Files
OpenSpace/modules/server/include/connectionpool.h
Emil Axelsson d64a0df5f6 Feature/thesis work merge (#566)
Web GUI from Klas Eskilson (three new modules: webgui, webbrowser and cefwebgui)
Parallel connection refactorization
Wormhole server added to the main repository
Transfer function editor work from Cristoffer Särevall
Update ghoul
2018-03-20 09:30:59 +01:00

66 lines
3.1 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2017 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __OPENSPACE_MODULE_SERVER___CONNECTIONPOOL___H__
#define __OPENSPACE_MODULE_SERVER___CONNECTIONPOOL___H__
#include <ghoul/io/socket/socketserver.h>
#include <memory>
#include <thread>
#include <mutex>
#include <map>
#include <functional>
#include <vector>
#include <atomic>
namespace openspace {
class ConnectionPool {
public:
ConnectionPool(std::function<void(std::shared_ptr<ghoul::io::Socket> socket)> handleSocket);
~ConnectionPool();
void addServer(std::shared_ptr<ghoul::io::SocketServer> server);
void removeServer(ghoul::io::SocketServer* server);
void clearServers();
void updateConnections();
private:
void disconnectAllConnections();
std::mutex _connectionMutex;
void removeDisconnectedSockets();
void acceptNewSockets();
std::function<void(std::shared_ptr<ghoul::io::Socket>)> _handleSocket;
std::vector<std::shared_ptr<ghoul::io::SocketServer>> _socketServers;
std::vector<std::shared_ptr<ghoul::io::Socket>> _sockets;
};
} // namespace openspace
#endif // __OPENSPACE_MODULE_SERVER___CONNECTIONPOOL___H__