entry.currentRenderTime + 1) % nValues;
entry.currentUpdateEphemeris = (entry.currentUpdateEphemeris + 1) % nValues;
entry.currentUpdateRenderable = (entry.currentUpdateRenderable + 1) % nValues;
}
_performanceMemory->releaseLock();
}
// This method is temporary and will be removed once the scalegraph is in effect ---abock
void RenderEngine::changeViewPoint(std::string origin) {
SceneGraphNode* solarSystemBarycenterNode = scene()->sceneGraphNode("SolarSystemBarycenter");
SceneGraphNode* plutoBarycenterNode = scene()->sceneGraphNode("PlutoBarycenter");
SceneGraphNode* newHorizonsNode = scene()->sceneGraphNode("NewHorizons");
SceneGraphNode* newHorizonsPathNodeJ = scene()->sceneGraphNode("NewHorizonsPathJupiter");
SceneGraphNode* newHorizonsPathNodeP = scene()->sceneGraphNode("NewHorizonsPathPluto");
RenderablePath* nhPath;
SceneGraphNode* jupiterBarycenterNode = scene()->sceneGraphNode("JupiterBarycenter");
//SceneGraphNode* newHorizonsGhostNode = scene()->sceneGraphNode("NewHorizonsGhost");
//SceneGraphNode* dawnNode = scene()->sceneGraphNode("Dawn");
//SceneGraphNode* vestaNode = scene()->sceneGraphNode("Vesta");
if (solarSystemBarycenterNode == nullptr || plutoBarycenterNode == nullptr ||
newHorizonsNode == nullptr || jupiterBarycenterNode == nullptr
//|| dawnNode == nullptr
//|| vestaNode == nullptr
) {
LERROR("Necessary nodes does not exist");
return;
}
if (origin == "Pluto") {
if (newHorizonsPathNodeP) {
Renderable* R = newHorizonsPathNodeP->renderable();
newHorizonsPathNodeP->setParent(plutoBarycenterNode);
nhPath = static_cast<RenderablePath*>(R);
nhPath->calculatePath("PLUTO BARYCENTER");
}
plutoBarycenterNode->setParent(scene()->sceneGraphNode("SolarSystem"));
plutoBarycenterNode->setEphemeris(new StaticEphemeris);
solarSystemBarycenterNode->setParent(plutoBarycenterNode);
newHorizonsNode->setParent(plutoBarycenterNode);
//newHorizonsGhostNode->setParent(plutoBarycenterNode);
//dawnNode->setParent(plutoBarycenterNode);
//vestaNode->setParent(plutoBarycenterNode);
//newHorizonsTrailNode->setParent(plutoBarycenterNode);
ghoul::Dictionary solarDictionary =
{
{ std::string("Type"), std::string("Spice") },
{ std::string("Body"), std::string("SUN") },
{ std::string("Reference"), std::string("GALACTIC") },
{ std::string("Observer"), std::string("PLUTO BARYCENTER") },
{ std::string("Kernels"), ghoul::Dictionary() }
};
ghoul::Dictionary jupiterDictionary =
{
{ std::string("Type"), std::string("Spice") },
{ std::string("Body"), std::string("JUPITER BARYCENTER") },
{ std::string("Reference"), std::string("GALACTIC") },
{ std::string("Observer"), std::string("PLUTO BARYCENTER") },
{ std::string("Kernels"), ghoul::Dictionary() }
};
ghoul::Dictionary newHorizonsDictionary =
{
{ std::string("Type"), std::string("Spice") },
{ std::string("Body"), std::string("NEW HORIZONS") },
{ std::string("Reference"), std::string("GALACTIC") },
{ std::string("Observer"), std::string("PLUTO BARYCENTER") },
{ std::string("Kernels"), ghoul::Dictionary() }
};
solarSystemBarycenterNode->setEphemeris(new SpiceEphemeris(solarDictionary));
jupiterBarycenterNode->setEphemeris(new SpiceEphemeris(jupiterDictionary));
newHorizonsNode->setEphemeris(new SpiceEphemeris(newHorizonsDictionary));
