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OpenSpace/modules/globebrowsing/chunk/chunk.h
Alexander Bock 0e9edaeb12 Fix byte order mark commits
Update Ghoul
2017-07-17 15:54:00 -04:00

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/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2017 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __OPENSPACE_MODULE_GLOBEBROWSING___CHUNK___H__
#define __OPENSPACE_MODULE_GLOBEBROWSING___CHUNK___H__
#include <modules/globebrowsing/geometry/geodeticpatch.h>
#include <modules/globebrowsing/tile/tileindex.h>
#include <ghoul/glm.h>
#include <vector>
namespace openspace { struct RenderData; }
namespace openspace::globebrowsing {
class RenderableGlobe;
struct TileIndex;
class Chunk {
public:
const static float DEFAULT_HEIGHT;
struct BoundingHeights {
float min, max;
bool available;
};
enum class Status {
DoNothing,
WantMerge,
WantSplit,
};
Chunk(const RenderableGlobe& owner, const TileIndex& tileIndex,
bool initVisible = true);
/**
* Updates the Chunk internally and returns the Status of the Chunk.
*
* Tests if the Chunk is cullable and gets the desired level of the Chunk. If the
* Chunk is cullable it will be set to invisible and return Status::WANT_MERGE.
* If the desired level is smaller than the current level of the chunk it will
* return Status::WANT_MERGE, if it is larger it will return Status::WANT_SPLIT,
* otherwise Status::DO_NOTHING.
*
* \returns The Status of the chunk.
*/
Status update(const RenderData& data);
/**
* Returns a convex polyhedron of eight vertices tightly bounding the volume of
* the Chunk.
*/
std::vector<glm::dvec4> getBoundingPolyhedronCorners() const;
const GeodeticPatch& surfacePatch() const;
const RenderableGlobe& owner() const;
const TileIndex tileIndex() const;
bool isVisible() const;
/**
* Returns BoundingHeights that fits the Chunk as tightly as possible.
*
* If the Chunk uses more than one HightLayer, the BoundingHeights will be set
* to cover all HeightLayers. If the Chunk has a higher level than its highest
* resolution HightLayer Tile, it will base its BoundingHeights on that Tile.
* This means that high level Chunks can have BoundingHeights that are not
* tightly fitting.
*/
BoundingHeights getBoundingHeights() const;
private:
const RenderableGlobe& _owner;
const TileIndex _tileIndex;
bool _isVisible;
const GeodeticPatch _surfacePatch;
};
} // namespace openspace::globebrowsing
#endif // __OPENSPACE_MODULE_GLOBEBROWSING___CHUNK___H__