Files
OpenSpace/apps/OpenSpace/main.cpp

294 lines
11 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2015 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#include <openspace/engine/openspaceengine.h>
#include <openspace/engine/sgctwindowhandler.h>
#include <ghoul/filesystem/filesystem.h>
#include <ghoul/logging/logging>
#include <openspace/rendering/renderengine.h>
#include <ghoul/opengl/ghoul_gl.h>
#include <sgct.h>
sgct::Engine* _sgctEngine;
// function pointer declarations
void mainInitFunc();
void mainPreSyncFunc();
void mainPostSyncPreDrawFunc();
void mainRenderFunc();
void mainPostDrawFunc();
void mainKeyboardCallback(int key, int action);
void mainCharCallback(unsigned int codepoint);
void mainMouseButtonCallback(int key, int action);
void mainMousePosCallback(double x, double y);
void mainMouseScrollCallback(double posX, double posY);
void mainEncodeFun();
void mainDecodeFun();
void mainExternalControlCallback(const char * receivedChars, int size);
void mainLogCallback(const char* msg);
std::pair<int, int> supportedOpenGLVersion () {
glfwInit();
//On OS X we need to explicitly set the version and specify that we are using CORE profile
//to be able to use glGetIntegerv(GL_MAJOR_VERSION, &major) and glGetIntegerv(GL_MINOR_VERSION, &minor)
//explicitly setting to OGL 3.3 CORE works since all Mac's now support at least 3.3
#ifdef __APPLE__
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3);
glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE);
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
#endif
glfwWindowHint(GLFW_VISIBLE, GL_FALSE);
GLFWwindow* offscreen = glfwCreateWindow(128, 128, "", nullptr, nullptr);
glfwMakeContextCurrent(offscreen);
int major, minor;
glGetIntegerv(GL_MAJOR_VERSION, &major);
glGetIntegerv(GL_MINOR_VERSION, &minor);
glfwDestroyWindow(offscreen);
glfwWindowHint(GLFW_VISIBLE, GL_TRUE);
return { major, minor };
}
#include <ghoul/lua/lua_helper.h>
namespace {
const std::string _loggerCat = "main";
}
int main(int argc, char** argv) {
auto glVersion = supportedOpenGLVersion();
// create the OpenSpace engine and get arguments for the sgct engine
std::vector<std::string> sgctArguments;
const bool success = openspace::OpenSpaceEngine::create(
argc, argv,
new openspace::SGCTWindowHandler,
sgctArguments
);
if (!success)
return EXIT_FAILURE;
LINFO("Detected OpenGL version: " << glVersion.first << "." << glVersion.second);
// create sgct engine c arguments
int newArgc = static_cast<int>(sgctArguments.size());
char** newArgv = new char*[newArgc];
for (int i = 0; i < newArgc; ++i)
newArgv[i] = const_cast<char*>(sgctArguments.at(i).c_str());
// Need to set this before the creation of the sgct::Engine
sgct::MessageHandler::instance()->setLogToConsole(false);
sgct::MessageHandler::instance()->setShowTime(false);
sgct::MessageHandler::instance()->setLogToCallback(true);
sgct::MessageHandler::instance()->setLogCallback(mainLogCallback);
#ifdef __APPLE__
glfwWindowHint(GLFW_STENCIL_BITS, 8);
#endif
LDEBUG("Creating SGCT Engine");
_sgctEngine = new sgct::Engine(newArgc, newArgv);
// deallocate sgct c arguments
delete[] newArgv;
// Bind functions
_sgctEngine->setInitOGLFunction(mainInitFunc);
_sgctEngine->setPreSyncFunction(mainPreSyncFunc);
_sgctEngine->setPostSyncPreDrawFunction(mainPostSyncPreDrawFunc);
_sgctEngine->setDrawFunction(mainRenderFunc);
_sgctEngine->setPostDrawFunction(mainPostDrawFunc);
_sgctEngine->setKeyboardCallbackFunction(mainKeyboardCallback);
_sgctEngine->setMouseButtonCallbackFunction(mainMouseButtonCallback);
_sgctEngine->setMousePosCallbackFunction(mainMousePosCallback);
_sgctEngine->setMouseScrollCallbackFunction(mainMouseScrollCallback);
_sgctEngine->setExternalControlCallback(mainExternalControlCallback);
_sgctEngine->setCharCallbackFunction(mainCharCallback);
// set encode and decode functions
// NOTE: starts synchronizing before init functions
sgct::SharedData::instance()->setEncodeFunction(mainEncodeFun);
sgct::SharedData::instance()->setDecodeFunction(mainDecodeFun);
// try to open a window
LDEBUG("Initialize SGCT Engine");
std::map<std::pair<int, int>, sgct::Engine::RunMode> versionMapping = {
{ { 3, 3 }, sgct::Engine::RunMode::OpenGL_3_3_Core_Profile },
{ { 4, 0 }, sgct::Engine::RunMode::OpenGL_4_0_Core_Profile },