//newHorizonsTrailNode->setEphemeris(new SpiceEphemeris(newHorizonsDictionary));
//ghoul::Dictionary dawnDictionary =
//{
// { std::string("Type"), std::string("Spice") },
// { std::string("Body"), std::string("DAWN") },
// { std::string("Reference"), std::string("GALACTIC") },
// { std::string("Observer"), std::string("PLUTO BARYCENTER") },
// { std::string("Kernels"), ghoul::Dictionary() }
//};
//dawnNode->setEphemeris(new SpiceEphemeris(dawnDictionary));
//
//ghoul::Dictionary vestaDictionary =
//{
// { std::string("Type"), std::string("Spice") },
// { std::string("Body"), std::string("VESTA") },
// { std::string("Reference"), std::string("GALACTIC") },
// { std::string("Observer"), std::string("PLUTO BARYCENTER") },
// { std::string("Kernels"), ghoul::Dictionary() }
//};
//vestaNode->setEphemeris(new SpiceEphemeris(vestaDictionary));
//ghoul::Dictionary newHorizonsGhostDictionary =
//{
// { std::string("Type"), std::string("Spice") },
// { std::string("Body"), std::string("NEW HORIZONS") },
// { std::string("EphmerisGhosting"), std::string("TRUE") },
// { std::string("Reference"), std::string("GALACTIC") },
// { std::string("Observer"), std::string("PLUTO BARYCENTER") },
// { std::string("Kernels"), ghoul::Dictionary() }
//};
//newHorizonsGhostNode->setEphemeris(new SpiceEphemeris(newHorizonsGhostDictionary));
return;
}
if (origin == "Sun") {
solarSystemBarycenterNode->setParent(scene()->sceneGraphNode("SolarSystem"));
plutoBarycenterNode->setParent(solarSystemBarycenterNode);
jupiterBarycenterNode->setParent(solarSystemBarycenterNode);
newHorizonsNode->setParent(solarSystemBarycenterNode);
//newHorizonsGhostNode->setParent(solarSystemBarycenterNode);
//newHorizonsTrailNode->setParent(solarSystemBarycenterNode);
//dawnNode->setParent(solarSystemBarycenterNode);
//vestaNode->setParent(solarSystemBarycenterNode);
ghoul::Dictionary plutoDictionary =
{
{ std::string("Type"), std::string("Spice") },
{ std::string("Body"), std::string("PLUTO BARYCENTER") },
{ std::string("Reference"), std::string("GALACTIC") },
{ std::string("Observer"), std::string("SUN") },
{ std::string("Kernels"), ghoul::Dictionary() }
};
ghoul::Dictionary jupiterDictionary =
{
{ std::string("Type"), std::string("Spice") },
{ std::string("Body"), std::string("JUPITER BARYCENTER") },
{ std::string("Reference"), std::string("GALACTIC") },
{ std::string("Observer"), std::string("SUN") },
{ std::string("Kernels"), ghoul::Dictionary() }
};
solarSystemBarycenterNode->setEphemeris(new StaticEphemeris);
jupiterBarycenterNode->setEphemeris(new SpiceEphemeris(jupiterDictionary));
plutoBarycenterNode->setEphemeris(new SpiceEphemeris(plutoDictionary));
ghoul::Dictionary newHorizonsDictionary =
{
{ std::string("Type"), std::string("Spice") },
{ std::string("Body"), std::string("NEW HORIZONS") },
{ std::string("Reference"), std::string("GALACTIC") },
{ std::string("Observer"), std::string("SUN") },
{ std::string("Kernels"), ghoul::Dictionary() }
};
newHorizonsNode->setEphemeris(new SpiceEphemeris(newHorizonsDictionary));
//newHorizonsTrailNode->setEphemeris(new SpiceEphemeris(newHorizonsDictionary));
//ghoul::Dictionary dawnDictionary =
//{
// { std::string("Type"), std::string("Spice") },
// { std::string("Body"), std::string("DAWN") },
// { std::string("Reference"), std::string("GALACTIC") },
// { std::string("Observer"), std::string("SUN") },
// { std::string("Kernels"), ghoul::Dictionary() }
//};
//dawnNode->setEphemeris(new SpiceEphemeris(dawnDictionary));
//
//ghoul::Dictionary vestaDictionary =
//{
// { std::string("Type"), std::string("Spice") },
// { std::string("Body"), std::string("VESTA") },
// { std::string("Reference"), std::string("GALACTIC") },
// { std::string("Observer"), std::string("SUN") },
// { std::string("Kernels"), ghoul::Dictionary() }
//};
//vestaNode->setEphemeris(new SpiceEphemeris(vestaDictionary));
//ghoul::Dictionary newHorizonsGhostDictionary =
//{
// { std::string("Type"), std::string("Spice") },
// { std::string("Body"), std::string("NEW HORIZONS") },
// { std::string("EphmerisGhosting"), std::string("TRUE") },
// { std::string("Reference"), std::string("GALACTIC") },
// { std::string("Observer"), std::string("JUPITER BARYCENTER") },
// { std::string("Kernels"), ghoul::Dictionary() }
//};
//newHorizonsGhostNode->setEphemeris(new SpiceEphemeris(newHorizonsGhostDictionary));
return;
}
if (origin == "Jupiter") {
if (newHorizonsPathNodeJ) {
Renderable* R = newHorizonsPathNodeJ->renderable();
newHorizonsPathNodeJ->setParent(jupiterBarycenterNode);
nhPath = static_cast<RenderablePath*>(R);
nhPath->calculatePath("JUPITER BARYCENTER");
}
jupiterBarycenterNode->setParent(scene()->sceneGraphNode("SolarSystem"));
jupiterBarycenterNode->setEphemeris(new StaticEphemeris);
solarSystemBarycenterNode->setParent(jupiterBarycenterNode);
newHorizonsNode->setParent(jupiterBarycenterNode);
//newHorizonsTrailNode->setParent(jupiterBarycenterNode);
//dawnNode->setParent(jupiterBarycenterNode);
//vestaNode->setParent(jupiterBarycenterNode);
ghoul::Dictionary solarDictionary =
{
{ std::string("Type"), std::string("Spice") },
{ std::string("Body"), std::string("SUN") },
{ std::string("Reference"), std::string("GALACTIC") },
{ std::string("Observer"), std::string("JUPITER BARYCENTER") },
{ std::string("Kernels"), ghoul::Dictionary() }
};
ghoul::Dictionary plutoDictionary =
{
{ std::string("Type"), std::string("Spice") },
{ std::string("Body"), std::string("PlUTO BARYCENTER") },
{ std::string("Reference"), std::string("GALACTIC") },
{ std::string("Observer"), std::string("JUPITER BARYCENTER") },
{ std::string("Kernels"), ghoul::Dictionary() }
};
ghoul::Dictionary newHorizonsDictionary =
{
{ std::string("Type"), std::string("Spice") },
{ std::string("Body"), std::string("NEW HORIZONS") },
{ std::string("Reference"), std::string("GALACTIC") },
{ std::string("Observer"), std::string("JUPITER BARYCENTER") },
{ std::string("Kernels"), ghoul::Dictionary() }
};
solarSystemBarycenterNode->setEphemeris(new SpiceEphemeris(solarDictionary));
plutoBarycenterNode->setEphemeris(new SpiceEphemeris(plutoDictionary));
newHorizonsNode->setEphemeris(new SpiceEphemeris(newHorizonsDictionary));
//newHorizonsGhostNode->setParent(jupiterBarycenterNode);
//newHorizonsTrailNode->setEphemeris(new SpiceEphemeris(newHorizonsDictionary));
//ghoul::Dictionary dawnDictionary =
//{
// { std::string("Type"), std::string("Spice") },
// { std::string("Body"), std::string("DAWN") },