{ { 4, 1 }, sgct::Engine::RunMode::OpenGL_4_1_Core_Profile },
{ { 4, 2 }, sgct::Engine::RunMode::OpenGL_4_2_Core_Profile },
{ { 4, 3 }, sgct::Engine::RunMode::OpenGL_4_3_Core_Profile },
{ { 4, 4 }, sgct::Engine::RunMode::OpenGL_4_4_Core_Profile },
{ { 4, 5 }, sgct::Engine::RunMode::OpenGL_4_5_Core_Profile }
};
if (versionMapping.find(glVersion) == versionMapping.end()) {
LFATAL("Requested OpenGL version " << glVersion.first << "." << glVersion.second << " not supported");
return EXIT_FAILURE;
}
sgct::Engine::RunMode rm = versionMapping[glVersion];
const bool initSuccess = _sgctEngine->init(rm);
if (!initSuccess) {
LFATAL("Initializing failed");
// could not open a window, deallocates and exits
delete _sgctEngine;
openspace::OpenSpaceEngine::destroy();
return EXIT_FAILURE;
}
// Main loop
LDEBUG("Starting rendering loop");
_sgctEngine->render();
//clear function bindings to avoid crash after destroying the OpenSpace Engine
sgct::MessageHandler::instance()->setLogToCallback(false);
sgct::MessageHandler::instance()->setLogCallback(nullptr);
LDEBUG("Destroying OpenSpaceEngine");
openspace::OpenSpaceEngine::destroy();
// Clean up (de-allocate)
LDEBUG("Destroying SGCT Engine");
delete _sgctEngine;
// Exit program
exit(EXIT_SUCCESS);
}
void mainInitFunc() {
//is this node the master? (must be set after call to _sgctEngine->init())
OsEng.setMaster(_sgctEngine->isMaster());
bool success = OsEng.initialize();
if (success)
success = OsEng.initializeGL();
if (!success) {
LFATAL("Initializing OpenSpaceEngine failed");
std::cout << "Press any key to continue...";
std::cin.ignore(100);
exit(EXIT_FAILURE);
}
// Set the clear color for all non-linear projection viewports
size_t nWindows = _sgctEngine->getNumberOfWindows();
for (size_t i = 0; i < nWindows; ++i) {
sgct::SGCTWindow* w = _sgctEngine->getWindowPtr(i);
size_t nViewports = nViewports = w->getNumberOfViewports();
for (size_t j = 0; j < nViewports; ++j) {
sgct_core::Viewport* v = w->getViewport(j);
ghoul_assert(v != nullptr, "Number of reported viewports was incorrect");
sgct_core::NonLinearProjection* p = v->getNonLinearProjectionPtr();
if (p)
p->setClearColor(glm::vec4(0.f, 0.f, 0.f, 1.f));
}
}
}
void mainPreSyncFunc() {
OsEng.setRunTime(sgct::Engine::getTime());
OsEng.preSynchronization();
}
void mainPostSyncPreDrawFunc() {
OsEng.postSynchronizationPreDraw();
}
void mainRenderFunc() {
using glm::mat4;
using glm::translate;
//not the most efficient, but for clarity @JK
mat4 userMatrix = translate(mat4(1.f), _sgctEngine->getDefaultUserPtr()->getPos());
mat4 sceneMatrix = _sgctEngine->getModelMatrix();
mat4 viewMatrix = _sgctEngine->getCurrentViewMatrix() * userMatrix;
//dont shift nav-direction on master, makes it very tricky to navigate @JK
if (!OsEng.ref().isMaster())
viewMatrix = viewMatrix * sceneMatrix;
mat4 projectionMatrix = _sgctEngine->getCurrentProjectionMatrix();
OsEng.render(projectionMatrix, viewMatrix);
}
void mainPostDrawFunc() {
OsEng.postDraw();
}
void mainExternalControlCallback(const char* receivedChars, int size) {
if (OsEng.isMaster())
OsEng.externalControlCallback(receivedChars, size, 0);
}
void mainKeyboardCallback(int key, int action) {
if (OsEng.isMaster())
OsEng.keyboardCallback(openspace::Key(key),
openspace::KeyModifier::NoModifier, // TODO: fix ---abock
openspace::KeyAction(action));
}
void mainMouseButtonCallback(int key, int action) {
if (OsEng.isMaster())
OsEng.mouseButtonCallback(openspace::MouseButton(key),
openspace::MouseAction(action));
}
void mainMousePosCallback(double x, double y) {
if (OsEng.isMaster())
OsEng.mousePositionCallback(x, y);
}
void mainMouseScrollCallback(double posX, double posY) {
if (OsEng.isMaster())
OsEng.mouseScrollWheelCallback(posY);
}
void mainCharCallback(unsigned int codepoint) {
if (OsEng.isMaster())
OsEng.charCallback(codepoint);
}
void mainEncodeFun() {
OsEng.encode();
}
void mainDecodeFun() {
OsEng.decode();
}
void mainLogCallback(const char* msg){
std::string message = msg;
if (message == ".")
// We don't want the empty '.' message that SGCT sends while it is waiting for
// connections from other network nodes
return;
// Remove the trailing \n that is passed along
LINFOC("SGCT", message.substr(0, std::max<size_t>(message.size() - 1, 0)));
}