// { std::string("Reference"), std::string("GALACTIC") },
// { std::string("Observer"), std::string("JUPITER BARYCENTER") },
// { std::string("Kernels"), ghoul::Dictionary() }
//};
//dawnNode->setEphemeris(new SpiceEphemeris(dawnDictionary));
//
//ghoul::Dictionary vestaDictionary =
//{
// { std::string("Type"), std::string("Spice") },
// { std::string("Body"), std::string("VESTA") },
// { std::string("Reference"), std::string("GALACTIC") },
// { std::string("Observer"), std::string("JUPITER BARYCENTER") },
// { std::string("Kernels"), ghoul::Dictionary() }
//};
//vestaNode->setEphemeris(new SpiceEphemeris(vestaDictionary));
//ghoul::Dictionary newHorizonsGhostDictionary =
//{
// { std::string("Type"), std::string("Spice") },
// { std::string("Body"), std::string("NEW HORIZONS") },
// { std::string("EphmerisGhosting"), std::string("TRUE") },
// { std::string("Reference"), std::string("GALACTIC") },
// { std::string("Observer"), std::string("JUPITER BARYCENTER") },
// { std::string("Kernels"), ghoul::Dictionary() }
//};
//newHorizonsGhostNode->setEphemeris(new SpiceEphemeris(newHorizonsGhostDictionary));
//newHorizonsGhostNode->setParent(jupiterBarycenterNode);
return;
}
//if (origin == "Vesta") {
//
// vestaNode->setParent(scene()->sceneGraphNode("SolarSystem"));
// vestaNode->setEphemeris(new StaticEphemeris);
//
// solarSystemBarycenterNode->setParent(vestaNode);
// newHorizonsNode->setParent(vestaNode);
//
// dawnNode->setParent(vestaNode);
// plutoBarycenterNode->setParent(vestaNode);
//
//
// ghoul::Dictionary plutoDictionary =
// {
// { std::string("Type"), std::string("Spice") },
// { std::string("Body"), std::string("PLUTO BARYCENTER") },
// { std::string("Reference"), std::string("GALACTIC") },
// { std::string("Observer"), std::string("VESTA") },
// { std::string("Kernels"), ghoul::Dictionary() }
// };
// ghoul::Dictionary solarDictionary =
// {
// { std::string("Type"), std::string("Spice") },
// { std::string("Body"), std::string("SUN") },
// { std::string("Reference"), std::string("GALACTIC") },
// { std::string("Observer"), std::string("VESTA") },
// { std::string("Kernels"), ghoul::Dictionary() }
// };
//
// ghoul::Dictionary jupiterDictionary =
// {
// { std::string("Type"), std::string("Spice") },
// { std::string("Body"), std::string("JUPITER BARYCENTER") },
// { std::string("Reference"), std::string("GALACTIC") },
// { std::string("Observer"), std::string("VESTA") },
// { std::string("Kernels"), ghoul::Dictionary() }
// };
//
// solarSystemBarycenterNode->setEphemeris(new SpiceEphemeris(solarDictionary));
// plutoBarycenterNode->setEphemeris(new SpiceEphemeris(plutoDictionary));
// jupiterBarycenterNode->setEphemeris(new SpiceEphemeris(jupiterDictionary));
//
// ghoul::Dictionary newHorizonsDictionary =
// {
// { std::string("Type"), std::string("Spice") },
// { std::string("Body"), std::string("NEW HORIZONS") },
// { std::string("Reference"), std::string("GALACTIC") },
// { std::string("Observer"), std::string("VESTA") },
// { std::string("Kernels"), ghoul::Dictionary() }
// };
// newHorizonsNode->setEphemeris(new SpiceEphemeris(newHorizonsDictionary));
//
// ghoul::Dictionary dawnDictionary =
// {
// { std::string("Type"), std::string("Spice") },
// { std::string("Body"), std::string("DAWN") },
// { std::string("Reference"), std::string("GALACTIC") },
// { std::string("Observer"), std::string("VESTA") },
// { std::string("Kernels"), ghoul::Dictionary() }
// };
// dawnNode->setEphemeris(new SpiceEphemeris(dawnDictionary));
// vestaNode->setEphemeris(new StaticEphemeris);
//
// return;
//}
if (origin == "67P") {
SceneGraphNode* rosettaNode = scene()->sceneGraphNode("Rosetta");
SceneGraphNode* cgNode = scene()->sceneGraphNode("67P");
//jupiterBarycenterNode->setParent(solarSystemBarycenterNode);
//plutoBarycenterNode->setParent(solarSystemBarycenterNode);
solarSystemBarycenterNode->setParent(cgNode);
rosettaNode->setParent(cgNode);
ghoul::Dictionary solarDictionary =
{
{ std::string("Type"), std::string("Spice") },
{ std::string("Body"), std::string("SUN") },
{ std::string("Reference"), std::string("GALACTIC") },
{ std::string("Observer"), std::string("CHURYUMOV-GERASIMENKO") },
{ std::string("Kernels"), ghoul::Dictionary() }
};
solarSystemBarycenterNode->setEphemeris(new SpiceEphemeris(solarDictionary));
ghoul::Dictionary rosettaDictionary =
{
{ std::string("Type"), std::string("Spice") },
{ std::string("Body"), std::string("ROSETTA") },
{ std::string("Reference"), std::string("GALACTIC") },
{ std::string("Observer"), std::string("CHURYUMOV-GERASIMENKO") },
{ std::string("Kernels"), ghoul::Dictionary() }
};
cgNode->setParent(scene()->sceneGraphNode("SolarSystem"));
rosettaNode->setEphemeris(new SpiceEphemeris(rosettaDictionary));
cgNode->setEphemeris(new StaticEphemeris);
return;
}
LFATAL("This function is being misused with an argument of '" << origin << "'");
}
void RenderEngine::setDisableRenderingOnMaster(bool enabled) {
_disableMasterRendering = enabled;
}
RenderEngine::RendererImplementation RenderEngine::rendererFromString(const std::string& impl) {
const std::map<std::string, RenderEngine::RendererImplementation> RenderingMethods = {
{ "ABuffer", RendererImplementation::ABuffer },
{ "Framebuffer", RendererImplementation::Framebuffer }
};
if (RenderingMethods.find(impl) != RenderingMethods.end())
return RenderingMethods.at(impl);
else
return RendererImplementation::Invalid;
}
void RenderEngine::renderInformation() {
// TODO: Adjust font_size properly when using retina screen
const float fontSizeMono = 10.f;
const float fontSizeTime = 15.f;
using Font = ghoul::fontrendering::Font;
using ghoul::fontrendering::RenderFont;
if (_showInfo && _fontDate && _fontInfo) {
double currentTime = Time::ref().currentTime();
glm::vec2 penPosition = glm::vec2(
10.f,
OsEng.windowWrapper().viewportPixelCoordinates().w
);
penPosition.y -= _fontDate->height();
RenderFontCr(*_fontDate,
penPosition,
"Date: %s",
Time::ref().currentTimeUTC().c_str()
);
RenderFontCr(*_fontInfo,
penPosition,
"Simulation increment (s): %.0f",
Time::ref().deltaTime()
);
RenderFontCr(*_fontInfo,
penPosition,
"Avg. Frametime: %.5f",
OsEng.windowWrapper().averageDeltaTime()
);
#ifdef OPENSPACE_MODULE_NEWHORIZONS_ENABLED
if (openspace::ImageSequencer2::ref().isReady()) {
penPosition.y -= 25.f;
glm::vec4 targetColor(0.00, 0.75, 1.00, 1);
double lt;
glm::dvec3 p =
SpiceManager::ref().targetPosition("PLUTO", "NEW HORIZONS", "GALACTIC", {}, currentTime, lt);
psc nhPos = PowerScaledCoordinate::CreatePowerScaledCoordinate(p.x, p.y, p.z);
float a, b, c;
glm::dvec3 radii;
SpiceManager::ref().getValue("PLUTO", "RADII", radii);
a = radii.x;
b = radii.y;
c = radii.z;
float radius = (a + b) / 2.f;
float distToSurf = glm::length(nhPos.vec3()) - radius;
RenderFont(*_fontInfo,
penPosition,
"Distance to Pluto: % .1f (KM)",
distToSurf
);
penPosition.y -= _fontInfo->height();
double remaining = openspace::ImageSequencer2::ref().getNextCaptureTime() - currentTime;
float t = static_cast<float>(1.0 - remaining / openspace::ImageSequencer2::ref().getIntervalLength());
std::string progress = "|";
int g = static_cast<int>((t * 24) + 1);
g = std::max(g, 0);
for (int i = 0; i < g; i++)
progress.append("-");
progress.append(">");
for (int i = 0; i < 25 - g; i++)
progress.append(" ");
std::string str = SpiceManager::ref().dateFromEphemerisTime(
ImageSequencer2::ref().getNextCaptureTime(),
"YYYY MON DD HR:MN:SC"
);
glm::vec4 active(0.6, 1, 0.00, 1);
glm::vec4 brigther_active(0.9, 1, 0.75, 1);
progress.append("|");
if (remaining > 0) {
brigther_active *= (1 - t);
RenderFontCr(*_fontInfo,
penPosition,
active * t + brigther_active,
"Next instrument activity:"
);
RenderFontCr(*_fontInfo,
penPosition,
active * t + brigther_active,
"%.0f s %s %.1f %%",
remaining, progress.c_str(), t * 100
);
RenderFontCr(*_fontInfo,
penPosition,
active,
"Data acquisition time: %s",
str.c_str()
);
}
std::pair<double, std::string> nextTarget = ImageSequencer2::ref().getNextTarget();
std::pair<double, std::string> currentTarget = ImageSequencer2::ref().getCurrentTarget();
if (currentTarget.first > 0.0) {
int timeleft = static_cast<int>(nextTarget.first - currentTime);
int hour = timeleft / 3600;
int second = timeleft % 3600;
int minute = second / 60;
second = second % 60;
std::string hh, mm, ss, coundtown;
if (hour < 10) hh.append("0");
if (minute < 10) mm.append("0");
if (second < 10) ss.append("0");
hh.append(std::to_string(hour));
mm.append(std::to_string(minute));
ss.append(std::to_string(second));
RenderFontCr(*_fontInfo,
penPosition,
targetColor,
"Data acquisition adjacency: [%s:%s:%s]",
hh.c_str(), mm.c_str(), ss.c_str()
);
std::pair<double, std::vector<std::string>> incidentTargets = ImageSequencer2::ref().getIncidentTargetList(2);
std::string space;
glm::vec4 color;
size_t isize = incidentTargets.second.size();
for (size_t p = 0; p < isize; p++) {
double t = static_cast<double>(p + 1) / static_cast<double>(isize + 1);
t = (p > isize / 2) ? 1 - t : t;
t += 0.3;
color = (p == isize / 2) ? targetColor : glm::vec4(t, t, t, 1);
RenderFont(*_fontInfo,
penPosition,
color,
"%s%s",
space.c_str(), incidentTargets.second[p].c_str()
);
for (int k = 0; k < incidentTargets.second[p].size() + 2; k++)
space += " ";
}
penPosition.y -= _fontInfo->height();
std::map<std::string, bool> activeMap = ImageSequencer2::ref().getActiveInstruments();
glm::vec4 firing(0.58 - t, 1 - t, 1 - t, 1);
glm::vec4 notFiring(0.5, 0.5, 0.5, 1);
RenderFontCr(*_fontInfo,
penPosition,
active,
"Active Instruments:"
);
for (auto t : activeMap) {
if (t.second == false) {
RenderFont(*_fontInfo,
penPosition,
glm::vec4(0.3, 0.3, 0.3, 1),
"| |"
);
RenderFontCr(*_fontInfo,
penPosition,
glm::vec4(0.3, 0.3, 0.3, 1),
" %5s",
t.first.c_str()
);
}
else {
RenderFont(*_fontInfo,
penPosition,
glm::vec4(0.3, 0.3, 0.3, 1),
"|"
);
if (t.first == "NH_LORRI") {
RenderFont(*_fontInfo,
penPosition,
firing,
" + "
);
}
RenderFont(*_fontInfo,
penPosition,
glm::vec4(0.3, 0.3, 0.3, 1),
" |"
);
RenderFontCr(*_fontInfo,
penPosition,
active,
" %5s",
t.first.c_str()
);
}
}
}
}
#endif
}
}
void RenderEngine::renderScreenLog() {
_log->removeExpiredEntries();
const int max = 10;
const int category_length = 20;
const int msg_length = 140;
std::chrono::seconds fade(5);
auto entries = _log->entries();
auto lastEntries = entries.size() > max ? std::make_pair(entries.rbegin(), entries.rbegin() + max) : std::make_pair(entries.rbegin(), entries.rend());
// if (entries.size() > max)
//ScreenLog::const_range ScreenLog::last(size_t n) {
// if (_entries.size() > n) {
// return std::make_pair(_entries.rbegin(), _entries.rbegin() + n);
// } else {
// return std::make_pair(_entries.rbegin(), _entries.rend());
// }
//}
// auto entries = _log->last(max);
const glm::vec4 white(0.9, 0.9, 0.9, 1);
const glm::vec4 red(1, 0, 0, 1);
const glm::vec4 yellow(1, 1, 0, 1);
const glm::vec4 green(0, 1, 0, 1);
const glm::vec4 blue(0, 0, 1, 1);
size_t nr = 1;
auto now = std::chrono::steady_clock::now();
for (auto& it = lastEntries.first; it != lastEntries.second; ++it) {
const ScreenLog::LogEntry* e = &(*it);
std::chrono::duration<double> diff = now - e->timeStamp;
float alpha = 1;
std::chrono::duration<double> ttf = ScreenLogTimeToLive - fade;
if (diff > ttf) {
auto d = (diff - ttf).count();
auto t = static_cast<float>(d) / static_cast<float>(fade.count());
float p = 0.8f - t;
alpha = (p <= 0.f) ? 0.f : pow(p, 0.3f);
}
// Since all log entries are ordered, once one exceeds alpha, all have
if (alpha <= 0.0)
break;
const std::string lvl = "(" + ghoul::logging::LogManager::stringFromLevel(e->level) + ")";
const std::string& message = e->message.substr(0, msg_length);
nr += std::count(message.begin(), message.end(), '\n');
RenderFont(*_fontLog,
glm::vec2(10.f, _fontLog->pointSize() * nr * 2),
white * alpha,
"%-14s %s%s", // Format
e->timeString.c_str(), // Time string
e->category.substr(0, category_length).c_str(), // Category string (up to category_length)
e->category.length() > 20 ? "..." : ""); // Pad category with "..." if exceeds category_length
glm::vec4 color = white;
if (e->level == ghoul::logging::LogManager::LogLevel::Debug)
color = green;
if (e->level == ghoul::logging::LogManager::LogLevel::Warning)
color = yellow;
if (e->level == ghoul::logging::LogManager::LogLevel::Error)
color = red;
if (e->level == ghoul::logging::LogManager::LogLevel::Fatal)
color = blue;
// const float font_with_light = 5;
RenderFont(*_fontLog,
glm::vec2(static_cast<float>(10 + 39 * _fontLog->pointSize()), _fontLog->pointSize() * nr * 2),
color * alpha,
"%s", // Format
lvl.c_str()); // Pad category with "..." if exceeds category_length
RenderFont(*_fontLog,
glm::vec2(static_cast<float>(10 + 53 * _fontLog->pointSize()), _fontLog->pointSize() * nr * 2),
white * alpha,
"%s", // Format
message.c_str()); // Pad category with "..." if exceeds category_length
++nr;
}
}
}// namespace openspace